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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2009.02.20 01:30:00 -
[61]
Originally by: CCP Ytterbium
But some are. Not all of them of course, and even the solo encounters will give you challenge, which is the point. As some players already stated it before, don't expect to face a level4 mission when going into wormhole space because Sleeper capabilities are far different from pirate factions in known space.
Just speculating, but will the majority of the space linked in from empire be this kind?
Originally by: CCP Whisper Deal with it.
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Dantes Revenge
Caldari
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Posted - 2009.02.20 01:38:00 -
[62]
Originally by: Tecch How about a group of ECM ships ?
We see all the dmg they do, we here how they can neutralize you and how fast they are but if they are all jammed to hell thats not going to make much difference.
Providing they are not immune to EW like other NPC's are
If Logistics ships are primaried, I'd guess Command ships will be too. Command Ships don't need to be on grid to give bonuses though. Send in a Covops and go off grid then send in a CS to warp to the Covops then bring the Covops out. Get your bonuses from the CS command modules for the other gang members when they come in through the WH. The right command bonuses should help a bit plus the gang skills of the CS pilot.
-- There's a simple difference between kinky and perverted. Kinky is using a feather to get her in the mood. Perverted is using the whole chicken. All this has happened before and will happen again |
Apoctasy
The Carebear Stare
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Posted - 2009.02.20 02:45:00 -
[63]
12x Falcon
1X Abbadon
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Lance Fighter
Amarr
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Posted - 2009.02.20 02:50:00 -
[64]
Originally by: Sir Molly
Originally by: Lance Fighter I was thinking similar to above but amarr-themed:
2-3 guardians, as many zealots as you can bring maybe some sacri's for tackle, as the combined cargo of all the ships should be enough to sustain one for a while. Sacris also have spare highs for probes if need be at least one anathema, to stay cloaked the entire time
all those soft targets are going to get primaried and owned bro
I fail to see how buffer tanks + huge RR are soft targets >.> Not exactly sure the numbers, but I know that sacris can get tons of ehp.. dps from what I understand isnt really an issue, and with 3 guardians, I somehow doubt that they can do enough alpha to take down one of the ships before you can get reps on it.
And the anathema just doesnt uncloak, so I dont see the problem with that :p
Originally by: Akita T
Seriously ?
...wow... I'm such a forum ho' !
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Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.02.20 03:07:00 -
[65]
Originally by: Soporo A use for the Nighthawk or any passive Drake outside of lvl 4's? Glory be!
Btw, Gallente people you can passive shield regen tank a Domi to a suprising degree, if you had too, and still have a couple mag stabs and DCUII and good resists.
The problem with Domis is that by all reports drones are useless against Sleepers. Also, trying to create a dedicated 'tank' role out of a Domi is unlikely to work, as the new AI is supposed to be threat-based, and a ship with pathetic (or no) DPS will likely not qualify as a threat.
-- Becq Starforged
The Flame of Freedom Burns On! |
Mikeli Soth
Gallente The Dead Parrot Shoppe Inc.
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Posted - 2009.02.20 03:22:00 -
[66]
Originally by: Becq Starforged The problem with Domis is that by all reports drones are useless against Sleepers. Also, trying to create a dedicated 'tank' role out of a Domi is unlikely to work, as the new AI is supposed to be threat-based, and a ship with pathetic (or no) DPS will likely not qualify as a threat.
sentries set up at range should be able to live for at least a bit.
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Kazzac Elentria
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Posted - 2009.02.20 03:38:00 -
[67]
Originally by: Mikeli Soth Edited by: Mikeli Soth on 20/02/2009 00:28:24 Do the sleeper Battleships have a preferred range? Do they have infinite cap like regular npcs? do they have pre-nerf webs like PoS webs still have? Can you warp in at range and kill at least a few of their ships before they are able to close?
I suspect that Logistics that keep their range from the main blob, and work in at least pairs should not have a problem with incoming damage. Just make sure to stay out of nuet range, and hope that their long range ships cant 1 shot your main tank.
I've had some close range and use neuts, while a few have sat back at 80-120 and sniped for the most part.
It's sorta hit or miss really, I think the devs definitely out did themselves with the AI and setups, since it really is much like going against a small gang of moderately or low skill SP players. The fittings (best descriptor possible with it being a rat) vary, but they often compliment each other and force you to try and primary the highest possible threat.
Which by the way, isn't always the highest DPS ship there.
Drones aren't totally ineffective, but IM noticing a repeating pattern of getting wtfBBQ or being worthless in a group setting with either the Domi or Ishtar. To even have some effect requires some insane mgt of your drones, which to be perfectly honest is a Fing PITA. |
Diek Ran
Amarr Autonums
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Posted - 2009.02.20 03:38:00 -
[68]
I hope there will be no best fleet setup.
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McDaddy Pimp
THE INTERNET. Goodfellas.
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Posted - 2009.02.20 05:03:00 -
[69]
Will the Sleepers be effected by EWAR?? if they do...
u will need a falcon, rapier, black ops, and lots of stealth bombers jump in falcon, rapier and as much as stealth bombers you can SBs shoot and damp sleepers, rapier web them (i heard they have MWDs) while falcon stay cloak scanning for next spawn/hostile sleepers dead, rapier/falcon salvage if exits turns out to be hostile space/middle of nowhere, Black Op friend (hopefully in range) can bridge them back
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.20 05:23:00 -
[70]
Originally by: McDaddy Pimp Black Op friend (hopefully in range) can bridge them back
Can't cyno into or out of or between w-space.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.02.20 07:29:00 -
[71]
Originally by: Apoctasy 12x Falcon
1X Abbadon
The sleepers will warp away.
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McDaddy Pimp
THE INTERNET. Goodfellas.
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Posted - 2009.02.20 07:33:00 -
[72]
Originally by: An Anarchyyt
Originally by: McDaddy Pimp Black Op friend (hopefully in range) can bridge them back
Can't cyno into or out of or between w-space.
its not for cynoning from inside of w-space. just in case ur k-space exit is very far/dengerous from u HQ, the black ops could cyno u back home ( from the exit k-space).
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Zothike
Deep Core Mining Inc.
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Posted - 2009.02.20 07:37:00 -
[73]
Seems Theses Sleepers are very big challenge, and it's really cool but as stated before i think it will not be worth at all to do them initially as the risk / reward will be completly crap
T3 stuff extracted from wormhole space at the prices of days man hours, tenth of millions of isk (only if it turn good), blood, sweat and tears + infrastructure to produre a full t3 cruiser that almost nobody will buy because i dont see why ppl would buy a t3 cruiser when for the same price they would be able to buy 10 HAC furthemore a ship who can make you loosing SP... Even if t3 cruiser power will be what HAC are to t1 cruiser (but i doubt it...) I think ppl will rush initially for fun as it is ans will be but when we will realise that WH is like doing a lvl4 with a team of 5 ppl will stop to in, then CCP will have to adjust it
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Holy Lowlander
Comply Or Die Retribution.
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Posted - 2009.02.20 08:00:00 -
[74]
5 geddons with t2 megapulses and all equiped with a large RR.
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