|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
|
CCP Masterplan
C C P C C P Alliance
285
|
Posted - 2012.04.28 10:59:00 -
[1] - Quote
So here's the rules: * You can freely kill a pod if the pilot is an outlaw (below -5 sec status) * You can't kill a pod if the pilot just has a GCC. If you try, you'll get the non-suppressible "Are you sure? CONCORD will wtfpwn you if you do this" dialog This has always been the case
Normally someone with GCC will show up as red. What changed with Escalation was that we removed a special case in the UI that suppressed this red if they had GCC AND were in a pod. Now someone with GCC will always show up as red, regardless of their ship. However you will stil get punished if you kill a GCC pod BUT only if you click 'Yes' to the CONCORD question.
I do agree this can be a little confusing, and we're looking at adjusting it a little based on feedback such as this. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
|
|
CCP Greyscale
C C P C C P Alliance
1255
|
Posted - 2012.04.28 12:39:00 -
[2] - Quote
Adriel Malakai wrote:You can permanently suppress the CONCORD pop-up with a convenient check-box, so people are getting GCC'd because they shot a red pod, without receiving a warning.
If that's the case then please file a bug report immediately - the CONCORD pop-up should not be suppressible (and wasn't when I was testing on SiSi yesterday).
|
|
|
CCP Greyscale
C C P C C P Alliance
1255
|
Posted - 2012.04.28 13:04:00 -
[3] - Quote
Adriel Malakai wrote:CCP Greyscale wrote:Adriel Malakai wrote:You can permanently suppress the CONCORD pop-up with a convenient check-box, so people are getting GCC'd because they shot a red pod, without receiving a warning. If that's the case then please file a bug report immediately - the CONCORD pop-up should not be suppressible (and wasn't when I was testing on SiSi yesterday). Just tested this - it appears you removed the check box in Escalation. Please tell me you were at least intelligent enough to have a check-box for low sec.
AFAIK it has *always* been the case that the CONCORD pop-up is the only non-suppressible confirmation dialogue in the game. Lowsec warnings have always had one AFAIK. None of this should have been changed in Escalation, but I can go check against previous expansions on a reference server if it's bothering you |
|
|
CCP Greyscale
C C P C C P Alliance
1255
|
Posted - 2012.04.28 14:08:00 -
[4] - Quote
Aeron Sophus wrote:CCP Greyscale wrote:Adriel Malakai wrote:CCP Greyscale wrote:Adriel Malakai wrote:You can permanently suppress the CONCORD pop-up with a convenient check-box, so people are getting GCC'd because they shot a red pod, without receiving a warning. If that's the case then please file a bug report immediately - the CONCORD pop-up should not be suppressible (and wasn't when I was testing on SiSi yesterday). Just tested this - it appears you removed the check box in Escalation. Please tell me you were at least intelligent enough to have a check-box for low sec. AFAIK it has *always* been the case that the CONCORD pop-up is the only non-suppressible confirmation dialogue in the game. Lowsec warnings have always had one AFAIK. None of this should have been changed in Escalation, but I can go check against previous expansions on a reference server if it's bothering you Uhm... Weren't you (or Masterplan, I forgot.) talking about messing with these checkboxes in your talk at fanfest?
For the redesign we're hoping to do over the summer, yes. Not for this release, though |
|
|
CCP Greyscale
C C P C C P Alliance
1256
|
Posted - 2012.04.28 15:55:00 -
[5] - Quote
Fleet Warpsujarento wrote:So for the last 9 years if something was red you could shoot it. Now that's no longer the case.
Great job CCP. You've managed to break one of the few game mechanics that actually worked properly. Really inspires confidence in Inferno.
The "if it's blinky red you can shoot it" convention has IIRC only existed since we redid the overview defaults in Apocrypha. We're going to have another look at this issue next week and see if we need to revise the way this works or not. |
|
|
CCP Greyscale
C C P C C P Alliance
1256
|
Posted - 2012.04.28 21:38:00 -
[6] - Quote
Aeron Sophus wrote:CCP Greyscale wrote:Aeron Sophus wrote:CCP Greyscale wrote:Adriel Malakai wrote:CCP Greyscale wrote:
If that's the case then please file a bug report immediately - the CONCORD pop-up should not be suppressible (and wasn't when I was testing on SiSi yesterday).
Just tested this - it appears you removed the check box in Escalation. Please tell me you were at least intelligent enough to have a check-box for low sec. AFAIK it has *always* been the case that the CONCORD pop-up is the only non-suppressible confirmation dialogue in the game. Lowsec warnings have always had one AFAIK. None of this should have been changed in Escalation, but I can go check against previous expansions on a reference server if it's bothering you Uhm... Weren't you (or Masterplan, I forgot.) talking about messing with these checkboxes in your talk at fanfest? For the redesign we're hoping to do over the summer, yes. Not for this release, though I don't know what kind of version control you use internally (if any - and god I hope you do, I think someone trolled CCP Veritas about that at Fanfest and he got rather evasive...) but could it be possible that something slipped into this release? I mean you DID implement the server sided under the hood crime watch changes this patch around - at least according to the patch notes.
I'm reasonably sure that this hasn't happened, on the basis that I don't think our version control software supports integration of code that hasn't actually been written yet
(I'm sure Explorer will be along shortly to confirm/deny!) |
|
|
|
|