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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Karn Dulake
Souls Must Be Trampled The.Alliance
533
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Posted - 2012.04.26 00:20:00 -
[1] - Quote
Nullsec
1. Bubbles/Gatecamps 2. Blobs
Lowsec
1. Everyone wants you dead 2. Gatecamps
Highsec
1. Suicide ganking
My opinion
Highsec as you never know when its coming. And the Goons Epeen death squads only have any relevence here, no where else.
Your thoughs please and a big hello to all the trolls and lonely basement dwellers. I dont normally troll, but when i do i do it on General Discussion. |
illirdor
Future Corps Sleeper Social Club
7
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Posted - 2012.04.26 00:21:00 -
[2] - Quote
Worm-space....
Come to Amamake... The universal answer to everything... |
Roll Sizzle Beef
Space Mutiny
283
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Posted - 2012.04.26 00:24:00 -
[3] - Quote
illirdor wrote:Worm-space....
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Thor Kerrigan
Guardians of Asceticism
52
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Posted - 2012.04.26 00:29:00 -
[4] - Quote
The op might be - and dare I say MIGHT BE - referring to the only 3 he mentioned... W-space is no "sec" area of the game, just w-space. |
Just Alter
Enlightened Industries Test Alliance Please Ignore
35
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Posted - 2012.04.26 00:37:00 -
[5] - Quote
Gotta say wh space too.
All other 3 are actually safe if you're not an idiot. |
Just Alter
Enlightened Industries Test Alliance Please Ignore
35
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Posted - 2012.04.26 00:37:00 -
[6] - Quote
Thor Kerrigan wrote:The op might be - and dare I say MIGHT BE - referring to the only 3 he mentioned... W-space is no "sec" area of the game, just w-space.
wh space is null sec without chat and gates and sov.
still null sec. |
Darth Tickles
Dark Sun Consortium
253
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Posted - 2012.04.26 00:39:00 -
[7] - Quote
Your posting. |
Nariya Kentaya
Tartarus Ventures Surely You're Joking
178
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Posted - 2012.04.26 00:41:00 -
[8] - Quote
Karn Dulake wrote:Nullsec
1. Bubbles/Gatecamps 2. Blobs
Lowsec
1. Everyone wants you dead 2. Gatecamps
Highsec
1. Suicide ganking
My opinion
Highsec as you never know when its coming. And the Goons Epeen death squads only have any relevence here, no where else.
Your thoughs please and a big hello to all the trolls and lonely basement dwellers. wh space, it IS a sec-sapce, ebcause it ahs its own identifying mechanics, regardless of what it is "labeled" as, its NOT the same as 0.0-risk land. |
darmwand
Repo.
34
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Posted - 2012.04.26 00:41:00 -
[9] - Quote
Definitely high-sec, with all that police chasing me around... darmwand Repossession Agent http://www.repo-corp.net/ Recruitment is OPEN |
Arkturus McFadden
Republic Military School Minmatar Republic
8
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Posted - 2012.04.26 00:46:00 -
[10] - Quote
Wormhole space. |
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Thor Kerrigan
Guardians of Asceticism
54
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Posted - 2012.04.26 00:46:00 -
[11] - Quote
Just Alter wrote:Thor Kerrigan wrote:The op might be - and dare I say MIGHT BE - referring to the only 3 he mentioned... W-space is no "sec" area of the game, just w-space. wh space is null sec without chat and gates and sov. still null sec.
Using your logic, lowsec is just highsec but without CONCORD.
Still Highsec.
If I ask you which is most dangerous; cruiser, battlecruiser or battleship and you reply "frigate" and then justify it is a ship class of its own in EVE and yada yada yada... same scenario. |
Sigurd Sig Hansen
Hedion University Amarr Empire
34
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Posted - 2012.04.26 00:46:00 -
[12] - Quote
Karn Dulake wrote:Nullsec
1. Bubbles/Gatecamps 2. Blobs
Lowsec
1. Everyone wants you dead 2. Gatecamps
Highsec
1. Suicide ganking
My opinion
Highsec as you never know when its coming. And the Goons Epeen death squads only have any relevence here, no where else.
Your thoughs please and a big hello to all the trolls and lonely basement dwellers.
Highsec... look at the number of pod kills. Last I looked there were more pod kills in Jita than any one system in 0.0
Mining is the "Deadliest Catch" in this game |
Arrakasi
Science and Trade Institute Caldari State
9
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Posted - 2012.04.26 00:48:00 -
[13] - Quote
Depends on what you are doing. In WH space for example you tend to expect trouble and play accordingly thus reducing risk. Wheras in high sec the main threat comes from lack of attention of whats happening around you since there can be hundreds of people comming in and out of the system it's not practical to keep an eye on local. In null and low sec the numbers in local is smaller and therefore it's easier to spot threats. But like I said, it depends on what you are doing and what you are flying. |
Dbars Grinding
Garoun Investment Bank Gallente Federation
478
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Posted - 2012.04.26 00:55:00 -
[14] - Quote
forum space. I have more space likes than you.-á |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
692
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Posted - 2012.04.26 00:57:00 -
[15] - Quote
npc nullsec then hostile nullsec then lowsec then w-space then blue nullsec then highsec |
Sigurd Sig Hansen
Hedion University Amarr Empire
35
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Posted - 2012.04.26 01:15:00 -
[16] - Quote
Nicolo da'Vicenza wrote:npc nullsec then hostile nullsec then lowsec then w-space then blue nullsec then highsec
accoding to the "pods killed in the last 24 hours" map you have that backwards. We're talking actual numbers here not how you think it is.
Jita: 79 pods in the last 24. thats more in that one system than in any other one system in the game. Its the only red dot on the map
Mining is the "Deadliest Catch" in this game |
Killer Gandry
V I R I I Ineluctable.
316
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Posted - 2012.04.26 01:15:00 -
[17] - Quote
The space between my butt cheeks.
Specially after eating beans in any form.
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ChYph3r
Multiplex Gaming SpaceMonkey's Alliance
51
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Posted - 2012.04.26 01:17:00 -
[18] - Quote
CFC space cuz we are so terribad at the game we will watch you fly through.... Jita will Burn-á 4/28/12 Angry Monkey Podast Host
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Luba Cibre
Global Song Setup
113
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Posted - 2012.04.26 01:18:00 -
[19] - Quote
Sigurd Sig Hansen wrote: Highsec... look at the number of pod kills. Last I looked there were more pod kills in Jita than any one system in 0.0
Pure numbers won't help you. You need a Jumps per Kill Ratio to define danger. |
Sigurd Sig Hansen
Hedion University Amarr Empire
35
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Posted - 2012.04.26 01:19:00 -
[20] - Quote
oops my bad it is opinion. Yeah OPINION wise everyone thinks low and null are scarier
Luba Cibre wrote:Sigurd Sig Hansen wrote: Highsec... look at the number of pod kills. Last I looked there were more pod kills in Jita than any one system in 0.0
Pure numbers won't help you. You need a Jumps per Kill Ratio to define danger.
Um if there are 79 pod kills in one system and zero in the other it looks like the 79 is more scary than the zero... Youd expect to die in the system with 79 (hence it being more dangerous) than the one with zero
Plus most of ligh sec has at least one in it... wait till Hulkageddon lol it REALLY lights up then
Mining is the "Deadliest Catch" in this game |
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MadMuppet
Kerguelen Station
280
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Posted - 2012.04.26 01:46:00 -
[21] - Quote
WH (d-scan sucks, no intel, no gate to run to) 0.0 (bubbles, hot-drops, massive camps) LS (d-scan sucks, but works, solo on gates is minimal, gatecamps are predictable) HS (only an issue if you fly with too much in your hold or too many high-buck items on your ship)
I don't always finish my commentary, but when I do |
Kuehnelt
Amarrian Retribution Amarr 7th Fleet
15
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Posted - 2012.04.26 01:53:00 -
[22] - Quote
Sigurd Sig Hansen wrote:Um if there are 79 pod kills in one system and zero in the other it looks like the 79 is more scary than the zero... Youd expect to die in the system with 79 (hence it being more dangerous) than the one with zero
Plus most of ligh sec has at least one in it... wait till Hulkageddon lol it REALLY lights up then
More people drown in water than burn in lava. Which would you rather be around?
Moving on from that, I'd rank w-space the least dangerous of all of Eve, for these reasons:
1. It's desolate. 2. After you jump through a wormhole, you're within jump range of the wormhole. 3. It's so desolate, people who live in w-space for months can still advocate 'no local intel' for null. 4. It's (with some qualifications) randomly available. There aren't relatively terrifying border systems that attract campers. |
Apolyon I
AQUILA INC Verge of Collapse
13
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Posted - 2012.04.26 02:10:00 -
[23] - Quote
Kuehnelt wrote:Sigurd Sig Hansen wrote:Um if there are 79 pod kills in one system and zero in the other it looks like the 79 is more scary than the zero... Youd expect to die in the system with 79 (hence it being more dangerous) than the one with zero
Plus most of ligh sec has at least one in it... wait till Hulkageddon lol it REALLY lights up then More people drown in water than burn in lava. Which would you rather be around? Moving on from that, I'd rank w-space the least dangerous of all of Eve, for these reasons: 1. It's desolate. 2. After you jump through a wormhole, you're within jump range of the wormhole. 3. It's so desolate, people who live in w-space for months can still advocate 'no local intel' for null. 4. It's (with some qualifications) randomly available. There aren't relatively terrifying border systems that attract campers.
have you ever live in wh??? |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
692
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Posted - 2012.04.26 03:23:00 -
[24] - Quote
Sigurd Sig Hansen wrote:Nicolo da'Vicenza wrote:npc nullsec then hostile nullsec then lowsec then w-space then blue nullsec then highsec accoding to the "pods killed in the last 24 hours" map you have that backwards. We're talking actual numbers here not how you think it is. Jita: 79 pods in the last 24. thats more in that one system than in any other one system in the game. Its the only red dot on the map stairs are dangerous to retards too, that doesn't mean stairs are the most dangerous thing ever |
Sigurd Sig Hansen
Hedion University Amarr Empire
42
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Posted - 2012.04.26 03:31:00 -
[25] - Quote
Nicolo da'Vicenza wrote:Sigurd Sig Hansen wrote:Nicolo da'Vicenza wrote:npc nullsec then hostile nullsec then lowsec then w-space then blue nullsec then highsec accoding to the "pods killed in the last 24 hours" map you have that backwards. We're talking actual numbers here not how you think it is. Jita: 79 pods in the last 24. thats more in that one system than in any other one system in the game. Its the only red dot on the map stairs are dangerous to retards too, that doesn't mean stairs are the most dangerous thing ever
right ok... pretend land... good to know, you pretend those kills dont happen and have fun with that I guess lol
Mining is the "Deadliest Catch" in this game |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
692
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Posted - 2012.04.26 03:45:00 -
[26] - Quote
Sigurd Sig Hansen wrote:Nicolo da'Vicenza wrote:Sigurd Sig Hansen wrote:Nicolo da'Vicenza wrote:npc nullsec then hostile nullsec then lowsec then w-space then blue nullsec then highsec accoding to the "pods killed in the last 24 hours" map you have that backwards. We're talking actual numbers here not how you think it is. Jita: 79 pods in the last 24. thats more in that one system than in any other one system in the game. Its the only red dot on the map stairs are dangerous to retards too, that doesn't mean stairs are the most dangerous thing ever right ok... pretend land... good to know, you pretend those kills dont happen and have fun with that I guess lol go set your bestower's autopilot into curse instead of jita see how safe it is |
Bane Necran
374
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Posted - 2012.04.26 04:02:00 -
[27] - Quote
Nicolo da'Vicenza wrote:go set your bestower's autopilot into curse instead of jita see how safe it is
The only thing remotely hard about 0.0 is getting there. We're talking about being in these places. That brittle rage, the bitter rubble, take your time and bring the trouble. |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
692
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Posted - 2012.04.26 04:07:00 -
[28] - Quote
Bane Necran wrote:Nicolo da'Vicenza wrote:go set your bestower's autopilot into curse instead of jita see how safe it is The only thing remotely hard about 0.0 is getting there. We're talking about being in these places. haha okay go take a wormhole over to NPC space dock up reship to a hauler and start flying blind around syndicate or Stain or whatever, exactly like you would in highsec, then get back to me on how safe it is. |
Bane Necran
374
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Posted - 2012.04.26 04:28:00 -
[29] - Quote
Jumping blind through unfriendly 0.0 systems? Is that what you're trying to say people in 0.0 do all the time? That brittle rage, the bitter rubble, take your time and bring the trouble. |
Knot'Kul Sun
Society Of The Abattoir Legions 0f Justice
34
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Posted - 2012.04.26 04:44:00 -
[30] - Quote
highsec is like getting suprise buttsecksed lowsecs like thinking you might get buttsecksed nulls like knowing youre gonna get buttsecksed at some point for sure, just not sure when
its all about tolerance of anticipation
i like my ********* to be a suprise |
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