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Greg DaimYo
Caldari Unglueckliche Wiesel
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Posted - 2009.03.02 20:53:00 -
[1]
Okay. Now seriously, can someone please step up and post a fitting for a Wolf, that is better suited for smallscale PvP than a Jaguar.
I keep trying stuff, but somehow the Jag is always better.
The Wolf would have to compete against something along those lines:
- 543 m/sec base-speed (signature less than 50 m2) - 3271 m/sec with MWD - Scram + Web - A motherload of 171 dps (closerange) - 7.104 eff-hp with a recharge of 29
Jaguar-Fitting that does that:
[Jaguar, PvP] Gyrostabilizer II Overdrive Injector System II Nanofiber Internal Structure II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Scrambler II Stasis Webifier II Medium F-S9 Regolith Shield Induction
200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S Rocket Launcher II, Thorn Rage Rocket
Anti-Kinetic Screen Reinforcer I Anti-Explosive Screen Reinforcer I
Cheap and deadly. And the Wolf just doesn't work in that role in my opinion. But I'd be happy, if one of you brainiacs would come up with something witty, that proves me wrong.
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Ravenal
The Fated E.Y
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Posted - 2009.03.02 21:07:00 -
[2]
m2 sig rad? 2D jag \o/
[Wolf, PVP] 400mm Reinforced Rolled Tungsten Plates I N-Type Reactive Membrane I Gyrostabilizer II Magnetic Plating II
Phased Monopropellant I Hydrazine Boosters Faint Epsilon Warp Prohibitor I
150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S 'Malkuth' Rocket Launcher I, Gremlin Rocket
VERY tight on PW 165 dps 8500 EHP Cap forever No active rep . |
De Guantanamo
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Posted - 2009.03.02 21:08:00 -
[3]
A friend of mine flies an Enyo. Now everyone says its crap, get an Ishkur. While it may be true that the Ishkur has that great advantage of being able to tackle, maintain range, and use drones + rails to deal some nice DPS, this does not make the Enyo crap. I've seen my friend get tons of kills both solo and in gang.
The wolf is very similar IMHO. It only has a 2 mid slots, so generally you fit a point and propulsion. But it also has the distinct advantage of being one of the higher DPS Assault frigates (250ish easily). So yeah while the Jag may have a bit more versatility (similar to the Ishkur) the Wolf still has a distinct role: high DPS at close range and as its one of the faster AFs, can provide tackle for the rest of your gang. Even solo it will shine having the two advantages of high speed and high DPS.
It really comes down to accepting that the wolf does not have the same role as the jag does; really this is something you should just accept in eve. Not every ship, even those of the same class, have the same role/functionality.
Hope this helps.
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Xephys
Royal Hiigaran Navy
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Posted - 2009.03.02 21:17:00 -
[4]
When you say 'Small scale PvP' I'm including a 5-10man AF/inty gang in this description.
[Wolf, New Setup 4] Gyrostabilizer II Gyrostabilizer II Overdrive Injector System II Nanofiber Internal Structure II
1MN Afterburner II Medium Shield Extender II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Rocket Launcher II, Guristas Gremlin Rocket
Anti-Kinetic Screen Reinforcer I Anti-Explosive Screen Reinforcer I
Not as fast as a Jag and it can't web/scram but in a gang with an inty or two you won't need to do that.
This has more EHP than that Jag (7651) as well as much more DPS (254) at a respectable 8km.
Basically, it has a higher damage output, if you wanna use it as a glass cannon, take off the extender and add something else.
Also, there are times when I really do not want to face against an enemy with a shield buffer i.e. againt a Vexor, it's drones'll chew through the Jag faster than it chews through the Vexor. A good active fit wolf might be able to tank the drone damage.
Also note I love the Jaguar, I'm sitting in one right now.
