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Thread Statistics | Show CCP posts - 0 post(s) |
Cruz
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Posted - 2004.08.11 00:10:00 -
[1]
For all you ebil pirates ................. |
Cruz
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Posted - 2004.08.11 00:10:00 -
[2]
For all you ebil pirates ................. |
Luc Boye
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Posted - 2004.08.11 00:29:00 -
[3]
Good riddance! --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
Luc Boye
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Posted - 2004.08.11 00:29:00 -
[4]
Good riddance! --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
Chrome Born
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Posted - 2004.08.11 02:00:00 -
[5]
It makes a few secs diff, maybe a min depending on your lag...
shrug the pirates may be able to gank a few more miners in 0.4 - 0.1 and still stay away from actually fighting.
Chrome Born.
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Chrome Born
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Posted - 2004.08.11 02:00:00 -
[6]
It makes a few secs diff, maybe a min depending on your lag...
shrug the pirates may be able to gank a few more miners in 0.4 - 0.1 and still stay away from actually fighting.
Chrome Born.
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Kreeper
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Posted - 2004.08.11 02:02:00 -
[7]
Im glad its gone
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Calling Christos Hendez come back to EvE Smother another Failur Lay this to rest...
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Kreeper
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Posted - 2004.08.11 02:02:00 -
[8]
Im glad its gone
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Calling Christos Hendez come back to EvE Smother another Failur Lay this to rest...
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Venture
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Posted - 2004.08.11 05:33:00 -
[9]
So let me get this straight. Whenever a pilot jumps in to a system, he/she no longer shows up in local? Damn, will be a gank-fest ______________________
Ganja Unlimited Security Director/Fleet Admiral "Smoke everyone and be happy!" |
Venture
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Posted - 2004.08.11 05:33:00 -
[10]
So let me get this straight. Whenever a pilot jumps in to a system, he/she no longer shows up in local? Damn, will be a gank-fest ______________________
Ganja Unlimited Security Director/Fleet Admiral "Smoke everyone and be happy!" |
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Vaughn Zoran
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Posted - 2004.08.11 05:44:00 -
[11]
Originally by: Venture So let me get this straight. Whenever a pilot jumps in to a system, he/she no longer shows up in local? Damn, will be a gank-fest
No they still show up in Local but the `Join` and `Exit` messages are now removed.
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Vaughn Zoran
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Posted - 2004.08.11 05:44:00 -
[12]
Originally by: Venture So let me get this straight. Whenever a pilot jumps in to a system, he/she no longer shows up in local? Damn, will be a gank-fest
No they still show up in Local but the `Join` and `Exit` messages are now removed.
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Latex Mistress
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Posted - 2004.08.11 07:02:00 -
[13]
^^^I'm with Luc^^^
If ECM is an act of aggression, why am I not on kill mails?
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Latex Mistress
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Posted - 2004.08.11 07:02:00 -
[14]
^^^I'm with Luc^^^
If ECM is an act of aggression, why am I not on kill mails?
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Kel Shek
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Posted - 2004.08.11 08:00:00 -
[15]
now they just gotta go the rest of the way removing the list from local, and pilots in space from the map...
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |
Kel Shek
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Posted - 2004.08.11 08:00:00 -
[16]
now they just gotta go the rest of the way removing the list from local, and pilots in space from the map...
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |
FuPhal
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Posted - 2004.08.11 08:11:00 -
[17]
The pilots in space feature on the map isnt too bad :P its usually wrong or a few minutes behind. The local chat thing does need to be changed though :/ would be alot better if they just didnt show people in the local chat :/ then people could speak if they wanted to be known in local otherwise they could just stay quiet :P
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FuPhal
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Posted - 2004.08.11 08:11:00 -
[18]
The pilots in space feature on the map isnt too bad :P its usually wrong or a few minutes behind. The local chat thing does need to be changed though :/ would be alot better if they just didnt show people in the local chat :/ then people could speak if they wanted to be known in local otherwise they could just stay quiet :P
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Seleene
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Posted - 2004.08.11 09:34:00 -
[19]
It's gone.
GOOD! -
T2 Weapons Testing in progress! Volunteer today! |
Seleene
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Posted - 2004.08.11 09:34:00 -
[20]
It's gone.
