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nartela
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Posted - 2009.03.03 21:32:00 -
[1]
just got my muninn but i have no idea how to fit it for missions, can someone please post some good setups.
would prefer if you didnt flame the ship or say you should get a vaga, i also want no pvp setups here i got plenty of those.
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TraininVain
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Posted - 2009.03.03 22:41:00 -
[2]
Edited by: TraininVain on 03/03/2009 22:42:22 If I had one I'd put this on it (all T2 apart from the rig):
5 Guns (it has a damage bonus to guns), 2 Missile launchers (but not to missiles) Afterburner, Cap Recharger, Web (you'll want one of these for killing webbing NPCs) Gyrostab, Gyrostab, Armor Hardener, Armor Hardener, Medium Armor Repairer 5 Light drones
Capacitor Control Circuit (to make up for the loss of a cap recharger)
+ or - damage mods and hardeners to suit.
Artie (650s) or Autocannons (425s) should fit. If you have to compromise the weapons leave a launcher off.
I don't have one, but that's how it looks like it's meant to be fitted for PvE.
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.03.04 01:13:00 -
[3]
Originally by: nartela just got my muninn but i have no idea how to fit it for missions, can someone please post some good setups.
Have you ever run a mission in a cruiser before you got your Muninn? Got Rupture? Set it up the same way you set up your mission Rupture but with bigger guns. Easy skeazy.
-- The Theorem Theorem: If If, Then Then --
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Mish'Kala
Minmatar Atomic Heroes Chain of Chaos
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Posted - 2009.03.04 11:36:00 -
[4]
As above. but for the record, and active shield tanked Vaga (yes, i said it) if flown correctly can be VERY effective and fun in missions. Its also a heck of a lot faster at getting in to range.
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Tzar'rim
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Posted - 2009.03.04 12:56:00 -
[5]
Well, it's not needed for lvl 2's and it's not realistic for lvl 4's so uhm... yeah. IF you want to have a go, check this. Hardeners/ammo depends on the mission ofcourse but it perma runs it's reppers meaning you can take a beating.
Quote: [Muninn, pve] Medium Armor Repairer II Medium Armor Repairer II Armor Kinetic Hardener II Armor Thermic Hardener II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Cap Recharger II
650mm Artillery Cannon II, EMP M 650mm Artillery Cannon II, EMP M 650mm Artillery Cannon II, EMP M 650mm Artillery Cannon II, EMP M 650mm Artillery Cannon II, EMP M Assault Missile Launcher II, Sabretooth Light Missile Assault Missile Launcher II, Sabretooth Light Missile
[empty rig slot] [empty rig slot]
Would you fit some CCC's you'd be able to replace the CPR with a gyro.
Self-proclaimed idiot
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Saietor Blackgreen
The First Foundation
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Posted - 2009.03.04 13:07:00 -
[6]
Munnin has not a single advantage over Hurricane for missions, at all. --- Redesign local/scanner feature - make the place huge, dark and scary again! |
Tzar'rim
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Posted - 2009.03.04 13:34:00 -
[7]
you mean apart from the range, tracking, signature radius and speed while only doing a tad less damage? No, apart from all those benefits it has none at all!
Self-proclaimed idiot
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6Bagheera9
Slacker Industries The Boat Violencing Initiative
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Posted - 2009.03.04 14:09:00 -
[8]
Hi: 5x 720mm II, 2x Assault Launcher IIs Med: 10MN AB II, LSE II, Tracking Comp II Low: RCU II, SPR II, TE II, 2x Gyro IIs Rigs: Kinetic and Explosive shield resistance Drones: 5x T2 light drones
DO NOT try to armor tank it, it doesn't work well and uses up low slots that you need for gyros. This set-up will handle any lvl 3 mission.
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Trakktor
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Posted - 2009.03.04 17:37:00 -
[9]
Edited by: Trakktor on 04/03/2009 17:37:09 Hi: 5x720mm T2, 2x Drone Link Augmentor Med: 10MN AB T2, Sensor Booster T2, Gistii or Pithi B-type Small Shield Booster Low: 3xGyrostab T2, 2x Tracking Enhancer T2
Drones and Rigging: Whatever you want
This setup have worked very well for me on lvl3 missions, and even some lvl4s. Very great range on both guns and drones.
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