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Phugoid
BHEI Galactic Construction
14
 |
Posted - 2012.04.27 13:32:00 -
[271] - Quote
Can u say that again...I missed it?
U mean The Mittani is really a carebear miner?  -aObergruppenfuhrer |

Vaju Enki
Secular Wisdom
0
 |
Posted - 2012.04.27 13:34:00 -
[272] - Quote
Vertisce Soritenshi wrote:Wow...what a waste of bits. Did you really spend that much time typing out an extremely long way of saying "I am butthurt that people aren't playing the game the way I want them to."? That is really sad.
I grow tired of the ignorance of so many people who claim to know what EVE is about when in reality, they have no clue. EVE isn't about PvP, Risk vs. Reward, or conflict. EVE is about the Sandbox. Period. People can do what they want, when they want for whatever reason they want. If you don't like the way someone is playing the game then **** you. Stop trying to force people to do what you want. That is Communism. Get over yourself.
It's not really a sandbox when ccp is constantly changing the rules to protect/shield carebears. It's not a sandbox AT ALL! It's a single player game.
The reality is this. carebears are like the Ebola Virus, they enter a game and it's all over.
For the last 15 years, they ****** up every single game... they always start playing games they don't like, and always, ALWAYS, try and change them, until the game fits their "carebear" needs. At that point, the game is dead.
Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis... |

