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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Rock E Feller
Standard Minerals
1
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Posted - 2012.04.26 08:36:00 -
[61] - Quote
Hello CCP, and fellow players.
I am a trader, who regulary uses the Orca, as well as all Freighters, Blockade Runners, Carriers, and even supercapitals at times. I'm using the corp hangars as well as wallet to separate my different clients various investments. My corp divisions is reflecting my clients interests - not mine or my corporations.
Since this latest patch, my clients can no longer even deposit goods into my ships. I can understand and respect that you want to limit access to these hangars, but a) there is a "configure ship - allow fleet member usage" tickbox to begin with, and b) at least let people deposit goods? If no other reason, at least for the miners!
And please do consider to not dabble with the hangars too much. We have had the 7 hangars in POS, Offices, etc, for very long times now. It's the standard we have been operating on, and many have set this up to reflect this system. Corps with various roles, traders (like me) and miners to separate various clients and/or interests, etc. It is a useful system that we appreciate and utilize. If you decide to limit the access to hangars, at least make sure that people can deposit goods in the Orca, Rorq, Carrier, Supers, etc.
Thank you. |
Aline Charante
SpaceCraft Industries SpaceCraft Conglomerate
0
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Posted - 2012.04.26 11:09:00 -
[62] - Quote
bump for visibility...this needs to be resolved |
Cali Zindonas
Rudel Taktik
3
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Posted - 2012.04.26 12:00:00 -
[63] - Quote
Bump,
Create a bug report. The "Enable Fleet Use" doesn't work.
Fix it! You are hurting the Indy pilots! |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1259
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Posted - 2012.04.26 12:35:00 -
[64] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
When the players and CSM complain about the lack of communication from CCP, this is what we are talking about. Unannounced changes that significantly impact on play styles that you are fully aware of will greatly upset a large number of people.
I cannot mine or harvest ice without using jet cans or moving my mining and hauling alts to the same corporation as the Orca pilot. I would have thought that this change was significant enough to warrant at least a mention in the patch notes, or a quick "by the way" to the CSM at the very least.
It is very easy for the rest of CCP to perform better in the "communicates to players" category, since you set the bar so low.
Bad CCP Greyscale! No biscuit!
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Rykuss
Center for Advanced Studies Gallente Federation
62
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Posted - 2012.04.26 12:52:00 -
[65] - Quote
Thank goodness we didn't lose anything important, like old outdated items that noone can use. It would require resources and man hours to fix, which CCP doesn't really have to invest, oh wait... I mean, it would be a programming nightmare to maintain that old code or gosh, to put it back the way it was. You can't make stuff like this up. Keep up the good work, CCP! Can I have your vindicator? |
Ger Rees
EntroPraetorian Academy EntroPraetorian Aegis
0
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Posted - 2012.04.26 13:15:00 -
[66] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
Are you KIDDING me?
Why didn't you just remove the corp hangar altogether? or infact just take the orca out of the game? Afterall if it means you'd have to actualy do some coding for it, we may as well remove that feature, right?
So now I have to put up with can flippers stealing my ore again because CCP are lazy. Great. |
Cali Zindonas
Rudel Taktik
3
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Posted - 2012.04.26 14:03:00 -
[67] - Quote
Quote:Thank you for your bugreport titled: Fleet Members not able to access Orca Corp Hanger
The problem you have described is an intended game feature or function, and not a bug.
changed.
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Cali Zindonas
Rudel Taktik
3
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Posted - 2012.04.26 14:11:00 -
[68] - Quote
Lets get the CSM involved after all we did elect them: https://forums.eveonline.com/default.aspx?g=posts&t=101348&find=unread |
Tinker1947
Blueprint Haus Get Off My Lawn
1
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Posted - 2012.04.26 15:38:00 -
[69] - Quote
Come on CCP get it sorted, you pissed off enough people in the passed with stupid moves, this one just about tops them all, get the problem sorted..... |
Kali Mezuko
Artificial Stupidity
0
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Posted - 2012.04.26 15:43:00 -
[70] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
Dear CCP,
Thank you for spending valuable developer time on improving the industrial side of Eve.