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Element 22
Gallente
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Posted - 2009.03.02 21:27:00 -
[5]
[Wolf, New Setup 1] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Damage Control II Coreli A-Type Small Armor Repairer
Shadow Serpentis Warp Scrambler Shadow Serpentis 1MN Afterburner
150mm Light AutoCannon II, Arch Angel EMP S 150mm Light AutoCannon II, Arch Angel EMP S 150mm Light AutoCannon II, Arch Angel EMP S 150mm Light AutoCannon II, Arch Angel EMP S Corpii A-Type Small Nosferatu
Capacitor Control Circuit I Projectile Ambit Extension I
This is currently the wolf set up I'm shooting for. For what I'll probably be using: switch a gyro for a nanofiber, make the other one a gyrostab II, switch the guns to 200mm IIs and tech II everything else (excecpt the AB, spring the 5 extra mill for a faction/deadspace AB).
I disagree with the current idea of the wolf. With this setup I can tank 52 omni and 124 against lasers (). Because it's barely stable it means I'll be stealing cap from them for awhile, which should be long enough for me to kill their drones and then kill them. Against MWD AFs I'll have to either die or hope to escape, but this should put up a mean fight against anything else. Signatures are annoying...kinda like me. |
Greg DaimYo
Caldari Unglueckliche Wiesel
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Posted - 2009.03.02 21:31:00 -
[6]
Thanks for the fast input guys.
@Ravenal: I like your fitting and I have to admit that it is better, than anything I have come up with. Only thing that bugs me a bit is the fact that it's just a buffer. While I am a very strong voice regarding buffertanks on bigger ships, it kinda makes me uncomfortable in a ship of this size.
And I know, this is silly. I am usually the first one who screams at people "GO FOR A BUFFER YOU NOOB".
@Guantanamo: I know that some ships are simply not supposed to fly in a certain role and that you have to live with it, but that won't stop me from trying.
@Xephys: Nice fitting. The Wolf certainly shines in the role of a smallgang-glasscannon. I really should have been a bit more precise in my OP. I was indeed thinking of using the Wolf solo, not in a small gang.
And: Who the hell doesn't love the Jag.
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Amord Leq
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Posted - 2009.03.02 21:31:00 -
[7]
Originally by: De Guantanamo A friend of mine flies an Enyo. Now everyone says its crap, get an Ishkur. While it may be true that the Ishkur has that great advantage of being able to tackle, maintain range, and use drones + rails to deal some nice DPS, this does not make the Enyo crap. I've seen my friend get tons of kills both solo and in gang.
The wolf is very similar IMHO. It only has a 2 mid slots, so generally you fit a point and propulsion. But it also has the distinct advantage of being one of the higher DPS Assault frigates (250ish easily). So yeah while the Jag may have a bit more versatility (similar to the Ishkur) the Wolf still has a distinct role: high DPS at close range and as its one of the faster AFs, can provide tackle for the rest of your gang. Even solo it will shine having the two advantages of high speed and high DPS.
It really comes down to accepting that the wolf does not have the same role as the jag does; really this is something you should just accept in eve. Not every ship, even those of the same class, have the same role/functionality.
Hope this helps.
I like your post...but I do not know how you are getting 250 dps out of a wolf "easily." I can't get it above 210 and all my guns skills are at 4...
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Xephys
Royal Hiigaran Navy
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Posted - 2009.03.02 21:37:00 -
[8]
Originally by: Amord Leq
Originally by: De Guantanamo A friend of mine flies an Enyo. Now everyone says its crap, get an Ishkur. While it may be true that the Ishkur has that great advantage of being able to tackle, maintain range, and use drones + rails to deal some nice DPS, this does not make the Enyo crap. I've seen my friend get tons of kills both solo and in gang.
The wolf is very similar IMHO. It only has a 2 mid slots, so generally you fit a point and propulsion. But it also has the distinct advantage of being one of the higher DPS Assault frigates (250ish easily). So yeah while the Jag may have a bit more versatility (similar to the Ishkur) the Wolf still has a distinct role: high DPS at close range and as its one of the faster AFs, can provide tackle for the rest of your gang. Even solo it will shine having the two advantages of high speed and high DPS.
It really comes down to accepting that the wolf does not have the same role as the jag does; really this is something you should just accept in eve. Not every ship, even those of the same class, have the same role/functionality.
Hope this helps.
