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1. How to: Combatting drifters with limited risk - in Missions & Complexes [original thread]
After a quick look at their stats (sig rads in the 60's and base speeds in the mid 300's), it doesn't seem they're entirely suitable to direct substitution into the Jaguar fleet.
- by scorchlikeshiswhiskey - at 2015.11.30 21:48:55
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2. How to: Combatting drifters with limited risk - in Missions & Complexes [original thread]
Thanks Makoto, I figured it would be pretty crucial or OP would have found a way to do without it. It will be interesting to see what effect command dessies and frig logi have.
- by scorchlikeshiswhiskey - at 2015.11.30 21:35:36
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3. How to: Combatting drifters with limited risk - in Missions & Complexes [original thread]
How important is the Mindlinked booster to the Jaquar composition? Obviously it's included for a reason but could a couple of the new logi frigs make up for a booster once boosters are forced on grid?
- by scorchlikeshiswhiskey - at 2015.11.30 21:23:08
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4. [0.0 Rental] Section 8 - From the Ashes of PBLRD arises Renting anew - in Sell Orders [original thread]
Kelsey Auditore wrote: But my corp name Has been seized by mittens and this imperium thing
- by scorchlikeshiswhiskey - at 2015.07.18 19:41:54
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5. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Paranoid Lunatic wrote: Waldo Barnstormer wrote: cuttlebug wrote: With this unscheduled down time due to programming / hardware errors, how will this affect the perceptions of newbies, how will it affect revenue generation and lastly how ...
- by scorchlikeshiswhiskey - at 2015.07.15 22:36:15
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6. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Malog II wrote: I will Back to WoW Can I have your stuff?
- by scorchlikeshiswhiskey - at 2015.07.15 22:35:28
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7. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Creation Consiousness wrote: 4 players in EVE ATM and we get back and all out shts gone, even CCP are into the evil side! 5!!!
- by scorchlikeshiswhiskey - at 2015.07.15 22:32:54
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8. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Centhina wrote: I'm going for Top Damage and the Final Blow on this Threadnaught! Quick everyone. Whore in before it pops! Well, at a page every few seconds, I think we're going to break the tank on the forum server soon. Shouldn't be long no...
- by scorchlikeshiswhiskey - at 2015.07.15 22:28:08
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9. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Cephalosa Galactica wrote: scorchlikeshiswhiskey wrote: Anyone got a stack of Ancillary Coffee Injectors and XL Espresso charges? Those programmers have got to be running cap dry by now. the servers are newting hard...we need a cap chai...
- by scorchlikeshiswhiskey - at 2015.07.15 22:23:39
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10. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
Anyone got a stack of Ancillary Coffee Injectors and XL Espresso charges? Those programmers have got to be running cap dry by now.
- by scorchlikeshiswhiskey - at 2015.07.15 22:19:20
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11. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
I don't think I've posted today, so I figure I'll have a little fun. When rise announced, earlier in the year, that missiles were going to get some attention I was a bit excited and decided to start some missile-specific cross-training. As it stan...
- by scorchlikeshiswhiskey - at 2015.07.06 22:00:09
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12. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Nafensoriel wrote: Why is a CSM answering a question asked to the devs? Though that said I guess we can all rest easy knowing all threads in this forum are utterly useless if a closed door secret meeting without any oversight feels different...
- by scorchlikeshiswhiskey - at 2015.07.03 18:47:33
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13. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Guys, can I bring a Drake? Rise said they were getting buffed, so surely they're going to be better than they were. Right?
- by scorchlikeshiswhiskey - at 2015.07.03 17:26:35
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14. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Chan'aar wrote: is it just me or has the amount of interaction / back-and-forth between the community and the dev's decreased in these balancing threads? I am sure we used to have some blue bar's appear just about everyday back at the beginnin...
- by scorchlikeshiswhiskey - at 2015.07.01 20:01:06
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15. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Kalen Pavle wrote: The midslot mod to counter missile damage is the afterburner. You forgot that every ship comes with a pre-installed missile counter, the engine. Just by turning it on, in literally any direction, you too can say "Damn the t...
- by scorchlikeshiswhiskey - at 2015.07.01 15:12:20
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16. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: scorchlikeshiswhiskey wrote: The uses for a Torpedo Naga are, I am sure, quite obvious. Ganking Tornados comes to mind... UArty would still probably prevail. Unless people wanted to do close range torp ganking. Hm...
- by scorchlikeshiswhiskey - at 2015.06.29 22:27:31
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17. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Legion40k wrote: Arthur Aihaken wrote: A Comprehensive Missile Balance Package (In addition to the proposed Aegis changes.) Remove Kinetic Pigeon Holes Nerf Light Missiles; Buff Rockets; Buff Heavy Missiles; Buff Torpedoes; Buff Hea...
- by scorchlikeshiswhiskey - at 2015.06.29 20:25:25
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18. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Another classic CCP funny... Good job everyone involved, you got a lot of the community excited and then sprung the punchline. Well done.
- by scorchlikeshiswhiskey - at 2015.06.26 19:27:53
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19. Heavy Assalut Missiles - actually need 2 boosts - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: HAM's do the same range as torps which tells us they actually need a range nerf and then rockets by default as they have too be lower than HAM's by the usual class size amount. Or buff torpedo range.
- by scorchlikeshiswhiskey - at 2015.06.12 23:16:45
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20. Missile Guidance Enhancer? - in Player Features and Ideas Discussion [original thread]
Unless there's a general buff to missiles, the nerf that will accompany these mods will only further the CCP goal of reducing Caldari ships to the craphole. Requiring a mid-slot to achieve the current level of meh will wreck most workable fits. Ho...
- by scorchlikeshiswhiskey - at 2015.06.08 03:53:20
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