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Fragglewump
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Posted - 2009.02.24 02:16:00 -
[1]
I would see a option for ceo's to make there corp members been unseen to opposing forces in local chat when you been war deced this will make it a lot more fun and interesting trying to scout ships out and gathering Intel on the war targets
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Hidiyoshi
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Posted - 2009.02.24 02:45:00 -
[2]
What a terrible idea.
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Fragglewump
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Posted - 2009.02.24 02:48:00 -
[3]
how so
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NightF0x
Gallente Intergalactic League of Terrorists
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Posted - 2009.02.24 08:32:00 -
[4]
because it is game breaking. If you want to suggest an idea, I would highly recommend that you expand your idea to more than a one sentence statement. Try focus on what it would affect, who it would affect, how to counter it, what skills it would involve, what it replaces, what it introduces...etc I think you get the idea. You should also tone down your responses to those that disagree with your idea. One last thing, use eve-search.com and search for similar ideas and see where people have opposition. ------------------------------------
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AshtarDJ
Filthy Scum Scum Alliance
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Posted - 2009.02.24 08:37:00 -
[5]
About 2 years ago, war targets didn't show in local. As in you could see the player, but local chat (nor any chat for that matter) showed you that he was your war target.
What ppl did instead was to scout around for the corps they were at war with and added all of them to their address book (so local showed the little green square by the char's name). The result of that was that everyone online had between 200 and 2000 players (after a few wars) in their "buddy list" and I guess that it was just stupid DB load.
If they take away war targets showing from local they will have to take away the address book too, and I don't think anyone wants that.
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Fragglewump
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Posted - 2009.02.24 09:10:00 -
[6]
Originally by: NightF0x because it is game breaking. If you want to suggest an idea, I would highly recommend that you expand your idea to more than a one sentence statement. Try focus on what it would affect, who it would affect, how to counter it, what skills it would involve, what it replaces, what it introduces...etc I think you get the idea. You should also tone down your responses to those that disagree with your idea. One last thing, use eve-search.com and search for similar ideas and see where people have opposition.
well it would only affect people your at war with, and there would be no need for skill as it will only block people you are at war with,I don't really see the need for local at all. all so with my responses with "how so" was trying to fined out why it was such a bad idea, and how do you fined it gaming breaking.I would highly recommend that you expand your responses to more than a one sentence statement eg because it is game breaking
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Nebulous
Minmatar Thukker Zoku
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Posted - 2009.02.24 09:17:00 -
[7]
Originally by: Fragglewump I would see a option for ceo's to make there corp members been unseen to opposing forces in local chat when you been war deced this will make it a lot more fun and interesting trying to scout ships out and gathering Intel on the war targets
Remove local completely would be the best idea....
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AshtarDJ
Filthy Scum Scum Alliance
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Posted - 2009.02.24 10:26:00 -
[8]
Originally by: Nebulous Remove local completely would be the best idea....
/signed
I think all locals (0.0, lowsec, highsec) should be like alliance chats. You only see the ppl that are actually chatting in that channel.
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Thorian Baalnorn
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Posted - 2009.02.24 11:13:00 -
[9]
I realize some hardcore Pvpers would love for local to be changed so you only see who is talking or talked recently.
But lets think about this.. you could sneak up on all those miners and ratters in 0.0 and gank them and they couldnt cloak or SS before you got their.... sounds great dont it.....
now lets look at the other side of the coin. instead of jumping in a system as a pvper and saying ok all blue or empty or 3 reds.... you would would jump in and have to hunt and scan down the entire system to find someone in it. you could go to all the belts in the system ( that wont get old after 4 systems, 35 belts, 2 hours and no kills but you might get a faction spawn!) you could camp the gate... you can do that now.
Logistics would become nightmares. 0.0 only minerals( zydrine, mega,morphite) would sky rocket ( causing everything that uses them to skyrocket which 50% + of mods and all ships use at least zydrine) because getting said minerals and ores to empire for all those carebears to build stuff would cost a fortune... even running it in a JF would be risky.. you would have to lock down and scan down every system the JF jumped into( the JF alone is in the billions plus the loads of minerals it can haul even more)
The price of everything sky rockets. you lose ships and since they now cost 200% of what they use too you go broke really fast.
