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801. C&P Comedy Forum - in Crime and Punishment [original thread]
Originally by: Tchell Dahhn Originally by: Tzar'rim If this is the quality of air traffic controllers these days I'll be taking the bus from now on. /me imagines Tzar'rim's avatar, sitting on the bus beside a bunch of little ol...
- by z0de - at 2008.07.16 11:43:00
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802. Vexor for solo PvP - in Ships and Modules [original thread]
Originally by: Wannabehero Seriously, my bad on the typo, of course I only meant 4 guns, thank you for being courteous in pointing it out. Mixed gun setups work fine between light and medium blasters, the range and tracking variation is ...
- by z0de - at 2008.07.16 09:49:00
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803. Vexor for solo PvP - in Ships and Modules [original thread]
Edited by: z0de on 15/07/2008 23:42:00 Originally by: Wannabehero And Moar guns, fit a 3% PG implant and replace one of the light Neutrons and the Nos/Neut slot with 2 medium Electrons. That could be tricky with only 4 turret points...
- by z0de - at 2008.07.15 23:40:00
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804. 0.2 sentry dps - in Crime and Punishment [original thread]
Originally by: Euriti Stats are: 16 EM damage, 16 Explosive damage, 28 Kinetic damage, 28 Thermal damage, 3.5 Modifier, 1,75 ROF. This equates to: ((16 x 2) + (28 x 2) x 3.5 / 1.75) = 308 volley damage, 176 DPS. This is per gun. There ar...
- by z0de - at 2008.07.15 16:06:00
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805. Punisher FTW - in Ships and Modules [original thread]
Any battle interceptor will eat you.
- by z0de - at 2008.07.14 07:57:00
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806. Nano'd AntiNano Navy Issue Osprey - in Ships and Modules [original thread]
Edited by: z0de on 13/07/2008 20:23:16 Misread post, wont work for reason above.
- by z0de - at 2008.07.13 20:19:00
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807. Drones??? - in Skill Discussions [original thread]
Originally by: Plundaar So whats the extra drone space for on the vexor? The extra drone space is for extra drones.
- by z0de - at 2008.07.12 05:48:00
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808. Why are double reppers disallowed? - in Ships and Modules [original thread]
Originally by: Joe Starbreaker A noob told me today that he couldn't fit two shield boosters at the same time. This is two noobs in one day with the same weird problem. Maybe it's a change in the tutorial or something? Like you aren't allo...
- by z0de - at 2008.07.12 05:34:00
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809. Shuttles and Blinky - in Crime and Punishment [original thread]
Edited by: z0de on 12/07/2008 05:32:51 With the resent reductions in the faction police you can get about in istabed/nano batlecruiser with decent skils if you have too. shuttles/inties are best if you just need to get around. Your biggest th...
- by z0de - at 2008.07.12 05:31:00
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810. Goonswarm - in Crime and Punishment [original thread]
why was this necroed.
- by z0de - at 2008.07.11 11:45:00
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811. Dishonorable ransom by Middle School Comedy Club - in EVE General Discussion [original thread]
Just stopping by for the usual The Bastards will allways honour ransoms.
- by z0de - at 2008.07.11 05:39:00
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812. Sisi implants/ small PvP teams on sisi - in Features and Ideas Discussion [original thread]
The test server is for testing a server as close to possible to the real one, not tournaments and making you awesome. Where did you hear about +100 implants?
- by z0de - at 2008.07.09 05:28:00
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813. How to prevent suicide ganking - in Crime and Punishment [original thread]
I though concord spawns were specific to each person, so a new fleet have to spawn anyway. I don't see how this would help.
- by z0de - at 2008.07.08 16:41:00
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814. [video]Evil Ednas'The occasionally amazing adventures of Teamwork Crow - in My EVE [original thread]
Simply amazing, how much of that was manual piloting and how much with the approach/orbit? Is there anything you wouldn't engage in that?
- by z0de - at 2008.07.08 00:22:00
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815. Having the option to purchase E-ON & other merchandise with GTCs? - in EVE General Discussion [original thread]
Edited by: z0de on 07/07/2008 03:58:34 There's a big difference between letting someone connect to a server and providing them with a physical product that needs to be made and transported. Besides ccp have infinite isk, why would they want mo...
- by z0de - at 2008.07.07 03:58:00
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816. Bad Pirates Corp: NigthCrew - in Crime and Punishment [original thread]
Originally by: Bobby Brimstone "Yeah, they let me go and gave me back the amount I overpaid. They were so nice! The service was so good I'm going back to be ransomed again tomorrow." ...right. Actually yes.
- by z0de - at 2008.07.06 02:18:00
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817. Faction bubble? - in Crime and Punishment [original thread]
Edited by: z0de on 04/07/2008 05:18:22 A cool idea but A requirement should be to blow up sentries and billboard around the chosen gate, sentries would respawn every 15/30mins making it a real hassle to keep a bubble up, maybe even a concord/f...
- by z0de - at 2008.07.04 05:17:00
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818. Bad Pirates Corp: NigthCrew - in Crime and Punishment [original thread]
What Ard said, would have said similar myself had I seen your comment before him. Honouring ransoms worked well for us, we get regular mission runners who know how to play and its become quiet the sport to catch them. It is a shame when they just ...
- by z0de - at 2008.07.04 04:35:00
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819. Bad Pirates Corp: NigthCrew - in Crime and Punishment [original thread]
Edited by: z0de on 03/07/2008 14:47:54 Originally by: Mixed Signals 90% of the time a ransom is a "stupidity tax" basically its like putting a bounty on your own head. "I gives 300millz, dont kill navy raven plixplox" "ok transfer the...
- by z0de - at 2008.07.03 14:48:00
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820. Logoffski: exploit or not? - in Crime and Punishment [original thread]
Not a exploit, its in case someone gets disconnected. Not sure why aggression resets on a gate jump but it does.
- by z0de - at 2008.07.03 14:41:00
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