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Author |
Thread Statistics | Show CCP posts - 62 post(s) |
Enik Gonz
Worms Coalition G00DFELLAS
8
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Posted - 2012.04.25 15:06:00 -
[61] - Quote
CCP Punkturis wrote:Enik Gonz wrote:CCP Punkturis wrote:Enik Gonz wrote:Where will the Total Loss price info be pulled from? it's the average market price for I think the last 2 weeks before the kill happens Does that mean, that non-market items(Stuff that is only sellable via contract), won't be counted? We're working on putting everything on the market, a lot was added with the Escalation. But as for supercapitals for example, we calculate the price of the stuff they're made out of.
Alright. Sounds good. Thanks for the answers to my posts. I'll be looking forward to this change. |
Tanaka Aiko
ICE is Coming to EVE Goonswarm Federation
69
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Posted - 2012.04.25 15:06:00 -
[62] - Quote
nice :) |
Fade Toblack
Per.ly The 20 Minuters
9
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Posted - 2012.04.25 15:08:00 -
[63] - Quote
CCP Punkturis wrote:you will see that if you're in war with someone in the War Reports we're adding with the new war dec system in Inferno
That's great for wars - but how about random small-gang encounters when there isn't a war involved?
I'd prefer not having to setup a wardec in the middle of a fight, just to get a decent battle report ;-)
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
658
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Posted - 2012.04.25 15:10:00 -
[64] - Quote
Everything about this is awesome and I have no suggestions to make it better. +9001
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Rer Eirikr
Stargazer Exploration Company Transmission Lost
82
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Posted - 2012.04.25 15:10:00 -
[65] - Quote
Jermaine Lafisques wrote:Trying to change it is change for the sake of change. The range of outcomes varies from neutral (no one cares) to negative (the game loses some of it's special character). There is nothing to gain by this. Why do it?
CCP Punkturis change is change I can believe in. |
Mereden
Space Lizards
7
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Posted - 2012.04.25 15:10:00 -
[66] - Quote
CCP Punkturis wrote:BeanBagKing wrote:Two requests:
1) For killmail time, please go to seconds, I think this one should be reasonable? 2) I've been told this is less reasonable, but having X,Y,Z coordinates of where in the system the kill took place would be awesome. Give us that and I'm confident the players will find amazing things to do with it.
I like it a lot better than the current killmails though! why do you need the seconds? I'm just curious the x,y,z stuff is also something we don't have available yet but maybe sometime in the future
If you make the seconds and coordinate information available I'll code up a WebGL based renderer to show the sequence of explosions in glorious 3D along with links to the kill reports on each explosion. For science! |
Louis deGuerre
The Dark Tribe Against ALL Authorities
278
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Posted - 2012.04.25 15:11:00 -
[67] - Quote
Super Friends are awesome ! FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Sentient Blade
Walk It Off Imperial Ascension
363
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Posted - 2012.04.25 15:12:00 -
[68] - Quote
Looks good, excellent, in fact.
I wonder if CCP would be willing to play favourites and have a drop down for "Submit to Battleclinic", "Submit to EvE-Kill" etc. The benefit as I see it being the URL it was posted to could be hardcoded into the game with additional parameters such as the internal kill ID from the database. This could be POST'd to the target URL and a popup could be displayed with a response + URL.
Click Kill > Submit to Eve Kill > "Kill registered. Click here to open in browser [link]"
Copy as JSON / XML would also be nice. |
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CCP Punkturis
C C P C C P Alliance
1715
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Posted - 2012.04.25 15:13:00 -
[69] - Quote
Fade Toblack wrote:CCP Punkturis wrote:you will see that if you're in war with someone in the War Reports we're adding with the new war dec system in Inferno That's great for wars - but how about random small-gang encounters when there isn't a war involved? I'd prefer not having to setup a wardec in the middle of a fight, just to get a decent battle report ;-)
I know it would be great for that as well but we don't have plans on doing that for this release, sorry! CCP Punkturis | EVE UI Programmer | @CCP_Punkturis |
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Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
100
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Posted - 2012.04.25 15:14:00 -
[70] - Quote
CCP Punkturis you made my day better!!!! =D
Your team is awesome!!!! =D
Will this kill reports be available only to the player that landed the final blow or everyone assisting will also receive them? |
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Alua Oresson
Demon-War-Lords BLACK-MARK
112
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Posted - 2012.04.25 15:16:00 -
[71] - Quote
As a Fleet Commander, I would like to champion the cause of putting logistics in the battle reports. It would make getting logistics pilots into fleet SOOOOO much eaiser. http://pvpwannabe.blogspot.com/ |
TheMercenaryKing
StarFleet Enterprises Red Alliance
11
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Posted - 2012.04.25 15:18:00 -
[72] - Quote
Killmails sounds better, why not make an option to toggle the title between KillMail and Kill Report? |
Lord FunkyMunky
Intergalactic Syndicate Nulli Secunda
28
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Posted - 2012.04.25 15:25:00 -
[73] - Quote
CCP PLEASE PLEASE PLEASE
Can you PLEASE add the ability to link killmail in chats etc... that would be wicked!!!!!!!!!!! I'd love to be able to just link the kill in chat and have it show ingame that would be awesome! |
Lord FunkyMunky
Intergalactic Syndicate Nulli Secunda
28
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Posted - 2012.04.25 15:26:00 -
[74] - Quote
CCP Punkturis wrote:Fade Toblack wrote:CCP Punkturis wrote:you will see that if you're in war with someone in the War Reports we're adding with the new war dec system in Inferno That's great for wars - but how about random small-gang encounters when there isn't a war involved? I'd prefer not having to setup a wardec in the middle of a fight, just to get a decent battle report ;-) I know it would be great for that as well but we don't have plans on doing that for this release, sorry!
please keep it as a feature to work on development :) as battlereports ingame would be great, especially if linkable ingame and out of game via api.
Also
i will reiterate... please add seconds to kill just for precision in killmail boards
Also please give us the xyz of the death in system that would be wicked, and would open up a whole new world for kill boards (i imagine sexy 3d battle reports with where people died in system lol)
Any chance CCP are going to fix the killed by pod in killmails? |
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CCP Tuxford
C C P C C P Alliance
300
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Posted - 2012.04.25 15:27:00 -
[75] - Quote
Fade Toblack wrote:On pricing from the market.
How will it price things that still aren't market items - there's lots of things like tags/chips/keys/Drone AI units etc that all still contract only - will those be made into market items before this is released? If not what's the fallback for pricing?
Which leads into BPOs/BPCs - are they going to be distinguished? How will BPCs be priced?
Finally, this average market price that you're going to be using - any chance of exposing that data via the API (even if' it's only updated once per day or something) so that external killboards can sync their pricing with kill reports in the game? (And I'm sure there are plenty of industrialists that would love that data too!)
We want to put everything on the market but we just haven-¦t done it yet. The stuff we put on market with Escalation was something we could easily do. Other stuff is more of a manual labor but still there are probably things that we can automate.
The BPC and research BPO is bigger problem and we are just not handling it right now.
Our team didn't really do the average market price stuff we just stole it and used it. However we've been discussing to putting the isk value into the killmail "blob". In my opinion the price of the item when it was blown up is more relevant than what it is now but maybe that's just me. https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates |
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Versuvius Marii
Browncoats of Persephone Ironworks Coalition
62
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Posted - 2012.04.25 15:28:00 -
[76] - Quote
Do not like the "kill report" name, why not just keep it as a killmail? :( The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong. |
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CCP Punkturis
C C P C C P Alliance
1717
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Posted - 2012.04.25 15:29:00 -
[77] - Quote
Lord FunkyMunky wrote:CCP PLEASE PLEASE PLEASE
Can you PLEASE add the ability to link killmail in chats etc... that would be wicked!!!!!!!!!!! I'd love to be able to just link the kill in chat and have it show ingame that would be awesome!
I'm gonna do this!!!!!!!!!!! CCP Punkturis | EVE UI Programmer | @CCP_Punkturis |
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TheMercenaryKing
StarFleet Enterprises Red Alliance
11
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Posted - 2012.04.25 15:30:00 -
[78] - Quote
CCP Punkturis wrote:Lord FunkyMunky wrote:CCP PLEASE PLEASE PLEASE
Can you PLEASE add the ability to link killmail in chats etc... that would be wicked!!!!!!!!!!! I'd love to be able to just link the kill in chat and have it show ingame that would be awesome! I'm gonna do this!!!!!!!!!!!
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
Vincent Athena
V.I.C.E. Comic Mischief
610
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Posted - 2012.04.25 15:31:00 -
[79] - Quote
BeanBagKing wrote:Two requests:
1) For killmail time, please go to seconds, I think this one should be reasonable? 2) I've been told this is less reasonable, but having X,Y,Z coordinates of where in the system the kill took place would be awesome. Give us that and I'm confident the players will find amazing things to do with it.
I like it a lot better than the current killmails though!
The X, Y, Z coordinates for the kill would also allow solving an issue on Sisi: combat areas limited to one ship class. If I claimed I was in the frig area and a T3 killed me, the claim could be verified just by looking at the X, Y, Z coordinates on the kill report. It could even be done automatically by a script, reducing GM time to police Sisi.
An alternative to X, Y, Z coordinates: Show the nearest celestial to the kill. http://vincentoneve.wordpress.com/ |
Lord FunkyMunky
Intergalactic Syndicate Nulli Secunda
28
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Posted - 2012.04.25 15:33:00 -
[80] - Quote
CCP Tuxford wrote:
Our team didn't really do the average market price stuff we just stole it and used it. However we've been discussing to putting the isk value into the killmail "blob". In my opinion the price of the item when it was blown up is more relevant than what it is now but maybe that's just me.
YES PLEASE YES! The killmail report is sorta hampered if it doesnt store the kill worth at time of death, i mean hell a maelstrom destroyed last month is 200m today its 300m, thats enough that a fleet battle will completely be misreported if its using "amount now" instead of amount at death. |
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Kelduum Revaan
EVE University Ivy League
1813
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Posted - 2012.04.25 15:34:00 -
[81] - Quote
Jermaine Lafisques wrote:I like the phrase, "killmail." It's part of the culture of Eve.
