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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
shackdavid
Halcyon Dayz
2
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Posted - 2012.04.25 12:07:00 -
[31] - Quote
this is still broken, was supposed to have been fixed in today's patch
Have a char in NPC corp so I can have peeps to talk to, talking to oneself in corp chat is the 2nd sign of madness I believe. |
Jockstrap Johnson
Aliastra Gallente Federation
0
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Posted - 2012.04.25 12:10:00 -
[32] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
ok, its tomorrow - uhhh can we has the fix please? |
Zmey Crafter
Tiny Crazy Corp
0
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Posted - 2012.04.25 15:06:00 -
[33] - Quote
Today's patch did not fix it fully. Orca driver are able to operate corp hangar. But miners still unable to open it. Same or different NPC corps connected to a fleet with Orca as squadmaster. Awaiting tomorrow's patch.
And please let fleet use be allowed by default. |
Khanh'rhh
Sudden Buggery
1080
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Posted - 2012.04.25 15:46:00 -
[34] - Quote
Zmey Crafter wrote:Today's patch did not fix it fully. Orca driver are able to operate corp hangar. But miners still unable to open it. Same or different NPC corps connected to a fleet with Orca as squadmaster. Awaiting tomorrow's patch. And please let fleet use be allowed by default.
Greyscale said the fix would allow the pilot access, but not fleet members. It's been stealth broken changed into a true corp only hanger.
It's now working as intended. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |
Wan Geferd
Federal Navy Academy Gallente Federation
0
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Posted - 2012.04.25 15:50:00 -
[35] - Quote
Khanh'rhh wrote:Greyscale said the fix would allow the pilot access, but not fleet members. It's been stealth broken changed into a true corp only hanger. It's now working as intended.
Still, makes mining with alliance members/alts quite annoying compared to the previous functionality.
They should add second configure tab for orca and its corp hangar along side with the ship bay and have same options for fleet/corp.
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Jockstrap Johnson
Paragon Experiments
0
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Posted - 2012.04.25 16:16:00 -
[36] - Quote
Wan Geferd wrote:Khanh'rhh wrote:Greyscale said the fix would allow the pilot access, but not fleet members. It's been stealth broken changed into a true corp only hanger. It's now working as intended. Still, makes mining with alliance members/alts quite annoying compared to the previous functionality. They should add second configure tab for orca and its corp hangar along side with the ship bay and have same options for fleet/corp.
No no, this suggestion is far too reasonable, and thus it must be excluded from any tinkering CEE CEE PEE can do, without looking a little daft for not thinking of it first.
Will they save face b4 the next expansion.... Darwinism - An act of god against the stupid |
Chip Flux
Center for Advanced Studies Gallente Federation
34
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Posted - 2012.04.25 17:00:00 -
[37] - Quote
Dont talk about my corp and my corpmates as if we are nothing, please. Show a bit of respect..
There is very little of it about in these parts, and it is your attitude mr dev that causes it. |
Sentinel Smith
Center for Advanced Studies Gallente Federation
42
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Posted - 2012.04.25 17:08:00 -
[38] - Quote
I'd support a Fleet hangar.. In fact ideally I'd like to see a Corp Hangar [ accessible to only corp members ] then add one more tab to the "corp hanger" -- Fleet Hangar, that would be available to anyone in the fleet, and either by default, or the option, to allow all fleet members to see the contents.
This way we aren't in an Orca with yet ANOTHER window for organizing stuff.. It would remain Cargo -- Ore -- Maintenance -- "Hangars", allows you to use the whole of the corp space for the fleet, or reverse, or any combinations. It would keep things separate, it would allow non-corp fleet members to be able to drop and retrieve items from the Orca also [ something that we are currently unable to do. ]
THAT being said. Until you have a plan in place, I, along with many others, would be most thankful if you give us back the ability for anyone in a fleet to be able to drop stuff in the corp hangers. Rather than removing the option, then deciding what to do. It's left a lot of us hanging out in the cold, and with no announcement before hand that I've seen, we never got the chance to voice our issues with this change. |
nVus Antollare
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.04.25 18:18:00 -
[39] - Quote
Im worried as they suggested it was going to be fixed today, they dont have a ".......hang on a sec....lets think about this..." moment
we've got "Cant be trained on trial account" what if we get "Cant be used in NPC Corp", Im not the only one, and I bet a great deal of Orca owners have NPC ALTS to pilot them. I'm thinking these pilots will be un-sub'd if its not fixed or improved |
Nova
SH Brotherhood
2
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Posted - 2012.04.25 20:01:00 -
[40] - Quote
ccp has really shot the mining community in the foot with this latest orca nerf. Anyone ( like me) that is big into mining runs more then one corp and has alts in npc corps so wardec's don't shut them down. I've worked my way up to 9 accounts and do not see me keeping all of them with this seup |
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Kendra Wilkinson
State War Academy Caldari State
1
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Posted - 2012.04.25 20:06:00 -
[41] - Quote
"ok"
npc corp player can't anymore open the corp hangar and drop stuff but assume your choice to push player to not abuse of tangent mechanic and ... dont allow the same npc corp player to store and board vessel from the orca.
