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1. The Jovian's are dead. Long live the The Society of Conscious Th... - in EVE General Discussion [original thread]
I am intrigued about the potential link between Curse and UUA-F4 region.
- by xestria - at 2015.12.24 16:51:26
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2. Now Available: Quafe T-Shirts - in EVE Information Portal [original thread]
Mine is a bit tight.
- by xestria - at 2011.06.25 22:46:00
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3. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Leon Razor Slightly extreme example to why time for money conversion breaks EVE: My big alliance just lost 10 capitals in a fleet, normally we would need time and ISK to reinforce and defend our space with more capitals, b...
- by xestria - at 2011.06.25 18:20:00
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4. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Llambda It's not even really a concern of runaway supply, it's the simple fact that the normal ingame mechanics are being completely bypassed. That aside, however, it would be foolish to believe the prices will remain whe...
- by xestria - at 2011.06.25 17:46:00
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5. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Llambda Actually, it does. It's the currency that matters - not the distribution mechanism. All other currencies presently have to be generated by some form of gameplay, primarily mission running and ratting. No matter t...
- by xestria - at 2011.06.25 17:05:00
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6. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Nartol Trild The man grinding missions in Curse is the same as the man mining veldspar. If you can buy either outside of the game mechanics, your ruining the economy. You cannot spawn infinite blueprint copies without inve...
- by xestria - at 2011.06.25 16:57:00
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7. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Nartol Trild Edited by: Nartol Trild on 25/06/2011 16:30:15 Originally by: xestria Originally by: Discrodia You buy the plex. It gets turned into Aurum. You get a magic instant Machariel. No you don...
- by xestria - at 2011.06.25 16:38:00
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8. Finding it hard to understand why people are upset over aur for items - in EVE General Discussion [original thread]
Originally by: Discrodia You buy the plex. It gets turned into Aurum. You get a magic instant Machariel. No you don't. You get a blueprint not a ship.
- by xestria - at 2011.06.25 16:26:00
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9. Was invention nerfed in Incarna (pre-emptive whine thread)? - in Science and Industry [original thread]
Invention success rates usually return to their normal levels 2-3 weeks after the big patchday downtime. Save your datacores
- by xestria - at 2011.06.23 22:11:00
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10. Disconnect Issues - in EVE General Discussion [original thread]
I've noticed that if I sit in station and don't touch Eve for 15 minutes, while I'm doing something else on the computer, I get disconnected. Happens like clockwork.
- by xestria - at 2011.04.29 23:39:00
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11. Fanfest Organisational Feedback - in EVE General Discussion [original thread]
Best things: Dr Eyjo's presentation (lots of interesting market analysis tied back to real game events) "Feelgood" keynote Devtracks Lots of CCP staff clearly love what they do Worst things: Snow and my inappropriate porus footwear Perhaps a bit...
- by xestria - at 2011.03.28 20:58:00
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12. Fanfest - Flying from Heathrow 23rd March........ - in Events and Gatherings Archive [original thread]
Edited by: xestria on 19/03/2011 22:12:21 We're on the 21.00 on the 22nd.
- by xestria - at 2011.03.19 22:12:00
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13. Why did only one CSM candidate mention the elephant in the room? - in Jita Park Speakers Corner [original thread]
Originally by: Jovan Geldon Originally by: grootgroot CCP has said that Dust, not Eve, is their highest priority lol no lol
- by xestria - at 2011.03.03 07:16:00
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14. [proposal] Increase pvp combat by removal of warp scrams/disruptors - in Assembly Hall [original thread]
Edited by: xestria on 20/02/2011 23:36:49 Edited by: xestria on 20/02/2011 23:36:18 In battle, retreat is a tactical manoeuvre that is sadly missing in Eve. The reason one can't run away before one's ship is destroyed is warp scramblers/d...
- by xestria - at 2011.02.20 23:34:00
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15. Level 5 skills and the law of Diminishing Returns - in Skill Discussions [original thread]
Edited by: xestria on 17/11/2009 23:08:25 Edited by: xestria on 17/11/2009 23:08:00 Edited by: xestria on 17/11/2009 23:06:59 Training time for a typical skill might go like this: Level 1: 35 minutes Level 2: 3 hours Level 3: 12 hours...
- by xestria - at 2009.11.17 23:06:00
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