Khanh'rhh
Sudden Buggery
1084
 |
Posted - 2012.04.27 13:35:00 -
[273] - Quote
Mara Rinn wrote:Khanh'rhh wrote:I've shut down corps of miners using a one man wardec corp, a corp with one character a handful of weeks old. All the bears would have needed to do to carry on mining is put a couple of combat ships in the belt with them and I'd be ******. How quickly would your 1-person corp explode to become a 10-person corp if the mining corporation was foolish enough to put two or three combat ships in the belts? How many logistics boats does it take to repair a Hulk through an alpha gank? The miners are staying cooped up in station because they know your silly tricks. Hisec wardecs are one-sided jokes upon PvP.
So the mechanics ALWAYS favor one person acting alone? None of the above can possibly be countered?
This is the kind of risk averse mewling I am talking about. "I can't do this because of fear of irrational threat x"
If I am suddenly 10 people and not one, then WOW you lost 2 combat ships. THEN you can QQ about it and decide whether you can carry on or not.
Until then you are sitting in a station, crying, and letting your fear of something unlikely to be true control your actions.
Which is my point. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1269
 |
Posted - 2012.04.27 13:36:00 -
[274] - Quote
Khanh'rhh wrote:The wardeccer isn't trying to force the opponent "out of the game" - that entire concept, the idea that "wardecs are bad for eve" is complete garbage. It is perpetuated by risk averse mewlers so their argument looks a little better than "well, I just don't like it."
I'm not arguing that wardecs are "bad for EVE". Please don't go putting words in my mouth. I'm arguing that there are a group of people in EVE ("griefers") who enjoy tormenting other players and driving them out of the game. These people abuse whatever mechanics are available to them to attack the other players. CCP has rules about harassment of other players, and part of the problem with dec shields and dec shedding was that the wardeccing party would try persecuting the war upon their targets through a dozen shields and sheds, then complain that they weren't allowed to pick on the other player.
Your assertion that the people who are being harassed are "mewlers" is indicative of the mindset that tends towards grief play.
There is a difference between PvP (consensual or not) and grief play: at some point, the other party says, "I don't want to play with you anymore", and yet you continue to beat them up. When the other party wusses out of a fight, it's not up to CCP to force them to fight you, it's up to you to find a new target who will actually put up a fight.
In the meantime, continuing to gank hisec miners is not going to solve the problems that are caused by hisec miners. There are game design and economic issues to address, which suicide ganking doesn't address in the slightest.
There's a lesson that many "PvPers" need to learn from dogs playing with their puppies. Watch the adults playing with the puppies some time: they'll have mock fights and tugs of war. You can participate if you learn how: you have to put up a fight, but only bring as much fight as a puppy can handle. You also need to back down sometimes to give the puppy the experience of "winning". When you play tug-of-war, you pull back (and make a big show of how hard you have to fight that little puppy) and give back. By playing with the puppy this way, you'll maintain the puppy's interest in keeping this activity up.
As the puppy gets bigger, you can get more forceful, and you gradually "play" less and "fight" more.
Of course, you could just bring 100% fight right from the beginning, but that will just squash any hope that the puppy had of finding a friend. The puppy will grow up to be resentful and violent, and that puppy will never be your friend.
So here we have the "puppies" of New Eden being introduced to PvP by having their glorious mining machine blown up from underneath them. The Elite PvPer offers no condolences, no advice, no compensation. And you then wonder why they are resentful and distrusting? Yes, they should HTFU, but they need to be weaned into it. You don't dump someone in the deep end of a pool and tell them, "learn to swim, ya bastard". That's a great way to make people terrified of the water, if they don't drown.
One reason I steer PvP-curious people towards RvB is that they have a relatively controlled environment for learning the ropes in PvP. They can fly frigates with low skills and still be useful. They can have fun without having to be aware of the issues in fleet fights involving battleships, fighters, fighter-bombers, warp disruption bubbles, and so forth. RvB is simultaneously serious PvP, and puppy play. There are rules about RvB fights, but there are also Purple Fleet fights where RvB unites and heads off to low sec and null sec to try it on with the locals.
So please try to understand that there is no black and white in the "wardecs are good or evil" argument. There are only shades of grey. EVE is a harsh world where new players are basically thrown in the deep end and given some very basic instructions on how to avoid drowning, then sent off with the football team to engage in an ultraviolent game of water polo.
People like you are exactly the reason that so many hisec dwellers are PvP-averse. They never get a "fair" fight. Your one-man corp turns into ten sometime between the victim committing to a fight and that fight actually happening. Then there are the aggression tricks like warp-scramming the jet can and self destructing your ship to trigger a CONCORD attack against that guy whose can you flipped half an hour ago. How is a new player supposed to cope with all these hidden rules that make absolutely no sense at all? What about the simpler rules like: when that guy flips your can, only the person who jettisoned that can is allowed to shoot back, but when that shot is fired, the flipper's entire corporation can shoot back at the shooter, but the victim's corp has to wait for the flipper's corp to start shooting before they can join the fight.
The new player is stuck here: If hisec is that complicated, HOW THE DEVIL AM I SUPPOSED TO SURVIVE IN LOWSEC OR NULLSEC?
Now that CCP is trying to simplify aggression mechanics and wardecs, you "Elite" PvPers are all complaining "waaah, dumbing the game down! waaah! CCP is removing PvP!" (that is what the entirety of the OP's 18 original posts boil down to). If CCP really wanted to remove PvP, they'd lock your weapons so you couldn't shoot people in hisec. The fact that they haven't done that should be more than enough evidence that CCP are committed to keeping PvP alive in this harsh, cruel world that they have built.
Simplified aggression mechanics and wardecs will remove all the arcane rules about who is allowed to shoot who, and at what point CONCORD will intervene, what crimes will attract the attention of the local police, yadda yadda. With the simplification, PvP becomes easier to grok, and people will not be so fearful of low sec and null sec.
|

Daesul ShadoWind
tlhlnag wo space weaponry and trade
0
 |
Posted - 2012.04.27 13:37:00 -
[275] - Quote
I'm starting to wonder if any of you guys even watched the keynotes for fanfest.
From what I took from the keynotes about the new crimewatch.
If anything there going to make PVP easier in highsec by making crime watch KILL you only after you make the kill. You can ransom, shoot, warp jam but this all Flags you under suspect with the new crime watch and are allowed to be attacked by the player involved and his corporation or fleet.
When you make the kill, then you receive the GCC.
I may be wrong about it, but go watch the Fanfest keynotes yourself, or at least listen to them in the background. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1269
 |
Posted - 2012.04.27 13:38:00 -
[276] - Quote
Khanh'rhh wrote:Until then you are sitting in a station, crying, and letting your fear of something unlikely to be true control your actions.
Show me a hisec wardec corp that doesn't use neutral reps as a matter of course. Hell, most people will laugh and say that if you're not using neutral reps, you're doing it wrong.
Show me a hisec wardec corp that doesn't "sniff out" the victim corp by starting a wardec with a smaller contingent and then adding more pilots to the corp once the victim has shown some fight?
Your suggestion that these things are "unlikely" is out of touch with what actually happens in hisec wardecs. The reason people are fearful of these things happening is that these things happen so often as to be expected. |

