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1. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please activate my account on Singularity. Thank you.
- by nicodeme - at 2016.09.20 11:02:09
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2. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate me.
- by nicodeme - at 2016.08.27 07:50:07
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3. skills - in Player Features and Ideas Discussion [original thread]
that makes a lot of sense. it's still frustating to spend 70 days of training on capital 5 to get 5% agility :) But It's true that after I'll have the chance to spend 4B on the titan skill. Seriously I think your right on this Onnawa Nico
- by nicodeme - at 2007.08.14 18:49:00
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4. warp - in Player Features and Ideas Discussion [original thread]
I'm not saying it's an easy feature, neither that it's an easy one, I'll let CCP tell us if it's possible or not. On my humble side I'm just saying it would be very interesting in terms of tactics and navigation, so it could be good to investigate...
- by nicodeme - at 2007.08.14 18:45:00
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5. skills - in Player Features and Ideas Discussion [original thread]
zoe fox is me as well.
- by nicodeme - at 2007.08.14 12:45:00
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6. skills - in Player Features and Ideas Discussion [original thread]
Hello, just a thought. the more I train skills to lvl5 and the more I find unfair the balance between the time used to train and the bonus given by the skill. looking at it timewise I would think that the bonuses should be increasing with the leve...
- by nicodeme - at 2007.08.14 12:37:00
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7. warp - in Player Features and Ideas Discussion [original thread]
deadspaces should not really be a prob as they can be activated only when you go through the jumpgate. besides you would still have to know where they are to precisely warp on them. the stuck problem is real though but I'm sure it would be possib...
- by nicodeme - at 2007.08.14 12:20:00
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8. Want better salvagers and tractor beams - in Player Features and Ideas Discussion [original thread]
what about a tractor beam that would work on ships , hehe
- by nicodeme - at 2007.08.14 11:27:00
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9. warp - in Player Features and Ideas Discussion [original thread]
Hello, I dont know if this has been discussed before so if it has please give me the link to the thread ... I'm wondering if there is a reason why we can not define ourselves the coordinates of our warping points ? I'd find really interesting to ...
- by nicodeme - at 2007.08.14 11:15:00
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10. Bloggers #24, Vacation is over and more about rigs - in EVE General Discussion [original thread]
Hi, This rig stuff is interesting, but I wonder why it has to be new modules to put in new slots. As they cant be removed onced put on the ship it's just like if the ship was built with them. Then wouldn't it be better to offer during construction...
- by nicodeme - at 2006.10.26 07:13:00
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11. [WTS] Tickets for the ECB Lottery û T2/ISK lottery - in Sell Orders [original thread]
I'll take 3 tickets Nico
- by nicodeme - at 2006.02.20 17:26:00
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