I am sure this was a planned development and that you fully understood the role the Orca plays and the consequences that such a change would have before you made this decision.
Kali.
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Farmerjoe1979
Handsome Millionaire Playboys Flatline.
0
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Posted - 2012.04.26 16:01:00 -
[71] - Quote
First forum post ever...
I am sad to see that in a time when mineral prices are already @ a record high and a new development in the game(drone space changes) is expected to bring prices up even more that we as miners are now subject to broken tools...CCP you NEED to fix the issue ASAP ( Corporate hanger issues on the orca )...It is now day 3....and that equates to over 3bil in lost revenue for me and I'm sure for others not to mention no relief to mineral prices |
Keeper O'Secrets
The Colllective
4
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Posted - 2012.04.26 18:46:00 -
[72] - Quote
Farmerjoe1979 wrote:First forum post ever... I am sad to see that in a time when mineral prices are already @ a record high and a new development in the game(drone space changes) is expected to bring prices up even more that we as miners are now subject to broken tools... CCP you NEED to fix the issue ASAP ( Corporate hanger issues on the orca )...It is now day 3....and that equates to over 3bil in lost revenue for me and I'm sure for others not to mention no relief to mineral prices
that is probrably their game plan all along... to be fair its not an issue if they want to wait for infoero to fix this... but since everyone here is still waiting for an update from SOMEONE at CCP..... would be nice for them to let us know WHY they have decided to **** over miners in such a way? |
Rykuss
Center for Advanced Studies Gallente Federation
62
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Posted - 2012.04.26 21:25:00 -
[73] - Quote
golf clap* Yeah CCP, make sure you go out of your way to restore popular people's irrelevant "collectors items". Making our ship, used everyday and actually relevant, fully functional again is hard and stuff. *golf clap* Wow! You can't make this stuff up. Bravo!
Headline:
CCP, developer of EVE Online, wastes resources and man hours on outdated irrelevant collectors items!
To save face for pissing off popular players, CCP, developer of EVE Online, tells rest of player base to go suck it, while they wait for actual game-breaking changes to be fixed. They apparently hoped noone would notice that their orca no longer functioned properly with an impending Hulkageddon on the horizon and would actually have a solution by the time it was over. It was either that or tell players that this years-long developement had always been their intention, that it was hard and stuff to program it properly or to HTFU. Whichever was easier, we're not sure but betting on the latter.
Hmmm....needs work but not a bad rough draft. I think I have a future in journalism. Can I have your vindicator? |
Jockstrap Johnson
Paragon Experiments
0
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Posted - 2012.04.26 21:33:00 -
[74] - Quote
Bump...waiting for a return to the old ways....
FIX this BS Darwinism - An act of god against the stupid |
Rhaul Duke
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.04.26 22:10:00 -
[75] - Quote
Draconus Lofwyr wrote:where in the patch notes was this changed mentioned? ow wait, no where, another stealth change they hoped would go unnoticed. Guess their partnership with Sony rubbed off a little of the SWG style of patch deployment. when do we get our tawntawns?
Really CCP, if your "considering" making it a fleet hangar, wait till you get THAT code ready to deploy before breaking the existing functionality.
You nailed it. This is a classic SOE move. Give them time and instead of training skills players will be choosing a cookie cutter profession like post-NGE Star Wars Galaxies. Look how well that helped the game . Oh wait, people left in droves and it shut down.
I never really had any major issues with this game until now. Sure, I could scoop jetcans, but I won't. Just like I won't pay a company that alienates me as a customer (much less for a game). |
Rykuss
Center for Advanced Studies Gallente Federation
62
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Posted - 2012.04.26 22:35:00 -
[76] - Quote
Rhaul Duke wrote:Draconus Lofwyr wrote:where in the patch notes was this changed mentioned? ow wait, no where, another stealth change they hoped would go unnoticed. Guess their partnership with Sony rubbed off a little of the SWG style of patch deployment. when do we get our tawntawns?
