Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.02.19 12:25:00 -
[31]
The insta aggroed your cheetah, but they left my cov ops alone for most of the fight.
To be fair, we were not exactly a well coordinated gang.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Sunbird Huy
Caldari Wolf Task Force Gemini Federation
|
Posted - 2009.02.19 12:27:00 -
[32]
Edited by: Sunbird Huy on 19/02/2009 12:33:03 Edited by: Sunbird Huy on 19/02/2009 12:27:58 OMFG...
I'm over 2 years old player. Not sure how high my skills are, have not tested apocrypha on Singularity, but I can't wait for this to be introduced to game. Each game I have ever played suffered from utter stupidity on behalf of AI.
I can only say do not change anything with the AI and settings on the Sleeper NPC! As far as I can see, this could be THE AI all gaming world has been waiting for.
It is supposed to be hard. No pain, no gain. I doubt I will be able to do much worm-holing, but once I do, I want it to be exquisite, challenging and difficult. Will mean people will have to train and practice on working as teams, not just bring bunch of ships and win by power of numbers.
BTW, I do have one serious remark about the sleepers... I think it's quite lame and, pardon me for saying this, STUPID, that the Sleepers, what ever they are, are using "warp scrambling" and "webbification" technologies. The warp scrambling and webing was developed by humans in EVE and now, conveniently, some advanced race, from completely different part of space(and time!?), is using the exact same tech as humans...I do hope the stuff the sleepers drop has nothing at all with the stuff used in current eve universe.
My 2 ISK...
EDIT: Originally by: Alex Harumichi Now all we need is to have Sleeper covops probe you down and warp a gank squad on top of you.
And smack on local, of course.
Damn, I LOL'd so hard!
|
Exoth3rmic
|
Posted - 2009.02.19 12:30:00 -
[33]
The sleeper rats you're all describing are from the harder end of the scale to pop, as explained by the GM's when they spawned the rats in the first place.
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 12:33:00 -
[34]
yay seems like another nerf to drone boats....
i mean wtf is a domi supposed to do against these things if htey almost instapop drones?
methinks that dedicated drone boats (all the ones with drone bonuses) and carriers, will need a drone hitpoint bonus of 200% or more (maybe 1000%).....
|
Sunbird Huy
Caldari Wolf Task Force Gemini Federation
|
Posted - 2009.02.19 12:34:00 -
[35]
Originally by: evs yay seems like another nerf to drone boats....
i mean wtf is a domi supposed to do against these things if htey almost instapop drones?
methinks that dedicated drone boats (all the ones with drone bonuses) and carriers, will need a drone hitpoint bonus of 200% or more (maybe 1000%).....
TROLL.
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 12:46:00 -
[36]
no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
|
Ahkali Ahline
Minmatar Fire Wings of Destiny Brotherhood of Nod.
|
Posted - 2009.02.19 12:54:00 -
[37]
Is cloaking a viable option? They cann't shoot what they can see. Also are they like regular NPC's in so far that they don't show up on the directional scanner? You just get jumped with no warning?
|
Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.02.19 12:57:00 -
[38]
from the descriptions it seems these are overboosted NPCs with only AI being target switching and drone aggro.
I am still waiting on funtional wormholes on Sisi so I can test the "almost final" product ...
But the best way to get to sleeper salvage will be pirating on the unhappy folks that survive them ... so far a win for PvP and pirates ... --- SIG --- CSM: your support is needed ! |
Minigin
Trinity Corp
|
Posted - 2009.02.19 13:06:00 -
[39]
i for one welcome rats that will **** carebears... is there any way i can get + to these new rats so i can help them **** all over these carebears? . MINIGIN! The original colour poster - now surrounding you in limegreen.
|
Minigin
Trinity Corp
|
Posted - 2009.02.19 13:11:00 -
[40]
Originally by: evs no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
look i dont mean to offend you or anything... i just dont care if you are... but it seems to me like your big complaint is you cant use/fit your domi how you do currently to run these wormholes. ive long been a fan of "train the right ship and the right mods or dont cry" attitude... and ccp has always been of the attitude "well they are crying a lot... and its true they cant fit like idiots and beat this mission... maybe we should dumb it down for them"
i hope they let you all burn this time. but i doubt it. . MINIGIN! The original colour poster - now surrounding you in limegreen.
|
|
Kiotsu Adler
|
Posted - 2009.02.19 13:17:00 -
[41]
LOL
Do you know drones are usefull on pvp why they shouldn't be usefull against sleepers is beyond comprenhension. Not asking for invulnerable drones but all the sleepers primaring the same drone and alpha it, no human gang can coordinate to such effect.
