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141. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Yes, 1 or 2 skills, for those of us who like to try to have a life activity greater than 7 hours. Like work. It is CCP's social responsibility.
- by suicide - at 2008.12.09 23:35:00
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142. [Issue] Starbase logistics is needlessly soul-destroying - in Assembly Hall [original thread]
POSs need to be completely re-examined. They need to be purchased, setup, and fueled. Besides being a huge ISK sink, they are a FUN sink and should be put out of our misery.
- by suicide - at 2008.12.09 23:29:00
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143. [ISSUE] Pos gunners must be in the same corp as the tower - in Assembly Hall [original thread]
I agree with this. Heck I even tried to start a thread about this. Thumbs up!
- by suicide - at 2008.12.09 23:24:00
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144. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
I approve. And yes, if you are afraid that if people don't play your game if they don't have to login to change a skill, then you have bigger problems.
- by suicide - at 2008.11.24 20:51:00
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145. [ISSUE] Alliance members need access to POS guns. - in Assembly Hall [original thread]
POS gunnery is continuing to be a logistical nightmare and detracting from gameplay. Seeing as most people have gunnery skills on their main character and the POS network is probably being run by an alliance logistic corp it means that everyone ne...
- by suicide - at 2008.11.24 20:44:00
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146. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
If cruiser-sized weapons and small drones kill figs easy and Cruisers get molested by medium drones and L weapons and BS cannot hit frigs with L weapons Then the spirit of the game is still there.
- by suicide - at 2008.07.30 06:34:00
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147. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Edited by: suicide on 30/07/2008 06:26:45 Constructive - Find a way to make a player-owned sovereignty of (MAX) have the same benefits as low sec - NPC police. Sentry guns. Agents? Whatever. Find a way to allow NPC sec status to migrate along...
- by suicide - at 2008.07.30 06:20:00
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148. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Yes, the stations should change and the agents too depending on who owns the system. Then Amarrian high-sec needs to start eroding as the minmatar continue to hold systems. This erosion needs to occur. Yeah and fix the lag in fleet wars. Especial...
- by suicide - at 2008.07.30 06:12:00
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149. Changing ammo sizes for dual guns - in Player Features and Ideas Discussion [original thread]
Brilliant! they are dual 250s they need to use 250 ammo.
- by suicide - at 2008.07.30 06:10:00
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150. Make BPOs and BPCs distinguishable - in Player Features and Ideas Discussion [original thread]
Color them different. Done. Yay
- by suicide - at 2008.07.30 06:08:00
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151. Repairing yourself with repairdrones - in Ships and Modules [original thread]
lets say a team of 2 neutron gankathrons, both have eachothers targeted and using 5 heavy armor repair drones on eachother while ganking the enemy. but i wonder what the range on those drones are, anyone? lvl5 repair drone would repair 750 armor e...
- by suicide - at 2006.08.14 00:38:00
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152. Rate my bthron! - in Ships and Modules [original thread]
Originally by: Luc Boye Mixing electrons and neutrons is very bad idea. You'd always have one half of guns outside their optimal. Why not just fit rack of ions instead? Electrons have Null ammo fitted and Neutrons have Antimatter fitte...
- by suicide - at 2006.08.14 00:03:00
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153. Rate my bthron! - in Ships and Modules [original thread]
Edited by: suicide on 13/08/2006 23:55:37 My Blasterthron Setup: (press links to see ingame stats of items) High: 3 x Electron Blaster Cannon II 4 x Neutron Blaster Cannon II Mid: 1 x Quad Lif Fueled I Booster Rockets 1 x Heavy Electro...
- by suicide - at 2006.08.13 23:54:00
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154. Critique my RMR Caracal - in Ships and Modules [original thread]
Originally by: Antic i asume you have a shieldbooster in there somewhere too? he has a shieldbooster there if you look again -> "med neutron injector" -> medium neutron saturation injector I
- by suicide - at 2005.12.19 08:44:00
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155. uber blasterthron - in Ships and Modules [original thread]
Not the ³berest setup in game, but a pretty powerful one both offensive and defensive you can allways change stuff for faction loot with is more costly, more powerful, uses less cpu with makes you able to fit better stuff without using cpu-unit. b...
- by suicide - at 2005.11.08 02:28:00
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156. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
my current megathron setup: High: 7 x Ion Blaster II Mid: Quad Lif Fueled MWD Heavy Electrochemical Capacitor Battery Warp Scrambler X5 Prototype Webber Low: Large Armor Repairer II 3xHardeners (Thermal/Kinetic/Explosion) all T2, gives resistan...
- by suicide - at 2005.11.07 12:49:00
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157. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
my current megathron setup: High: 7 x Ion Blaster II Mid: Quad Lif Fueled MWD Heavy Electrochemical Capacitor Battery Warp Scrambler X5 Prototype Webber Low: Large Armor Repairer II 3xHardeners (Thermal/Kinetic/Explosion) all T2, gives resistan...
- by suicide - at 2005.11.07 12:49:00
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158. Ship names - in Ships and Modules [original thread]
i call my megathron "batmobile" since it kindah have the looks of one :)
- by suicide - at 2005.05.23 05:18:00
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159. Can I get a setup for a raven for 0.0. - in Ships and Modules [original thread]
Edited by: suicide on 23/01/2005 22:13:59 im hunting Guristas in 0.0 and my raven setup is: High: 2 x Arbalest Sieges 4 x ZW-4100 Sieges 1xHeavy Nosferatu Med: XL C5-L Shield booster 2 x Shield Amp (746 shield per boost) 2 x Non-Inertial harde...
- by suicide - at 2005.01.23 22:13:00
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160. Largest Wrecking Hits - in Ships and Modules [original thread]
this was quite a while ago when huntin serpentis, have been training gunnery since this. and im 4 hours away from large tech2 blasters 2004.10.18 10:16:21 combat Your Modal Mega Neutron Particle Accelerator I perfectly strikes Guardian Captain, w...
- by suicide - at 2005.01.04 09:04:00
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