I like your post...but I do not know how you are getting 250 dps out of a wolf "easily." I can't get it above 210 and all my guns skills are at 4...
Mine's at 254 without a third gyro, any damage rigs or other things like faction fittings, implants, ect.
But yeah, it has to be fit like a class cannon to do that sorta DPS, or fit like mine without any tackle mods.
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Tzar'rim
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Posted - 2009.03.02 21:48:00 -
[9]
Edited by: Tzar''rim on 02/03/2009 21:48:35 Here's one, AB/scram variety. Get in close orbit, if you get webbed burn your AB to keep in orbit range.
[Wolf, New Setup 1] 400mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Gyrostabilizer II Gyrostabilizer II
1MN Afterburner II Warp Scrambler II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
[empty rig slot] [empty rig slot]
Self-proclaimed idiot
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De Guantanamo
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Posted - 2009.03.02 21:53:00 -
[10]
Edited by: De Guantanamo on 02/03/2009 21:55:31
Originally by: Amord Leq
I like your post...but I do not know how you are getting 250 dps out of a wolf "easily." I can't get it above 210 and all my guns skills are at 4...
2 gyros, faction ammo and overloading push me over 250
Maybe the term easily was a bit much but meh, its doable with dedicated skills and fit.
Without overloading it shrinks to around 220 which is still pretty high for an AF.
EDIT: The fit posted above is almost the exact fit I have. Swap the afterburner for gistii c-type and the ANP for coreli c-type and swap the plate for a coreli c-type small rep. All relatively cheap gear to boost the effectiveness of the ship.
Don't forget the rocket launcher too
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.03.02 23:28:00 -
[11]
Edited by: Guillame Herschel on 02/03/2009 23:29:00 [Wolf, Gistii AB] 400mm Reinforced Rolled Tungsten Plates I Energized Reactive Membrane II Magnetic Plating II Small Armor Repairer II
Gistii A-Type 1MN Afterburner Warp Scrambler II
150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S 150mm Light AutoCannon II, Barrage S
Projectile Ambit Extension I Projectile Ambit Extension I
About 1500 m/s overloaded, no sig penalty. Needs AWU5.
-- The Theorem Theorem: If If, Then Then --
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Tzar'rim
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Posted - 2009.03.03 00:12:00 -
[12]
Originally by: De Guantanamo Edited by: De Guantanamo on 02/03/2009 21:55:31
Originally by: Amord Leq
I like your post...but I do not know how you are getting 250 dps out of a wolf "easily." I can't get it above 210 and all my guns skills are at 4...
2 gyros, faction ammo and overloading push me over 250
Maybe the term easily was a bit much but meh, its doable with dedicated skills and fit.
Without overloading it shrinks to around 220 which is still pretty high for an AF.
EDIT: The fit posted above is almost the exact fit I have. Swap the afterburner for gistii c-type and the ANP for coreli c-type and swap the plate for a coreli c-type small rep. All relatively cheap gear to boost the effectiveness of the ship.
Don't forget the rocket launcher too
Mine does 236 with RF emp but no overheating, rigs or implants. your repping setup doesn't make it any more effective as the plate cancels out your repping due to cap. If you get neuted you won't rep a whole lot at all and it's easier on the wallet, no need to pour in cash into a little frigate that goes poof when you sneeze.
Self-proclaimed idiot
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TrollmoreX
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Posted - 2009.03.03 00:12:00 -
[13]
Ab pvp fittings on 2 midslot af's = fail.
Even on 3 midslot af's.
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Jofridur
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Posted - 2009.03.03 00:32:00 -
[14]
429 DPS with heat, most dps you can get out of a frigate hull I think.
Just for fun. :) I wanna try this sometime.
[Wolf, MOAR DAMAGE] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer
Cold-Gas I Arcjet Thrusters Dark Blood Warp Scrambler
200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S Domination Rocket Launcher, Dread Guristas Gremlin Rocket
Projectile Burst Aerator II [empty rig slot]
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MarieFrance Tessier
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Posted - 2009.03.03 00:36:00 -
[15]
Originally by: Ravenal m2 sig rad? 2D jag \o/
Minor point, but signatures ARE 2d. It might make more sense to you if they were called silhouettes?