Really CCP, if your "considering" making it a fleet hangar, wait till you get THAT code ready to deploy before breaking the existing functionality.
You nailed it. This is a classic SOE move. Give them time and instead of training skills players will be choosing a cookie cutter profession like post-NGE Star Wars Galaxies. Look how well that helped the game . Oh wait, people left in droves and it shut down. I never really had any major issues with this game until now. Sure, I could scoop jetcans, but I won't. Just like I won't pay a company that alienates me as a customer (much less for a game).
I feel the same way which is why I've unsubbed all of my accounts. Maybe that is what is in order, "unsubbageddonTM" to get their attention. CCP has continually shown their incompetence, wasting resources and man hours re-implementing old code to restore insignificant items lost during improvements to the database while stating that keeping "old code" to maintain the orca's abilities is hard. CCP continues to make exceptions for other players at the expense of the rest of the player-base.
Will I be able to mine with a Dread in high security space? No but I bet if future changes broke that "feature" for someone else, CCP would scramble to fix it at any cost. Would CCP give me back my civilian hobgoblins if a future change deleted them? No but I bet if certain players complained, they'd bend over backwards to fix it at any cost. So you see, if lolminers complain about losing their ship's functionality, it's too hard to fix. However if the change impacts any other play-style, it's an issue. Exceptions Online: Certain parts of the universe are yours, unless it impacts important players. This is why EVE continues to be held back and will never be the game it should have been. Progress can only be made when it benefits certain players.
Can I have your vindicator? |
Kelebethel Laurinafen
EntroPrelatial Industria
0
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Posted - 2012.04.26 22:41:00 -
[77] - Quote
Give me back my hangar, pretty please with a cherry on top. |
Raman Altol
Imperial Academy Amarr Empire
0
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Posted - 2012.04.26 23:08:00 -
[78] - Quote
Being part of an operation that mines Ice on a very large scale I can say that this is pretty much game over. Sure I can get all my alts into the same corp and do business as usual but what happens when the war changes hit and I start attracting war decs. If I keep my alts in the same corp they will no doubt get a dec which I will be unable to avoid without going to NPC corp. NPC corps worked great until it became impossible to mine on a large scale while being in one. To resolve this issue, at least for miners, I propose that the ore hold be altered to serve similarly to the old corp hanger. Anyone in fleet is able to drop in the ore hold but cannot see its contents or take anything from it. Only the orca pilot can control the ore hold and can shift material from this hanger to both his cargo and corp hangers. This would solve the miners problems while still preserving the some what baffling intention of restricting the corp hanger to corp use only. If the current changes hold and no fix is implemented I will shift my attention elsewhere in the game which means letting 20 odd accounts expire. CCP, you won't miss the $300 + a month worth of plexes.....will you? |
Rhaul Duke
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.04.26 23:36:00 -
[79] - Quote
@ Rykuss- This does seem like CCP giving the middle finger to players in NPC corporations again. If they are so determined that people leave NPC corps then they should make players pick a player corp at the time noob chat expires (thirty days?) or get rid of them altogether and choose a player corp during character creation. I prefer NPC corps, CAS in particular, because of the diversity of players and the ability to do my own thing. Well, those and being able to block c-nts without repercussions. My bullshit detector went haywire while reading CCP Greyscale's post. They could have gone one step further and got rid boosting non-corp fleet members and had less code to bother with. I don't see the point in joining a player run corp to get full use of a single ship. Along that line, I cannot recall a single time I've been in a mining op comprised of members of the same corp, player or npc. Scooping jetcans isn't a viable solution to this nerf. Even if this is fixed I won't resub. They will just pull something similar in the future. |
non judgement
Without Fear Flying Burning Ships Alliance
768
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Posted - 2012.04.27 01:08:00 -
[80] - Quote
At least let people put things into the ship we don't need to take things from it. Taking things from the corp hanger can remain restricted to corp members. When the ship is used for mining, we want to put the mined ore into the ship. Why would that be a problem?
