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1. Removal of the NPC Stations/territories - in Player Features and Ideas Discussion [original thread]
xXxSheWolfxXx wrote: Avvy wrote: xXxSheWolfxXx wrote: Now after the new sov system if online i see a problem.. NPC stations gives a unfair advantage over the sov holders near by. The normal sov holders cannot counter the npc station pla...
- by xXxSheWolfxXx - at 2015.08.02 17:35:19
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2. Removal of the NPC Stations/territories - in Player Features and Ideas Discussion [original thread]
Avvy wrote: xXxSheWolfxXx wrote: Now after the new sov system if online i see a problem.. NPC stations gives a unfair advantage over the sov holders near by. The normal sov holders cannot counter the npc station players, and that is not fa...
- by xXxSheWolfxXx - at 2015.08.02 17:34:14
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3. Removal of the NPC Stations/territories - in Player Features and Ideas Discussion [original thread]
Now after the new sov system if online i see a problem.. NPC stations gives a unfair advantage over the sov holders near by. The normal sov holders cannot counter the npc station players, and that is not fair. CCP says they wanna make it fair f...
- by xXxSheWolfxXx - at 2015.08.02 17:19:12
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4. Corp Roles - in EVE General Discussion [original thread]
okay found out that accountant and acess to the market deliverys so you cannot see all wallets and be without acces to delivery.... That sucks.......
- by xXxSheWolfxXx - at 2015.07.03 22:17:08
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5. Corp Roles - in EVE General Discussion [original thread]
and here is the funny thing it says that trader gives access to the market delivery but none of the members has that role and they can still take from it
- by xXxSheWolfxXx - at 2015.07.03 21:06:40
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6. Corp Roles - in EVE General Discussion [original thread]
Is there a list where you can see what each of the advanced corp permissions if giving acces to? i dont mean the 14 big ones like accountant/auditor/communication officer ect. like i wanna ad that when you have a advance role you can take from m...
- by xXxSheWolfxXx - at 2015.07.03 20:28:08
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7. suggestion to CCP to start their own casino and other money sinks - in Player Features and Ideas Discussion [original thread]
Samillian wrote: Even if what you say is true I'm sure there are more than enough ways to create ISK sinks that do not involve undermining an entire strata of player run and developed interaction. there is not devolop of the game the only de...
- by xXxSheWolfxXx - at 2015.05.16 22:51:37
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8. suggestion to CCP to start their own casino and other money sinks - in Player Features and Ideas Discussion [original thread]
Samillian wrote: Players already provide a number of services of this type to separate other players from their cash, why would it be in CCPs interest to destroy an entire area of player interaction and income? You still dont remove the isk ...
- by xXxSheWolfxXx - at 2015.05.16 22:29:42
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9. suggestion to CCP to start their own casino and other money sinks - in Player Features and Ideas Discussion [original thread]
well the books that cost the most is Titan books and not everyone has the desire of getting one and you can buy all subcap book for around under 10B and after you have no sink there from books
- by xXxSheWolfxXx - at 2015.05.16 22:08:02
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10. suggestion to CCP to start their own casino and other money sinks - in Player Features and Ideas Discussion [original thread]
In every game economy where you get money out of nothing ( like ratting and mission ) you need a money sink to remove the same or a little less out so you keep a healthy economy that dont make a boom in and make everything super expensive and keep...
- by xXxSheWolfxXx - at 2015.05.16 21:31:46
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