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1. "warp to" goes 50km away - in EVE General Discussion [original thread]
You probably changed the warp distance using the new radial menu, it's easy to do by mistake and not notice as all you have to do is drag your mouse.
- by wallenbergaren - at 2013.07.08 12:49:00
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2. EVE True Stories Competition Results - in EVE General Discussion [original thread]
Sour grapes much? I gave you as many downvotes as I could and I didn't need Lord Maldoror whispering in my ear to do that. Get over yourself.
- by wallenbergaren - at 2013.05.22 09:37:00
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3. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
Nerfing the Moros tracking is fine, it could be nerfed more TBH, but why gut the optimal? You can't even hit a large POS in optimal with close range ammo now. Kind of silly IMO.
- by wallenbergaren - at 2013.05.17 17:35:00
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4. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Jeen Seeker wrote: Roime wrote: Why does the Mega have so little CPU? It's really hard to fit. That extra low fit a CPU on it -_- /end troll Well there's some general truth to it. That extra low is used up just to make up for the ...
- by wallenbergaren - at 2013.05.14 10:57:00
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5. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Dez Affinity wrote: Firstly you don't understand how important the tracking bonus is. Secondly you want to give the navy mega A FALLOFF bonus. It is a hybrid ship. Falloff bonus. Hybrid ship. It will get max 15km increase (without tes and trac...
- by wallenbergaren - at 2013.05.13 18:22:00
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6. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Quote: GALLENTE MEGATHRON NAVY ISSUE The Navy Thron will be GallenteGÇÖs GÇÿattackGÇÖ battleship, and therefore will adjust in many of the same ways that the tech 1 Megathron did, including the switch from damage bonus to ra...
- by wallenbergaren - at 2013.05.13 18:15:00
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7. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Nerfing the Navy Mega doesn't seem warranted, give it an extra turret or something. It's never been good for much other than having an insane buffer tank.
- by wallenbergaren - at 2013.05.13 16:54:00
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8. Announcement:"King of Low Sec" - Fly your flag over CCP HQ by blowing stuff up! - in In-Game Events and Gatherings [original thread]
Alli Othman wrote: So CCP should include their own kills which are a wild anomaly in the rest of the kills during said time. And doing so would eliminate any perceived bias- particularly as they ran headlong into the exact same group twice? Ye...
- by wallenbergaren - at 2013.05.11 13:31:00
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9. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
Of course it does matter, the site most likely respawns 4 hours after it's depleted not 4 hours after it's spawned
- by wallenbergaren - at 2013.04.27 11:26:00
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10. All bow to your new Thulium Baron overlords. - in Market Discussions [original thread]
"Current jita prices" rofl
- by wallenbergaren - at 2013.04.27 10:17:00
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11. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Zifrian wrote: I agree. I have some ideas jotted down to rebuild this tab but it's going to be a bit before I get to it considering what I'm working on now. Originally I planned it just as a way to see what profit I could make from reactions in...
- by wallenbergaren - at 2013.04.24 14:44:00
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12. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
I have a request for the reactions tab: It would be nice if you could set the number of POSes on a per reaction basis, instead of setting it for all of them at once. Also, it would be good if you could set non-integer number of POSes, like 0.5 for...
- by wallenbergaren - at 2013.04.15 19:18:00
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13. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
The new Megathron does not stand out to me as being that much more turret focused than the Hyperion. 9.3333 effective turrets vs 9, 50mbit less drones. Shouldn't the Mega be gankier than the Hype?
- by wallenbergaren - at 2013.04.15 11:32:00
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14. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: Anabella Rella wrote: It's just not worth the price of admission over the standard 'Cane. It also seems like a lazy cop out after the apparent thought that went into the other Navy BCs. Faction ships aren't supposed to b...
- by wallenbergaren - at 2013.04.11 08:39:00
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15. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Use the extra low slots and fit modules to boost your falloff. If you want to shield tank a blaster boat with falloff bonuses, fly a Rokh. You mean a Deimos, a blaster ship that actually has a falloff bonus? Falloff bonus...
- by wallenbergaren - at 2013.04.11 07:41:00
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16. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Julius Foederatus wrote: The drones make up the difference on the Hype, but neither has enough DPS at this point to make up for the deficiencies in the ships themselves. Nah, the Hype has more than enough DPS for having that much utility, bu...
- by wallenbergaren - at 2013.04.10 19:40:00
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17. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
Is there a mistake with the LP store prices? It says the FW one is 125k LP + 10m while the regular store is 250k LP + 100m
- by wallenbergaren - at 2013.04.10 18:19:00
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18. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Rise, the Apoc needs something. Fact: you cannot make a viable Tachyon PvP fit. Fact: the range bonus stands out as being less than every other range bonus in the game. Let's not pretend for a second that this is a solo ship, it's is a gang ship...
- by wallenbergaren - at 2013.04.10 18:08:00
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19. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
mynnna wrote: CCP Fozzie wrote: Caitlyn Tufy wrote: mynnna wrote: Drake's going to be a bit tough to fit as people "expect" to be able to fit one. Guess they'll have to just man up and think outside the double LSE box. With increa...
- by wallenbergaren - at 2013.04.10 17:07:00
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20. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
Chitsa Jason wrote: The true Cane is back! It's a 200m Cane that can't fit 425mm and 2 neuts like the old one
- by wallenbergaren - at 2013.04.10 16:39:00
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