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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
XXSketchxx
Dreddit Test Alliance Please Ignore
231
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Posted - 2012.05.04 22:59:00 -
[421] - Quote
Fronkfurter McSheebleton wrote:Jenn aSide wrote:And eve is a pvp game..... No, it isn't. It's a sandbox. Nothing more, nothing less. You don't go on a garry's mod server and ***** about people building stuff instead of shooting each other, do you?
No, its a pvp game.
Pvp is not limited to shooting stuff. |
Kara Books
Deal with IT.
125
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Posted - 2012.05.04 23:19:00 -
[422] - Quote
I think the multi boxers where the final nail in the coffin for incursions. |
XXSketchxx
Dreddit Test Alliance Please Ignore
231
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Posted - 2012.05.04 23:56:00 -
[423] - Quote
No one cares about people multiboxing, especially not CCP. |
xVx dreadnaught
The Dude's Interstellar Enterprizes Quixotic Hegemony
45
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Posted - 2012.05.05 09:37:00 -
[424] - Quote
Kara Books wrote:I think the multi boxers where the final nail in the coffin for incursions.
Multiboxers can still do incursions... There's one guy with a fleet of Tengu that does rather well at them. I don't think he does OTA's but even if he takes 10-15 mins a site... he's getting all the isk for each site. That would work out about 400-450 mill per hour. |
Leeloo Alizee
Orion Constellation Inc.
0
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Posted - 2012.05.05 11:09:00 -
[425] - Quote
Njurg, Njurg bla bla truc truc cry
Good, no more greed in incursion, now fun fleets starts. New player, t1 BS or something similar with T2 it had noooooo chance to get into fleet, or to get in to so called "fail fleet" or "kitchen sink fleet" and all they were able to do, is to assist and "help" legion leet to do site faster.
Now that new players are geting somwhere, in fleet and learning, and geting some isk, and legion "uber buber shiny blitz super extra" fleet is disbound.
More fun, more time to do site, less payment..... all ok
What i personaly dont like, is sansha cheating. Example: Oneiros logi pilot, hi grade halo set (omega included) with perfect OGB (signature radius with all bonuses 35m) orbiting with speed of 600m/sec with 1600 plate with resist 90/85/94/80 armor tanking elite certificates, going deep into armor with 2 strikes, even before it is posible to switch repers from other logis. Not going to mentioned if he gets webbed. that is panic.
Problem is, that cruiser with cruiser size plate WILL INSTAPOP before repers finish their cycle.
UNEXEPTABLE CCP
Dont care what are you going to do, but this cant stand here, cruiser is biggest logi ship that can enter site, fix incoming damage on cruisers, or make tier 4 BC with logi abilitis, or even BS or F urself
Best regards
Leeloo Alizee |
Katy Ling
Crimnson Concept Flame Flaming Nebula
16
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Posted - 2012.05.05 16:06:00 -
[426] - Quote
CCP Affinity wrote:Just an update, I am reading through all this feedback and we will be making a more detailed post next week about our own findings. I have also had some really valuable feedback, both while the changes were on SISI and now they are on TQ, from the owner and co-owner of BTL pub and other long-term Incursion runners. I have even run Incursions on SISI with them to see how they felt about the changes live.
I don't have anything concrete to tell you right now, but I just wanted to make an update post to let you all know I am still reading this and we do care!
I fully understand that a lot of you are angry but if we could all try and aim for constructive feedback from now on, it will help quicken this process a lot. ''I HATE IT ALL!! YOU SUCK'' <-- an example of a post that isn't going to help.
To dispel any myths - The changes on SISI and TQ were exactly the same, this isn't even up for debate as it's just a fact and it's just how our development process works.
well, i wonder if you tryed to get an alt and actually try to run them on the live server ? in both shield and armour fleet ? during a normal day of the week ? (less people available)
right now, vanguards are considerably hard (riskier) because of the extra incoming DPS, so you need a full grid of 3 logis and 7-8 DPs (-10% payout if you run with 8, on top of -10% nerf) , when before, was doable with 2 logis and 4-6 DPS (but not advisable due to possible disconnections)
so, lots of times you can't pull enough members to even run a fleet , not even trying to get ppl from BTL and TDF and other channels, because most people are simply not up to put with the increased risk vs long time waiting to get full fleet members.
when you get a bunch of people to go on the test server, it seems doable ... but when you test on the real server, waiting the hole day to have a fleet moving and you don't get enough people, you realise that you might as well not waste you're time waiting for a fleet that is not gonna roll and next day, you don't even bother x'xing up ...
simply put ... you did not took in consideration the time people take to have 10 people to fly a fleet. wile before, you could run with 2 logis, now you need 3 minimum, and if 1 pilot leaves, the fleet will be unable to run, which will might take minutes to hours, and when people spend hours waiting and the fleet does not run, people don't bother x-xing up after a couple days like that.