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.03.03 00:47:00 -
[16]
Edited by: Guillame Herschel on 03/03/2009 00:52:06
Originally by: MarieFrance Tessier
Originally by: Ravenal m2 sig rad? 2D jag \o/
Minor point, but signatures ARE 2d. It might make more sense to you if they were called silhouettes?
Cross Section (physics)
Nuclear cross section
What'd be really cool is if EVE referred to signature radius in its official physics unit: the barn (as in, "hit the side of a").
-- The Theorem Theorem: If If, Then Then --
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Thercon Jair
Minmatar InQuest Ascension Skunk-Works
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Posted - 2009.03.03 00:48:00 -
[17]
My favourite wolf fitting. I actually like it more than the Jaguar
[Wolf, AB PvP] Small Armor Repairer II Damage Control II Energized Reactive Membrane II Magnetic Plating II
1MN Afterburner II Faint Epsilon Warp Scrambler I
200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S Small Nosferatu II
[empty rig slot] [empty rig slot]
167dps with Hail S without overloading. Perfect for shooting bigger ships with, hurts low-explosive resist ships badly. Goes 987m/s due to the fact that it has no heavy 400mm plate and is also more agile, scrambler and AB should keep you inside scram range even when the MWD ship is webbing you. 59dps tank according to EFT. The NOS is there in case you get NOS/Neuted so that you can keep your AB and scrambler on all the time, and can get a few rep cycles off. If you time it right you can hold out under 1 heavy neut as the cycle time of the NOS is much shorter. Use the energy you get
All in all this setup should let you take on bigger targets quite easily, tank while you take out the drones, then you work on the ship. Works in gangs too. What you tackle doesn't leave very easily
The only downside is the limited speed coupled with the limited range of the scrambler. But people in bigger ships usually stay around to kill you, which they then notice isn't as easily achieved as thought (nearly killed a harbinger solo, the only reason he didn't die was because of his blackbird friend who warped and jammed me when the Harbinger was at 3% structure). Real men do it the hard way: fly Minmatar! |
UMEE
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Posted - 2009.03.03 01:29:00 -
[18]
you can fly it as a suicidal tackler that does a little more dps, basically.
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Artemis Rose
Sileo In Pacis
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Posted - 2009.03.03 01:31:00 -
[19]
I could do better than the Wolf/Jag debate
1600mm plated Rupture w/ 2 small neuts in the free highs, better than both ships combined and will win the battle every time.
Its even cheaper. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Ravenal
The Fated E.Y
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Posted - 2009.03.03 01:50:00 -
[20]
Originally by: Greg DaimYo
@Ravenal: I like your fitting and I have to admit that it is better, than anything I have come up with. Only thing that bugs me a bit is the fact that it's just a buffer. While I am a very strong voice regarding buffertanks on bigger ships, it kinda makes me uncomfortable in a ship of this size.
And I know, this is silly. I am usually the first one who screams at people "GO FOR A BUFFER YOU NOOB".
Thanks ... also like RR. Makes buffer > local rep . |
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De Guantanamo
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Posted - 2009.03.03 03:38:00 -
[21]
Originally by: Artemis Rose I could do better than the Wolf/Jag debate
1600mm plated Rupture w/ 2 small neuts in the free highs, better than both ships combined and will win the battle every time.
Its even cheaper.
Who said anything about wanting practicality?
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Duke Karas
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Posted - 2009.03.03 03:43:00 -
[22]
Originally by: Greg DaimYo Okay. Now seriously, can someone please step up and post a fitting for a Wolf, that is better suited for smallscale PvP than a Jaguar.
I keep trying stuff, but somehow the Jag is always better.