Trying to change it is change for the sake of change. The range of outcomes varies from neutral (no one cares) to negative (the game loses some of it's special character). There is nothing to gain by this. Why do it?
This is one of those 'should have changed years ago' things, which should have happened back then the EVEmail system was revamped, and killmails stopped being actual mails, but there's two things to remember here:
1. Existing players will call them 'killmails' by habit anyway, so that part of the culture won't go anywhere. See 'CNR', 'BCU', 'AF', 'HAC', and so on. The old name is safe, and both will be used side by side, probably with the text version still being referred to as a 'killmail'.
2. New players hear about killmails, and assume they are actually mails, when they aren't - its one of those odd barriers to entry which EVE still has a load of (like Medium Beam Lasers actually being frigate size, not cruiser) which doesn't affect the actual gameplay. Once you get used to them they're fine, but as it is it's complexity through obfuscation. Kelduum Revaan CEO, EVE University |
Echo Mande
25
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Posted - 2012.04.25 15:38:00 -
[82] - Quote
Will you also get a report if you selfdestruct?
Properly linkable and extractable to a kill (or loss) board? |
Abulurd Boniface
Shadow State SpaceMonkey's Alliance
5
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Posted - 2012.04.25 15:38:00 -
[83] - Quote
"Kill report" has to fight "Kill mail" for recognition as the new concept.
It has one extra syllable, it might inspire people to keep saying "Kill mail" for we try to save resources.
How about "Kill stats"? |
Lord FunkyMunky
Intergalactic Syndicate Nulli Secunda
28
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Posted - 2012.04.25 15:39:00 -
[84] - Quote
forgot to say i'm 110% for providing logistics in kill reports, i mean they did take part in the battle... the fact that logi need to fit guns to killmail ***** to prove they arent inactive members is depressing.
also i like killreport instead of killmail... as ... they arent text anymore and they were never MAIL lol |
Lord FunkyMunky
Intergalactic Syndicate Nulli Secunda
28
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Posted - 2012.04.25 15:40:00 -
[85] - Quote
Echo Mande wrote:Will you also get a report if you selfdestruct?
Properly linkable and extractable to a kill (or loss) board?
I really hope there adding this with this new system, the whole supers self destructing crap needs to spawn a killmail if it has active damage from people within the last X time or since the last jump whatever |
Ranger 1
Ranger Corp
1655
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Posted - 2012.04.25 15:40:00 -
[86] - Quote
Excellent look and layout, nicely done.
I think people need to keep in mind this doesn't seem to be intended to replace Killboards that already exist. Combat that takes place outside of a war situation will still have these to rely on.
And really guys, come on. The term Killmail really doesn't make much sense anymore. Change for the sake of accuracy is a good thing. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Andrea Griffin
264
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Posted - 2012.04.25 15:40:00 -
[87] - Quote
It's beautiful! I'm really looking forward to this.
Will pod kills include bounty payouts? CCP Sreegs is my favorite developer. |
Illectroculus Defined
GoonWaffe Goonswarm Federation
56
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Posted - 2012.04.25 15:42:00 -
[88] - Quote
I made this video recently: http://www.youtube.com/watch?v=WDR5TaP_VqY
One thing I'd like to exploit in future work would be in-system coordinates for the actual kills, I'm sure that would make the murder reports a whole lot more intersting.
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Usagi Tsukino
Stimulus Rote Kapelle
6
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Posted - 2012.04.25 15:44:00 -
[89] - Quote
CCP Punkturis wrote:Lord FunkyMunky wrote:CCP PLEASE PLEASE PLEASE
Can you PLEASE add the ability to link killmail in chats etc... that would be wicked!!!!!!!!!!! I'd love to be able to just link the kill in chat and have it show ingame that would be awesome! I'm gonna do this!!!!!!!!!!!
So if someone links a Kill Report in local, will other involved parties be able to click on it, and then be able to 'copy' the raw mail then, or will they only be able to view it? If they can copy, that will be awesome for... ahem... gangbangs.
Also, Can you please, please, please, please, please force a Kill Report to be generated when a player ship self destructs. Give it a threshold - maybe 66% of the ships EHP has to be taken down before a report will be generated. But something!!!
Thanks! Usagi Hiretsukann (Tsukino) Seldom Updated IC Blog; But When I Do...-áhttp://bit.ly/UsAgIcHa0s |
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CCP Punkturis
C C P C C P Alliance
1721
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Posted - 2012.04.25 15:44:00 -
[90] - Quote
Lord FunkyMunky wrote:Echo Mande wrote:Will you also get a report if you selfdestruct?
Properly linkable and extractable to a kill (or loss) board? I really hope there adding this with this new system, the whole supers self destructing crap needs to spawn a killmail if it has active damage from people within the last X time or since the last jump whatever
we didn't change any behavior of kills except add the total loss value and give the UI facelift CCP Punkturis | EVE UI Programmer | @CCP_Punkturis |
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