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 13:19:00 -
[42]
Originally by: Minigin
Originally by: evs no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
look i dont mean to offend you or anything... i just dont care if you are... but it seems to me like your big complaint is you cant use/fit your domi how you do currently to run these wormholes. ive long been a fan of "train the right ship and the right mods or dont cry" attitude... and ccp has always been of the attitude "well they are crying a lot... and its true they cant fit like idiots and beat this mission... maybe we should dumb it down for them"
i hope they let you all burn this time. but i doubt it.
o dont worry if they do act like this i wont use my domi, it jsut seems a huges waste to me (i do have more sp in gunnery than drones, but just barely) i personally just prefer to use my domi over the mega/hyp for pvp and pve
now i must say if nos/nuets work on the sleepers like they do on players (shut off all their mods etc.) then i will be really happy (and still use drones), it just seems that having their targeting switch to drones all the time is a huge blow to any drone focused boat out there (you cant carry quite as many as you can missiles in case they have defenders...)
|
Pytria Le'Danness
Placid Reborn
|
Posted - 2009.02.19 13:26:00 -
[43]
Edited by: Pytria Le''Danness on 19/02/2009 13:27:43
Originally by: Laevateinn
... their weapons seem to bypass all the resistances and wreck for huge damage.
...when I warped in at 200km, everything locked me and popped me from 200km in around 10 seconds.
Drone boats suffer against this new AI - I had to be real careful with the use of my lights on the Drake, they would very quickly target them.
So programming an AI now means "We give the NPCs huge advantages that no player can beat and call it AI" ? The only thing that even halfway resembles AI there is the target switching and remote repair. Those are nice touches and are beatable.
But the rest, combined with the reports from the Sleeper spawns in FD popping spider-tanking carriers left and right - what were the devs smoking there?
Let me recap:
The Sleepers - target really fast - shoot and kill battleships at 200km - switch target to drones and support - have a great tank? - 3 have enough firepower to shoot carriers that repair each other
I have no problems if NPCs are strong, but they need to have a weakness. Sure, a sniper ship has a great range, but I have yet to see a sniper that can tank AND do enough damage to pop a battleship in ten seconds like the Sleepers seem to be able to.
How are they supposed to be beaten?
Tanking seems not to work. Of course, hard to say where on the toughness scale these nNPCs are. Speed tanking? Might work, but speed tanking relies on the NPCs not switching targets (and BTW, I love that they do not fall for this tactic any more). Fast ganks? Does not seem to work due to string tanks. And besides, cost will be too high due to ship loss. Distance tank? Look at the CNR. Sig tank? If Sleeper BS target light drones fast enough to threaten them they'll be able to lock anything. Neuts/Vamps? Uncertain. Hopefully they work, but on current NPCs they don't do much.
Right now I only see two ways, and both are not appealing:
- moar falcon alts (if ECM works on them which I doubt) - massive blobs
Of course the nature of the wormholes will prevent blobbing to some extent - but how is the average corporation supposed to beat enough NPCs with acceptable losses to make T3 production worth the effort?
Remember, for a production to really work you need a steady flow of materials, especially if some of the steps require a POS that constantly generates costs in form of fuel. If the frequency of sleeper items is too low since it takes an ungodly effort to kill them production will never really lift off since the materials are going to be too scarce to run a production chain on them.
Of course so far I've only heard about Sleeper BS. I hope so far we only encountered the really tough stuff.
In the beginning the Sleepers sounded incredible because the first reports sounded very much as if you needed a PvP fit to fight them, but the more I hear the more I fear they just got some really insane stats to make up for the lack of actual AI.