The Wolf would have to compete against something along those lines:
- 543 m/sec base-speed (signature less than 50 m2) - 3271 m/sec with MWD - Scram + Web - A motherload of 171 dps (closerange) - 7.104 eff-hp with a recharge of 29
Jaguar-Fitting that does that:
[Jaguar, PvP] Gyrostabilizer II Overdrive Injector System II Nanofiber Internal Structure II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Scrambler II Stasis Webifier II Medium F-S9 Regolith Shield Induction
200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S 200mm AutoCannon II, Hail S Rocket Launcher II, Thorn Rage Rocket
Anti-Kinetic Screen Reinforcer I Anti-Explosive Screen Reinforcer I
Cheap and deadly. And the Wolf just doesn't work in that role in my opinion. But I'd be happy, if one of you brainiacs would come up with something witty, that proves me wrong.
Your Jag would fall to my Wolf --
400 Tungsten Plate 100 Tungsten Plate T2 Gyro T2 Gyro
T2 AB T2 Warp Scram
4 T2 125 Gatling w/ Barrage
My warp scram cancels your MWD, even though you have a web my AB makes me a tad faster, I set distance at 7500-8000M and strip your HP from falloff... Now if you had another extender instead of a webber, and an AB, story is likely different...as long as you are using barrage as well
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De Guantanamo
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Posted - 2009.03.03 03:52:00 -
[23]
Originally by: Tzar'rim
Originally by: De Guantanamo Edited by: De Guantanamo on 02/03/2009 21:55:31
Originally by: Amord Leq
I like your post...but I do not know how you are getting 250 dps out of a wolf "easily." I can't get it above 210 and all my guns skills are at 4...
2 gyros, faction ammo and overloading push me over 250
Maybe the term easily was a bit much but meh, its doable with dedicated skills and fit.
Without overloading it shrinks to around 220 which is still pretty high for an AF.
EDIT: The fit posted above is almost the exact fit I have. Swap the afterburner for gistii c-type and the ANP for coreli c-type and swap the plate for a coreli c-type small rep. All relatively cheap gear to boost the effectiveness of the ship.
Don't forget the rocket launcher too
Mine does 236 with RF emp but no overheating, rigs or implants. your repping setup doesn't make it any more effective as the plate cancels out your repping due to cap. If you get neuted you won't rep a whole lot at all and it's easier on the wallet, no need to pour in cash into a little frigate that goes poof when you sneeze.
It's funny that some people immediately have to say (or imply) "my setup is better than yours"
Repping is more of because I don't like leaving home without one. If I'm in an area where I can't dock or don't want to get camped in, I have the rep.
Bit of a glass cannon but w/e.
Also pouring money into little ships makes them a lot more fun to fly. Its a game. Your spaceship iskies are not RL money. That and as I said, those deadspace mods really aren't that expensive. In fact I get the 2 armor mods from plexes
Oh and neuts are generally a problem for most small ships that rely on speed mods and thus cap to survive. That's just a risk you have to accept.
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dolmant
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Posted - 2009.03.03 06:45:00 -
[24]
Originally by: Tzar'rim Edited by: Tzar''rim on 02/03/2009 21:48:35 Here's one, AB/scram variety. Get in close orbit, if you get webbed burn your AB to keep in orbit range.
[Wolf, New Setup 1] 400mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Gyrostabilizer II Gyrostabilizer II
1MN Afterburner II Warp Scrambler II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
[empty rig slot] [empty rig slot]
Ill testify to this fit. my fav (or used to be). However, if you want a mwd drop to 150's and stick one on. about 220dps with hail (if you use it)
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Tzar'rim
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Posted - 2009.03.03 07:18:00 -
[25]
Edited by: Tzar''rim on 03/03/2009 07:21:27
Originally by: De Guantanamo It's funny that some people immediately have to say (or imply) "my setup is better than yours"
Repping is more of because I don't like leaving home without one. If I'm in an area where I can't dock or don't want to get camped in, I have the rep.
Bit of a glass cannon but w/e.
Also pouring money into little ships makes them a lot more fun to fly. Its a game. Your spaceship iskies are not RL money. That and as I said, those deadspace mods really aren't that expensive. In fact I get the 2 armor mods from plexes
Oh and neuts are generally a problem for most small ships that rely on speed mods and thus cap to survive. That's just a risk you have to accept.