and off course the orca cant anymore launch ship in space.
btw :
Quote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. sound like a mountain of bullshit - i haven't face and it's-ácool |
Rykuss
Center for Advanced Studies Gallente Federation
60
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Posted - 2012.04.25 21:43:00 -
[42] - Quote
This is bullshit. Can I have your vindicator? |
Ed Agnon
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.04.25 22:09:00 -
[43] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
That is not what I signed up for. |
Dun Bar
Inner Shadow NightSong Directorate
4
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Posted - 2012.04.25 22:13:00 -
[44] - Quote
Well i guess ccp is thinking....
lets buff mining... nerf drone alloys nerf mission loot
oh oh.. lets nerf orca
way to go guys... you really don't know anything do ya lolz |
Lost Death
Inner Shadow NightSong Directorate
0
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Posted - 2012.04.25 22:23:00 -
[45] - Quote
WOW good going CCP.
Lets make make the markets so that new players can't even buy a cruiser. Yeah that is a great ideal. Are you trying to make Market prices go even higher? or are you just that withdrawn from Eve that you don't even know of inter-corp mining.
I'm not much of a miner but i do mine with people not in my corp so good way to nerf that. |
Bohoba
Deep Core Mining Inc. Caldari State
1
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Posted - 2012.04.25 23:23:00 -
[46] - Quote
Wow I can see it now its bad enough we put up with ganking now I have to make a corp for me and my alts and prob have to put up with getting War dec also
way to go CCP
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Raze Zindonas
Asgard. Exodus.
0
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Posted - 2012.04.25 23:34:00 -
[47] - Quote
Wow, CCP Really!?
You never told us you would be "fixing" the Orca, nothing in the patch notes explained this "feature". CCP this really lame.
Do you have no clue how mining in Eve works. Maybe you are just so used to bots, that you have no clue. |
Hel Xaphod
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.04.25 23:45:00 -
[48] - Quote
Seriously, what could you have possibly been thinking, CCP? Do you think I started an Orca alt almost 2 years ago so you could arbitrarily decide to remove it's main feature on either the ridiculous premise that this is what you intended all along, or that the code is hard to maintain?
First, if it takes you a few years to figure out it's not doing what you wanted, where exactly were you keeping your heads during that time?
And second, I thought we carebears were supposed to be the whiners - the code is hard to maintain? Isn't this supposed to be an actual job for your devs?
Why not change the Orca back to where it was until you can figure out that fleet stuff, instead of breaking it and leaving us hanging while you do? |
Jockstrap Johnson
Paragon Experiments
0
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Posted - 2012.04.26 00:08:00 -
[49] - Quote
It almost makes you think.... if i read between the lines here.... that CCP's intention - that is if this is not a bug but an intended 'feature' - Would be to make mining more difficult, manipulating the mineral prices even higher, to make it even more expensive to produce ships (material Value) , whilst encouraging us to PVP harder to keep the gears of war spinning - whilst simultaneously advertising plex even more frequently....
RMT Ne1? I wonder how much income CCP gets from Subscriptions as opposed to income purchased from real money. Or to put it another way, managing in game inflation to maximize their own padded wallet. Darwinism - An act of god against the stupid |
Draconus Lofwyr
The Green Cross Red Alliance
17
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Posted - 2012.04.26 00:31:00 -
[50] - Quote
where in the patch notes was this changed mentioned? ow wait, no where, another stealth change they hoped would go unnoticed. Guess their partnership with Sony rubbed off a little of the SWG style of patch deployment. when do we get our tawntawns?
Really CCP, if your "considering" making it a fleet hangar, wait till you get THAT code ready to deploy before breaking the existing functionality.
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Daioh Azu
Center for Advanced Studies Gallente Federation
5
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Posted - 2012.04.26 01:32:00 -
[51] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are. Uncertain if serious...or trolling...however, I'll bite.
Following that logic, since they require corp roles to deploy no POS structures should be interactive with any non-corp user. Jump Bridges should not allow non-corp members to fuel or use them. Cap pilots should not be able to use out of corp Cynosural Generator Arrays. No POS should ever let any non-corp member within its shields, and certainly no-one but corporation specific Starbase Defense Operators should ever take control of a POS's defenses(think that one might already be the case). Personally, I think it would be a tremendous improvement if only corp members could use titan bridges. If this is the new design philosophy regarding corp assets can we assume all these changes have been implemented, or will be soon-¥Gäó?