Corporation RP channel: "PlacidReborn" |
Minigin
Trinity Corp
|
Posted - 2009.02.19 13:37:00 -
[44]
look guys i think your missing the point... your all crying about how YOU cant do these wormholes...
i dont think these are intended for "ordinary corperations" in fact im certain that the majority of eve is not intended to be able to run these wormholes... these are for a select few competant pilots who will risk a lot to gain a lot. not for every noob in his dominix crying about how he cant solo rats anymore... lets face the music... you cant solo a 10/10 plex if this t3 production is anywhere near as lucrative as im hearing then its likely not many people are meant to be able to get into it. thus keeping supply low and demand high. . MINIGIN! The original colour poster - now surrounding you in limegreen.
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 13:44:00 -
[45]
Edited by: evs on 19/02/2009 13:46:02 Edited by: evs on 19/02/2009 13:45:49 ....and prices high...and t3 rare....which means its going to be primaried every time...which means very few will actually fly it where they can lose it....which means its all a HUGE FING WASTE
o and i dont solo any plexes, even in my domi, i always bring friends along, i find solo pve to be boring as hell (im not a min/maxer at all)
|
Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.02.19 13:57:00 -
[46]
Edited by: Hugh Ruka on 19/02/2009 13:58:04 Edited by: Hugh Ruka on 19/02/2009 13:57:50
Originally by: Minigin look guys i think your missing the point... your all crying about how YOU cant do these wormholes...
i dont think these are intended for "ordinary corperations" in fact im certain that the majority of eve is not intended to be able to run these wormholes... these are for a select few competant pilots who will risk a lot to gain a lot. not for every noob in his dominix crying about how he cant solo rats anymore... lets face the music... you cant solo a 10/10 plex if this t3 production is anywhere near as lucrative as im hearing then its likely not many people are meant to be able to get into it. thus keeping supply low and demand high.
you are missing the point. If the toughest sleepers can kill spidered carriers without problems, how are you supposed to take them out ? Remember there are mass restrictions on wormholes and a carrier is a big ship. Getting enough ships into the one system you want them will take months just because of the wormhole restrictions and then you actualy need to kill the Sleepers. Losing a few carriers in the process will make it supidly expensive.
The wormhole restricions make it a logistic nightmare already and now you add in overpowered NPCs. I don't have a problem with a good AI and good NPC, however these reports seem to indicate the current Sleepers are too hard for 99% of the EVE population, even larger corporations will face big loses.
CCP: please add Sleepers to a regular system on Sisi so we can test them. Spawn some of the NPC spawns as belt rats in a system. Or fill a regular complex with them. This way we have at least some time to test and provide feedback as W-space does not work on Sisi and Devs seems to spawn the hardest ones just to have a laugh at the players.
EDIT: Sleepers need to be subjectable to regular Ewar and other cripling effects as much as players are. A Neuting/Nosing NPC that has capless guns and repair is a bad idea if you equip it with a deadly AI. --- SIG --- CSM: your support is needed ! |
Eran Laude
Gallente The Aduro Protocol
|
Posted - 2009.02.19 13:58:00 -
[47]
Originally by: Minigin
Originally by: evs no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
look i dont mean to offend you or anything... i just dont care if you are... but it seems to me like your big complaint is you cant use/fit your domi how you do currently to run these wormholes. ive long been a fan of "train the right ship and the right mods or dont cry" attitude... and ccp has always been of the attitude "well they are crying a lot... and its true they cant fit like idiots and beat this mission... maybe we should dumb it down for them"
i hope they let you all burn this time. but i doubt it.
No, it's a very valid balance concern when it comes to drones and wormholes, not a simple whine. If you Caldari can just hop in a passive tanked Drake gangs and have a sizeable advantage over every other race in a new aspect of gameplay, notably Gallente who will essentially not be able to use their primary weapons system to any effect whatsoever, then perhaps their focus on weaker targets needs to be less overpowering and limited to player ships, rather than their weapons systems as well. I know it's a well documented disadvantage of drones that they are the only destroyable weapons system type, but that's a risk that many Gallente are happy with, because in PvP fits are varied enough to usually not pose a threat to drones, and in PvP we have blasters and railguns too. However, Gallente PvE revolves almost entirely around droneships, usually the Dominix and Ishtar. Blasters are obviously going to be a stupid choice when these guys are hitting targets 120km away for max damage, and Railguns probably won't provide the required damage, unless en masse with quite a few BSes [ofc, which take a lot of mass], and drones, at the moment, get primaried and pasted by Sleepers. This leaves Gallente with virtually no options unless they've cross-trained, and for the majority of Gallente I'd be willing to say that they haven't cross-trained extensively due to the effectiveness of our ships overall until now.