Is the only reason you changed this is when the new war dec mechanics come in we have to be in the same corp to mine and then we need to hire mercs to protect the corp during wardecs? |
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GameMeister
Caldari Provisions Caldari State
0
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Posted - 2012.04.27 01:39:00 -
[81] - Quote
CCP Greyscale wrote:That's not something that we're planning on supporting - if they're going to be corp hangars, they really should be corp-restricted, and trying to maintain all the code special-cases the old implementation needed was causing problems. That said, we're considering properly revisiting the functionality of these ships and changing it from a "corp hangar" to a "fleet hangar" that's more closely aligned with what the actual use-cases are.
Okay... so WTF is it? Tomatoe or Tomahto. Who gives a ****... just fix the damn thing and quit playing fk'n GOD ALMIGHTY.... or better yet... why dont you guys just take mining out of the picture altogether. You wanna play Russian Roulette... dont just nibble on the barrel... pull the damn trigger...!!!
P.S. - Think I'll just quit this game, give everything I got to Spaceship Barbie, and sell it all for 1 Trit... |
Rykuss
Center for Advanced Studies Gallente Federation
64
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Posted - 2012.04.27 01:49:00 -
[82] - Quote
Rhaul Duke wrote:@ Rykuss- This does seem like CCP giving the middle finger to players in NPC corporations again. If they are so determined that people leave NPC corps then they should make players pick a player corp at the time noob chat expires (thirty days?) or get rid of them altogether and choose a player corp during character creation. I prefer NPC corps, CAS in particular, because of the diversity of players and the ability to do my own thing. Well, those and being able to block c-nts without repercussions. My bullshit detector went haywire while reading CCP Greyscale's post. They could have gone one step further and got rid boosting non-corp fleet members and had less code to bother with. I don't see the point in joining a player run corp to get full use of a single ship. Along that line, I cannot recall a single time I've been in a mining op comprised of members of the same corp, player or npc. Scooping jetcans isn't a viable solution to this nerf. Even if this is fixed I won't resub. They will just pull something similar in the future.
My bullshit detector went off too, because that's exactly what this change is. A big middle finger to players that aren't playing "CCP and friends" way. I find the whole double-standard thing insulting. After spending years, money and thousands of hours of my time. I'm told that my sub and my time aren't as valuable as someones else's because they're popular but if a game change impacts their game CCP has to backpeddle to fix it. That I'm supposed to be playing in a sanbox yet repeatedly find myself being punished, while other players enjoy benefits unattainable to me via game mechanics because they're special. All because I refuse to play someone else's way.
The real story here, one that every gaming news site should be picking up, is that CCP is wasting hundreds to thousands of dollars, man hours and holding back developement to appease a handful of players. Resources, money and man hours that could have been spent improving the game for the rest of it's subscribers. Maybe if they weren't so busy making sure that deleted, irrelevant items were added back for the benefit of a few, they could've "properly revisited this ship" and implemented this change in a way that didn't screw certain players. Unless, of course, this change was to in fact screw certain players.
Let's be honest here, CCP. That's what this change is. Time to admit it, stop tip-toeing around it. It's not what you say, it's what you do. You guys jumped the gun a bit if you were looking for another summer of rage. Don't you think? Let's get something straight here, CCP. It is your privilege to receive my subscription, not the other way around. It's my opinion that you seem to have forgotten that. Your attitude toward myself and other players like me sucks
If this change had impacted gankers in the slightest, Jita would already be burning, the news media would've been alerted and there would be threadnaughts full of nerdrage.