GOOD! -
T2 Weapons Testing in progress! Volunteer today! |
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TheJay
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Posted - 2004.08.11 09:35:00 -
[21]
******* pierats always get their own way
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TheJay
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Posted - 2004.08.11 09:35:00 -
[22]
******* pierats always get their own way
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darth solo
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Posted - 2004.08.11 10:08:00 -
[23]
Originally by: TheJay ******* pierats always get their own way
i hated it " darth solo has entered local".. why not just set off some flashing beacons, and fire works to warn them when u are there.
d solo
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darth solo
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Posted - 2004.08.11 10:08:00 -
[24]
Originally by: TheJay ******* pierats always get their own way
i hated it " darth solo has entered local".. why not just set off some flashing beacons, and fire works to warn them when u are there.
d solo
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Wild Rho
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Posted - 2004.08.11 11:16:00 -
[25]
Originally by: Chrome Born It makes a few secs diff, maybe a min depending on your lag...
shrug the pirates may be able to gank a few more miners in 0.4 - 0.1 and still stay away from actually fighting.
Chrome Born.
*Wild Rho starts playing a tiny tiny violin for all the poor innocent miners who stubbed a toe in LOW SECURITY space
I have the body of a supermodel. I just can't remember where I left it... |
Wild Rho
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Posted - 2004.08.11 11:16:00 -
[26]
Originally by: Chrome Born It makes a few secs diff, maybe a min depending on your lag...
shrug the pirates may be able to gank a few more miners in 0.4 - 0.1 and still stay away from actually fighting.
Chrome Born.
*Wild Rho starts playing a tiny tiny violin for all the poor innocent miners who stubbed a toe in LOW SECURITY space
I have the body of a supermodel. I just can't remember where I left it... |
Qutsemnie
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Posted - 2004.08.11 11:17:00 -
[27]
Well roleplayingly chances are someone that wasnt trying to hide would have a computer alert him when something like a ship entered the max range of his sensors.
To be logical there should be an autoscan with the range of your scanner in the game if they are removing local. After all you can scan that far manually so why wouldnt a computer be able to do it for you? Which of course is generally system wide so i guess its just illogical to remove local~
What doesnt make any sense to me is saying: It doesnt make any sense to us that players should appear on local when your right there on my darn scan for the system.
Its a puzzle. For my two cents they should be a long range stealth mid slot that doesnt hide you from the nearbye autoscan but does hide you from long range "autoscan" (ie local).
But it should be consistant. Either your not on the scanner at all or your presence should be alerted to me by my computer.
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Qutsemnie
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Posted - 2004.08.11 11:17:00 -
[28]
Edited by: Qutsemnie on 11/08/2004 11:23:36 Short version: The current way they are heading with local is just an exercise in tedium unless they add an addition filtered long range scan to the scan page (ie an autoscan that is at your maxrange but has less info). The reason is its available anyway to the player that wants to camp his scanner but why make players do that? Its not at all illogical to have people show in local when their ships are right there on my scanner~
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Qutsemnie
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Posted - 2004.08.11 11:17:00 -
[29]
Well roleplayingly chances are someone that wasnt trying to hide would have a computer alert him when something like a ship entered the max range of his sensors.
To be logical there should be an autoscan with the range of your scanner in the game if they are removing local. After all you can scan that far manually so why wouldnt a computer be able to do it for you? Which of course is generally system wide so i guess its just illogical to remove local~
What doesnt make any sense to me is saying: It doesnt make any sense to us that players should appear on local when your right there on my darn scan for the system.
Its a puzzle. For my two cents they should be a long range stealth mid slot that doesnt hide you from the nearbye autoscan but does hide you from long range "autoscan" (ie local).
But it should be consistant. Either your not on the scanner at all or your presence should be alerted to me by my computer.
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Qutsemnie
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Posted - 2004.08.11 11:17:00 -
[30]
Edited by: Qutsemnie on 11/08/2004 11:23:36 Short version: The current way they are heading with local is just an exercise in tedium unless they add an addition filtered long range scan to the scan page (ie an autoscan that is at your maxrange but has less info). The reason is its available anyway to the player that wants to camp his scanner but why make players do that? Its not at all illogical to have people show in local when their ships are right there on my scanner~
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