Pages: [1] 2 3 |
1. Sticky:Buckingham: Requests for account reactivation - in Test Server Feedback [original thread]
sushistrip
- by sushistrip - at 2012.12.23 04:54:00
|
2. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can I get the characters "sushistrip" and "sewshiestrip" reactivated on singularity please? Thanks!
- by sushistrip - at 2012.02.14 22:00:00
|
3. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Triiniity Serious problem with this proposal is the fact that a pirate could just sit in a noobie system in a very cheap ship popping other noobies all day long. Same goes for miners, pirates would simply gank them more and ...
- by sushistrip - at 2011.06.22 20:10:00
|
4. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Dutarro Originally by: Kiev Duran ...And to any ultra-bears wanting to jump up and explain how this is a bad idea, please only do so after completely understanding both how the system works now and the proposed chang...
- by sushistrip - at 2011.06.21 21:51:00
|
5. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Aliventi I have two things to say: To prevent the highsec ganking, we should perma-jam the pirates. This will prevent Hulks, mission ships, etc from being ganked. If you want to buy ships I have no problem with that. Be my g...
- by sushistrip - at 2011.06.21 00:12:00
|
6. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: MNagy Agree! I think it would be fun if someone had 'real human' players that they can attack in hs without concord getting involved. One thing I think I would add to your suggestion... Lets say you have the low sec and co...
- by sushistrip - at 2011.06.20 19:21:00
|
7. [Issue] Falcons are STILL stupidly overpowered - in Assembly Hall [original thread]
ECM needs to be removed from the game or an effective counter measure needs to be created. You can say ECCM's are a counter measure but they are not, a falcon WILL still perma jam you, even with 70+ sensor strength. The fact is every other ewar mo...
- by sushistrip - at 2011.06.20 19:19:00
|
8. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Edited by: sushistrip on 20/06/2011 19:05:46 Gosh, I think I might have to start pointing out each individual fallacy in all of your arguments against this. This thread is not about why pirates are bad and why they deserve to have a "less fun"...
- by sushistrip - at 2011.06.20 19:04:00
|
9. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Edited by: sushistrip on 20/06/2011 16:06:04 So now that I know what the carebears' opinions are... Goose99, there is no better ship for ratting up sec than a vaga; its fast, tons of dps, tanks the rats with ease.
- by sushistrip - at 2011.06.20 16:04:00
|
10. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Swynet Edited by: Swynet on 20/06/2011 04:18:25 Originally by: Val'Dore You are frackin dense. CONCORD only engages when GCC is triggered. Having too low security status does not trigger CONCORD. Period. The npc...
- by sushistrip - at 2011.06.20 09:52:00
|
11. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Omira Tan Edited by: Omira Tan on 20/06/2011 05:36:29 Originally by: sushistrip Half the point of this change would be to encourage pvp, so it could in fact prove to increase pvp actions in empire. Well, that'...
- by sushistrip - at 2011.06.20 09:45:00
|
12. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
I think one way to discourage suicide ganking would be to make it so if you shoot someone in empire without provocation (i.e. they aren't flagged to you) then you can't enter the system without being shot by faction police for like 24-72 hours or ...
- by sushistrip - at 2011.06.20 03:21:00
|
13. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Naomi Knight reaching -10 sec status should result in char delete btw Oh ok so I should have my character deleted because I want to play the game for why it was made? Such a carebear.
- by sushistrip - at 2011.06.20 01:21:00
|
14. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
THEN YOU KILL THEM! I mean ffs don't be such a ****h about it. So an outlaw is sitting outside the undock waiting for the perfect target, apparently according to you all you can do is cry about it and wait for them to go away, such a carebear pers...
- by sushistrip - at 2011.06.20 01:19:00
|
15. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Goose99 Originally by: sushistrip Originally by: Goose99 It's unlikely they would risk shooting a ship that can fight back, if they won't even pop an afk pod and collect the easy bounty while at it. I u...
- by sushistrip - at 2011.06.19 20:51:00
|
16. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Sephiroth CloneVII Originally by: Val'Dore You are frackin dense. CONCORD only engages when GCC is triggered. Having too low security status does not trigger CONCORD. Period. The npcs that hunt you down when you mer...
- by sushistrip - at 2011.06.19 20:48:00
|
17. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Goose99 Originally by: sushistrip Originally by: Goose99 Originally by: sushistrip Nah, I'm fairly sure your argument is paper thin. You are suggesting that it is pointless to allow pirates in empire ...
- by sushistrip - at 2011.06.19 20:30:00
|
18. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Goose99 Originally by: sushistrip Nah, I'm fairly sure your argument is paper thin. You are suggesting that it is pointless to allow pirates in empire because no one will shoot them? Clearly your perspective is from ...
- by sushistrip - at 2011.06.19 20:18:00
|
19. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Nah, I'm fairly sure your argument is paper thin. You are suggesting that it is pointless to allow pirates in empire because no one will shoot them? Clearly your perspective is from a carebear point of view and your too lazy to engage in such pvp....
- by sushistrip - at 2011.06.19 19:58:00
|
20. [Proposal] Allowing Negative Sec players into Empire - in Assembly Hall [original thread]
Originally by: Goose99 Originally by: sushistrip Originally by: Goose99 Still feigning ignorance? Or are you the "mental midget" that you referred to? Either way, I'll spell it out for you. Nobody will shoot you if Con...
- by sushistrip - at 2011.06.19 19:46:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |