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Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
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Posted - 2012.04.25 10:08:00 -
[1] - Quote
Hi I'm fairly new here, got a Drake and have been running l3 missions like a boss. Now I finally got the skillset for a (poor man's) entry Raven for l4 missions. Would this be a sufficient setup: (yes I know there are better setups at BattleClinic, I'm levelling towards them, but I wanna start mission-grinding as soon as possible):
[Raven, MW Raven Entry] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Prototype 100MN MicroWarpdrive I Adaptive Invulnerability Field I EM Ward Amplifier II Thermic Dissipation Amplifier II Large Shield Extender II Large Shield Extender II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile Small Tractor Beam I Salvager I
[empty rig slot] [empty rig slot] [empty rig slot]
I know some ppl might say it's stupid to mount a MW drive, but I have found that the AI of the NPC's in l3 missions is so that you can always MW until you are out of range of the NPC's and then bombard them with missiles from long range. Works like a charm, and the NPC's mostly don't move towards you but just sit still and wait to die. Sometimes there's a stasis turret or two that you can take out really fast, so you can MW away all you want. Is this the same in l4 missions? |
Eighty One
Sacred Sacrifice
0
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Posted - 2012.04.25 10:33:00 -
[2] - Quote
Well Raven dose not Tank like a drake so fit will probably Diaf but keeping distance is a good plan so that may work try it out and report back.
I like to use
[Raven, pvefun] Ballistic Control System II Ballistic Control System II Ballistic Control System II Capacitor Flux Coil II Capacitor Flux Coil II
Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II Heat Dissipation Field II Ballistic Deflection Field II Ballistic Deflection Field II
Cruise Missile Launcher II, Mjolnir Cruise Missile Cruise Missile Launcher II, Mjolnir Cruise Missile Cruise Missile Launcher II, Mjolnir Cruise Missile Cruise Missile Launcher II, Mjolnir Cruise Missile Cruise Missile Launcher II, Mjolnir Cruise Missile Cruise Missile Launcher II, Mjolnir Cruise Missile [empty high slot] [empty high slot]
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
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Cryissa
Caldari Navy Operations Eych Four Eks Zero Ahr
8
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Posted - 2012.04.25 10:38:00 -
[3] - Quote
Haruki Yanumano wrote:Hi I'm fairly new here, got a Drake and have been running l3 missions like a boss. Now I finally got the skillset for a (poor man's) entry Raven for l4 missions. Would this be a sufficient setup: (yes I know there are better setups at BattleClinic, I'm levelling towards them, but I wanna start mission-grinding as soon as possible):
[Raven, MW Raven Entry] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Prototype 100MN MicroWarpdrive I Adaptive Invulnerability Field I EM Ward Amplifier II Thermic Dissipation Amplifier II Large Shield Extender II Large Shield Extender II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile Small Tractor Beam I Salvager I
[empty rig slot] [empty rig slot] [empty rig slot]
I know some ppl might say it's stupid to mount a MW drive, but I have found that the AI of the NPC's in l3 missions is so that you can always MW until you are out of range of the NPC's and then bombard them with missiles from long range. Works like a charm, and the NPC's mostly don't move towards you but just sit still and wait to die. Sometimes there's a stasis turret or two that you can take out really fast, so you can MW away all you want. Is this the same in l4 missions?
There are many fits and many people will give you advice. Just a quick look over your fit I read and experienced that 5th and 4th Ballistic Control do not give you enough return to be viable. I can't remember the link so perhaps someone has it where it shows the effects in a % the decline after fitting the 2nd 3rd and so on.
Nothing wrong in a MW Drive if you wish to zipp about but for me normally I drop it for more tank or hardener or maybe even a Target Painter.
Get to Tech II launchers as quick as you can to take the advance ammo.
Also get those Rig slots populated.
Thats my little bit of advice. Good luck and fly safe :) |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
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Posted - 2012.04.25 10:40:00 -
[4] - Quote
Alright, I'll try it out and see how it goes. This is the setup from BattleClinic I am levelling towards, but still got quite a few skills on level 4 and/or 5 to get:
[Raven, Perfect Starter Lv4 Mission raven] Capacitor Flux Coil II Capacitor Flux Coil II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile Small Tractor Beam I [empty high slot]
[empty rig slot] [empty rig slot] [empty rig slot]
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Lojak 2501
Revenge.