A little out their? maybe... but so is taking away local... its just a bad idea.
I guess we could just upgrade scanners.... so they can scan 99 AUs out so people can find other people in systems without spending 6 hours or running 3 mil in probes snooping out ghost....but then we could just keep local like it is and everyone is happy.
Short version of my point: in a worldly mmo having to hunt for your target is not bad. In the vast reachs of space... well some of us dont have all day to make one kill and not everyone loves gate camping and station sitting.
Local is fine the way it is and i agree with the address book thing.. people do it bad enough now..ive seen people give intel in intel channels saying "XXX just logged in and he logged out here XX hours ago" 10 minutes later same intel channel" VVV just logged in and he logged out in abc-123"
Can you imagine what addy books would be like with a dynamic local?
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Fragglewump
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Posted - 2009.02.24 14:23:00 -
[10]
Edited by: Fragglewump on 24/02/2009 14:24:33 I really don't think having local go would make that much of a differences because if your in low sec you dont mine there unless you got pvpers in your fleet. ccp could make a special scanner ship like they have on pos but they will have to be worth a bit and a few skills if they go that way and if u know sum one is doing Intel u just block them |
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Fragglewump
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Posted - 2009.02.24 15:15:00 -
[11]
just had i thought on the address book as well it could work the same way as msn or yahoo messenger how you have to accept someone adding you to there address book
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Falun Assad
Caldari Shadows of the Dead
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Posted - 2009.02.24 16:53:00 -
[12]
i'd actually prefer the option, where you can decide yourself, if you wanna show in local or not, because its kinda nice to run into old friends on occaison.
simply removing local would be a bit to drastic imho, however you could always add a cheap short lived allsystem scanner probe as well as a anchorable structure that requires fuel.
Advantage: you can still check local, cloakers remain undetected (unless you scan them down, but thats another topic)
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Fragglewump
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Posted - 2009.02.25 03:36:00 -
[13]
well in my corp we do have a chat where all our old corp can chat and i got one with all my rl mate chat so it wont be hard to chat with them u don't need local for that. |
Pvt Public7
Amarr Imperial Academy
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Posted - 2009.02.25 04:20:00 -
[14]
How about local in nosec doesn't list who is in-system, only how many. And allowing people to say stuff without having their name attached, ie:
Quote: Anonymous > lol nubs Anonymous > no u
Right click - block would still have to work, but not much else would. --- SWA was here IAC is a loser |
Fragglewump
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Posted - 2009.02.26 14:22:00 -
[15]
mmm that would be good but i would like to see that over the hole of eve
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hawtalt pr0nmistress
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Posted - 2009.02.26 15:00:00 -
[16]
Originally by: Fragglewump mmm that would be good but i would like to see that over the hole of eve
Accidentally?
The hole eve?
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Fragglewump
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Posted - 2009.02.27 13:18:00 -
[17]
Edited by: Fragglewump on 27/02/2009 13:19:17 sorry about that i meant whole of eve.. im hopping ccp will in lighten us soon about if they can or will do any think about local. till then everyone with ideas about this pleas make a post
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MajorMeatball
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Posted - 2009.05.24 14:12:00 -
[18]
Being unseen by war targets is not a great idea from both aspects. However making local with an overview setting to allow each user to display war targets or corp members with priority over other non essential users.
By which I mean allow me to place my WT's at the top so I dont have to scan some 150 to 1000 users in local, while not under a wardec allow me to place my corp members at the top.
On another front allow me to place my ignored ISK sellers and general idiots at the bottom where they belong
Just my two cents.
Meat |
Robert Caldera
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Posted - 2009.05.24 15:00:00 -
[19]
Edited by: Robert Caldera on 24/05/2009 15:03:14 yes pls turn local into recent speakers or remove it completely, it is mostly used for gathering intel and spamming...
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.24 15:16:00 -
[20]
Constellation and Delayed Mode. ___________________________________________ Haruhiist since December 2008
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