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Arcan Winter
Hedion University Amarr Empire
5
 |
Posted - 2012.04.26 09:49:00 -
[31] - Quote
you can consider hardwire implants to get better rate of fire, higher damage, better ecplotion veolicity etc. It helps too.
But before you really start running the raven get your missile support skills up to lvl 4. Explotion radius and velicity have a huge impact on how well missiles works.
CCC rigs might feel safer since you get cap faster, but rigor rigs will make you will faster and a cap booster should be enough to keep your cap up.
Once you get your skills up, you will tank with your dps instead. a dead rat cant kill you. So in many mission your active tank will drop alot in the beginning and once you start poping them you should be find.
Also, its a big differences in passive and active tanking. It can take some to get used to it. |

spaceinator
R0GUE DR0NEZbzztz-011010
0
 |
Posted - 2012.04.26 11:34:00 -
[32] - Quote
One thing i would like to add, when fitting a ship make sure to remember stacking penalities, any more than 3 of the same type is useless, you are better off fitig something different than fiting a 4th module effecting the same stat. |

Kalli Brixzat
15
 |
Posted - 2012.04.26 19:10:00 -
[33] - Quote
spaceinator wrote:One thing i would like to add, when fitting a ship make sure to remember stacking penalities, any more than 3 of the same type is useless, you are better off fitig something different than fiting a 4th module effecting the same stat.
I agree with this statement. I often find it strange that people insist on stacking a 4th BCU on BS sized missile boats. Unless it's an office mod, the stacking penalty will render the 4th BCU nearly useless. Even then, the office/deadspace mod would still be giving tiny DPS increase. For most purposes, another mod would be more beneficial.
That said, in high end PvE content, every little bit counts. |

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.26 19:33:00 -
[34] - Quote
Well my problem was the reverse, really. I didn't have skills to get T2 launchers, but enough tank (seemingly) to survive, so I tried to counter the low damage by having loads of extra damage modules, even though they got heavily penalized. Sort of worked until I got killed of course:-)
Anyways, I have been thinking if anyone could give me advice on what to do? I have been mission running to make my ISK, but to get a Nightmare or something like that I have to be level 3 mission running from now until christmas to make the ISK. So what should I do if I want to able to run level 4's solo as soon as possible, so I can get a bit of a bump up on my isk/hour?
I got some shield tanking skills, missile skills and can pilot Caldari battleships. What ship would be good to get/level towards if the emphasis is on being able to solo level 4's as soon as possible?
A Tengu would take me a month + a couple of months running L3 missions, so I am looking for something that will do the job, but requiring a smaller investment and time to get a proper skill set for. |

Kalli Brixzat
15
 |
Posted - 2012.04.26 21:19:00 -
[35] - Quote
Haruki Yanumano wrote:Well my problem was the reverse, really. I didn't have skills to get T2 launchers, but enough tank (seemingly) to survive, so I tried to counter the low damage by having loads of extra damage modules, even though they got heavily penalized. Sort of worked until I got killed of course:-)
Anyways, I have been thinking if anyone could give me advice on what to do? I have been mission running to make my ISK, but to get a Nightmare or something like that I have to be level 3 mission running from now until christmas to make the ISK. So what should I do if I want to able to run level 4's solo as soon as possible, so I can get a bit of a bump up on my isk/hour?
I got some shield tanking skills, missile skills and can pilot Caldari battleships. What ship would be good to get/level towards if the emphasis is on being able to solo level 4's as soon as possible?
A Tengu would take me a month + a couple of months running L3 missions, so I am looking for something that will do the job, but requiring a smaller investment and time to get a proper skill set for.
Raven. If you prefer to focus on turret skills (which is what you want for a nightmare) you can use a Rokh. while the nightmare is not going to be using hybrid turrets, the support skills will be identical for both - which will make your training slightly more efficient.
On the other hand, you can use that Raven quicker since you already have missile skills (tank skills would benefit both). The Raven is relatively cheap to fit (150M isk will do it for a solid mostly-T2 fit provided you have the skills). You can certainly do your L4 missions in that. it might not be super fast, but it will get it done efficiently enough. |

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.26 21:36:00 -
[36] - Quote
Thanks, and I got to focus on active shield tanking rather than passive as I have gotten used to on the Drake right?
Edit: This is the setup I thought I would go by if I get back into a Raven, and it doesn't have any particular means to counter frigates, save for drones. Is this reliable vs. scrambling frigates?
[Raven, Perfect Starter Lv4 Mission raven] Capacitor Flux Coil II Capacitor Flux Coil II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II
'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I Small Tractor Beam I Empty
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II Hobgoblin IIL |

Kalli Brixzat
15
 |
Posted - 2012.04.26 22:22:00 -
[37] - Quote
Haruki Yanumano wrote:Thanks, and I got to focus on active shield tanking rather than passive as I have gotten used to on the Drake right?
Edit: This is the setup I thought I would go by if I get back into a Raven, and it doesn't have any particular means to counter frigates, save for drones. Is this reliable vs. scrambling frigates?
[Raven, Perfect Starter Lv4 Mission raven] Capacitor Flux Coil II Capacitor Flux Coil II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II
'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I Small Tractor Beam I Empty
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II Hobgoblin IIL
Kill one or both of the Capacitor Flux Coils in the lows. Replace with Damage Control and/or a 4th BCU II. If you projection/bombardment skills are at 3 or better, go Damage Control + Type D Sensor mod (forget the name) to lock/hit targets from further out.
Kill one of the Shield Boost Amps in the mids. Replace with a TP. It will help more than you can imagine.
Skills permitting, place a salvager in the empty high to loot/salvage on the go. Consider replacing tractor with Drone Link to engage frigates further.
Use Hobgolblins (or any other light drone). They do better deeps to those scramming/webbing frigates than the mediums do.
|

Vai Tanis
Hedion University Amarr Empire
13
 |
Posted - 2012.04.26 23:02:00 -
[38] - Quote
Haruki Yanumano wrote:Thanks, and I got to focus on active shield tanking rather than passive as I have gotten used to on the Drake right?
Edit: This is the setup I thought I would go by if I get back into a Raven, and it doesn't have any particular means to counter frigates, save for drones. Is this reliable vs. scrambling frigates?
[Raven, Perfect Starter Lv4 Mission raven] Capacitor Flux Coil II Capacitor Flux Coil II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II X-Large Shield Booster II Shield Boost Amplifier II Shield Boost Amplifier II
'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I 'Arbalest' Cruise Launcher I Small Tractor Beam I Empty
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II Hobgoblin IIL
Drop one of the hardeners for an afterburner and an amp for a cap booster. Also drop a flux coil for a DCUII and replace as many CCC rigs with Rigors as your fitting skills allow. Don't set foot in an L4 until you can field a full flight of 5 T2 light drones.
Cruise Ravens are best range tanking, they get no benefit at all from being closer to the targets. When I used one I used to fit only as much cap as needed to perma run the AB, the X-large shield booster was pulsed to rep the slight shield drain at range which the normal cap regen covered.
The cap booster is there for the oh crap moments when the gate drops you in the middle of a spawn, a group spawns on top of you or you're webbed/scrammed. An X-large shield booster with a bay of 800's will keep you alive until you can get range, warp out or your drones kill the frigates.
This is the fit I used:
[Raven, Raven 4] Ballistic Control System II Ballistic Control System II Ballistic Control System II Pseudoelectron Containment Field I Type-D Attenuation Signal Augmentation
X-Large Shield Booster II 'Copasetic' Particle Field Acceleration Photon Scattering Field II Heat Dissipation Field II 100MN Afterburner II Heavy Capacitor Booster II, Cap Booster 800
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile [empty high slot] [empty high slot]
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
Hobgoblin II x5 Hammerhead II x5 |

KardelSharpeye
The Watchtower
1
 |
Posted - 2012.04.26 23:09:00 -
[39] - Quote
Jazmyn Stone wrote:I realize you probably have low skill points, and low on isk ,so I'll not mention any deep space mods, but you should try and lean in this direction:
6XArbalest Cruise launchers (faction missiles)
X-L shield booster Ionic Shield boost amp 2X hardeners (one primary dam, second second dam) 1X resist amp (primary dam) frx heavy cap booster, 800 charges (have 15 in cargo)
4X BCUs Damage control
2Xrigors 1X flare
light drones
-you may find that in some missions things may get a little uncomfortable.
This next one was my set-up, and it worked very well, (but now I have a CNR):
6X Cruise Launcher II
Pith B-type X-L Shield Booster Shield Boost amp II 2Xfaction hardener 1X faction res. amp Hvy Cap Bstr, 800 charges
4XCNBCU Internal force DC
same rigs
mix light drones/med drones Faction missiles with crap skills, yep he'll be loosing isk in no time. |

Zhilia Mann
Tide Way Out Productions
445
 |
Posted - 2012.04.26 23:25:00 -
[40] - Quote
Kalli Brixzat wrote:spaceinator wrote:One thing i would like to add, when fitting a ship make sure to remember stacking penalities, any more than 3 of the same type is useless, you are better off fitig something different than fiting a 4th module effecting the same stat. I agree with this statement. I often find it strange that people insist on stacking a 4th BCU on BS sized missile boats. Unless it's an office mod, the stacking penalty will render the 4th BCU nearly useless. Even then, the office/deadspace mod would still be giving tiny DPS increase. For most purposes, another mod would be more beneficial. That said, in high end PvE content, every little bit counts.
It's the only thing that will go in the lows that will increase damage. It's unfortunate that it's stacking penalized, but what else would you put there? You have enough tank; all you need is more gank. |
|

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.27 00:30:00 -
[41] - Quote
I really appreciate all the help, as Eve is a bit of a jungle and is best "learned by doing" in my experience, but that soon proves costly. I listened to the feedback and came up with an unorthodox setup I can actually fly, but wont until I get T2 drones. Would this be able to do L4's?
[Raven, Perfect Starter Lv4 Mission raven alternate] Pseudoelectron Containment Field I Beta Reactor Control: Diagnostic System I Ballistic Control System II Ballistic Control System II Ballistic Control System II
100MN Afterburner I Caldari Navy EM Ward Field Caldari Navy Thermic Dissipation Field X-Large Shield Booster II Caldari Navy Shield Boost Amplifier Heavy Capacitor Booster II, Cap Booster 800
'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile Imperial Navy Focused Medium Pulse Laser, Imperial Navy Multifrequency M Imperial Navy Focused Medium Pulse Laser, Imperial Navy Multifrequency M
Large Capacitor Control Circuit I Large Capacitor Control Circuit I [Empty Rig Slot]
With my skills I get:
50,947 EHP 230 m/s 350/417 defence (not really sure what that means) EM resist: 59.7% Thermal resist: 67.8% Kinetic resist: 46.3% Explosive resist: 55.3% 302 DPS / 2993 Volley using launchers 38 DPS / 145 Volley using the lasers, and they are only there to assist drones in taking out frigates (I use another ship for salvage/loot) Cap stable at 45% when not running lasers, cap booster and shield booster.
I know hybrid turrets would be better as "emergency turrets", but I like lasers and I was thinking I could just keep feeding this ship Cap Booster 800's - is that viable for missions? And if so, perhaps I should forget about the two cap recharge rigs altogether? |

July Oumis
Royal Amarr Institute Amarr Empire
7
 |
Posted - 2012.04.27 10:14:00 -
[42] - Quote
I'd advise you to wait and train the Drake to a very good level. A badly skilled overtanked Raven is a bad way to fly missions. You will make more ISK doing level 3s fast, than going for 4s in a Raven.
I also would use it only for training how the ship works and then switch to a Navy Raven, as soon as you can afford to lose it. (I'm serious)
Recommended:
Caldari BS V Drone Interfacing IV Basically all Drone skills IV + the Ability to use T2 Medium and Small Drones T2 Cruise Missiles + Support skills IV - V
Shield Skills IV -V
That's around 15-20 Mil SP
I know it's a lot, but if you don't get around 30 mil/h (including LP) in level 4 missions, you could also blitz 3s in a well skilled Drake or do Highsec Explorations in a frig.
Fittingwise:
A Raven CNR should look like this, to be efficient:
[Raven Navy Issue, needed] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II [empty low slot]
Phased Weapon Navigation Array Generation Extron [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile Cruise Missile Launcher II, Nova Fury Cruise Missile [empty high slot]
Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst I Large Warhead Flare Catalyst II
Hobgoblin II x5 Hammerhead II x5
You'll need all those rigs and at least one Target Painter to apply the damage to smaller ships than battleships.
Also important: Get at least the 3% damage and support implants. Those add up to a decent improvement in applied damage.
Slot 10: RL-1003 Slot 9: TN-903 Slot 8: GP-803 Slot 7: whatever is useful to you Slot 6: CM-603
good luck and be patient
G+/ |

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.27 12:00:00 -
[43] - Quote
Admittedly I am very impatient, but it is because l3's dont pose any challenge to me at all in the Drake. I have 10 different setups and pwn everything with HAM's, heavy missiles, passive tanking, MWD's, you name it. So missioning is getting quite tedious and I would like to bump up the challenge a little, unfortunately there's quite some difference between L3's and L4's so I am sort of stuck/getting tired of playing. So it is of great importance to me to be able to take on L4's as soon as possible, without of course those missions being pure suicide. |

July Oumis
Royal Amarr Institute Amarr Empire
8
 |
Posted - 2012.04.27 12:20:00 -
[44] - Quote
- Get a buddy in fleet to save you and start overtanked, to get a grip on how to fly.
- Use mission spec hardeners. www.eve-survival.org is the carebear bible.
I know how you feel, been there, done that. |

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.27 13:26:00 -
[45] - Quote
Thanks, that's a useful site - I was using mission-specific hardners before, but used NPC info from Evelopedia. This is far more detailed. I just got a few more questions then I think I will be on my way to a succesful Eve-experience:
Will the last output I posted above be sufficient for L4's? Specifically:
1. Will I be able to sufficiently counter scrambling frigates with 5 T2 drones and drone support skills at level IV plus the two lasers? Not using the cruiser launchers and getting rigor rigs for frigates at all.
2. Can I just spam the cap booster all I want so I can keep the shield booster running with no drawback except from spending a bit of isk on Cap Booster 800's? |

FT Diomedes
Factio Paucorum
61
 |
Posted - 2012.04.27 13:40:00 -
[46] - Quote
Haruki Yanumano wrote:Thanks, that's a useful site - I was using mission-specific hardners before, but used NPC info from Evelopedia. This is far more detailed. I just got a few more questions then I think I will be on my way to a succesful Eve-experience:
Will the last output I posted above be sufficient for L4's? Specifically:
1. Will I be able to sufficiently counter scrambling frigates with 5 T2 drones and drone support skills at level IV plus the two lasers? Not using the cruiser launchers and getting rigor rigs for frigates at all.
2. Can I just spam the cap booster all I want so I can keep the shield booster running with no drawback except from spending a bit of isk on Cap Booster 800's?
1. Please, just get rid of the lasers. What a ghastly idea... 5 T2 drones with Level IV support skills will take care of the frigates
2. You don't have enough cargohold to run the cap booster constantly. Nor is it designed for that. It's good to learn to manage your cap. If you want to run the shield booster constantly, invest in a complex booster such as a Gist C-Type Large Shield Booster. It's very easy to make that run forever without spending too many slots on cap recharge. |

Boz Wel
Pator Tech School Minmatar Republic
11
 |
Posted - 2012.04.27 14:09:00 -
[47] - Quote
Haruki Yanumano wrote:I really appreciate all the help, as Eve is a bit of a jungle and is best "learned by doing" in my experience, but that soon proves costly. I listened to the feedback and came up with an unorthodox setup I can actually fly, but wont until I get T2 drones. Would this be able to do L4's?
[Raven, Perfect Starter Lv4 Mission raven alternate] Pseudoelectron Containment Field I Beta Reactor Control: Diagnostic System I Ballistic Control System II Ballistic Control System II Ballistic Control System II
100MN Afterburner I Caldari Navy EM Ward Field Caldari Navy Thermic Dissipation Field X-Large Shield Booster II Caldari Navy Shield Boost Amplifier Heavy Capacitor Booster II, Cap Booster 800
'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Caldari Navy Scourge Cruise Missile Imperial Navy Focused Medium Pulse Laser, Imperial Navy Multifrequency M Imperial Navy Focused Medium Pulse Laser, Imperial Navy Multifrequency M
Large Capacitor Control Circuit I Large Capacitor Control Circuit I [Empty Rig Slot]
With my skills I get:
50,947 EHP 230 m/s 350/417 defence (not really sure what that means) EM resist: 59.7% Thermal resist: 67.8% Kinetic resist: 46.3% Explosive resist: 55.3% 302 DPS / 2993 Volley using launchers 38 DPS / 145 Volley using the lasers, and they are only there to assist drones in taking out frigates (I use another ship for salvage/loot) Cap stable at 45% when not running lasers, cap booster and shield booster.
I know hybrid turrets would be better as "emergency turrets", but I like lasers and I was thinking I could just keep feeding this ship Cap Booster 800's - is that viable for missions? And if so, perhaps I should forget about the two cap recharge rigs altogether?
Ditch the lasers. Fit a tractor beam. Ditch the CCC rigs - you have a cap booster fitted and you don't need both. Also, versus Sanshas, you're better off ditching the shield boost amplifier and fitting a 2nd EM hardener. |

July Oumis
Royal Amarr Institute Amarr Empire
8
 |
Posted - 2012.04.27 14:11:00 -
[48] - Quote
[Raven, maybe] Damage Control II Power Diagnostic System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
X-Large C5-L Emergency Shield Overload I Shield Boost Amplifier II Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Phased Weapon Navigation Array Generation Extron
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile Salvager I Small Tractor Beam I
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Flare Catalyst I
Hobgoblin II x5 Hammerhead II x5
The "golden" rule for level 4s is that tank + dps should add up to 1000, while none shall be under 400. This fit will eventually get you there, but I still doubt this will be fun for you...
If you realize your tank won't hold, kill the frigs, that may scramble you and warp out. It's a burst tank and not made for running capstable. |

Vai Tanis
Hedion University Amarr Empire
13
 |
Posted - 2012.04.27 22:06:00 -
[49] - Quote
You don't mix weapons so drop the lasers, drop the faction ammo as it's far more expensive than standard T1 and fit the Rigors. It's not either Rigors or drones just for frigates, you need them for damage on everything under a BS, especially things like elite cruisers. Otherwise it's a solid fit, but I wouldn't splash out on the faction fit tank unless you're planning to move it all into a CNR. |

Zhilia Mann
Tide Way Out Productions
448
 |
Posted - 2012.04.27 22:17:00 -
[50] - Quote
I'd just suck it up and fit the rigors and a cap booster. The fit works, and it will teach you some cap management (which the Drake rarely does). If you can, slap on an expanded cargohold in the fifth low for more cap booster 800s.
Honestly, the Raven is kind of a meh ship. CNR is decentish, but there are better mission ships out there. |
|

Orlacc
Pator Tech School Minmatar Republic
132
 |
Posted - 2012.04.27 23:20:00 -
[51] - Quote
If you are skating through L3s, L4s won't be all that deadly. The booster fit is the cookie cutter and works fine. Suck it up and just do it. Research the mission first to fit the correct hardeners. |

Kalli Brixzat
17
 |
Posted - 2012.04.28 05:29:00 -
[52] - Quote
Orlacc wrote:If you are skating through L3s, L4s won't be all that deadly. The booster fit is the cookie cutter and works fine. Suck it up and just do it. Research the mission first to fit the correct hardeners.
Pretty much this. Most Battleships and strategic cruisers don't buffer tank for PvE other than for incursions. |

Olwen McOnna
Sakato Engineering Services
0
 |
Posted - 2012.04.29 03:48:00 -
[53] - Quote
Orlacc wrote:If you are skating through L3s, L4s won't be all that deadly. The booster fit is the cookie cutter and works fine. Suck it up and just do it. Research the mission first to fit the correct hardeners.
This man tells the truth!
Go for the Booster fit Layout, don-&t forget to fit the Rigor Rigs which help a lot against smaller targets and very important, get your drone skills up for T2 drones, they can save your day. I had very dood success with this approach, even with low skillpoints. If you don-&t pull room aggro you will have no problems. |

IIshira
School of Applied Knowledge Caldari State
0
 |
Posted - 2012.04.29 04:31:00 -
[54] - Quote
Have you tried doing level 4's in your Drake? I think it's an easier ship to manage especially if you're new. Get your Battlecruiser skill to 4, and fit the right harders. Cruise missile Ravens are nice but if your missile support skills are poor they are really bad against anything cruiser or smaller.
If you can join a corporation that has mission fleets going. It's much more fun and even though you'll have to split the rewards you'll make more ISK because completion times will be faster.
If I missed any of the above comments related to what I said don't beat me up. I'm on my phone so it's difficult to read all the posts.
|

Gorki Andropov
Kerensky Initiatives
333
 |
Posted - 2012.04.29 09:59:00 -
[55] - Quote
Look at all of the self-righteous sheeple bleating "Don't mix weapons, baah, don't mix weapons!" What the hell else are you going to put there that could be use to a cruise Raven? A NOS? A tractor beam? A DLA? Jesus. And it's not as if the OP is mixing *main* weapons systens, either. |

