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581. FW missions - in Missions & Complexes [original thread]
No changes for solo SB. Those who tank with dual account will run into problems. There were a lot of whining from lowsec gankers on how they can't catch your sb in mission site now with the rat aggro, but it's not as if they can before, so not sur...
- by sabre906 - at 2013.03.08 21:32:00
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582. Faction Warefare mission rat aggo on friendlies - in Missions & Complexes [original thread]
CannonFodder82 wrote: dexington wrote: sabre906 wrote: Standing tank was fixed. Now it's working as intended. Enjoy. It's pretty stupid if working as intended, e-war is going to make all the rats switch to you, which actually is givin...
- by sabre906 - at 2013.03.08 21:29:00
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583. Faction Warefare mission rat aggo on friendlies - in Missions & Complexes [original thread]
CannonFodder82 wrote: Rengerel en Distel wrote: Nursultan wrote: CannonFodder82 wrote: ive had a think about this post, im +9.98 with TLF and +5 with minmatar so if you saying they are shooting me because my standing is low then you a...
- by sabre906 - at 2013.03.08 05:21:00
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584. Level 2 Security Missions Insanely Hard? - in Missions & Complexes [original thread]
Use Rapid light missile instead of heavy.
- by sabre906 - at 2013.03.08 05:16:00
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585. Dueling Made Fair - in Features and Ideas Discussion [original thread]
Sura Sadiva wrote: Bud Austrene wrote: I feel that maybe having a way to scan your opponent to how he has equipped his ship and knowing that what you see is all that he can bring into the fight. No outside help allowed. Maybe CCP could prov...
- by sabre906 - at 2013.03.07 02:22:00
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586. Star system map - in Assembly Hall [original thread]
What we need is dotlan style functional map (think street map, not satellite map) in game.
- by sabre906 - at 2013.03.06 23:02:00
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587. Why do we need ACHIEVEMENTS - in Assembly Hall [original thread]
+1 I don't think it's needed, but will still support things like achievements that take practically zero dev manhours to put in. If CCP decides to use this as excuse to not add real content, like some mmo companies, it would be bad. But then, th...
- by sabre906 - at 2013.03.06 23:00:00
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588. Would a customizable generic BC be fun to have? - in Features and Ideas Discussion [original thread]
We need T3 BCs and T3 BS that were promised years ago. Should've been done by now. Instead, CCP just ditched products of the best and more successful expansion of Eve.
- by sabre906 - at 2013.03.06 22:55:00
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589. Make EVE free for 10 yr old players - in Features and Ideas Discussion [original thread]
No, but CCP should give you a discount. $1500 lump sum, to be paid now, instead of $1600, for your next 10 years. We appreciate your continuing patronage.
- by sabre906 - at 2013.03.06 22:52:00
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590. Training Queue Suggestion - in Features and Ideas Discussion [original thread]
ShahFluffers wrote: The 24 hour que is to encourage players to log in and hopefully be dragged into the game. This actually doesn't work, as CCP stated in devpost (no, I can't be bothered to find it). They do keep track of player login patte...
- by sabre906 - at 2013.03.06 22:41:00
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591. Assault ships vs destroyers - in Ships and Modules [original thread]
Zarnak Wulf wrote: Garviel Tarrant wrote: Zarnak Wulf wrote: Destroyers are very dangerous and you underestimate them at your own risk. Most ships though have hard counters and it comes down to a ship to ship basis. AC Thrashers are lau...
- by sabre906 - at 2013.03.06 22:31:00
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592. Faction Warefare mission rat aggo on friendlies - in Missions & Complexes [original thread]
CannonFodder82 wrote: CannonFodder82 wrote: sabre906 wrote: Standing tank was fixed. Now it's working as intended. Enjoy. what? ive had a think about this post, im +9.98 with TLF and +5 with minmatar so if you saying they are shootin...
- by sabre906 - at 2013.03.06 22:25:00
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593. Returning player looking for advice. - in Missions & Complexes [original thread]
Bereza Mia wrote: Fehyd Rautha wrote: Back in the day a CNR would have been perfect for missions CNR still very good for missions, maybe the best among "standard" BS (non-pirate), but now it's far behind from such leaders as Machariel, Va...
- by sabre906 - at 2013.03.06 22:20:00
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594. Maelstrom help - in Ships and Modules [original thread]
Egravant Alduin wrote: Hi guys, After a lot of mining so i can get my first battleship, after using typhoon fleet issue and was disappointed I bought maelstrom as all of you people suggested.I read that this ship is built for active tanking.I'm...
- by sabre906 - at 2013.03.06 12:40:00
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595. Killdecs - in Features and Ideas Discussion [original thread]
CCP wrote: You dec the corp, not the player
- by sabre906 - at 2013.03.06 12:35:00
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596. Pirate faction pvp ships? - in Ships and Modules [original thread]
Cynnabal
- by sabre906 - at 2013.03.06 02:22:00
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597. my nighmare has low dps - in Missions & Complexes [original thread]
Change to faction multi immediately. Dirt cheap. Then swap t2 to faction hs. Fit 4 hs, not 3. Plus 3 TE/TC with range script.
- by sabre906 - at 2013.03.06 02:17:00
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598. Faction Warefare mission rat aggo on friendlies - in Missions & Complexes [original thread]
Standing tank was fixed. Now it's working as intended. Enjoy.
- by sabre906 - at 2013.03.05 18:28:00
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599. So, how about these hidden ammo types? - in Ships and Modules [original thread]
Alara IonStorm wrote: sabre906 wrote: At least lasers swap instantly, not that anyone bothers to finetone crystals for slight range differences. When it comes to hybrids, the reload time kills even theoretical reasons to swap. Five second...
- by sabre906 - at 2013.03.05 12:26:00
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600. Assault ships vs destroyers - in Ships and Modules [original thread]
Tank vs gank. Real men fly dessies. Fit a paper arty thrasher and undock.
- by sabre906 - at 2013.03.05 12:22:00
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