8
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Posted - 2012.04.25 10:43:00 -
[5] - Quote
the reason why most dont fit a MWD for a mission boat is due to the reason that most missions take place in a deadspace pocket and that module cant be used in there but ABs can. i cant say if this has recently changed
also, dont fit more than 3 damage mods due to the fact the damage bonus that you would get from it would be so small that you really cant justify the slot usage. rigs are also a must. what i like do is grossly over tank. if i cant tank the whole room for an extended firefight at a dead stand still im not happy, but thats my personal play style. |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
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Posted - 2012.04.25 10:47:00 -
[6] - Quote
Thanks for the advice, dumping the 4th and 5th ballistic control unit. I guess it is more effective to be able to just sit still and tank in respects to doing missions fast and getting more isk/pr. minute (which I am of course interested in). I haven't seen any l1-3 missions where MWD's are barred, but it might be different with l4's. I'll try this setup out and see if it works, while levelling towards better tanking-skills.
EDIT: How about this setup then: (And by the way I am hesitant to populate the rig slots until I got the skills to run a really good setup, so I can compensate or strenghten relevant areas with rigs when I got access to the ship's full potential)
[Raven, MW Raven Entry 2] Ballistic Control System II Ballistic Control System II Ballistic Control System II Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I
Prototype 100MN MicroWarpdrive I Adaptive Invulnerability Field I EM Ward Amplifier II Thermic Dissipation Amplifier II Large Shield Extender II Large Shield Extender II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile Small Tractor Beam I Salvager I
[empty rig slot] [empty rig slot] [empty rig slot]
When running the invulnerability field alone it is stable at 61% |
Crellion
Parental Control
14
|
Posted - 2012.04.25 10:48:00 -
[7] - Quote
Lojak 2501 wrote:the reason why most dont fit a MWD for a mission boat is due to the reason that most missions take place in a deadspace pocket and that module cant be used in there but ABs can. i cant say if this has recently changed
also, dont fit more than 3 damage mods due to the fact the damage bonus that you would get from it would be so small that you really cant justify the slot usage. rigs are also a must. what i like do is grossly over tank. if i cant tank the whole room for an extended firefight at a dead stand still im not happy, but thats my personal play style.
Mwds now work in missions. However the mwd capacitor penalty and the active shield tank Raven don't work well together in most cases especially when your DPS is less than impeccable... |
Vai Tanis
Hedion University Amarr Empire
13
|
Posted - 2012.04.25 11:26:00 -
[8] - Quote
You need Rigor rigs on the Raven or your cruise missiles will apply less and less damage to anything under a battleship, which in turn means it'll take an eternity to finish missions
I'd personally also drop the MWD for an afterburner, you should be fast enough to keep range on BS without inflating your sig radius or eating all your cap
I'd suggest also if you're comfortable with keeping track of things dropping your two LSEs and the inv field for an X-large shield booster, boost amplifier and a Cap booster. You'll need drones as well, lights and mediums to deal with frigates and cruisers too small and fast for your missiles to apply their damage to and drop the salvager in favour of getting a destroyer fit with tractors and salvagers to swap to after the mission
Train for T2 light drones first though, you'll need them in L4s to kill web/scram frigates as fast as possible. |
Alan Shroue
Running with Knives Nexus Fleet
0
|
Posted - 2012.04.25 11:32:00 -
[9] - Quote
How has your passive tank been working out for ya?
I've gone for an active tank as even with correct aggro management the incoming seems to me that it would just overpower a passive tank.
You still haven't filled your rig slots, i use cap rechargers as the active tank takes all my cap but if i was stable (Gist c-type X-large approx 700mill) i would use some missile buffs eg Large calefaction / flare or rigor i find cruisers take to longest to kill, sig radius blar blar blar use drones for the frigs. Maybe a drone interface in your spare high could help getting thsoe targets that like to stay at range.
In addition i found two Power Diagnostic systems II in the lows helped alot more than cap flux coils, i got about 5s cap off the coils and 15s off the PDS's in addition to the shield bonuses. No contest for me.