Sigurd Sig Hansen
Hedion University Amarr Empire
63
 |
Posted - 2012.04.27 13:48:00 -
[277] - Quote
Xython wrote:I Love Boobies wrote:OP has a lot of time on his hands... and really should seek some counseling because he is taking internet spaceships WAY too serious. So you don't actually have anything to contribute to the conversation other than "lol I'm a 13 year old who can't read?" Good to know, I guess.
Coming from a Goon I bet that stings
Were it a "well written" example of anti goon/0.0 propaganda you guys would be swarming over it saying the same things the carebears are lol
Mining is the "Deadliest Catch" in this game |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1273
 |
Posted - 2012.04.27 13:56:00 -
[278] - Quote
Daesul ShadoWind wrote:If anything there going to make PVP easier in highsec by making crime watch KILL you only after you make the kill. You can ransom, shoot, warp jam but this all Flags you under suspect with the new crime watch and are allowed to be attacked by the player involved and his corporation or fleet.
When you make the kill, then you receive the GCC.
I may be wrong about it, but go watch the Fanfest keynotes yourself, or at least listen to them in the background.
The basics of CCP Greyscale's abominable presentation were: (1) he hadn't quite thought it through, (2) if you can flip, you're flagged as a "suspect" for anyone to shoot, (3) if anyone shoots you, they are flagged as a suspect too, and (4) if you commit an unlawful aggression, you will be CONCORDED. Of course, CCP Greyscale didn't confess that he was just at the "idea gathering" stage until the presentation was finished and people started asking questions. But that's just the way CCP Greyscale rolls (God bless his little uncommunicative socks).
The idea with "suspect" flagging was that anyone who wants to shoot you can do so, but then that person will become a "suspect" themselves. So there will be plenty of opportunity for grief play under the new system, with fewer stupid surprises such as "oh hey, your aggression timer ran out 15 minutes ago, but when you undock CONCORD FROM FRICKING NOWHERE!"
Under the new system, you'll bait someone (anyone, please just shoot me, I dare you!) and when they shoot you, all your friends will shoot them back. POW! RIGHT IN GG* bah, I've used that one tonight already.
So just in the same way that "please CCP make the can flippers a valid target for me to shoot" blew up in the care bear's faces (mission ganking, anyone?), so too will the new "I'm safe because anyone can shoot them" rules.
|

Sigurd Sig Hansen
Hedion University Amarr Empire
64
 |
Posted - 2012.04.27 13:59:00 -
[279] - Quote
Vaju Enki wrote: Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis...
funny I yahoo searched for it and its still "available now" But then when did that game come out? Cause time has a tendancy to kill games too, not JUST carebear tears.
Mining is the "Deadliest Catch" in this game |

sYnc Vir
Wolfsbrigade Lost Obsession
185
 |
Posted - 2012.04.27 14:02:00 -
[280] - Quote
Of the many people that didn't read all your post, I'd like to say, You are still an idiot. Continue on. |
|

Sigurd Sig Hansen
Hedion University Amarr Empire
65
 |
Posted - 2012.04.27 14:02:00 -
[281] - Quote
Where do I fit in? I never tank my hulk, I ONLY mine in system where theres NOONE ELSE there and do my homework to find such systems. Ive been in the game since 2005 (on a main) and have never had a Hulk ATTACKED much less killed by a ganker.
Then again, WERE I to lose a Hulk to a ganker Id suck it up and move on not QQ to CCP to fix the problem cause it was my fault not theirs that I lost it
Mining is the "Deadliest Catch" in this game |

Jafit
Dreddit Test Alliance Please Ignore
106
 |
Posted - 2012.04.27 14:04:00 -
[282] - Quote
TL;DR: Eve has problems. |

Lharanai
Empyrean Guard IMPERIAL LEGI0N
146
 |
Posted - 2012.04.27 14:04:00 -
[283] - Quote
oh my good (and I am agnostic), I can't believe I read that in full, must be the masochist in me.
some things the OP seems to have forgotten
1. EVE IS A GAME 2. Only a minority of all EVE players is on the forums 3. I am relatively sure, a majority of EVE players do not care about meta-gaming in EVE 4. EVE IS A GAME 5. Buuhuuu they are not playing as I want, these evil carebears 7. EVE IS A GAME YOU PLAY, and most people do it for fun not for DRAMA
stuff said, can't tell if I am angry about the nonsense of the OP, my stupidity to read and post on it or in general to care about things written in the forum. Touch my **** and I will **** your **** with an rusty **** and **** into your ****, and then I will **** your **** until you ******************** |

sYnc Vir
Wolfsbrigade Lost Obsession
185
 |
Posted - 2012.04.27 14:07:00 -
[284] - Quote
Daesul ShadoWind wrote:I'm starting to wonder if any of you guys even watched the keynotes for fanfest.
From what I took from the keynotes about the new crimewatch.
If anything there going to make PVP easier in highsec by making crime watch KILL you only after you make the kill. You can shoot, warp jam but this all Flags you under suspect with the new crime watch and are allowed to be attacked by the player involved and his corporation or fleet.
When you make the kill, then you receive the GCC.
I may be wrong about it, but go watch the Fanfest keynotes yourself, or at least listen to them in the background.
That was for LOW SEC, pretty sure in high sec pressing F1 brings Concord no matter what.
|

Sigurd Sig Hansen
Hedion University Amarr Empire
65
 |
Posted - 2012.04.27 14:08:00 -
[285] - Quote
Daesul ShadoWind wrote:I'm starting to wonder if any of you guys even watched the keynotes for fanfest.
From what I took from the keynotes about the new crimewatch.
If anything there going to make PVP easier in highsec by making crime watch KILL you only after you make the kill. You can shoot, warp jam but this all Flags you under suspect with the new crime watch and are allowed to be attacked by the player involved and his corporation or fleet.
When you make the kill, then you receive the GCC.
I may be wrong about it, but go watch the Fanfest keynotes yourself, or at least listen to them in the background.
I was under the understanding it would make more PVP in highsec as well whereas something about you get a GCC than everyone can shoot you. PVPers should love that idea is what theyre ACTUALLY looking for are good fights and not baseball batting puppies (like they say that dont want)
I think Im making sense but if Im not, its the oxycodone. I had a large piece of bone removed from my forearm tuesday, sorry lol
Lharanai wrote:oh my good (and I am agnostic), I can't believe I read that in full, must be the masochist in me.
some things the OP seems to have forgotten
1. EVE IS A GAME 2. Only a minority of all EVE players is on the forums 3. I am relatively sure, a majority of EVE players do not care about meta-gaming in EVE 4. EVE IS A GAME 5. Buuhuuu they are not playing as I want, these evil carebears 7. EVE IS A GAME YOU PLAY, and most people do it for fun not for DRAMA
stuff said, can't tell if I am angry about the nonsense of the OP, my stupidity to read and post on it or in general to care about things written in the forum.
the repeated bits are why I keep telling ppl they need to step back from the keyboard lest they do something truely stupid. D&D in the 60's or '70's type stupid. The reason religious groups hate all RPGs now type stupid
Mining is the "Deadliest Catch" in this game |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1273
 |
Posted - 2012.04.27 14:08:00 -
[286] - Quote
Image Nalelmir wrote:It's not the Hi-Sec nerfs, it's the Hi-Sec nerfs COMBINED with the amount of money to be made in Hi-Sec. And that should be brought to CCP's attention. Loudly, aggressively, and repeatedly.
The "nerfs" you speak of only curtailed the excessive abuse of certain mechanics. Suicide ganking is slightly harder in that you have to actually plan your ganks. But it is still quite possible to solo-gank a Hulk in hisec with a destroyer. Use two destroyers if you're not 100% confident.
I believe you are correct on the economy side of things though: hisec activities offer far to high an income. People should be rewarded for taking the risk to live elsewhere. This is why reactions, reverse engineering and drug manufacturing can only happen outside high sec. This is why capital ships and super capital ships can only be manufactured outside high sec. This is why Arkonor, Bistot and Crokite can only be found outside hisec. This is why hisec PI is low yield and heavily taxed, while yield increases dramatically and taxes are imposed by players at their discretion outside hisec.
The best way to "punish" the care bear miners is to reduce the profitability of the hisec activities that they participate in the most. They will follow the profit, as the OP indicated. The removal of drone poo is the greatest shot in the arm CCP could ever have given to the mining profession. Now they just need to reverse the ore spawn boost from back in the Unholy Rage campaign and we'll be all set. Well, I'd like to see the further restriction of mid-range ores to low sec, but that's just me being a machiavellian BOFH.
|