July Oumis
Royal Amarr Institute Amarr Empire
11
 |
Posted - 2012.04.29 10:08:00 -
[56] - Quote
38 cap sucking, nontracking, skilltime harvesting DPS, instead of just fitting rigors/ flares to boost your main weaponsystem is totally smart and useful.
You need to skill Drones, which is a lot work, if you want to kill elite frigs fast. Then he has to train Missile + Missile Support skills, to max out DPS, those you see in EFT and those other ones like Explo Radius... etc
Its far from self righteous, to keep him from training a total different weapontree.
 |

Haruki Yanumano
P.H.I.J.O.N.N.A. Inc.
0
 |
Posted - 2012.04.29 12:50:00 -
[57] - Quote
The reason I am hesitant to do L4's in my Drake is that it is passive tanked - I dont have a "panic button" like the Cap booster/shield booster solution. Don't know if this really makes a difference when playing, but in my mind it does.
I decided I am going for a Raven now and do L3's, so I can compare it to the Drake and get a feel of just how hard frigates are to hit with the cruise missile launchers (with 2 x rigor and 1 x flare rigs), while upping my drone skills. And I am going to fit the two lasers because frankly I don't have anything else to fit there, and I reckon everything helps vs. frigates - I mean it is either that or nothing on those two slots, and I already have the needed skills, so why not. At least for now, perhaps I'll get a drone augmentor or something later on if I can fit it.
But thanks for all the help, I really appreciate it. |

July Oumis
Royal Amarr Institute Amarr Empire
11
 |
Posted - 2012.04.29 13:09:00 -
[58] - Quote
tractor beam -> get the mission item faster salvager -> well, salvage not too distant large wrecks drone link augmentor -> watch out, the drones 60 km away could be killed fast by any respawn.
If you have trained lasers up to a point where mediums hit frigs properly, why not...
You just shouldn't start training those, to fill up you highslots. |

Patri Andari
Thukker Tribe Antiquities Importer
83
 |
Posted - 2012.04.29 13:33:00 -
[59] - Quote
That was a very painful read.
My 2 isk:
Park your Raven. You are not skilled enough to use it in level 4 missions at the moment. With the current market, loosing battleships in missions is painful. So what to do about your burning desire to run level 4 missions?
Stick with your Drake! Yes it will go slower but not as slow as people would have you believe. There are 3 things you need to remember when running level 4 missions in a Drake
1. Fit three BCU II (yes three). All other fitting decisions must revolve around this. Depending on your skills, this may mean you have to make some tough choices about the rest of your modules. Prioritize T2 launches next and fiddle around with the rest until you have a decent tank. You still want to go with a passive set up as this is what you are most skilled for so keep the purger rigs. Also be sure to change hardeners to fit the missions
2. Forget God mode. If you are like most noob Drake pilots you are used to gaining full room aggro in missions. This will get you killed in level 4 missions if you are gank fitted with 3x BCU IIs. Use eve survival and learn proper aggro management in the missions. If you do you will find a Drake fit for gank not only can run all level 4 missions but it will do so faster than you poorly skilled Raven.
3. This is temporary. As you are runnin level 4 missions in your Drake skill up missile support, capacitor and active shield related skills. Thees will make it much easier to move into your next ship (Raven or Tengu) with few setbacks.
Summation: Do level 4 missions in your Drake while skilling up your supports but maximize your gank and forget your brick tank ways of the past. You are skilled to use one of only two battlecruisers in the game that can run every level 4 mission. Take advantage of this as it may soon be nerfed. Patri
Miners! Make Moar Isks Nao! |

Vai Tanis
Hedion University Amarr Empire
13
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Posted - 2012.04.29 16:13:00 -
[60] - Quote
Gorki Andropov wrote:Look at all of the self-righteous sheeple bleating "Don't mix weapons, baah, don't mix weapons!" What the hell else are you going to put there that could be use to a cruise Raven? A NOS? A tractor beam? A DLA? Jesus. And it's not as if the OP is mixing *main* weapons systens, either.
He's asking for advice fitting the Raven. I did exactly the same thing for the same reason when I first started out and it was totally useless, so the advice was to drop them. A tractor beam is more use for scooping cans with mission objectives in slightly faster instead of slowboating the whole way to them. |
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