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Herr Ronin
Malum Crusis
31
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Posted - 2012.05.05 18:10:00 -
[427] - Quote
Kara Books wrote:I think the multi boxers where the final nail in the coffin for incursions.
Dual box with IS Boxer and you will make more than enough to keep you happy, But this is a interesting point, This might be the new dawn of dual/triple boxing, Somthing i don't want to see imo. Management Of ISN - Incursion Shiny Network
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DarthNefarius
Minmatar Heavy Industries
182
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Posted - 2012.05.06 06:52:00 -
[428] - Quote
Katy Ling wrote:[quote=CCP Affinity]Just an update, I am reading through all this feedback and we will be making a more detailed post next week about our own findings. I have also had some really valuable feedback, both while the changes were on SISI and now they are on TQ, from the owner and co-owner of BTL pub and other long-term Incursion runners. I have even run Incursions on SISI with them to see how they felt about the changes live.
I don't have anything concrete to tell you right now, but I just wanted to make an update post to let you all know I am still reading this and we do care!
I fully understand that a lot of you are angry but if we could all try and aim for constructive feedback from now on, it will help quicken this process a lot. ''I HATE IT ALL!! YOU SUCK'' <-- an example of a post that isn't going to help.
To dispel any myths - The changes on SISI and TQ were exactly the same, this isn't even up for debate as it's just a fact and it's just how our development process works.
Where is this quote from? Has a single real armor veteran been questioned? BTL is only a shield chaanel for all intensive purposes. What TDF council member was consulted? Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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Devore Sekk
Royal Amarr Institute Amarr Empire
17
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Posted - 2012.05.09 17:57:00 -
[429] - Quote
RabbidFerret wrote:A few days before the nerf we had a node drop. Half of our fleet DCed during an OTA. Luckily, 2 basis stayed online. We had them close to burning out all of their mods but they managed to save the fleet. After 8 years of playing Eve, I have never relied so heavily on the skill and aptitude of another player. That was a moment of sheer camaraderie among complete strangers; an example of why CCP should model more of it's mechanics around Incursions.
And despite half the fleet dropping, you still completed the site. Now THAT'S risk! CCP, please make more content which can be massively overpowered and still provide great income.
Ok, so so far the risks to incursions are:
- war decks and suicide gankers - logi pilots falling asleep and your shiny faction BS not getting reps in time - half the fleet DCing
This IS very much a conversation about risks, and don't try to turn it around. Everything in EVE is about risk/reward. |
Janoun
Hedion University Amarr Empire
4
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Posted - 2012.05.10 10:14:00 -
[430] - Quote
Leeloo Alizee wrote:Problem is, that cruiser with cruiser size plate WILL INSTAPOP before repers finish their cycle.
UNEXEPTABLE CCP
Dont care what are you going to do, but this cant stand here, cruiser is biggest logi ship that can enter site, fix incoming damage on cruisers, or make tier 4 BC with logi abilitis, or even BS or F urself
I agree, It's completely unexeptable |
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Herr Ronin
ISN - Management ISN - Incursion Shiny Network
71
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Posted - 2012.05.10 15:26:00 -
[431] - Quote
xVx dreadnaught wrote:Kara Books wrote:I think the multi boxers where the final nail in the coffin for incursions. Multiboxers can still do incursions... There's one guy with a fleet of Tengu that does rather well at them. I don't think he does OTA's but even if he takes 10-15 mins a site... he's getting all the isk for each site. That would work out about 400-450 mill per hour.