If trolling, I bow to your superior forum-fu.
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Fernando MRuiz
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.04.26 02:17:00 -
[52] - Quote
I don't get it. If they were really intended to be just used by people in the same corp as the Orca pilot, wouldn't that have naturally kept any non-corp fleet members out of it to begin with? For that matter, wouldn't plans to convert it from corp-only to fleet-only have been announced at some point, or did I miss something altogether here
I do agree with what everyone's saying, though. It seems a (move? glitch? can I get some light over here?) like this just seems as though there was a drastic change in the works that the playerbase here would've loved to know about. Look at all the theories and 'what the hell, man?' reactions this thread's gotten so far. There has to be some sort of fix for this released pretty soon. |
Rykuss
Center for Advanced Studies Gallente Federation
61
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Posted - 2012.04.26 02:29:00 -
[53] - Quote
Apparently your opinion only matters when you shoot a statue and have friends at a gaming news site. Can I have your vindicator? |
Rob Madullier
Omega Research and Construction G a l a c t i c Industries
0
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Posted - 2012.04.26 03:57:00 -
[54] - Quote
I find it distasteful, disrespectful, and downright rude that CCP has now completely nerfed my ability as an Orca pilot to produce any sort of meaningful support for anybody that isn't in my micro-corp. Did you think that the 50k+ users were all unable to read, CCP? Did you think something like this would go unnoticed? A little cotton between the ears, I suspect, or perhaps just in them.
First, I suggest returning the previous functionality, giving it a rename. "Fleet Hangar" is acceptable.
Second, default the "Allow fleet usage" to on. Kind of goes hand in hand with the first suggestion.
Third, sack up and tell your users (you know, those people that PAY YOU TO PROGRAM FOR THEM) when you're going to change stuff. Didn't you learn from the LAST time you stealth-changed things? Yes, we can occupy Jita and Dodixie, and yes, you can get your CCP death fleets out and wipe the system clean. All that will do is **** off even more of your users, and you'll start hemorrhaging them to Diablo 3 when it releases in 21 days.
Just my two cents. Take them or leave them. |
Eternus3
TempCorp999
3
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Posted - 2012.04.26 04:45:00 -
[55] - Quote
Love the part about diablo 3, i myself am going to be playing it on launch night the question is to keep skills training and return later or not xD Can't believe my first thread to go viral xD. Hopefully they get thier heads out of thier asses and start telling people of changes and better yet stop making so many bugs and nerfing everything into oblivion. |
Ave Katrin
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.04.26 05:24:00 -
[56] - Quote
Soooooo wait....
They are no longer going to allow non-corp members to access the corp hanger (even if is just to dump stuff in there) ?
They are NOT going to fix this ? |
thaFacey
The Weeds
0
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Posted - 2012.04.26 05:45:00 -
[57] - Quote
so all the **** on fanfest was bs ? .... more daily patches comming up etcetc.... havent been patch in mth up to "escalation of inferno" wich introduces "feature?" thats not even mentioned in the changelog and are breaking changes .... right ill take everything from ccp with a smile from now on ... cant take serious anymore |
Ave Katrin
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.04.26 06:20:00 -
[58] - Quote
thaFacey wrote:so all the **** on fanfest was bs ? .... more daily patches comming up etcetc.... havent been patch in mth up to "escalation of inferno" wich introduces "feature?" thats not even mentioned in the changelog and are breaking changes .... right ill take everything from ccp with a smile from now on ... cant take serious anymore
If the orca isint changed back so my npc corp members/fleet members can't dump stuff in the corp hangar I'm closing 4/6 accounts.
I have no need of the other 4 if I can't mine. (no you cannot has my stuff.... will probably use the other 2 accounts until they expire in a couple of months).
Come on CCP... its a game breaker for me sorry. |
Zmey Crafter
Tiny Crazy Corp
1
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Posted - 2012.04.26 06:41:00 -
[59] - Quote
I dont think CCP want to cut off fleet acess to Orca hangar. Simply because it is still an option to enable it in ship configure window. So lets ping them to fix this bug ASAP and ask together to make damn fleet access ENABLED BY DEFAULT.
P.S. Diablo 3? I wanna play it. |
Khanh'rhh
Sudden Buggery
1081
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Posted - 2012.04.26 08:31:00 -
[60] - Quote
Though I fully support putting this back the way it was, living near London with a super low ping is letting my can flipping alt steal a lot of ore that is meant to be going into an orca
But, it's completely silly the poor saps have a 800mil Hull sat there to help them out, and it's about as useful as an Iteron V. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |
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