I like tough sleepers - I agree with it and look forward to the challenge of taking them on - but if all Gallente racial weapons are useless against them . . . well that's simply not cricket. We at least need an option, and Drones are the logical choice seeing as they're already heavily used and spec'd for. They need a weakness for christ's sake.
|
|
CCP Ytterbium
|
Posted - 2009.02.19 14:01:00 -
[48]
Sleeper difficutly is varied in all kind of levels and types; the easiest encounters can be soloed, while the hardest require excellent gang coordination and expertise to take out. From what I see here, it looks like players only faced one of the hard encounter types, which is explaining the outcome. |
|
Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2009.02.19 14:07:00 -
[49]
Originally by: CCP Ytterbium Sleeper difficutly is varied in all kind of levels and types; the easiest encounters can be soloed, while the hardest require excellent gang coordination and expertise to take out. From what I see here, it looks like players only faced one of the hard encounter types, which is explaining the outcome.
how about seeding sleepers on Sisi in anomalies ? so we can test at least something. you can seed them based on anymaly level ... --- SIG --- CSM: your support is needed ! |
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 14:10:00 -
[50]
Originally by: CCP Ytterbium Sleeper difficutly is varied in all kind of levels and types; the easiest encounters can be soloed, while the hardest require excellent gang coordination and expertise to take out. From what I see here, it looks like players only faced one of the hard encounter types, which is explaining the outcome.
and please pray tell us....what is the point of having a group of sleepers a spidertanked carrier gang cant survive/defeat? (unless of course the mass restrictions on these wormholes are HUGE, which opens a different can of worms...)
|
|
Minigin
Trinity Corp
|
Posted - 2009.02.19 14:11:00 -
[51]
Originally by: Eran Laude
Originally by: Minigin
Originally by: evs no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
look i dont mean to offend you or anything... i just dont care if you are... but it seems to me like your big complaint is you cant use/fit your domi how you do currently to run these wormholes. ive long been a fan of "train the right ship and the right mods or dont cry" attitude... and ccp has always been of the attitude "well they are crying a lot... and its true they cant fit like idiots and beat this mission... maybe we should dumb it down for them"
i hope they let you all burn this time. but i doubt it.
No, it's a very valid balance concern when it comes to drones and wormholes, not a simple whine. If you Caldari can just hop in a passive tanked Drake gangs and have a sizeable advantage over every other race in a new aspect of gameplay, notably Gallente who will essentially not be able to use their primary weapons system to any effect whatsoever, then perhaps their focus on weaker targets needs to be less overpowering and limited to player ships, rather than their weapons systems as well. I know it's a well documented disadvantage of drones that they are the only destroyable weapons system type, but that's a risk that many Gallente are happy with, because in PvP fits are varied enough to usually not pose a threat to drones, and in PvP we have blasters and railguns too. However, Gallente PvE revolves almost entirely around droneships, usually the Dominix and Ishtar. Blasters are obviously going to be a stupid choice when these guys are hitting targets 120km away for max damage, and Railguns probably won't provide the required damage, unless en masse with quite a few BSes [ofc, which take a lot of mass], and drones, at the moment, get primaried and pasted by Sleepers. This leaves Gallente with virtually no options unless they've cross-trained, and for the majority of Gallente I'd be willing to say that they haven't cross-trained extensively due to the effectiveness of our ships overall until now.