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Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 11:41:00 -
[10] - Quote
Well the passive tank has worked like a charm on my Drake in combination with the MWD - if things get too hot, I just scoot away and wait for shields to regen while I keep bombarding targets at 45-50 km. The AI and the NPC's in general in L3 missions aren't really able to counter this, because you can easily get out of range of webbing frigates and kill them off while they try to chase you. Only problem is neut and stasis towers, but they are easy kills with Heavy Missiles.
I am going to do a bit of experiment with the Raven, so I would be sad to lock it down to certain rigs right away. I got my eyes on a torpedo PVP-fit I might ultimately cross over to once I have sufficient skills, and that setup didnt use rigor rigs. Before that though I want to go try out active tanking, as most of the approved BattleClinic setups goes this way, but I am waiting until I can get T2 modules. |
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Versuvius Marii
Browncoats of Persephone Ironworks Coalition
62
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Posted - 2012.04.25 11:48:00 -
[11] - Quote
Shield power relays hit cap recharge rate hard, and you have a MWD fitted too. Ravens tend to work best as active tanking beasts but if you insist on going the "fly it like a Drake" route then you may as well fit Field Purgers; but I warn you, the amount of DPS you experience from a lvl 4 is a bit of a jump... from lvl 1 to 2 isn't so bad, same with 2 to 3. But 3 to 4 is a huge difference and I strongly advise you fit the ship according to its strengths, passive shield recharge not exactly being one of them.
A Drake gets bonuses to shield resistances and has one of the highest shield recharge rates in the game, and just about gets through lvl 4s, and most definitely struggles with the higher difficulty missions. And you're proposing to take a ship with no shield bonuses and a significantly lower shield recharge rate into the same scenario. So I wish you luck, but I do not see how it can possibly work. The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong. |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 12:06:00 -
[12] - Quote
Alright thanks, I am looking for input being a new player. Also is there any benefit in rigor rigs in relation to torpedos? Does it improve the ability to hit smaller targets in any significant way when using torpedos not suited for that at all to begin with?
And if I dump the "haha I am cleverer than NPC's and use a MWD to troll them" approach, would this be a decent setup to survive l4's (please have in mind that I'm working on my tanking skills):
[Raven, Non-MW Raven Entry] Ballistic Control System II Ballistic Control System II Ballistic Control System II Beta Reactor Control: Capacitor Flux I Beta Reactor Control: Capacitor Flux I
Adaptive Invulnerability Field I X-Large C5-L Emergency Shield Overload I 5a Prototype Shield Support I EM Ward Amplifier II Thermic Dissipation Amplifier II Large Shield Extender II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile Small Tractor Beam I Salvager I
[empty rig slot] [empty rig slot] [empty rig slot]
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Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 14:06:00 -
[13] - Quote
Ok so I tried the non-mwd fit, showed up at the mission spot and almost got killed even though I had booster running and everything. Then I tried out the mwd, almost got killed again but survived long enough to get to a confortable range, so my drones could kill all frigates while I shoot at the BS's. Problem is it takes me 10 minutes to kill 1 Centus Savage Lord (I timed it). Can anything be done about that, besides from spending weeks getting T2 launchers? |
Almrausch
Caldari Provisions Caldari State
0
|
Posted - 2012.04.25 14:17:00 -
[14] - Quote
Cruise Missiles are terrible low-SP Raven is bad. Even high-SP Raven is something that is not that great. Combine these and you get an even worse result.
Get your skills trained up. Not necessarily T2, but also the missile support skills.
You will start to see improvement. But it takes time.
If you have spare money you can go for Caldari Navy Raven, which boosts your dps a bit since it can mount another launcher. (iirc)
This will obviously be an expensive loss and if you are inexperienced with lvl4s there is a good chance you do lose it sooner or later if you dont read up on the mission. (eve-survival.org)
Also, I personally wouldnt go with less than 4 damage mods. The boost from the 4th might not be great, but it still adds up.
edit: get rid of the Large Shield Extender. Use more resistance mods. Sansha will tear through that little bit of extra buffer with your low shield resists. It is probably obvious, but just in case: Adjust resist mods to the mission/npc |
Ishanmae
Binding Energy
5
|
Posted - 2012.04.25 14:19:00 -
[15] - Quote
Haruki Yanumano wrote:Ok so I tried the non-mwd fit, showed up at the mission spot and almost got killed even though I had booster running and everything. Then I tried out the mwd, almost got killed again but survived long enough to get to a confortable range, so my drones could kill all frigates while I shoot at the BS's. Problem is it takes me 10 minutes to kill 1 Centus Savage Lord (I timed it). Can anything be done about that, besides from spending weeks getting T2 launchers?
