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1. OMFG - 0.0 PvP corp recruiting - in Alliance and Corporation Recruitment Center [original thread]
what does this do?
- by zaneyard - at 2010.08.29 06:15:00
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2. [Proposal] Upgrade of "orbit", "keep at" and "approach" functions. - in Assembly Hall [original thread]
this idea is boss need more ways to fly our ships
- by zaneyard - at 2010.07.28 03:56:00
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3. Interceptor pilots: Any tips on staying alive? - in Warfare & Tactics [original thread]
Edited by: zaneyard on 14/02/2010 05:04:55 Originally by: Connner Originally by: zaneyard sorry to kinda thread-jack here, but what does MSE buffer mean? Medium Shield Extender. An MSE buffer generally means a type of tank ...
- by zaneyard - at 2010.02.14 05:02:00
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4. Interceptor pilots: Any tips on staying alive? - in Warfare & Tactics [original thread]
sorry to kinda thread-jack here, but what does MSE buffer mean?
- by zaneyard - at 2010.02.12 18:46:00
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5. Recording video question - in My EVE [original thread]
triple post lul, but for those who use fraps, the framerate you record in makes your game reflect that framerate. moved record framerate up to 60 fps, game only lowered to 60 fps
- by zaneyard - at 2010.02.10 06:15:00
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6. Recording video question - in My EVE [original thread]
Interval immediate seemed to have fixed the problem \o/ thanks guys
- by zaneyard - at 2010.02.10 05:58:00
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7. Recording video question - in My EVE [original thread]
Edited by: zaneyard on 10/02/2010 01:08:25 I can play fine at pretty much max settings at 1920x1200 without any lag, aside from the stupid clouds of **** that lags supercomputers. I only notice a framerate drop when I activated Fraps' or wegam...
- by zaneyard - at 2010.02.10 01:07:00
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8. What is a 1v1? - in Warfare & Tactics [original thread]
Get a room?
- by zaneyard - at 2010.02.09 17:26:00
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9. What is a 1v1? - in Warfare & Tactics [original thread]
Lol arranged pvp
- by zaneyard - at 2010.02.09 16:58:00
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10. Recording video question - in My EVE [original thread]
thanks for the help so far folks :D
- by zaneyard - at 2010.02.09 15:06:00
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11. Recording video question - in My EVE [original thread]
Edited by: zaneyard on 09/02/2010 14:44:34 Edited by: zaneyard on 09/02/2010 14:43:54 Originally by: Lady Karma If you have a slow drive Fraps will drop the fps to compensate for the delayed writing to disk. For optimum performanc...
- by zaneyard - at 2010.02.09 14:43:00
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12. Recording video question - in My EVE [original thread]
I want to get better at PvP and in my previous failures, I find I have no way to learn from what I did wrong for the most part. So I figure what better way than to record my fights and watch them later? I tried out fraps and the wegame client, bu...
- by zaneyard - at 2010.02.09 06:54:00
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13. New Dev Blog: Holiday Gift For All Capsuleers - The Zephyr - in EVE Information Portal [original thread]
Originally by: END GRAVE Whoa idea how about a ship class thats just like a pod addon but it gives you a massive speed boost and reduced target signature. so your just a supped up pod. prolly just need to add an aftermarket exhaust on ...
- by zaneyard - at 2009.12.16 08:58:00
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14. Turret animation - in EVE General Discussion [original thread]
Originally by: loony thezoon Originally by: zaneyard If I wanted to play a game where I just imagine what's going on, I would go play a card game or something.. Go for it Hahah, I don't want to though. I like EVE :)
- by zaneyard - at 2009.11.26 22:46:00
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15. Turret animation - in EVE General Discussion [original thread]
Edited by: zaneyard on 26/11/2009 22:38:56 I wasn't particularly whining about it, it just seems that a game would have stuff going on on screen that reflects what's actually happening. I think it would make spectating more exciting. And I re...
- by zaneyard - at 2009.11.26 22:37:00
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16. Turret animation - in EVE General Discussion [original thread]
It's always kinda bugged me that when my turret fire always hits a ship on screen, but doesn't actually hit it due to tracking, range, etc. Is there a particular reason why the animation just doesn't miss the target, when it misses the target? Not...
- by zaneyard - at 2009.11.26 07:42:00
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17. Blaster or railguns need help to decide. - in Missions & Complexes [original thread]
Originally by: Zifrian Some missions I'm doing half and half now. Angel Extravaganza for instance the BS's get within 7-8000km, which is good enough for large blasters. These are the only things you're ever going to hit if you are in a...
- by zaneyard - at 2009.10.16 18:39:00
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18. Blaster or railguns need help to decide. - in Missions & Complexes [original thread]
Edited by: zaneyard on 16/10/2009 17:38:19 Blasters have incredibly short range. There will be ships that can kite out of your blaster range. Fit rails for missions. Battleships are big and slow, they don't move fast enough to get in range, a...
- by zaneyard - at 2009.10.16 17:37:00
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19. How to use Javelin Charges - in Missions & Complexes [original thread]
Originally by: Mickov brat DPS is the reason, it doubles the spike L (almoust). It has ****y range but i gess it would be good in missions where ships come near enough for you tu use it over antimater (100dps more ) And the speed penalty h...
- by zaneyard - at 2009.09.19 04:35:00
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20. How to use Javelin Charges - in Missions & Complexes [original thread]
Originally by: Mickov brat Missions? Im just finishing training for t2 large myself, so i was wondering also what to use for missions, and the obvious choise is javelin... Can you explain to me why the obvious choice is javelin? I fail...
- by zaneyard - at 2009.09.18 21:44:00
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