Can I have your vindicator? |
Aggressive Nutmeg
203
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Posted - 2012.04.27 01:54:00 -
[83] - Quote
Talk about breaking the sense of immersion... again.
It's my Orca. Why can't I decide who has access to its hangar? Even if it is a suicide ganking non-corp alt?
******* nonsense.
This will have absolutely no effect on suicide gankers - if that's what you intended. But it will screw the miners. Never make eye contact with someone while eating a banana. |
GameMeister
Caldari Provisions Caldari State
0
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Posted - 2012.04.27 03:24:00 -
[84] - Quote
You prolly wont find this one on Eve Radio... but you oughta and I would like to dedicate it to CCP for the good things they do to us miners... : )
http://www.youtube.com/watch?v=hzTeLePbB08
Enjoy. |
GameMeister
Caldari Provisions Caldari State
0
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Posted - 2012.04.27 03:31:00 -
[85] - Quote
Here's another one from the 'old school' hit parade CCP...
http://www.youtube.com/watch?v=6wKyXA_nMVQ
Enjoy... you earned it. |
Vaerah Vahrokha
Vahrokh Consulting
655
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Posted - 2012.04.27 06:56:00 -
[86] - Quote
Bohoba wrote:Wow I can see it now its bad enough we put up with ganking now I have to make a corp for me and my alts and prob have to put up with getting War dec also
way to go CCP
This is the plan. You are meant to be wardecced with the new mechanic with no way to escape, till you quit. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
719
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Posted - 2012.04.27 07:19:00 -
[87] - Quote
Ban NPC Corps.
I don't approve of half-measures like this, but at least this isn't another buff to risk averse play. |
Lost Hamster
Hamster Holding Corp
49
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Posted - 2012.04.27 07:59:00 -
[88] - Quote
Vaerah Vahrokha wrote: This is the plan. You are meant to be wardecced with the new mechanic with no way to escape, till you quit.
It will be interested to see, how many people will quit, once they realize that they can not evade war decs, with inferno. |
MCBurner
Omni Draconis
0
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Posted - 2012.04.27 11:12:00 -
[89] - Quote
Bear with me as I didn't read the full thread but - did anyone think about "what's the reason? why did CCP do these changes for the Orca?"
I'm not sure about it, but I guess it might be in context with script/bot miners. For them it's now more difficult to use their scripts. Because if you want to mine and make use of Orca as the hauler - you have two options remaining: all players have to be in the same Corp - or do can mining in first stage and collect them later with the Orca. The first option gives other players the option to declare war on the script miners corp and kill all of his ships/pilots. The second option - and I don't know for sure - won't work with scripts.
So did CCP change the Orca to control bot users? I hate bot miners, but if this is CCP's answer to bot users - they totally forgot to think about real miners and haulers.
Regards. |
Rykuss
Center for Advanced Studies Gallente Federation
65
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Posted - 2012.04.27 11:27:00 -
[90] - Quote
MCBurner wrote:Bear with me as I didn't read the full thread but - did anyone think about "what's the reason? why did CCP do these changes for the Orca?"
I'm not sure about it, but I guess it might be in context with script/bot miners. For them it's now more difficult to use their scripts. Because if you want to mine and make use of Orca as the hauler - you have two options remaining: all players have to be in the same Corp - or do can mining in first stage and collect them later with the Orca. The first option gives other players the option to declare war on the script miners corp and kill all of his ships/pilots. The second option - and I don't know for sure - won't work with scripts.
So did CCP change the Orca to control bot users? I hate bot miners, but if this is CCP's answer to bot users - they totally forgot to think about real miners and haulers.
Regards.
No, this is Greyscale's way of telling you to play the way CCP wants you to or they'll continue to take things away from you. It's got nothing to do with botters and it won't hurt them. So I'm done mining, three alt accounts, orca's and hulks gone. When he nerfs freighters, I'll sell those off too and at these prices it's win/win. vOv Can I have your vindicator? |
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