It's not about being better or anything like that. It's just that it gives you no extra staying power to take a rep over a 400 plate (the rep needs 50 seconds to outrep the plate and your cap will be dead (with max skills and without neuting) in 50 seconds. IF you get neuted your cap will go down faster, and since most people will fit a neut these days to counter smaller targets due to the web changes it's just not viable to fly an active tanked frig most of the time. Especially not if it has needlessly expensive mods on.
If you don't have the luxury to dock everywhere then that's a good point ofcourse, I normally favour tanked setups (I find the "EHP it" approach rather simplistic most of the time) but in this case it just makes sense.
Making ships unnessesarily expensive doesn't make it fun, it just means that you'll have to work harder to get the cash back. Nothing cool about "look, I lost 30 million in mods on a frig". The "I got them myself so they're free" is also a misconception.
Self-proclaimed idiot
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.03.03 09:44:00 -
[26]
how about both rep+plate ?
[Wolf, rep+plate] Gyrostabilizer II Energized Adaptive Nano Membrane II 400mm Reinforced Rolled Tungsten Plates I Small Armor Repairer II
Faint Epsilon Warp Scrambler I Catalyzed Cold-Gas I Arcjet Thrusters
125mm Gatling AutoCannon II 125mm Gatling AutoCannon II 125mm Gatling AutoCannon II 125mm Gatling AutoCannon II [empty high slot]
Projectile Ambit Extension I Projectile Ambit Extension I
176 DPS with RF EMP, 150 with Barrage, 195 with Hail
If I can find a way to squeeze a small vamp into it, I'm golden ... --- SIG --- CSM: your support is needed ! |
Burn Mac
Minmatar The Tuskers
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Posted - 2009.03.03 10:05:00 -
[27]
2 x Ambit extension on the Wolf makes me happy panda, 15 km falloff w/ barrage is pwnage :) also plx check out the Sabre with T2 AC:s and Ambit extensions yummie yummie
However the jaguars best advantage is that it can control range in the 0-10 km range against other AF:s.
And the wolf is best setup with 2 x Gyro 1 x named DCU (F85 i think)
something like this if i remember correctly:
Lows: 1 x F85 DCU 2 x Gyro II
meds: 1 x Cold gas Arc jet thrusters (Yes AB) 1 x X5 Stasis Webifier 1 x J5b Prototype Warp Scrambler 1 x F-S9 Medium shield extender
3 x 200 MM T2 AC:s 1 x 'Malkuth' Rocket launcher
Rigs:(optional) 1 x Anti-kinetic shield reinforcement 1 x Anti-explosive shield reinforcement
Or if your pockets are deep i whould get a gisti-type-b small shield booster and active tank with a MSE as buffer and a nos in high for a cap stable tank of 100+ dps but then you loose the ability to dictate range,(thus you might loose youre nos ability). yeah you need 2 x PDS II in lows with DCU II as well to get cap stability and grid.
There is but one ship you will be afraid of and that is the Ishkur if piloted by a skilled pilot, you will have more EHP but less DPS but better range but he has drones and ... yeah.
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haq aan
Omega Enterprises Imperial Republic Of the North
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Posted - 2009.03.03 10:06:00 -
[28]
In tradition of Boundless Creation ships, Wolf shines with 280s. Or once she did.
Until some brilliant dev switched her Optimal bonus into falloff, which turned Wolf into a crippled AC boat.
Sad story but fact.
haq
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Perry
Amarr The X-Trading Company RAZOR Alliance
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Posted - 2009.03.03 11:27:00 -
[29]
Originally by: haq aan In tradition of Boundless Creation ships, Wolf shines with 280s. Or once she did.
Minmatar still has the Thrasher, which is not only the best(c) destroyer, but also very capable at nuking small stuff from 40km off using the guns you mentioned ^^
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.03.03 11:40:00 -
[30]
Originally by: haq aan In tradition of Boundless Creation ships, Wolf shines with 280s. Or once she did.
Until some brilliant dev switched her Optimal bonus into falloff, which turned Wolf into a crippled AC boat.
Sad story but fact.
haq
well 4 turrets and too low grid for 280s ... I tried all kind of setups with arties in EFT and never found one that satisfied my needs ... --- SIG --- CSM: your support is needed ! |
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