There's quite a few missile support skills that can help you with that.
I advise checking the certifications (the Core certificates, Active shield tanking and Missile Control amongst others) as they can give you an idea of what to aim for.
Last but not least, I'd consider running L3s for a while longer, until you have the proper support skills to make the above fits work for you, you'll make more cash running 2-3 L3s per hour in your Drake than you would taking 1.5 hours per L4 in your Raven.
EDIT: Considering you started playing less than a month ago (2012.03.31), I'd keep training before jumping into L4s ;) |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 14:21:00 -
[16] - Quote
Alright, I'm gonna try a fourth and then get a cruise missile certificate to ensure I get the proper skills. The first 30 seconds of the mission were super dangerous, but first thing I always do is align to my home base. But now when they are at a range I got nothing to fear, my cap and shield recharges before they get into range, and then I just scoot out to longer ranges, so right now its totally safe, but it does take an awful long time killing stuff. |
Almrausch
Caldari Provisions Caldari State
0
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Posted - 2012.04.25 14:28:00 -
[17] - Quote
You wont get rich doing lvl4s to be honest. Like I suggested: Read up on missions on eve-survival.org or whatever and make sure to kill any potentially scrambling/webbing frigates, then you should be fine. |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
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Posted - 2012.04.25 14:33:00 -
[18] - Quote
Are there scrambling ships in l4 missions - ships that keep you from warping out to safety??? |
Malcanis
Vanishing Point. The Initiative.
3485
|
Posted - 2012.04.25 14:51:00 -
[19] - Quote
Haruki Yanumano wrote:Are there scrambling ships in l4 missions - ships that keep you from warping out to safety???
Yes but not in all missions. Webbers are quite common though.
The correct response is to bring T2 Hobgoblins. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 15:02:00 -
[20] - Quote
Alright thanks for all the help. I should check out the survival guide. By the way I encountered the first foe I can't kill - a tracking disrupting Centum Loyal Execrator Cruiser. My Vespa drones can't do any damage to it either:-( How much would a rigor rig help? |
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Orlacc
Pator Tech School Minmatar Republic
124
|
Posted - 2012.04.25 15:20:00 -
[21] - Quote
Haruki Yanumano wrote:Ok so I tried the non-mwd fit, showed up at the mission spot and almost got killed even though I had booster running and everything. Then I tried out the mwd, almost got killed again but survived long enough to get to a confortable range, so my drones could kill all frigates while I shoot at the BS's. Problem is it takes me 10 minutes to kill 1 Centus Savage Lord (I timed it). Can anything be done about that, besides from spending weeks getting T2 launchers?
Actually no. T2 are pretty much required for a sound BS fit.
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Warpshade
1
|
Posted - 2012.04.25 15:54:00 -
[22] - Quote
Personally I'd recommend this build.
[Raven, DPSRaven] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Co-Processor II
X-Large Shield Booster II Heavy Capacitor Booster II, Cap Booster 800 Phased Weapon Navigation Array Generation Extron Rat specific hardener tech2 Rat specific hardener tech2 Rat specific hardener tech2
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile [empty high slot] Small Tractor Beam I
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
x5 Hobgoblin II x5 Hammerhead II
Use Pulse Shield Booster as and when needed, Cap Booster 800'sas and when you need cap.
Carry about 16,or17 x 800 cap boosters in your cargo hold, and the rest of the space for ammo. As far as fitting goes, obviously you can remove the tractor beam, and add it until you can fit it, replace the Tech2 launchers with Arbalest launchers, until you can use Tech2 ones. The Shield booster, you can use the best named Tech1 until you have the fitting requirements to use a Tech2.