Vertisce Soritenshi
Varion Galactic Tragedy.
1584
 |
Posted - 2012.04.27 14:09:00 -
[287] - Quote
Vaju Enki wrote:Vertisce Soritenshi wrote:Wow...what a waste of bits. Did you really spend that much time typing out an extremely long way of saying "I am butthurt that people aren't playing the game the way I want them to."? That is really sad.
I grow tired of the ignorance of so many people who claim to know what EVE is about when in reality, they have no clue. EVE isn't about PvP, Risk vs. Reward, or conflict. EVE is about the Sandbox. Period. People can do what they want, when they want for whatever reason they want. If you don't like the way someone is playing the game then **** you. Stop trying to force people to do what you want. That is Communism. Get over yourself. It's not really a sandbox when ccp is constantly changing the rules to protect/shield carebears. It's not a sandbox AT ALL! It's a single player game. The reality is this. carebears are like the Ebola Virus, they enter a game and it's all over. For the last 15 years, they ****** up every single game... they always start playing games they don't like, and always, ALWAYS, try and change them, until the game fits their "carebear" needs. At that point, the game is dead. Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis... Then you clearly do not know what a "sandbox" is. A sandbox has walls. It is a box. Within the box there is sand of which you may do whatever you want. In other words you have rules to follow but within those rules you can do whatever you want. That is a sandbox. EVE is a sandbox game. Yes...the rules change but that does not change the fact that it is still a sandbox. There is nothing that has changed that doesn't make sense. You are just butthurt that you can't be a pirate as easily anymore. You were making ISK at no risk beyond what you already planned for at the expense of other players that are defenseless. Now that the rules are tweaked to make things harder for you, you want to complain. It is that simple.
The carebears aren't ruining anything. They are playing the game how they want in the relative "safety" of High Sec. They happen to make the wheels of EVE turn. Without them you would be paying a lot more for your throwaway ships that you gank them with. Then your piracy would be nowhere near as profitable and you would lose out. Those miners do more for this game than you do killing ships. EvE is not about PvP.-a EvE is about the SANDBOX! - CCP!-a Open the door!!! |

Sverige Pahis
Thunderwaffe Goonswarm Federation
1026
 |
Posted - 2012.04.27 14:10:00 -
[288] - Quote
Lharanai wrote:oh my good (and I am agnostic), I can't believe I read that in full, must be the masochist in me.
some things the OP seems to have forgotten
1. EVE IS A GAME 2. Only a minority of all EVE players is on the forums 3. I am relatively sure, a majority of EVE players do not care about meta-gaming in EVE 4. EVE IS A GAME 5. Buuhuuu they are not playing as I want, these evil carebears 7. EVE IS A GAME YOU PLAY, and most people do it for fun not for DRAMA
stuff said, can't tell if I am angry about the nonsense of the OP, my stupidity to read and post on it or in general to care about things written in the forum.
You didn't really read it, did you. |

