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1. Counter Cyno-Module - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: per wrote: Frostys Virpio wrote: Light your own cyno? Also, fatigue does not prevent jumping, only the jump cooldown, which is a different timer, does. i meant jump activation timer ofc - i just call it fatique ...
- by per - at 2015.11.05 20:21:50
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2. Counter Cyno-Module - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: There could be a counter counter cyno module. Lighting it next to your bridging titan before your titan cyno light his cyno would cause anyone using the counter cyno module to jump to your titan and immediately jump back...
- by per - at 2015.11.05 18:58:38
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3. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
just give AF's bonus: +50% dmg vs t3d's - two problems solved with one hit
- by per - at 2015.11.05 18:56:57
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4. Counter Cyno-Module - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Light your own cyno? Also, fatigue does not prevent jumping, only the jump cooldown, which is a different timer, does. i meant jump activation timer ofc - i just call it fatique lighting your own cyno means you have ...
- by per - at 2015.11.05 18:49:10
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5. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: colour settings for overview obejcts Keywords: ui, cplours Note: why do we have to live in colourblind world being able to differ object in overview by colour for example: stations blue, gates green, beacons yellow etc...
- by per - at 2015.11.05 18:22:51
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6. Faction Warfare and Citadels: Anchoring Discussion - in Warfare & Tactics [original thread]
Veskrashen wrote: Just have convoys attack any Citadel that's vulnerable and has negative standings towards that faction. i fear this will be bypassed by neutral alt with nice standings could be nice if neutral citadels would be shot by...
- by per - at 2015.11.05 18:08:29
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7. Counter Cyno-Module - in Player Features and Ideas Discussion [original thread]
well the idea is simple: if someone lits a cyno you will be able to activate your Counter-Cyno-Module (CCM) and everyone around will be able to jump back to the guy who is generating the cyno bridge - ppl with fatique wont be able to jump ofc th...
- by per - at 2015.11.05 17:36:45
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8. Faction Warfare and Citadels: Bonuses - in Warfare & Tactics [original thread]
Bienator II wrote: if ccp decides to give structures a FW bonus please make sure that it only applies to structures whose owner is in FW. Last time this could not be done because of legacy code but luckily the structures are all new code now. ...
- by per - at 2015.11.03 16:38:23
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9. Faction Warfare and Citadels: Anchoring Discussion - in Warfare & Tactics [original thread]
Oreb Wing wrote: per wrote: Oreb Wing wrote: Having zero restrictions to however many can be built or who can build them is significant. It can impact the war zone tremendously and even make some current very good docking restrictions mea...
- by per - at 2015.11.02 21:00:49
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10. Faction Warfare and Citadels: Anchoring Discussion - in Warfare & Tactics [original thread]
Oreb Wing wrote: Having zero restrictions to however many can be built or who can build them is significant. It can impact the war zone tremendously and even make some current very good docking restrictions meaningless. That would be unfortunat...
- by per - at 2015.11.02 19:39:01
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11. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: Well, i have to be blunt. But sugar kyle clearly has no idea about FW. The suggestions in the minutes are just awful. This is what happens when you ask someone who has zero clue, to do something for you. NPCs are never the an...
- by per - at 2015.10.29 18:57:23
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12. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
just few points from last sugar kayles blog, things that were talked about at vegas and i think they might have change some things in fw a little bit maybe, question is if for good or bad: The tribute system is Concord giving players an extra th...
- by per - at 2015.10.29 07:26:08
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13. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
Cearain wrote: Per: It is interesting that those FW changes are not on the roadmap ccp put out. thats the reason im asking, if someone possibly knows something more (i wasnt able to find anything) personaly i hope those changes will be pu...
- by per - at 2015.10.23 18:22:55
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14. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: Boosts are in a good place in the gang/fleet meta i dont even know what to say to this ... in my eyes ogbs are quite broken and if you think they are completely ok, then we have nothing to talk about another thing, th...
- by per - at 2015.10.23 16:01:34
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15. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
exiik Shardani wrote: some easy things to improving FW KM for iHubs -> to see pilots who participate in militias intermilittias/interwarzones gates (what about Arzad-Kedama and Egmar-Agoze?) just for militia members (there is no inte...
- by per - at 2015.10.22 06:33:05
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16. Any news of a Faction Warfare change? - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: Boosts are older than FW. well they might be older than fw but they havent been always so op
- by per - at 2015.10.11 13:01:52
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17. Announcement:CSMX - SUMMIT I - in Assembly Hall [original thread]
Cearain wrote: New players are also disappointed that no one in fw really cares about who is winning sov. i see this all the time in militia chat, someone new comes, is happy about giving intel about some enemies, trying to fleet up with ...
- by per - at 2015.10.06 05:31:20
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18. Announcement:CSMX - SUMMIT I - in Assembly Hall [original thread]
good: no more t3d in small plexes (somehow good) some webbing frigates in fw missions (though i would be more hardcore there) suspect for neutrals upon entering fw plex (finally) bad: " Cagali - Have you guys considered ...
- by per - at 2015.10.04 09:18:16
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19. Does anyone actually do Amarr/Gal/Cal FW missions ? - in Warfare & Tactics [original thread]
Portmanteau wrote: Estella Osoka wrote: Why you got to leave Minmatar off the list? Not sure you understand my post. Minmatar missions are done almost to excess, whereas Amarr missions are not done at all as far as I have seen and I was a...
- by per - at 2015.09.28 22:03:00
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20. Announcement:CSMX - SUMMIT I - in Assembly Hall [original thread]
https://media.giphy.com/media/ZwX5yT8lDVR2E/giphy.gif now lets hope it wont be all NDA ;)
- by per - at 2015.09.22 16:24:05
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