I like tough sleepers - I agree with it and look forward to the challenge of taking them on - but if all Gallente racial weapons are useless against them . . . well that's simply not cricket. We at least need an option, and Drones are the logical choice seeing as they're already heavily used and spec'd for. They need a weakness for christ's sake.
here are some options... train for better ships... fit rails... fly a mega... dont be a ******...
and tbh its not so much you wanting them to have a weakness... its you wanting htem to be weak to what your doing.
just now ive already thought of about a dozen different ways (all of them not including moms or carriers so dont bother using the mass excuse) in which you can take on such a group of rats and none of them invovled domis or drakes... if its not gonna work... dont cry till the game lets you... train for something that will work and use that! . MINIGIN! The original colour poster - now surrounding you in limegreen.
|
Cyb3r D3ath
Ministry of War
|
Posted - 2009.02.19 14:11:00 -
[52]
Edited by: Cyb3r D3ath on 19/02/2009 14:12:58 Can we finally use Neut/Ewar on these new NPC's? cause if so.. I say, the playing field is even, BRING IT ON!!!
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 14:15:00 -
[53]
Originally by: Minigin
Originally by: Eran Laude
Originally by: Minigin
Originally by: evs no not really, i LOVE my domi, and i use it all the time, i just do not want to go into w=space and then have all my drones instapopped/destroyed quickly (high slots on a domi are better used for other things besides guns....) i guess sentry drones might be ok against the sleepers as they are now, but wouldnt work too well against those frigs etc...
look i dont mean to offend you or anything... i just dont care if you are... but it seems to me like your big complaint is you cant use/fit your domi how you do currently to run these wormholes. ive long been a fan of "train the right ship and the right mods or dont cry" attitude... and ccp has always been of the attitude "well they are crying a lot... and its true they cant fit like idiots and beat this mission... maybe we should dumb it down for them"
i hope they let you all burn this time. but i doubt it.
No, it's a very valid balance concern when it comes to drones and wormholes, not a simple whine. If you Caldari can just hop in a passive tanked Drake gangs and have a sizeable advantage over every other race in a new aspect of gameplay, notably Gallente who will essentially not be able to use their primary weapons system to any effect whatsoever, then perhaps their focus on weaker targets needs to be less overpowering and limited to player ships, rather than their weapons systems as well. I know it's a well documented disadvantage of drones that they are the only destroyable weapons system type, but that's a risk that many Gallente are happy with, because in PvP fits are varied enough to usually not pose a threat to drones, and in PvP we have blasters and railguns too. However, Gallente PvE revolves almost entirely around droneships, usually the Dominix and Ishtar. Blasters are obviously going to be a stupid choice when these guys are hitting targets 120km away for max damage, and Railguns probably won't provide the required damage, unless en masse with quite a few BSes [ofc, which take a lot of mass], and drones, at the moment, get primaried and pasted by Sleepers. This leaves Gallente with virtually no options unless they've cross-trained, and for the majority of Gallente I'd be willing to say that they haven't cross-trained extensively due to the effectiveness of our ships overall until now.
I like tough sleepers - I agree with it and look forward to the challenge of taking them on - but if all Gallente racial weapons are useless against them . . . well that's simply not cricket. We at least need an option, and Drones are the logical choice seeing as they're already heavily used and spec'd for. They need a weakness for christ's sake.
here are some options... train for better ships... fit rails... fly a mega... dont be a ******...
and tbh its not so much you wanting them to have a weakness... its you wanting htem to be weak to what your doing.
just now ive already thought of about a dozen different ways (all of them not including moms or carriers so dont bother using the mass excuse) in which you can take on such a group of rats and none of them invovled domis or drakes... if its not gonna work... dont cry till the game lets you... train for something that will work and use that!
ok lets just delete an ENTIRE fing weapons system (that i might remind you can have more than 10million sp put into it)
|
evs
Genco Curatores Veritatis Alliance
|
Posted - 2009.02.19 14:15:00 -
[54]
Edited by: evs on 19/02/2009 14:16:04 oops double post
|
AshtarDJ
Filthy Scum Scum Alliance
|
Posted - 2009.02.19 14:27:00 -
[55]
Question for devs:
If we use NOS/Neutralizers on the sleepers, will they run out of cap (stop repping/shooting)? Because if I have been told right, normal rats never run out of cap.
|
Legionos McGuiros
|
Posted - 2009.02.19 14:32:00 -
[56]
Originally by: Sunbird Huy Edited by: Sunbird Huy on 19/02/2009 12:33:03 Edited by: Sunbird Huy on 19/02/2009 12:27:58 OMFG...