Khanh'rhh
Sudden Buggery
1084
 |
Posted - 2012.04.27 14:12:00 -
[289] - Quote
Mara Rinn wrote:There's a lesson that many "PvPers" need to learn from dogs playing with their puppies. Watch the adults playing with the puppies some time: they'll have mock fights and tugs of war. You can participate if you learn how: you have to put up a fight, but only bring as much fight as a puppy can handle. You also need to back down sometimes to give the puppy the experience of "winning". When you play tug-of-war, you pull back (and make a big show of how hard you have to fight that little puppy) and give back. By playing with the puppy this way, you'll maintain the puppy's interest in keeping this activity up.
I'm just going to stop you right there.
My "one man wardec with a very very low SP alt" is EXACTLY this scenario, except rather than "playing" weak I am deliberately handicapping myself to bring myself to a manageable level for the opponent.
You then claim a dozen reasons why this isn't true and blah blah blah greifers.
They get council from carebear sages (such as yourself) to evade-evade-evade-decshield-dock-hide-dontfight-run!
Some will then smacktalk you along the lines of "lol you waste your ISK coming for us, decshields OP lol!!" and the like.
At which point, I will do absolutely everything to grind them down, because nothing is so pathetic as to run and taunt and think you can get away with it.
Quite literally, the reason carebears get griefed is because they're carebears. Their risk aversion and mewling (yes, they do mewl) attract predators by the dozens. I once wardecced a corp like this to find out they already had EIGHT wardecs against them. Why? Because when your only action is to try to run, flee and evade you wake up the predatory instinct in the aggressor. You are, absolutely, saying that "I am an easy victim."
Carebears don't get griefed because they mine, they get griefed because they are content with playing the punching bag.
If you really wanted to stop miners getting shat all over, you would do ANYTHING but tell them to run evasion tactics. Especially the ones that are borderline-exploits.
Quote:What about the simpler rules like: when that guy flips your can, only the person who jettisoned that can is allowed to shoot back, but when that shot is fired, the flipper's entire corporation can shoot back at the shooter, but the victim's corp has to wait for the flipper's corp to start shooting before they can join the fight
You have it EXACTLY backwards.
When you flip a can, the can owners entire corp can stomp on the solo aggressor at will. When the flipper is shot, he can only return fire on those who shot him.
Sadly you don't even understand what you're talking about, so like most, you would rather err on the side of extreme caution and play the victim, forever making up reasons why that is the case.
The aggression rules mentioned above are explained in the wiki and are written on the warning popup when you steal from a can.
Even when the rules are stacked in your favor, you are still telling me reasons you can't do anything about it.
Astounding. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Vaju Enki
Secular Wisdom
0
 |
Posted - 2012.04.27 14:14:00 -
[290] - Quote
Sigurd Sig Hansen wrote:Vaju Enki wrote: Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis...
funny I yahoo searched for it and its still "available now" But then when did that game come out? Cause time has a tendancy to kill games too, not JUST carebear tears.
Learn to read?
Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis... |
|

Lharanai
Empyrean Guard IMPERIAL LEGI0N
146
 |
Posted - 2012.04.27 14:14:00 -
[291] - Quote
@Sverige
I did, you know I am one of these person who actually read contracts, agreements and manuals (RTFM) in full...and now my head hurts :) Touch my **** and I will **** your **** with an rusty **** and **** into your ****, and then I will **** your **** until you ******************** |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1273
 |
Posted - 2012.04.27 14:19:00 -
[292] - Quote
sYnc Vir wrote:That was for LOW SEC, pretty sure in high sec pressing F1 brings Concord no matter what.
In hisec it was "innocent" -> "suspect" -> "criminal". Where "innocent" means "shooting them brings CONCORD response", "suspect" means "you can shoot/repair them, but then you become a suspect", and "criminal" means, "please wait, your call is important to us, CONCORD will be along shortly to remind you not to do naughty things."
The more I think about it, the more I like CCP Greyscale's idea. I will see my psychiatrist in the morning to sort it out though.
But the idea is nice and simple: entirely broken and thoroughly exploitable, but at least it's broken in ways that are easy to understand. No more surprise visits from CONCORD when you haven't even had an aggression timer for 15 minutes.
|

Sigurd Sig Hansen
Hedion University Amarr Empire
65
 |
Posted - 2012.04.27 14:20:00 -
[293] - Quote
Mara Rinn wrote:Image Nalelmir wrote:It's not the Hi-Sec nerfs, it's the Hi-Sec nerfs COMBINED with the amount of money to be made in Hi-Sec. And that should be brought to CCP's attention. Loudly, aggressively, and repeatedly. The "nerfs" you speak of only curtailed the excessive abuse of certain mechanics. Suicide ganking is slightly harder in that you have to actually plan your ganks. But it is still quite possible to solo-gank a Hulk in hisec with a destroyer. Use two destroyers if you're not 100% confident. I believe you are correct on the economy side of things though: hisec activities offer far to high an income. People should be rewarded for taking the risk to live elsewhere. This is why reactions, reverse engineering and drug manufacturing can only happen outside high sec. This is why capital ships and super capital ships can only be manufactured outside high sec. This is why Arkonor, Bistot and Crokite can only be found outside hisec. This is why hisec PI is low yield and heavily taxed, while yield increases dramatically and taxes are imposed by players at their discretion outside hisec. The best way to "punish" the care bear miners is to reduce the profitability of the hisec activities that they participate in the most. They will follow the profit, as the OP indicated. The removal of drone poo is the greatest shot in the arm CCP could ever have given to the mining profession. Now they just need to reverse the ore spawn boost from back in the Unholy Rage campaign and we'll be all set. Well, I'd like to see the further restriction of mid-range ores to low sec, but that's just me being a machiavellian BOFH.
what are the anti ganking nerfs that have been put into effect lately? The only real one I know of was the insurance thing but EVERY GANKER EVER says that wasnt imporant anyways or thats what they kept saying after the change was made.
They made tier 3 BCs with battleship guns and no tank to speak of. They are in effect ganking role ships.
Mining is the "Deadliest Catch" in this game |

Ishukone Agent
Ishukone Regional Headquarters
2
 |
Posted - 2012.04.27 14:21:00 -
[294] - Quote
To the OP: You need to get out more.
Get a girlfriend, raise a family, go for higher education, anything to put this game into perspective. |

Sigurd Sig Hansen
Hedion University Amarr Empire
65
 |
Posted - 2012.04.27 14:22:00 -
[295] - Quote
Vertisce Soritenshi wrote:Vaju Enki wrote:Vertisce Soritenshi wrote:Wow...what a waste of bits. Did you really spend that much time typing out an extremely long way of saying "I am butthurt that people aren't playing the game the way I want them to."? That is really sad.
I grow tired of the ignorance of so many people who claim to know what EVE is about when in reality, they have no clue. EVE isn't about PvP, Risk vs. Reward, or conflict. EVE is about the Sandbox. Period. People can do what they want, when they want for whatever reason they want. If you don't like the way someone is playing the game then **** you. Stop trying to force people to do what you want. That is Communism. Get over yourself. It's not really a sandbox when ccp is constantly changing the rules to protect/shield carebears. It's not a sandbox AT ALL! It's a single player game. The reality is this. carebears are like the Ebola Virus, they enter a game and it's all over. For the last 15 years, they ****** up every single game... they always start playing games they don't like, and always, ALWAYS, try and change them, until the game fits their "carebear" needs. At that point, the game is dead. Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis... Then you clearly do not know what a "sandbox" is. A sandbox has walls. It is a box. Within the box there is sand of which you may do whatever you want. In other words you have rules to follow but within those rules you can do whatever you want. That is a sandbox. EVE is a sandbox game. Yes...the rules change but that does not change the fact that it is still a sandbox. There is nothing that has changed that doesn't make sense. You are just butthurt that you can't be a pirate as easily anymore. You were making ISK at no risk beyond what you already planned for at the expense of other players that are defenseless. Now that the rules are tweaked to make things harder for you, you want to complain. It is that simple. The carebears aren't ruining anything. They are playing the game how they want in the relative "safety" of High Sec. They happen to make the wheels of EVE turn. Without them you would be paying a lot more for your throwaway ships that you gank them with. Then your piracy would be nowhere near as profitable and you would lose out. Those miners do more for this game than you do killing ships.
Sandbox game: Minecraft.
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
65
 |
Posted - 2012.04.27 14:23:00 -
[296] - Quote
Sverige Pahis wrote:Lharanai wrote:oh my good (and I am agnostic), I can't believe I read that in full, must be the masochist in me.
some things the OP seems to have forgotten
1. EVE IS A GAME 2. Only a minority of all EVE players is on the forums 3. I am relatively sure, a majority of EVE players do not care about meta-gaming in EVE 4. EVE IS A GAME 5. Buuhuuu they are not playing as I want, these evil carebears 7. EVE IS A GAME YOU PLAY, and most people do it for fun not for DRAMA
stuff said, can't tell if I am angry about the nonsense of the OP, my stupidity to read and post on it or in general to care about things written in the forum. You didn't really read it, did you.
Is that post the collective work of the Hive? Cause it seems you guys have a serious crush on the OP otherwise
Vaju Enki wrote:Sigurd Sig Hansen wrote:Vaju Enki wrote: Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis...
funny I yahoo searched for it and its still "available now" But then when did that game come out? Cause time has a tendancy to kill games too, not JUST carebear tears. Learn to read? Remember the epic mmo Ultima Online? They ruin it, all that was left was a hollow game, with fever and bleeding diathesis...
ah so YOU dont like it which means its ruined? QQ moar
Mining is the "Deadliest Catch" in this game |

