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3001. Best ship to counter frigates and cruisers harassing your system. - in Ships and Modules [original thread]
Hunting frigs? -> Sabre.
- by sabre906 - at 2012.05.28 15:08:00
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3002. Limited and Dynamic Resources in Space - in Assembly Hall [original thread]
Nariya Kentaya wrote: sabre906 wrote: Eso Es wrote: So basically this: Herzog Wolfhammer wrote: Every war we have seen in history boils down to resources: either the protection of them, or the taking of them, or in many cases, the ...
- by sabre906 - at 2012.05.28 14:52:00
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3003. Give Faction Guns/Launchers a Buff - in Player Features and Ideas Discussion [original thread]
Corina Jarr wrote: I don't know... faction launchers seem great. Good fitting and fast RoF. And much less training time that T2... Also cost 100x as much as t2, and can't use t2 ammo. By the time a poor noob can afford it, t2 has long since ...
- by sabre906 - at 2012.05.28 04:23:00
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3004. NAGA why oh why ...... couldnt we have gotten 8 torps instead? - in Ships and Modules [original thread]
CCP has decreed that Caldari in general, and missileboats specifically, shall suck. Winmatards win, fly Winmatar, be a Winmatard.
- by sabre906 - at 2012.05.28 02:44:00
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3005. Shield/Armor/Hull Structures effects - in Player Features and Ideas Discussion [original thread]
Ivy Romanova wrote: Unsurpassed wrote: We've all seen our ships blow up many countless times, and that explosion just before you get into your helpless little pod. Since 'Inferno' has been released with it's missles, and better effects (I...
- by sabre906 - at 2012.05.28 02:05:00
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3006. Ship Tracer Module - in Player Features and Ideas Discussion [original thread]
Ivy Romanova wrote: BuddhaMancer wrote: "You found a target , but he warped off before you locked on" "In PvP , we could add a tracer module , which we can fire a tracer at the other ship so we can know the location of the ship no , accurat...
- by sabre906 - at 2012.05.28 01:33:00
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3007. Ship Tracer Module - in Player Features and Ideas Discussion [original thread]
Locater agents?
- by sabre906 - at 2012.05.28 01:23:00
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3008. Have EXP will use... - in DUST 514 Information Portal [original thread]
I am a lvl 81 Elven Archer in WoW, therefore, I shall win Eve.
- by sabre906 - at 2012.05.28 01:15:00
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3009. Give Faction Guns/Launchers a Buff - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Assuming that their price tag doesn't spike to rediculous numbers do to buffing them, right? Impossible. They're tied into tag/LP price, the entire tag/LP pool acts as buffer. It's also the reason why those sucky guns are ...
- by sabre906 - at 2012.05.28 01:09:00
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3010. Limited and Dynamic Resources in Space - in Assembly Hall [original thread]
Eso Es wrote: So basically this: Herzog Wolfhammer wrote: Every war we have seen in history boils down to resources: either the protection of them, or the taking of them, or in many cases, the projected need for them and the politics, of...
- by sabre906 - at 2012.05.27 21:32:00
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3011. [Proposal]Player Housing/Cities - in Assembly Hall [original thread]
Plans for that died with Incarna...
- by sabre906 - at 2012.05.27 21:26:00
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3012. How to? Drones. - in Ships and Modules [original thread]
Don't use sentry rig, it stacks with dmg mods and is no longer worth it. Lose the overtank, put in at least 3 omni, not 1 or 2, but 3. Mandatory for sentry.
- by sabre906 - at 2012.05.27 15:30:00
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3013. Player Flagships - in Player Features and Ideas Discussion [original thread]
Bonus is necessary so that people actually make use of them, resulting in additional tears when they pop. +1
- by sabre906 - at 2012.05.26 18:08:00
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3014. Guardian Vexor a Serpentis/Guardian Angel ship? - in Player Features and Ideas Discussion [original thread]
Galega Ori wrote: CCP Phantom wrote: Moved from EVE General Discussion. Why is this being moved to features and ideas from General discussion when its not a feature/idea but something in game??? Edit: Guess I get to let this die in F&...
- by sabre906 - at 2012.05.26 18:05:00
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3015. Frigate killing Rupture - in Ships and Modules [original thread]
Put in a TC. Yes, mid, I know. But scripted TC gives 30% tracking as opposed to a TE's 9%. As horrible as it looks, you'll be thankful you had it once you're out there. Also, dual 180, not 425.
- by sabre906 - at 2012.05.26 17:56:00
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3016. Light Defender Missiles Not Working - in Ships and Modules [original thread]
It took this long for someone to notice? Quicker than I expected.
- by sabre906 - at 2012.05.26 17:52:00
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3017. PVE Rokh? - in Missions & Complexes [original thread]
Gally Alita wrote: Rip Minner wrote: I'm going to be truefull here. If your dead set on Rails over Blasters for missioning in the Rokh your going to be disappointed at how slowly you get things done in most missions. Hybird weapons do incl...
- by sabre906 - at 2012.05.26 17:50:00
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3018. Low-Sec Exploration V.S. High-Sec - in Missions & Complexes [original thread]
Liliana Rahl wrote: They're not overpriced, they're simply priced based on what players are willing to pay. Its called market pricing and its quite simple. As long as players continue to pay these prices, the modules will continue to sell for ...
- by sabre906 - at 2012.05.26 17:47:00
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3019. [Proposal] Deep Space/Space Travel Revamp - in Assembly Hall [original thread]
Drake Draconis wrote: Saec wrote: Time and time again I've come and gone from Eve, simply because i get bored with missions. I believe there are many of us that do not have the skill or the gall to risk jumping into a .4 system or below onl...
- by sabre906 - at 2012.05.26 17:42:00
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3020. 1 question/ 2 option poll for players re: Inferno - in Assembly Hall [original thread]
Corina Jarr wrote: I don't see why all the hate for the new system. Yes it has issues, and those can be fixed. But it isn't the end of the world. No, those cannot be fixed. Revert to the old inventory.
- by sabre906 - at 2012.05.26 04:49:00
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