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1601. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Originally by: Malthros Zenobia Originally by: tiller Edited by: tiller on 26/11/2006 10:32:01 Just run some more tests and with 2 shad serp boosters, sensor amp, two remote sensors and gang skills the scan res is 3033mm. That...
- by tiller - at 2006.11.27 06:09:00
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1602. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 27/11/2006 06:09:51 Originally by: Jane Vladmir What year is it here on the forums again? 2003? :-), well mechs have changed alot since then as you probably know. We have wtfbbq sentrys, sensors and hardeners t...
- by tiller - at 2006.11.27 06:07:00
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1603. LP Farming Charts (lvl4) - in Missions & Complexes [original thread]
Originally by: Peter Stuyvesant Originally by: Pantheon Lea I currently fly a Standard T2 fitted Raven with cruise launchers, XL Booster, SBA, and 4 hardners, in the lows i one BCU, Signal AMP and 3 PDS, all tech II I want to upgr...
- by tiller - at 2006.11.26 19:24:00
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1604. LP Farming Charts (lvl4) - in Missions & Complexes [original thread]
Edited by: tiller on 26/11/2006 19:21:02 Originally by: migwar tiller what you reccomend has the greatest pay off for mission runner? Gist XL or invest in a crystal set? Gist XL, the crystals were not really needed tbh but were go...
- by tiller - at 2006.11.26 19:18:00
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1605. How to fix torpedoes. - in Ships and Modules [original thread]
soooooo, to make something useful you have to make other things not so useful ?, ahhh I get it Click me for Pirate Coalition Website of Gankage
- by tiller - at 2006.11.26 19:15:00
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1606. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 26/11/2006 16:19:56 Originally by: Alex Logan I don't know why people think this will be nerfed. It promotes team play which ccp is very keen of... The only problem i can see with this, especially on nanod ceptor...
- by tiller - at 2006.11.26 16:20:00
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1607. MDK using an exploit to guarantee a kill. Illegal or not? - in Crime and Punishment [original thread]
Originally by: Ju'Co Originally by: Flaming sambuka What ship was the victim flying? Raven http://mdk.griefwatch.net/?p=details&kill=12529 linky to km... and as you can see, the cov ops had pts on him, he wasnt stabbed, he w...
- by tiller - at 2006.11.26 15:34:00
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1608. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 26/11/2006 14:35:43 Originally by: Delicate Beauty Not a new tactic, 1 quick problem... if your sitting at the gate when the person jumps in they can just pull the CTRL-Q and it dosen't matter how much sensor str...
- by tiller - at 2006.11.26 14:34:00
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1609. MDK using an exploit to guarantee a kill. Illegal or not? - in Crime and Punishment [original thread]
Edited by: tiller on 26/11/2006 12:24:47 lowest of low... doing this to stop someone from warping is a exploit. The devs have confirmed this on many occasions. All respect gone for this corp now :( Click me for Pirate Coalition Website of...
- by tiller - at 2006.11.26 12:25:00
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1610. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 26/11/2006 10:32:01 Just run some more tests and with 2 shad serp boosters, sensor amp, two remote sensors and gang skills the scan res is 3033mm. Thats just plain crazy \o/\o/ Less than 1 sec to lock a shuttle.... The ...
- by tiller - at 2006.11.26 10:17:00
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1611. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Originally by: Enigmier most good gate camps have been doing this for ages.. its not exactly rocket science now is it you guys must of been the beta-max of pirating before you discovered this 'enigmier' the famous old school pirate f...
- by tiller - at 2006.11.26 08:39:00
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1612. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 26/11/2006 08:19:55 Originally by: Nadalia So you just discovered a way to tank sentries and catch people on the jump-in because of the change? Kudos, I guess. Still, most of us knew about this since Space Invad...
- by tiller - at 2006.11.26 08:17:00
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1613. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Guys i'm disappointed, but I should of guessed the whole subject of non-consentual PVP against soft / small targets would enrage some of our more 'fluffy' pilots. ....a few random points as constructing a sentence bores me. 1. killing a frig o...
- by tiller - at 2006.11.26 08:13:00
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1614. How to lose a few hundred millions of isk and ccp dont care - in Ships and Modules [original thread]
Originally by: Jang Ezhdeha But this is Ginger and no one cares about his loss. Whats sad is he is using a Carrier now to try and kill frigs and haulers. I care and killing haulers with a carrier is cool. Hell, you don't even have ...
- by tiller - at 2006.11.25 23:07:00
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1615. How to lose a few hundred millions of isk and ccp dont care - in Ships and Modules [original thread]
Edited by: tiller on 25/11/2006 23:03:21 Originally by: Ginger Magician Edited by: Ginger Magician on 25/11/2006 19:28:46 Actually all the smack is good it keeps my posts to the forefront and anyone who is anyone in EVE online read...
- by tiller - at 2006.11.25 23:03:00
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1616. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 25/11/2006 22:35:14 Originally by: Lucid Nightmare What has this to do with "warp to 0km". Nothing. You catch people trying to warp away, doesn't make one difference if he/she used 0km or 15km to warp away. Wit...
- by tiller - at 2006.11.25 22:34:00
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1617. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
It's not rly a problem. If you get jumped the chances are your AF can just warp away, and the AF is the least of their problems tbh Click me for Pirate Coalition Website of Gankage
- by tiller - at 2006.11.25 20:35:00
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1618. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Originally by: LittleTerror pic Ship in action Yes works really well and with a few ships in gang remote shield transfering the hawk it will be ever better, was working with no shield extenders. But very risky, though I think with the h...
- by tiller - at 2006.11.25 20:35:00
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1619. Warp to 0km, we've adapted. - in Crime and Punishment [original thread]
Edited by: tiller on 25/11/2006 20:17:38 In light of the warp to 0km in kali, low sec gate work is gonna need extra tools to kill people. Though dictors are rumored to be on the way for low sec this is the other option... behold, the gate cam...
- by tiller - at 2006.11.25 20:12:00
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1620. How to lose a few hundred millions of isk and ccp dont care - in Ships and Modules [original thread]
Originally by: Blind Man nobody cares ginger. I care, sounds like a bug to me and as such needs to be fixed. The fact that someone who slaughters bears is posting the bug obviously will upset said bears, and force them to retaliate the...
- by tiller - at 2006.11.25 17:42:00
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