If you are struggling on capacitor, because your not quite used to the build, you can always replace a Ballistic control unit with a Cargo Expander II, to allow you to hold more Cap boosters, until your comfortable/familiar with flying it.
The rig's and target painter are used to maximise missile damage, since you lose damage with missile velocity, and explosion radius.
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Gorki Andropov
Kerensky Initiatives
328
|
Posted - 2012.04.25 16:00:00 -
[23] - Quote
My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I 01 x HYDRAULIC BAY THRUSTER I |
Jazmyn Stone
KIRSTONE ALLIANCE
0
|
Posted - 2012.04.25 16:07:00 -
[24] - Quote
I realize you probably have low skill points, and low on isk ,so I'll not mention any deep space mods, but you should try and lean in this direction:
6XArbalest Cruise launchers (faction missiles)
X-L shield booster Ionic Shield boost amp 2X hardeners (one primary dam, second second dam) 1X resist amp (primary dam) frx heavy cap booster, 800 charges (have 15 in cargo)
4X BCUs Damage control
2Xrigors 1X flare
light drones
-you may find that in some missions things may get a little uncomfortable.
This next one was my set-up, and it worked very well, (but now I have a CNR):
6X Cruise Launcher II
Pith B-type X-L Shield Booster Shield Boost amp II 2Xfaction hardener 1X faction res. amp Hvy Cap Bstr, 800 charges
4XCNBCU Internal force DC
same rigs
mix light drones/med drones |
Kalli Brixzat
11
|
Posted - 2012.04.25 16:17:00 -
[25] - Quote
Gorki Andropov wrote:My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I 01 x HYDRAULIC BAY THRUSTER I
lol???
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Vai Tanis
Hedion University Amarr Empire
13
|
Posted - 2012.04.25 16:43:00 -
[26] - Quote
Haruki Yanumano wrote:Alright thanks for all the help. I should check out the survival guide. By the way I encountered the first foe I can't kill - a tracking disrupting Centum Loyal Execrator Cruiser. My Vespa drones can't do any damage to it either:-( How much would a rigor rig help?
They'd help a lot. Warheads have an explosion radius, and if a target's signature radius is smaller than the missile's explosion radius less of the damage it could do is applied to the target. Rigor rigs reduce the explosion radius so more of the damage is applied to smaller ships.
You need them for cruise missiles in L4 and you'll need them along with a target painter if you swap to torpedoes. I'd go with everyone else at the moment though, you'll make more grinding L3s in your Drake than trying L4s in a Raven until you can equip at least a T2 tank, T2 drones and training towards T2 launchers. Apart from the completion speed you will lose your Raven almost certainly if you hit a difficult mission. |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 17:37:00 -
[27] - Quote
Hmm, got the rig and fitted mjolnir missiles, got back there and wiped out the lot. Then a bunch of battleships showed right next to me, and unfortunately there were three warp scrambling frigates in between them and I have neglected my drone skills (can only use T1's and only 3 of them) so they killed me. Lesson learned
Happy I went with platinum insurance, hehe. |
Demieta
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.04.25 19:31:00 -
[28] - Quote
The Drake is a good missioning ship, the Raven isn't that good a ship, and the Tengu is a great missioning ship. I think it's work considering sticking to the Drake, getting support skills and cruiser missiles to T2 and skipping the Raven for a Tengu. It's not like spending the time on T2 Cruise Missiles is a good PvP skill and it's only a prereq for Cap Cruise Missiles. Sure, train up battle ships and large hybrids, but maybe just skip the Raven altogether. |
Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
|
Posted - 2012.04.25 20:27:00 -
[29] - Quote
You know, I think I will go with that. The Tengu is just so expensive, but I guess it is worth the wait. Also drones. Are level 4's doable in a Tengu? |
Demieta
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.04.25 20:55:00 -
[30] - Quote
Haruki Yanumano wrote:You know, I think I will go with that. The Tengu is just so expensive, but I guess it is worth the wait. Also drones. Are level 4's doable in a Tengu?
A Tengu is a very good PvE ship, and eats level 4 missions. In Caldari space it's almost as good as a Nightmare or a Paladin. The Tengu is faster and has a bit better time with range and frigates, but the best PvE battleships do a lot more damage. |
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