If i recall thats Dingodan, He's a funny guy, Full Nightmare's and RR Tengu's, He is very good with the IS Boxer etc, The amount of Isk he was racking in Pre Patch was crazy. Management Of ISN - Incursion Shiny Network
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Herr Ronin
ISN - Management ISN - Incursion Shiny Network
71
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Posted - 2012.05.10 15:28:00 -
[432] - Quote
Devore Sekk wrote:RabbidFerret wrote:A few days before the nerf we had a node drop. Half of our fleet DCed during an OTA. Luckily, 2 basis stayed online. We had them close to burning out all of their mods but they managed to save the fleet. After 8 years of playing Eve, I have never relied so heavily on the skill and aptitude of another player. That was a moment of sheer camaraderie among complete strangers; an example of why CCP should model more of it's mechanics around Incursions. And despite half the fleet dropping, you still completed the site. Now THAT'S risk! CCP, please make more content which can be massively overpowered and still provide great income. Ok, so so far the risks to incursions are: - war decks and suicide gankers - logi pilots falling asleep and your shiny faction BS not getting reps in time - half the fleet DCing This IS very much a conversation about risks, and don't try to turn it around. Everything in EVE is about risk/reward.
There is a reason why you run with communitys and not Public fleets, Regarding the isk issue at this minute, There is not a problem for the high end communitys, They are earning 100 mill per hour roughly, However the problem at this time is the public fleets.
But seriously, Join a decent community, It isn't CCP's fault if you didn't do research on the current FC. Management Of ISN - Incursion Shiny Network
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Herr Ronin
ISN - Management ISN - Incursion Shiny Network
71
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Posted - 2012.05.10 15:35:00 -
[433] - Quote
Katy Ling wrote:CCP Affinity wrote:Just an update, I am reading through all this feedback and we will be making a more detailed post next week about our own findings. I have also had some really valuable feedback, both while the changes were on SISI and now they are on TQ, from the owner and co-owner of BTL pub and other long-term Incursion runners. I have even run Incursions on SISI with them to see how they felt about the changes live.
I don't have anything concrete to tell you right now, but I just wanted to make an update post to let you all know I am still reading this and we do care!
I fully understand that a lot of you are angry but if we could all try and aim for constructive feedback from now on, it will help quicken this process a lot. ''I HATE IT ALL!! YOU SUCK'' <-- an example of a post that isn't going to help.
To dispel any myths - The changes on SISI and TQ were exactly the same, this isn't even up for debate as it's just a fact and it's just how our development process works. well, i wonder if you tryed to get an alt and actually try to run them on the live server ? in both shield and armour fleet ? during a normal day of the week ? (less people available) right now, vanguards are considerably hard (riskier) because of the extra incoming DPS, so you need a full grid of 3 logis and 7-8 DPs (-10% payout if you run with 8, on top of -10% nerf) , when before, was doable with 2 logis and 4-6 DPS (but not advisable due to possible disconnections) so, lots of times you can't pull enough members to even run a fleet , not even trying to get ppl from BTL and TDF and other channels, because most people are simply not up to put with the increased risk vs long time waiting to get full fleet members. when you get a bunch of people to go on the test server, it seems doable ... but when you test on the real server, waiting the hole day to have a fleet moving and you don't get enough people, you realise that you might as well not waste you're time waiting for a fleet that is not gonna roll and next day, you don't even bother x'xing up ... simply put ... you did not took in consideration the time people take to have 10 people to fly a fleet. wile before, you could run with 2 logis, now you need 3 minimum, and if 1 pilot leaves, the fleet will be unable to run, which will might take minutes to hours, and when people spend hours waiting and the fleet does not run, people don't bother x-xing up after a couple days like that.
Why are you even posting that when you lack the information before hand, Vanguards have less incoming dps than they did Pre-Patch, Due to there is no Triggers, So no DDD, Duh... The other thing is like i said again, Join a decent community, Is it CCP's fault that you join the worst fleet in Incursion History, No it isn't.
I just cannot simply understand why this is even up for debate, Have you heard of a Off Grid Booster, You know, The thing that gives you some love, For future reference please use the correct fleet comp and use known pilots, Join a community that is trust worthy and get a group of people you trust.
Vanguard is easly done with 2 logi and 10 dps, ISN runs 12 on grid for many reasons, Just make sure you do some research on the FC and check the Logistic's, We have been testing the new site's and they are not that bad, All my tank is on my Vindi is a Pith C type Inv, and a damage control, No LSE or rig's, This is the wonder of a Off Grid Booster.
Invest in the correct fleet comp instead of idiots hitting F1. Management Of ISN - Incursion Shiny Network
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Katja Faith
Republic Military School Minmatar Republic
83
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Posted - 2012.05.10 15:51:00 -
[434] - Quote
Kara Books wrote:I think the multi boxers where the final nail in the coffin for incursions.
