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1. 5x 60-Day GTC, 1.25B/ea (Online Now and Sending Fast!) - in Timecode Bazaar [original thread]
one for "thatguyinpc"
- by thatguyinpc - at 2014.01.09 08:50:00
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2. WTB 1 X 60 day GTC 1.3b - in Timecode Bazaar [original thread]
one for " thatguyinpc"
- by thatguyinpc - at 2014.01.09 07:52:00
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3. WTB Carrier pilot - in Character Bazaar [original thread]
http://eveboard.com/pilot/thatguyinpc 14b/o
- by thatguyinpc - at 2014.01.09 02:56:00
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4. WTS 46mil sp Gallente / Nyx / Moros PVP Character - in Character Bazaar [original thread]
http://eveboard.com/pilot/thatguyinpc 2 Remaps Available Positive Wallet Positive Sec Status Drones skills trained, for a total of 9,535,914 skillpoints Capital Ships V Gallente Carrier V Gallente Dreadnought V Starting Bid: 7B Buyou...
- by thatguyinpc - at 2014.01.09 02:53:00
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5. Remove Insurance Payout in 0.0 - in EVE General Discussion [original thread]
Originally by: Sokratesz In my opinion, a 20 man cruiser gang would be more 'fun' to fly without insurance. The end result when meeting a lone target would be the same, but when meeting a gang of near-equal size the engagement would becom...
- by thatguyinpc - at 2007.07.24 19:06:00
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6. Remove Insurance Payout in 0.0 - in EVE General Discussion [original thread]
Sorry I still need more clarification. Why is blobbing in a battleship bad? Blobbing in general I get, but not the relevence of ship type. Guy
- by thatguyinpc - at 2007.07.24 18:29:00
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7. Remove Insurance Payout in 0.0 - in EVE General Discussion [original thread]
Ok I've read through the thread and I've read the OP twice now. I just don't get it, so please spell it out for me, why do you want to force people to either spend a lot more time grinding or to fly smaller ships? Of course with smaller ships you...
- by thatguyinpc - at 2007.07.24 18:21:00
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8. High Security Pirating - in EVE General Discussion [original thread]
I'm of the opinion that we need two fixes for this. First: No insurance pay out if you ship is destroyed by concord. Second: A high slot mod that blocks cargo/ship scanning. This should resolve most of the problems with the exception of freigh...
- by thatguyinpc - at 2007.07.18 20:26:00
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9. Wreck ownership is a ... Wreck. - in EVE General Discussion [original thread]
Originally by: Blue Pixie Originally by: Vannilla Venom 'To the Victor go the spoils' anyone? 'The early bird gets the worm' Well said. Originally by: Thread Winner All they want is a way to fight the loot theives. ...
- by thatguyinpc - at 2007.04.07 03:37:00
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10. Wreck ownership is a ... Wreck. - in EVE General Discussion [original thread]
You keep using that word (Infinite). I donÆt think it means what you think it means. The risk of stealing from a destroyed ship is equal for everyone, as it should be. Guy
- by thatguyinpc - at 2007.04.06 23:04:00
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11. Wreck ownership is a ... Wreck. - in EVE General Discussion [original thread]
Edited by: thatguyinpc on 06/04/2007 22:38:15 In my earlier post I intentionally didnÆt use the term ôLoot Leechingö as it is not an accurate description of the activity being conducted. When you destroy another ship and then take its loot y...
- by thatguyinpc - at 2007.04.06 22:41:00
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12. Wreck ownership is a ... Wreck. - in EVE General Discussion [original thread]
As IÆve read these posts over the years there is one phrase that seems to come up more often than any other, to paraphrase: The only time your safe is when youÆre docked at a station. As I believe most everyone accepts the above statement as fa...
- by thatguyinpc - at 2007.04.06 20:22:00
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13. Please add loot / penalty options to gang & fleet command! - in Player Features and Ideas Discussion [original thread]
The Force Align feature would also be nice. At first I thought it was wishfull thinking because it would encourage to much afk play. But I got to thinking about it, and the player still has to jump himself through the gate... So I'm in for this on...
- by thatguyinpc - at 2007.02.15 15:08:00
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14. Please add loot / penalty options to gang & fleet command! - in Player Features and Ideas Discussion [original thread]
Originally by: Nim9i5 disable lock in gang and etc is kinda dumb, unrealistic. I disagree, where it would come in handy is scenerios where you have someone acting as medic, and you don't want to auto-target them back, and unintentional...
- by thatguyinpc - at 2007.02.15 02:51:00
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15. Time For A Mineral Balance? - in EVE General Discussion [original thread]
Hi gang, I just wanted to jump in and throw my 2 isk in. In most scenarios the OP is correct, in this artificial world the Devs should consider increasing the availability of harvestable resources to keep pace with the growth of the player base...
- by thatguyinpc - at 2006.11.02 21:29:00
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16. High security suicide ganking for profit, not fun. - in EVE General Discussion [original thread]
Originally by: Edhel Edited by: Edhel on 25/10/2006 22:24:25 If you have enough stuff in your cargo worth so much that it's worth ganking your hauler. you should afford to buy a tech2 hauler which have warp core bonus and better resist...
- by thatguyinpc - at 2006.10.26 17:09:00
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17. High security suicide ganking for profit, not fun. - in EVE General Discussion [original thread]
Originally by: Stratharn Make cargo scanning a skill. Or make the module more effective if you have the skill. Make cargo hiding a skill. Call it smuggling, and also use it to allow easier transfer of drugs through gates in empire, for exa...
- by thatguyinpc - at 2006.10.25 23:24:00
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18. High security suicide ganking for profit, not fun. - in EVE General Discussion [original thread]
Originally by: Ki An I kinda like that idea. However, I don't think it should be a high-slot. In my experience, high slot is the least important for industrial ships, whereas low-slots are most important. Therefore I think it should be a l...
- by thatguyinpc - at 2006.10.25 22:28:00
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19. High security suicide ganking for profit, not fun. - in EVE General Discussion [original thread]
Hi gang, I want to throw an idea in the air that I have mentioned before in other hi sec suicide ganking threads, the problem is by the time I get into a thread itÆs usually already several pages long, deep into flames and therefore never gets an...
- by thatguyinpc - at 2006.10.25 22:02:00
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20. Easy solution to an exploit - in EVE General Discussion [original thread]
Originally by: Zixxa Problem is not ganking itself. Problem is ganking from trial accounts. While the trial accounts are certainly a part of this issue, the root of the problem is a skewed risk/reward. Thus the need for a high slot m...
- by thatguyinpc - at 2006.10.17 22:41:00
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