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1601. Updated Wine version - in Macintosh [original thread]
The latest version has now been updated to wine-1.9.10-188-g5137c3e-ccp-master-65. This update enables Cmd-click to act as right-click, to bring up context menus. The Cmd key no longer behaves as an extra Ctrl key so the keyboard ought to behave...
- by CCP Snorlax - at 2016.08.03 13:13:24
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1602. Interface changes v1011 - in EVE Launcher [original thread]
Jane Galt wrote: the scrollbar disappeared from launcher. I can't get to some of my accounts now. Fix please. So it has. I'll take a look
- by CCP nLock - at 2016.08.03 12:57:07
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1603. Sticky modifier keys in Wine fixed - in Macintosh [original thread]
Taligor Sathul wrote: Is there any chance that you can enable the "right" - alt key? It looks like the key has no mapping - the left alt key is fine. Its the main key for left handed people :) Macbook Pro Retina 10.11.5 El Capitan I've lef...
- by CCP Snorlax - at 2016.08.03 12:44:13
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1604. Interface changes v1011 - in EVE Launcher [original thread]
In an effort to improve the experience of using the launcher, we've deployed some changes. - Added Auto-Login switch in favor of automatically determined auto-login process - Added icon to each account in the account list so users can pin/unpin ...
- by CCP nLock - at 2016.08.03 11:58:52
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1605. Ship dirt? - in EVE General Discussion [original thread]
Fye'16 wrote: Does changing the SKIN on a ship clean the dirt off? Or does the dirt stay until the 'clean' button is clicked? I believe that changing the SKIN should not reset the dirt, only pressing the "clean" button, or repackaging and as...
- by CCP Darwin - at 2016.08.03 10:52:00
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1606. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
activated.
- by CCP Habakuk - at 2016.08.03 09:08:54
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1607. Ship dirt? - in EVE General Discussion [original thread]
Eragon Thiestant wrote: Yeah so I recently re-subbed to EVE a month or so ago, after a year hiatus, and I was slowly going through the EVE Online Youtube channel, and I found a video on ship dirt. I thought this was pretty cool and logged in an...
- by CCP Darwin - at 2016.08.03 00:44:12
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1608. Sticky:AT XIV Rule Changes - in EVE Alliance Tournament Discussion [original thread]
Cade Windstalker wrote: CCP Fozzie wrote: Current ruleset: https://community.eveonline.com/community/alliance-tournament/rules/ We don't currently foresee the need to make any other rules changes, but we of course reserve the right to do...
- by CCP Fozzie - at 2016.08.02 20:02:59
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1609. August release - Contracts in Citadels - in Test Server Feedback [original thread]
King Creator wrote: Any progress on the API thing? I discussed it with the relevant team and they will look further into it. It seems like it should be possible, but we cannot promise anything yet - and there is for sure no eta for it.
- by CCP Habakuk - at 2016.08.02 19:26:53
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1610. Sticky:AT XIV Rule Changes - in EVE Alliance Tournament Discussion [original thread]
Annie Gardet wrote: Are overloaded ASB allowed this year ? I think we need some clarification about this. No, over-full modules will not be allowed this year.
- by CCP Fozzie - at 2016.08.02 18:52:08
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1611. SSO Auth with XML quirky? - in EVE Technology Lab [original thread]
Really sorry about that. Turns out I typo'ed the name of the scope in the SSO when we deployed this feature. :( Should be fixed now. Can you try again, with the scope "corporationAssetsRead"?
- by CCP Tellus - at 2016.08.02 14:10:36
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1612. AT XIV Top 14 Seeding order - in EVE Alliance Tournament Discussion [original thread]
Romandra wrote: 55. Psychotic Tendencies This alliance wasn't formed until July 23rd, 2016, which seems to not meet eligibility requirements for this AT. Their ticker is [PSYKO] Did you mean the Psychotic Tendencies. [TISHU] ? The DOT h...
- by CCP Logibro - at 2016.08.02 10:35:37
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1613. Looking for feedback: Switching the new Hull repair effect for Armor - in Player Features and Ideas Discussion [original thread]
Hi folks, Before we continue, please check out the new hull repair effect over here . Now that you've had a look at that effect, I wanted to table an idea. CCP Myrkur and I were discussing how much we preferred the new Hull repair effect to the...
- by CCP Sledgehammer - at 2016.08.02 10:16:42
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1614. August release - Contracts in Citadels - in Test Server Feedback [original thread]
Sootsia wrote: CCP Habakuk wrote: Hi, Increased contract limitations: Max contract size to 1,200,000m3 , max item stacks from 200 to 500, max ISK value to 10 trillion If something works in stations (on TQ), then it should also wor...
- by CCP Habakuk - at 2016.07.31 16:27:31
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1615. August release - Contracts in Citadels - in Test Server Feedback [original thread]
Bienator II wrote: would increasing the max stack limit for the station hangar cause problems too? I don't know how its calculated but i am in one station at around 900 stacks and i can't repackage stuff anymore. Happens almost every time i mov...
- by CCP Habakuk - at 2016.07.30 22:20:02
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1616. August release - Contracts in Citadels - in Test Server Feedback [original thread]
@Andrew Xadi: We did not change anything for Outposts so far (as far as I know), and it is not really a priority. Sorry. Eonan Dmalum wrote: Couple of things. 1. Remote contracting of assets within citadels does not work, is this intended? 2...
- by CCP Habakuk - at 2016.07.29 22:36:41
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1617. August release - Contracts in Citadels - in Test Server Feedback [original thread]
"able to set destination to a citadel from saved bookmarks" - I'll investigate after the weekend Assets API: I'll ask around after the weekend, but this is not really for my team and I am not sure what is possible there. Grookshank wrote: Can...
- by CCP Habakuk - at 2016.07.29 18:48:57
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1618. August release - Contracts in Citadels - in Test Server Feedback [original thread]
Lillian Dekar wrote: Winter Archipelago wrote: Will revoking access to a Citadel after the contract has been accepted trigger the change to the Asset Safety location? If not, it's going to be pretty easy to set up contracts to a Citadel you ...
- by CCP Habakuk - at 2016.07.29 17:34:14
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1619. August release - Contracts in Citadels - in Test Server Feedback [original thread]
Lillian Dekar wrote: Can't you currently get around this anyway by putting the stacks into a container and contracting the container? Exactly in this case the 2000 item limit applies (and not the 200 item limit, which was now increased to 500...
- by CCP Habakuk - at 2016.07.29 17:31:28
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1620. August release - Contracts in Citadels - in Test Server Feedback [original thread]
Messenger Of Truth wrote: I was hoping we'd see more flexibility with contract length. Speed of delivery is sometimes really important. The increased size limit is sensible, given the changes to freighters. Regarding contract length change...
- by CCP Habakuk - at 2016.07.29 17:18:34
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