Multi-boxers just means more income and customer base stats for CCP, any way you cut it. |
Herr Ronin
ISN - Management ISN - Incursion Shiny Network
71
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Posted - 2012.05.11 13:31:00 -
[435] - Quote
Katja Faith wrote:Kara Books wrote:I think the multi boxers where the final nail in the coffin for incursions. Multi-boxers just means more income and customer base stats for CCP, any way you cut it.
Yup, All comes down to the Numbers in the End. | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Tierere
The Corporation of Noble Sentiments Sleeper Social Club
6
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Posted - 2012.05.11 20:02:00 -
[436] - Quote
RIP incursions |
Lyron-Baktos
Selective Pressure Rote Kapelle
159
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Posted - 2012.05.11 20:56:00 -
[437] - Quote
Saw an Armageddon get popped in an OTA last night and almost lost a pimped out tanked Mach. On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
DarthNefarius
Minmatar Heavy Industries
188
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Posted - 2012.05.11 20:59:00 -
[438] - Quote
I have trouble with the words balanced & Incursions when I see near 100% OTA's in Khanid & SIB Vanguards and 100% NCN's in Assaults CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
172
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Posted - 2012.05.11 23:23:00 -
[439] - Quote
Just trying to gather the new issues here, just quote and put the problem that actually makes it difficult and too the point, probably have to go back to the tactics we used in the starter days of the incursions. Damage is too high for logistics even with 100k ehp ships? |
Lipbite
Express Hauler
24
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Posted - 2012.05.12 12:55:00 -
[440] - Quote
Yesterday I've checked all vanguard systems in 2 incursions (Sib and Wyll), visited every site I could find and found only *one* vanguard fleet in action (40k people online at that moment). I couldn't believe this and re-checked Sib vanguards (shield community focus constellation) - with same result. Only 10 people out of 40k. Plus maybe 1-2 fleets for armor community (didn't check that constellation).
CCP literally killed vanguards farm. I've seen such "balance" before in real life. It's called "graveyard". How about revert all changes a.k.a. "damage"? |
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yugi272
F---ing Nublets Broken Toys
0
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Posted - 2012.05.13 09:08:00 -
[441] - Quote
Since this is beeing such a pain for null/low sec farmers, who QQ the most here, my constructive feedback would be to make incursions as someone mentioned oriented in such a way when the incursions land in a random factions space they either "assimilate" those factions workers or just make sansha "cooperate" with the local faction (gurista, serpentis, angel and so on). It would add diversity for pilots and the blitzing would definitly be stoped as you would constantly have to fit your ship differently. As things are now incursions are just gonna die off, and as someone mentioned i did all the sites and one thing stands out
OTA's are IMPOSSIBLE to do with any normal fleet with 3 logis without the booster and at half influence or more :/ As a logi pilot we almost lost a pimped out mach, in assaults a logi poped in assaults also cause of pilot error, i also poped cause the high dps in nmc from the romi was just too much for a logi pilot to take... I for one still didn't recover from that loss, but it doesnt matter i still run a few incursions when i can. But all in all they are just not worth the time/isk invested into them... hence i moved to do other things in eve, whoever said ratting/anomaly in low/null is "very risky" they were dead wrong, it's easier then incursions and pays almost the same if not more. QQ nerf anoms/rats in null/low |
Ammzi
Imperial Guardians The Aurora Shadow
994
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Posted - 2012.05.14 00:02:00 -
[442] - Quote
yugi272 wrote: OTA's are IMPOSSIBLE to do with any normal fleet with 3 logis without the booster and at half influence or more :/ As a logi pilot we almost lost a pimped out mach, in assaults a logi poped in assaults also cause of pilot error, i also poped cause the high dps in nmc from the romi was just too much for a logi pilot to take... I for one still didn't recover from that loss, but it doesnt matter i still run a few incursions when i can. But all in all they are just not worth the time/isk invested into them... hence i moved to do other things in eve, whoever said ratting/anomaly in low/null is "very risky" they were dead wrong, it's easier then incursions and pays almost the same if not more. QQ nerf anoms/rats in null/low
Did you hack the OTA? Obviously not quote CCP Spitfire
"Hello Im Blue,"
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yugi272
F---ing Nublets Broken Toys
0
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Posted - 2012.05.14 05:49:00 -
[443] - Quote
yes we hacked it :/ it gets easier but still hard as hell :/ very hard for a random fleet :( |
Jessie-A Tassik
Pator Tech School Minmatar Republic
207
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Posted - 2012.05.27 18:21:00 -
[444] - Quote
gfldex wrote:xVx dreadnaught wrote:And those don't require me to buddy up with 9 other players in order to make my income. But I thought folk are running incursions for the fun and social experience? Don't say it was just all about the money!