Velicitia
Open Designs
884
 |
Posted - 2012.04.27 14:26:00 -
[297] - Quote
Sirhan Blixt wrote:Simi Kusoni wrote:Like it or not Eve is an interesting subject, hell people have written economic papers on the game's economy, it stands to reason that on occasion people should write essays on the design philosophies of it's creators. NO I DO NOT LIKE IT RAAAAAAR MUST RAGE ABOUT BIG WORDS I CAN'T READ NOW Seriously, kids: if you can't be arsed to do that much reading, you really don't belong on the internet.
I agree with a goon -- eve must be dying!
If you get a chance, thank Mittens for Jita and HAG. 
edit -- @ the OP, I read about half of it, then :work: ... will finish later. |

Sigurd Sig Hansen
Hedion University Amarr Empire
66
 |
Posted - 2012.04.27 14:33:00 -
[298] - Quote
Velicitia wrote:Sirhan Blixt wrote:Simi Kusoni wrote:Like it or not Eve is an interesting subject, hell people have written economic papers on the game's economy, it stands to reason that on occasion people should write essays on the design philosophies of it's creators. NO I DO NOT LIKE IT RAAAAAAR MUST RAGE ABOUT BIG WORDS I CAN'T READ NOW Seriously, kids: if you can't be arsed to do that much reading, you really don't belong on the internet. I agree with a goon -- eve must be dying! If you get a chance, thank Mittens for Jita and HAG.  edit -- @ the OP, I read about half of it, then :work: ... will finish later.
Theres giant amounts of irony with Goons qqing cause ppl cant be bothered to read their 19 page rant
Mining is the "Deadliest Catch" in this game |

Kinooe
Perkone Caldari State
0
 |
Posted - 2012.04.27 14:37:00 -
[299] - Quote
You are:
very smart, very well spoken and a genius on sociology
/Hemmo Paskiainen |

Alavaria Fera
GoonWaffe Goonswarm Federation
482
 |
Posted - 2012.04.27 14:41:00 -
[300] - Quote
Khanh'rhh wrote:Carebears don't get griefed because they mine, they get griefed because they are content with playing the punching bag.
If you really wanted to stop miners getting shat all over, you would do ANYTHING but tell them to run evasion tactics. Especially the ones that are borderline-exploits. Aww come on now, CCP said it's perfectly fine.
Eagerly awaiting for suicide ganking to become a bannable exploit. <3 Which it might well be soon enough... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
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