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1. Sticky:[Phoebe] Change to Interdictor Bubble and Station Mechanics - in Player Features and Ideas Discussion [original thread]
Bubbles, must leave bubbles, more bubbles.
- by whaynethepain - at 2014.10.11 09:44:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
There are two things that are infinite; The universe. And peoples stupidity. Though, i'm not totally sure about the first point.
- by whaynethepain - at 2014.10.04 23:41:00
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3. Mordus Angels are a goon front! - in Crime and Punishment [original thread]
Yea, whatever. I once joined Mordus Legion just when they begged a system sov holding, for their minning fleets, and were part of the CFC. CFC kicked Mordus, because they dropped sov from funds issues. Now Mordus are sworn to let someone know, ...
- by whaynethepain - at 2014.09.14 23:22:00
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4. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Antihrist Pripravnik wrote: Nice features Don't get me wrong, it's great .) Again, don't get me wrong. I'm not complaining, small tweaks. *Fixed*.
- by whaynethepain - at 2014.09.14 20:18:00
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5. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Cherry Yeyo wrote: Owen Levanth wrote: Hopefully the Raptor gets a little better with this new balance pass Raptor needs some love, Crow and Malediction need to be beaten with the nerf bat until they stop moving. I was thinking of an In...
- by whaynethepain - at 2014.09.14 20:12:00
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6. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Tipa Riot wrote: Please don't mess with the most fun to fly ship class in game - ceptors are fine as they are right now. I will fill my killboard with their losses.
- by whaynethepain - at 2014.09.14 20:03:00
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7. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
My Flycatcher Interdictor is stuck in it's own bubbles. And the interceptors keep escaping. Anything over the size of a destroyer can crush my Interdictor in a moment. The 'ceptors fly faster, quicker and more than my Interdictor, and I am not h...
- by whaynethepain - at 2014.09.14 19:30:00
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8. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Are you saying eve is too small? More systems, or more universes? places away from solar systems?
- by whaynethepain - at 2014.08.26 03:39:00
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9. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Dunno, I think interceptor bubble immunity is wtfbppop overpowered, and not really role related or that necessary because of speed and agility. I think Interdictior bubble immunity is very befitting of role and would give survivability as well as...
- by whaynethepain - at 2013.11.22 07:55:00
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10. Sticky:Featured Fansite: Fleet-Up - in EVE Information Portal [original thread]
He probly ment it in, like future tense, when one groups together... Yea, I spelt my name wrong and din't use capitols, but 'least i can comprehend what peoples is saying. And notice i didn't call you a ***-lord, because i am actually nice deep ...
- by whaynethepain - at 2013.10.16 22:31:00
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11. rockets: the most useless weapon in the game? - in Warfare & Tactics [original thread]
Interesting read, Paul Otichoda. Unfortunately I just started analysing how you purposely misspell, and restrain yourself overly. But that's just me being bored. I feel your frustrations though and believe you will become a bitter veteran in no...
- by whaynethepain - at 2013.08.08 23:31:00
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12. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
HiddenPorpoise wrote: What expensive cargo to be blown up T1 industrial 1 BILLION sometimes under 13 Billion I like it. tldr;
- by whaynethepain - at 2013.06.29 12:05:00
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13. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
CCP I accept your terms, thankyou. Would it also be possible to ban the 'spam bots' in Jita local chat. I can't get a word in
- by whaynethepain - at 2013.04.19 09:57:00
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14. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
All that empty space. How about a fuelled Rorqual module that makes it anchor and throw up a shield? Or some new star-base capitol container with guns, dunno, you've got the stuff, it just needs the CCP magic spark and some player feedback. As ...
- by whaynethepain - at 2013.04.02 21:59:00
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15. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Dr Ted Kaper wrote: ASB should still consume some cap, because being completely invulnerable to cap drain is absurd. As long as they consume some cap it would be better.... Loonatic.
- by whaynethepain - at 2013.03.14 15:24:00
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16. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
I would like to take this opportunity to thank CCP and more so, the eve online peoples, for bringing Retribution1. I had some time to skim through the thread and realised, what a diverse and reaching mix of intellects we bring together, in perfe...
- by whaynethepain - at 2013.03.14 14:54:00
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17. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Yes, good work. Still the best game ever. Not sure about the training nerf for Rorquals, but didn't like flying that ship anyhow, on the plus side I will receive a good bit of bonus with the BC training queue changes, thanks. The graphics and ef...
- by whaynethepain - at 2013.02.27 15:49:00
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18. My Eve Online Duel System dream became a reality - in Warfare & Tactics [original thread]
I blame CCP, they didn't have to take any notice of us.
- by whaynethepain - at 2013.02.19 00:20:00
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19. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Yea, should be good fun, can't wait, thanks. I didn't see anyone mention ships should have a charges hold. All these extra cap booster charges and nano paste and ammo are really eating into my potential for looting wrecks and carrying about my e...
- by whaynethepain - at 2013.02.19 00:05:00
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20. New AI suxx for PvE. And it's very unfriendly to groups and new players :-( - in Missions & Complexes [original thread]
The entire issue is because the carrier cannot lock enough targets. If a carrier could pre-lock all it's fighters, reps could be applied during damage. I would like my carrier to lock 20 targets I think.
- by whaynethepain - at 2012.12.29 03:12:00
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