A telling point.
Since Null Alliances seek to occupy territory for the "fun and social experience" as well, I think tech moons should be placed EVERYWHERE today!
Oh. Yeah. You are just a mouthy punk. |
Jessie-A Tassik
Pator Tech School Minmatar Republic
207
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Posted - 2012.05.27 18:29:00 -
[445] - Quote
Brewlar Kuvakei wrote:Simple nerf for incursions would have been to drop sec status below 0.5 to at least form some story of Concord losing control. Sadly EVE is cloning WOW and pvp is now optional. The ground breaking days of eve dies with incursions and now it's all grind and spiders... I mean space ships.
As we can see, where I am not watching and insulting them, the Goon runs around pretending to be a "helpful player" while lying wildly.
Oh yes, Incursions can be run in expensive ships in 0.4 where a Titan Blob can be CYNO'd on you at every entrance.
To say nothing of Gank Fleets entering WHILE YOU ARE RUNNING THE SITES and already in combat.
And then they target the Logi's instead of the tank ships.
1/5 the fleet strength could grief Incursion runners and their really isn't anything they can do about it.
Needless to say, the Titan Blob at the entrance to the site may also be a problem.
Nobody would run it except people with Null Sec blobs backing them, and probably not even them.
AS THE ABOVE POSTER WELL KNOWS. |
Jessie-A Tassik
Pator Tech School Minmatar Republic
207
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Posted - 2012.05.27 18:35:00 -
[446] - Quote
Tenris Anis wrote:Sigurd Sig Hansen wrote:
Oh yeah and they made it harder.... Something people have been asking CCP to do with PVE for YEARS
Adapt or die
Well, at least the 0.0 ppl will stop QQing about incursions and go back to QQing about lvl 4s while they quietly count the money made by their tech moons.
Actually vgs are not really that much harder. They just need more time to get cleared. How is it harder to watch npcs explode longer? If they would have increased npc damage or reduced our tanks, but keep the maximum possible isk the same (minus those 10%), than I could agree that its harder. But that is not what they changed, they just make us now shoot longer on rats. Still you are right, adapt or die is the call and people already starting to adapt. Assaults are the new vgs. And vanguards are the new scouts.
Except they don't pay as well as Lvl 4's either!
I prefer "not dealing with Null Vermin and unsubscribing".
Where does that put me, Null Bear? |
Jessie-A Tassik
Pator Tech School Minmatar Republic
207
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Posted - 2012.05.27 18:42:00 -
[447] - Quote
drdxie wrote:Aryana Ucksth wrote:C'mon CCP, the changes on Singularity were perfect, all you needed to do on top of that was reduce the payouts for nullsec to like 80%, reduce hisec to 50%, and leave lowsec at 100%. Sites would have been balanced at around 100m/hr for lowsec, armor vanguards and shield assaults could both run, and it would encourage hisec (no risk) runners and nullsec (no risk in friendly space) runners to come play in lowsec! It would have been fun!
Now nobody is going to run incursions with me anymore :( This made me chuckle.... the null bears wanted the change, but now that it impacts them.. they come out whining..
Only High Sec income is to be nerfed.
And non-PC Null Sec, of course.\
They themselves whine like little girls if they don't make money in complete safety.
Just start a thread about removing Local and watch the whining.
Or read a thread about "AFK Cloakers" shutting down whole systems. |
Jessie-A Tassik
Pator Tech School Minmatar Republic
207
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Posted - 2012.05.27 18:49:00 -
[448] - Quote
Comy 1 wrote:There are these nifty areas of null sec you can't take sov in. Rumors say the systems are NPC controlled and anyone can dock in the stations.
If it's a small tight group you want to roll with, why not take said group to one of those areas?
Which is why the Drone Regions were nerfed.
A good point though, Null Bear. I mean as in "Note to Null Bear, Must Nerf all non-PC Controlled Null". |
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