I'm over 2 years old player. Not sure how high my skills are, have not tested apocrypha on Singularity, but I can't wait for this to be introduced to game. Each game I have ever played suffered from utter stupidity on behalf of AI.
I can only say do not change anything with the AI and settings on the Sleeper NPC! As far as I can see, this could be THE AI all gaming world has been waiting for.
It is supposed to be hard. No pain, no gain. I doubt I will be able to do much worm-holing, but once I do, I want it to be exquisite, challenging and difficult. Will mean people will have to train and practice on working as teams, not just bring bunch of ships and win by power of numbers.
BTW, I do have one serious remark about the sleepers... I think it's quite lame and, pardon me for saying this, STUPID, that the Sleepers, what ever they are, are using "warp scrambling" and "webbification" technologies. The warp scrambling and webing was developed by humans in EVE and now, conveniently, some advanced race, from completely different part of space(and time!?), is using the exact same tech as humans...I do hope the stuff the sleepers drop has nothing at all with the stuff used in current eve universe.
My 2 ISK...
EDIT: Originally by: Alex Harumichi Now all we need is to have Sleeper covops probe you down and warp a gank squad on top of you.
And smack on local, of course.
Damn, I LOL'd so hard!
I believe the Sleepers are like the Jove, one of the original groups of humans to arrive through the New Eden Wormhole so its quite plausible that they use webbers and warp scramblers
|
Mal'ol Soddo
|
Posted - 2009.02.19 14:33:00 -
[57]
Originally by: evs Stuff
Ignore him, he is trolling, unless he has just epically failed to be a forum warrior by not understanding sleepers taking out spider repping carriers, or 2 motherships and a carrier failing to kill 4 sleeper BS is something of a problem.
In any case if these are the high end ones (which still seem a little too deadly) it might be interesting to see how the others seem. Was hoping to take them on with some gangs of mixed T2 cruiser hulls, for sake of mass restrictions.
|
Minigin
Trinity Corp
|
Posted - 2009.02.19 14:54:00 -
[58]
hey guys! i found this cool mission! hey guys! lets drop carriers on it! cos carriers are the biggest ships... and clearly they have the best tanks and the best dps in game... they are our only chance.
friking ******s... there are plexes that can kill carriers in existance right now... those same plexes can be run in 1 command ship and 1 logi ship. this has nothing to do with me troeling or being annoying... it has everything to do with your incompetance and your insistance that you never have to train for anything additional to what you have already or having to put any extra thought into an investment which may make you multi billionaires... instead you just want it all to happen with your drones and your solo carriers.
too friking bad.
and no one is talking about the deletion of a weapons system... you can still use it... just not for this... now stop your crying. . MINIGIN! The original colour poster - now surrounding you in limegreen.
|
An Anarchyyt
Gallente Battlestars GoonSwarm
|
Posted - 2009.02.19 15:01:00 -
[59]
Originally by: CCP Ytterbium Sleeper difficutly is varied in all kind of levels and types; the easiest encounters can be soloed, while the hardest require excellent gang coordination and expertise to take out. From what I see here, it looks like players only faced one of the hard encounter types, which is explaining the outcome.
Yes, the anomaly we hit certainly wasn't easy. But we aren't able to scan down anything else but anomalies to check.
Now I've noticed that all the anomalies I've scanned down have the same sleeper enclaves, yet different spawns. Is this the way all w-space anomalies are, or is there more?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
|
Georn
VIRTUAL LIFE VANGUARD Intrepid Crossing
|
Posted - 2009.02.19 15:12:00 -
[60]
Originally by: CCP Ytterbium Sleeper difficutly is varied in all kind of levels and types; the easiest encounters can be soloed, while the hardest require excellent gang coordination and expertise to take out. From what I see here, it looks like players only faced one of the hard encounter types, which is explaining the outcome.
Well, will it be possible to know for some extend if the encounter will require a small Fleet or if your average roaming gang will do? Will it be scaled depending on the sec status of the starting system? ____________ even Carebears have teeth |
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |