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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Morganta
Peripheral Madness The Midget Mafia
1047
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Posted - 2012.04.27 18:17:00 -
[1] - Quote
really CCP?
When I got the lockout message I thought it would be packed in there, then when I manage to get in it's at 1860 pop
lowering jita's pop cap? The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Mr Epeen
It's All About Me
1306
|
Posted - 2012.04.27 18:20:00 -
[2] - Quote
Morganta wrote:really CCP?
When I got the lockout message I thought it would be packed in there, then when I manage to get in it's at 1860 pop
lowering jita's pop cap?
I can think of a few reasons for this.
Jita's population is usually parked in a station for the most part. And there is not usually so much firing of weapons in Jita. This has to add significantly to the server load.
Mr Epeen Me too!-á I ate one sour, too! |
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CCP Goliath
C C P C C P Alliance
220
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Posted - 2012.04.27 18:20:00 -
[3] - Quote
We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. CCP Goliath | QA Director | @CCP_Goliath |
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Hicksimus
Red Dwarf Mining Corporation space weaponry and trade
99
|
Posted - 2012.04.27 18:28:00 -
[4] - Quote
Oh come on I thought it was pretty funny the last time one of the hamsters spontaneously combusted, pump it up to 4000! This IS Inferno after all.
Edit: well, at least the escalation, pump it up to 4000 and you can release Inferno early.... Things I have realized from the EvE forums: Many people beleive cost means money and only money |
ElQuirko
Gravit Negotii Rogue Elements.
618
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Posted - 2012.04.27 18:31:00 -
[5] - Quote
Let's see those hamsters sweat
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |
Velicitia
Open Designs
887
|
Posted - 2012.04.27 18:38:00 -
[6] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that.
let the node burn! (well, not really ... but it is "burn Jita" and all)
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adam smash
University of Caille Gallente Federation
51
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Posted - 2012.04.27 18:40:00 -
[7] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that.
What happened to HUGE fleet battles blah blah all your promo **** about 1 world... no instances.
Capping the system = instance.
Lowering the cap... is just epic lulz. |
Thomas Kreshant
Republic Military School Minmatar Republic
2
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Posted - 2012.04.27 18:43:00 -
[8] - Quote
CCP Goliath, don't suppose will get a nice dev blog giving the metrics from the server for Burn Jita once it's all done and dusted?
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Midge Mo'yb
Bat Country Goonswarm Federation
159
|
Posted - 2012.04.27 18:44:00 -
[9] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that.
isnt that what tidi is for... gracreful degradation of the service
i dont see our fleet fights in 0.0 being locked at 1850
lame excuse |
Fuujin
GoonWaffe Goonswarm Federation
96
|
Posted - 2012.04.27 18:45:00 -
[10] - Quote
adam smash wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. What happened to HUGE fleet battles blah blah all your promo **** about 1 world... no instances. Capping the system = instance. Lowering the cap... is just epic lulz.
You don't really know what an instance is, do you? |
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Miilla
Hulkageddon Orphanage
261
|
Posted - 2012.04.27 18:47:00 -
[11] - Quote
When the cap has been reached Eve gives you the option to SPAWN in an alternative system.
USE IT.
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Zaxix
Gods of Freight The Toy Box
76
|
Posted - 2012.04.27 18:49:00 -
[12] - Quote
CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. Does Jita still do like in the old days and give me the option to be moved to another system? If not, why not? Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
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ElQuirko
Gravit Negotii Rogue Elements.
619
|
Posted - 2012.04.27 18:52:00 -
[13] - Quote
Hang on, hang on, I heard a CCP source say they have a beefed-up node running Jita purely for the event. DualHamster technology or something. Why aren't you using it to its potential?
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |
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CCP Goliath
C C P C C P Alliance
230
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Posted - 2012.04.27 18:54:00 -
[14] - Quote
Midge Mo'yb wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. isnt that what tidi is for... gracreful degradation of the service i dont see our fleet fights in 0.0 being locked at 1850 lame excuse
You just aren't considering all of the angles. TiDi helps, but consider that the pop cap was 1028 when it was first introduced in 2008, was 1500 during the Jita riots of last year, and has now risen considerably (and is constantly being altered as things spike or smooth out). Jita, and high sec systems in general, are far more complex in terms of load than nullsec systems. CCP Goliath | QA Director | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
230
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Posted - 2012.04.27 18:54:00 -
[15] - Quote
Thomas Kreshant wrote:CCP Goliath, don't suppose will get a nice dev blog giving the metrics from the server for Burn Jita once it's all done and dusted?
Oh I'm sure Veritas and Diagoras will be cooking up some graphgasms for you all to enjoy :) CCP Goliath | QA Director | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
234
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Posted - 2012.04.27 18:55:00 -
[16] - Quote
ElQuirko wrote:Hang on, hang on, I heard a CCP source say they have a beefed-up node running Jita purely for the event. DualHamster technology or something. Why aren't you using it to its potential?
The tech behind this is pretty serious, but as I have said above, high sec and nullsec are incomparable in terms of server load and today you can see massive improvements in terms of capacity over the Jita of last year. CCP Goliath | QA Director | @CCP_Goliath |
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Perramas
Pan Caldarian Ventures
47
|
Posted - 2012.04.27 18:56:00 -
[17] - Quote
Zaxix wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. Does Jita still do like in the old days and give me the option to be moved to another system? If not, why not?
Yes there is the option to move to a neighboring system. I just tested it with my my Jita price check alt and I had the option to move to seven or so other systems. |
Zaxix
Gods of Freight The Toy Box
76
|
Posted - 2012.04.27 18:57:00 -
[18] - Quote
Perramas wrote:Zaxix wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. Does Jita still do like in the old days and give me the option to be moved to another system? If not, why not? Yes there is the option to move to a neighboring system. I just tested it with my my Jita price check alt and I had the option to move to seven or so other systems. excellent thank you for checking Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
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Midge Mo'yb
Bat Country Goonswarm Federation
159
|
Posted - 2012.04.27 18:59:00 -
[19] - Quote
CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. isnt that what tidi is for... gracreful degradation of the service i dont see our fleet fights in 0.0 being locked at 1850 lame excuse You just aren't considering all of the angles. TiDi helps, but consider that the pop cap was 1028 when it was first introduced in 2008, was 1500 during the Jita riots of last year, and has now risen considerably (and is constantly being altered as things spike or smooth out). Jita, and high sec systems in general, are far more complex in terms of load than nullsec systems.
the limits were introduced when the servers didnt degrade gracefully, i fail to see how this is any different to massive fight of nullsec - when we have to just deall with it when we hit the limits
the server seems quite content at the limit, that imo says that the limit is too low.
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Morganta
Peripheral Madness The Midget Mafia
1051
|
Posted - 2012.04.27 18:59:00 -
[20] - Quote
Miilla wrote:When the cap has been reached Eve gives you the option to SPAWN in an alternative system.
USE IT.
that's hardly the point, do try and keep up blondie
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
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Azami Nevinyrall
Project Cerberus Caldari State Capturing
231
|
Posted - 2012.04.27 19:03:00 -
[21] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. Yesterday Jita was at 2100 with a complete war going off at 4-4. The highest I seen TiDi was at 40% (btw, whoever though of TiDi is a genius.) I had no lag at all, managed to play "tag" with WTs and solo a few things. And to quote from this article http://www.eurogamer.net/articles/2012-04-27-ccp-players-attempt-to-destroy-eve-online-economy-is-f-ing-brilliant
Jon Lander wrote: Whatever happens, increased activity in the Jita area is guaranteed - and CCP has prepared for it by switching servers around. "The great thing was we had some fair warning," Lander said. "We've got some seriously grown up server kit. Where we know there's going to be some really big, epic stuff happening, we can put it on this kit.
"We've said, okay, stick Jita on the big, scary server, and put all the surrounding systems on these other servers." apologies if I don't believe that excuse.. 'twas the night before Jitageddon and all through 4-4. Not a freighter was undocked, not even the transports. Outside the undock was Goonswarm, floating with care. |
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CCP Goliath
C C P C C P Alliance
236
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Posted - 2012.04.27 19:05:00 -
[22] - Quote
Midge Mo'yb wrote:CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. isnt that what tidi is for... gracreful degradation of the service i dont see our fleet fights in 0.0 being locked at 1850 lame excuse You just aren't considering all of the angles. TiDi helps, but consider that the pop cap was 1028 when it was first introduced in 2008, was 1500 during the Jita riots of last year, and has now risen considerably (and is constantly being altered as things spike or smooth out). Jita, and high sec systems in general, are far more complex in terms of load than nullsec systems. the limits were introduced when the servers didnt degrade gracefully, i fail to see how this is any different to massive fight of nullsec - when we have to just deall with it when we hit the limits the server seems quite content at the limit, that imo says that the limit is too low.
Due respect, but you don't have any information at hand except anecdotal, and I have the server technical information open on a page in front of me, as do people far more well versed in these matters who actually control the cap, so while you are entitled to your opinion, in this case it is inapplicable. CCP Goliath | QA Director | @CCP_Goliath |
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Serge Bastana
GWA Corp
416
|
Posted - 2012.04.27 19:06:00 -
[23] - Quote
adam smash wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. What happened to HUGE fleet battles blah blah all your promo **** about 1 world... no instances. Capping the system = instance. Lowering the cap... is just epic lulz.
I think it's time for your ritalin Tracy, you really are talking gibberish right now. Maybe it's past your bed time and you're just a cranky little turnip. Tell mummy to make you some hot milk and be quite while the adults are talking.
Bad monkey, no banana. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Zaxix
Gods of Freight The Toy Box
77
|
Posted - 2012.04.27 19:10:00 -
[24] - Quote
CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. isnt that what tidi is for... gracreful degradation of the service i dont see our fleet fights in 0.0 being locked at 1850 lame excuse You just aren't considering all of the angles. TiDi helps, but consider that the pop cap was 1028 when it was first introduced in 2008, was 1500 during the Jita riots of last year, and has now risen considerably (and is constantly being altered as things spike or smooth out). Jita, and high sec systems in general, are far more complex in terms of load than nullsec systems. the limits were introduced when the servers didnt degrade gracefully, i fail to see how this is any different to massive fight of nullsec - when we have to just deall with it when we hit the limits the server seems quite content at the limit, that imo says that the limit is too low. Due respect, but you don't have any information at hand except anecdotal, and I have the server technical information open on a page in front of me, as do people far more well versed in these matters who actually control the cap, so while you are entitled to your opinion, in this case it is inapplicable. If I may be so bold, don't feed the trolls. Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
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Miilla
Hulkageddon Orphanage
261
|
Posted - 2012.04.27 19:13:00 -
[25] - Quote
You have all the entire Eve universe and you are crying about Jita. Seriously.
If you really want to see jita.. go here http://www.twitch.tv/daopa |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 19:14:00 -
[26] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that.
lowering it to keep the damage as low as possible imo
Mining is the "Deadliest Catch" in this game |
Disdaine
254
|
Posted - 2012.04.27 19:14:00 -
[27] - Quote
Goonies are griefin CCP now? |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 19:18:00 -
[28] - Quote
Disdaine wrote:Goonies are griefin CCP now?
I think its the other way around. if its arounsd 2k the goona may me the only ones in there
Mining is the "Deadliest Catch" in this game |
Midge Mo'yb
Bat Country Goonswarm Federation
159
|
Posted - 2012.04.27 19:18:00 -
[29] - Quote
Zaxix wrote:If I may be so bold, don't feed the trolls.
how is this a troll, ive been sat in jita for 3-4 hours now, the system seems to be handing the load perfectly well, i dont have pretty performance graphs and stats to look at so i have to judge from what is available - the responsiveness of the game.
which is perfectly fine - hence i see no reason for the cap as it currently is...and as someone stated the cap was higher yesterday
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Tippia
Sunshine and Lollipops
6319
|
Posted - 2012.04.27 19:18:00 -
[30] - Quote
adam smash wrote:Capping the system = instance. Unless they spawn a new Jita for people who can't get into the first oneGǪ no.
in fact, if anything, the opposite is true:
Population cap = limit to how many can use a location. Instance = no population cap, just direct people to new instance.
Midge Mo'yb wrote:how is this a troll, ive been sat in jita for 3-4 hours now, the system seems to be handing the load perfectly well Sitting in station, or flying in space? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
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Carton Mantory
Occassus Republica Trade Wind Commodities
10
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Posted - 2012.04.27 19:19:00 -
[31] - Quote
I am thinking that this is not only testing CCP hardware but has awakened CCP management. We need to allow for more high sec battles.
Maybe we should allow war decs to be passed on to others by fleet invite. |
Xenuria
Center Haus Apocalypse Now.
508
|
Posted - 2012.04.27 19:19:00 -
[32] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. That is not right though! One of the biggest selling points of EVE is that all of the players are on one single shard, NOT realms. If players are literally prevented from participating in a large scale event that just happens to be in a trade hub or system that should be reinforced anyway then the game is going to stop being a sandbox and start being a typical MMO. The Future of GoonSwarm |
Tippia
Sunshine and Lollipops
6319
|
Posted - 2012.04.27 19:22:00 -
[33] - Quote
Xenuria wrote:One of the biggest selling points of EVE is that all of the players are on one single shard, NOT realms. GǪand having a limit to the population in a single system does not change this.
Quote:If players are literally prevented from participating in a large scale event that just happens to be in a trade hub or system that should be reinforced anyway then the game is going to stop being a sandbox and start being a typical MMO. No it won't. It will be the exact same sandbox (since population caps don't dictate the sandbox:ness of the game), with the same limitations it has always had.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Dbars Grinding
Garoun Investment Bank Gallente Federation
483
|
Posted - 2012.04.27 19:23:00 -
[34] - Quote
Lame excuses everywhere. Population was peaked at around 2300 last night. This is just ccps way of protecting jita. I have more space likes than you.-á |
Midge Mo'yb
Bat Country Goonswarm Federation
159
|
Posted - 2012.04.27 19:25:00 -
[35] - Quote
Tippia wrote:adam smash wrote:Capping the system = instance. Unless they spawn a new Jita for people who can't get into the first oneGǪ no. in fact, if anything, the opposite is true: Population cap = limit to how many can use a location. Instance = no population cap, just direct people to new instance. Midge Mo'yb wrote:how is this a troll, ive been sat in jita for 3-4 hours now, the system seems to be handing the load perfectly well Sitting in station, or flying in space?
both |
Morganta
Peripheral Madness The Midget Mafia
1053
|
Posted - 2012.04.27 19:25:00 -
[36] - Quote
Miilla wrote:You have all the entire Eve universe and you are crying about Jita. Seriously. If you really want to see jita.. go here http://www.twitch.tv/daopa
do you actually have any concept of this game besides trolling the forums? theres a dozen reasons to be in Jita atm and none of them involve curiosity
besides the point that it has nothing to do with the ability to log into a system and everything to do about lowering pop caps on a reinforced system with less actual shooting than there was last night with a higher cap.
like I said, do try and keep up with the bigger picture here
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Fuujin
GoonWaffe Goonswarm Federation
98
|
Posted - 2012.04.27 19:25:00 -
[37] - Quote
Xenuria wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. That is not right though! One of the biggest selling points of EVE is that all of the players are on one single shard, NOT realms. If players are literally prevented from participating in a large scale event that just happens to be in a trade hub or system that should be reinforced anyway then the game is going to stop being a sandbox and start being a typical MMO.
OK, no surprise you don't know what instances are either.
Hisec pubbies are so adorably clueless. |
Ranger 1
Ranger Corp
1680
|
Posted - 2012.04.27 19:26:00 -
[38] - Quote
Xenuria wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. That is not right though! One of the biggest selling points of EVE is that all of the players are on one single shard, NOT realms. If players are literally prevented from participating in a large scale event that just happens to be in a trade hub or system that should be reinforced anyway then the game is going to stop being a sandbox and start being a typical MMO.
No one is being prevented from entering the area, however there may be a slight delay. Today is no different than any other day in Jita as far as that is concerned.
Understand there is one hell of a lot more server traffic going on under the hood in a system like Jita than there is in your typical Null sec combat zone. When you throw not only large scale combat traffic on top of the normal traffic (data wise), and then throw in all of the Concord generated traffic, you end up with a somewhat lower population cap than Jita normally has.
It's really not that hard to understand. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Jonah Gravenstein
218
|
Posted - 2012.04.27 19:28:00 -
[39] - Quote
Fuujin wrote: Xenuria is predictably clueless.
FYP
War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 19:32:00 -
[40] - Quote
Morganta wrote:Miilla wrote:You have all the entire Eve universe and you are crying about Jita. Seriously. If you really want to see jita.. go here http://www.twitch.tv/daopa do you actually have any concept of this game besides trolling the forums? theres a dozen reasons to be in Jita atm and none of them involve curiosity besides the point that it has nothing to do with the ability to log into a system and everything to do about lowering pop caps on a reinforced system with less actual shooting than there was last night with a higher cap. like I said, do try and keep up with the bigger picture here
Millia literally does nothing but troll. Theres a reason I dont see her posts anymore
Mining is the "Deadliest Catch" in this game |
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Xenuria
Center Haus Apocalypse Now.
508
|
Posted - 2012.04.27 19:37:00 -
[41] - Quote
The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
The Future of GoonSwarm |
Tippia
Sunshine and Lollipops
6320
|
Posted - 2012.04.27 19:42:00 -
[42] - Quote
Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard. Yes it is. Being a single shard is not dependent on having pop caps. It's still a single shard GÇö TQ GÇö and it's still a single continuous universe.
All that's happening is that you have to wait your turn to get into a specific system. This is nothing new. It doesn't affect the number of shards.
Quote:It becomes single shard under specific circumstances instead of being single shard under ever circumstance. No. It remains a single shard under all circumstances. They do not suddenly start a new server cluster to pick up the slack, nor do they start cloning instances out of nowhere.
If you're going to use these words, learn what they mean first. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Ranger 1
Ranger Corp
1680
|
Posted - 2012.04.27 19:42:00 -
[43] - Quote
Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
/facepalm When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Mongo Travler
Royal Order of Security Specialists Support
3
|
Posted - 2012.04.27 19:43:00 -
[44] - Quote
Last night I was in Jita the population was at ~2k and at 95% time dilation. Sitting in station was more or less fine and dandy but undocking and doing anything was miserably slow and choppy. From a layman's perspective it appeared the performance degradation was anything but smooth. |
Zaxix
Gods of Freight The Toy Box
77
|
Posted - 2012.04.27 19:44:00 -
[45] - Quote
Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox.
Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
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Beekeeper Bob
Beekeepers Anonymous
103
|
Posted - 2012.04.27 19:46:00 -
[46] - Quote
CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that.
Jita is on a single node, and you still can't make it run right?
Although giving the average player the chance to see your fine coding ability in action, might almost be worth it...
"CCP's answer to lag, lets lag everyone!"
To bad it doesn't lag evenly..... Looking to stamp out apiphobia in my lifetime..... |
Jonah Gravenstein
219
|
Posted - 2012.04.27 19:46:00 -
[47] - Quote
Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
To give you a real life comparison on how dumb this statement actually is consider this,
If Jita was a football stadium (american football, or what the rest of the world considers to be football and americans call soccer, it doesn't matter) and was filled to capacity would you still expect to get in to see the game? The answer is no, it's a single location (shard) that just happens to be jam packed to capacity. If you got to the gates and it was full and the stewards sent you to another stadium to watch the same game with the same teams at the same time then that would be an instanced location.
Its probably a completely batshit comparison but it works for me. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Serge Bastana
GWA Corp
417
|
Posted - 2012.04.27 19:47:00 -
[48] - Quote
Xenuria wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. That is not right though! One of the biggest selling points of EVE is that all of the players are on one single shard, NOT realms. If players are literally prevented from participating in a large scale event that just happens to be in a trade hub or system that should be reinforced anyway then the game is going to stop being a sandbox and start being a typical MMO.
It really is not surprise that you didn't make CSM. You're a worse representative of high sec than the one who did get in. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Mr Epeen
It's All About Me
1310
|
Posted - 2012.04.27 19:49:00 -
[49] - Quote
I bet if CCP hauled one of their underpaid interns away from running coffee and parked them in Jita deleting spambots, the system would smooth out rather nicely. Prolly be able to cram another 500 or so ships in there and ease off the TiDi as well.
Mr Epeen Me too!-á I ate one sour, too! |
Xenuria
Center Haus Apocalypse Now.
508
|
Posted - 2012.04.27 19:50:00 -
[50] - Quote
I think everybody is missing the point....
EVE is now a sandbox with walls and lines of people waiting to get past those walls so they can play in the sand in a given location of the world.
I do not approve of this.
If the entire population of eve can not fit in a single system then its not a sandbox. Its a bunch of sand separated by thousands of walls. It essentially becomes....
Second Life in Space. The Future of GoonSwarm |
|
Miilla
Hulkageddon Orphanage
261
|
Posted - 2012.04.27 19:50:00 -
[51] - Quote
Morganta wrote:Miilla wrote:You have all the entire Eve universe and you are crying about Jita. Seriously. If you really want to see jita.. go here http://www.twitch.tv/daopa do you actually have any concept of this game besides trolling the forums? theres a dozen reasons to be in Jita atm and none of them involve curiosity besides the point that it has nothing to do with the ability to log into a system and everything to do about lowering pop caps on a reinforced system with less actual shooting than there was last night with a higher cap. like I said, do try and keep up with the bigger picture here
you know, you can only reenforce a system so far before there is no further gains. There is other limits besides hardware.
|
Tippia
Sunshine and Lollipops
6321
|
Posted - 2012.04.27 19:52:00 -
[52] - Quote
Xenuria wrote:I think everybody is missing the point.... GǪwe get the point that you don't understand what GǣinstanceGǥ and GǣshardGǥ means.
Quote:EVE is now a sandbox with walls It always has been. Nothing of what is happening here is new. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Silly HoBag
Phoenix Evolved Part Duo
1
|
Posted - 2012.04.27 19:53:00 -
[53] - Quote
wait i thought jita was going to be on a reinforced node for this, as well as not just a reinforced node the big massive 32 core monster or whatever it is lol |
Beekeeper Bob
Beekeepers Anonymous
103
|
Posted - 2012.04.27 19:53:00 -
[54] - Quote
Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox.
It's not a sandbox when you deny access to it.... Looking to stamp out apiphobia in my lifetime..... |
Miilla
Hulkageddon Orphanage
261
|
Posted - 2012.04.27 19:53:00 -
[55] - Quote
Tippia wrote:Xenuria wrote:I think everybody is missing the point.... GǪwe get the point that you don't understand what GǣinstanceGǥ and GǣshardGǥ means. Quote:EVE is now a sandbox with walls It always has been. Nothing of what is happening here is new.
Sandbox is just a marketing term, along with Cloud, fabric, elastic, collaboration, pervasive, persistent, business intelligence... etc etc.
You have always had to play within CCP's rules, which vary day to day. |
Serge Bastana
GWA Corp
417
|
Posted - 2012.04.27 19:54:00 -
[56] - Quote
Xenuria wrote:I think everybody is missing the point....
EVE is now a sandbox with walls and lines of people waiting to get past those walls so they can play in the sand in a given location of the world.
I do not approve of this.
If the entire population of eve can not fit in a single system then its not a sandbox. Its a bunch of sand separated by thousands of walls. It essentially becomes....
Second Life in Space.
So if everybody online can't fit into one single system it's not a sandbox? Oh good grief Cindy, well thanks for your definition of a sandbox, we're incredibly enlightened.
Keep playing with the dollies dear. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Carton Mantory
Occassus Republica Trade Wind Commodities
10
|
Posted - 2012.04.27 19:57:00 -
[57] - Quote
Miilla wrote:Tippia wrote:Xenuria wrote:I think everybody is missing the point.... GǪwe get the point that you don't understand what GǣinstanceGǥ and GǣshardGǥ means. Quote:EVE is now a sandbox with walls It always has been. Nothing of what is happening here is new. Sandbox is just a marketing term, along with Cloud, fabric, elastic, collaboration, pervasive, persistent, business intelligence... etc etc. You have always had to play within CCP's rules, which vary day to day.
To those that are new to this thread this conversation is going weird. Please take away from this thread - Jita is swarmed and hardware is not big enough for 40k trying to get to Jita.
|
Morganta
Peripheral Madness The Midget Mafia
1054
|
Posted - 2012.04.27 20:01:00 -
[58] - Quote
eve is not a single shard
there is only 1 game I'm aware of where the entire game world is in a single seamless map/world "shard" (even though it's still a cluster) and that's WWII online
eve does not become lotr because you can't load into jita, simple as that The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
RubyPorto
Profoundly Disturbed
1458
|
Posted - 2012.04.27 20:03:00 -
[59] - Quote
Xenuria wrote: EVE is now a sandbox with walls
SandBox not SandPile. What's the difference? Well a box has vertical sides made of a hard substance (much like a wall, really) while a pile doesn't.
The practical results from playing in these two types of sand formations is that in a Sandbox, all the sand stays near where you want to play, while in a sandpile, you can initially play anywhere but the sand will pretty quickly be too spread out to play with. Single-Shard, Player DrivenSandbox.
5 words. That's what makes it special. |
Tippia
Sunshine and Lollipops
6322
|
Posted - 2012.04.27 20:08:00 -
[60] - Quote
Morganta wrote:eve is not a single shard Well, sure, technically it isn't, but your average EVE player will not go off to sisi or serenity, because they lack the account to play on the latter and because playing on the former serves no purpose.
So for all intents and purposes, EVE only has one shard: TQ. The shard employing cluster computing doesn't make it multi-sharded. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
|
Xenuria
Center Haus Apocalypse Now.
508
|
Posted - 2012.04.27 20:12:00 -
[61] - Quote
Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct.
Second Life is a sandbox with walls (island limits, prim limits, caps, etc)
Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) The Future of GoonSwarm |
Alavaria Fera
GoonWaffe Goonswarm Federation
483
|
Posted - 2012.04.27 20:15:00 -
[62] - Quote
Silly HoBag wrote:wait i thought jita was going to be on a reinforced node for this, as well as not just a reinforced node the big massive 32 core monster or whatever it is lol And it is. That's how bad it's being beaten up. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Mr Epeen
It's All About Me
1310
|
Posted - 2012.04.27 20:16:00 -
[63] - Quote
To my mind, if you can't fly from one side of the universe to the other without using gates, it's not truly single shard.
That said, it's about as near as you can get.
Mr Epeen Me too!-á I ate one sour, too! |
Tippia
Sunshine and Lollipops
6323
|
Posted - 2012.04.27 20:17:00 -
[64] - Quote
Xenuria wrote:Beekeeper Bob wrote:It's not a sandbox when you deny access to it.... Correct. Not really, no. It's still a sandbox, because it still gives you the tools to shape your own game world. Just because they limit how many can go into a system (a limit that has been there since roughly forever) doesn't mean those tools are gone.
Quote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) EVE had walls since the very start and was a sandbox anyway, because the existence of walls is not a factor in it being a sandbox. EVE is still a sandbox now because nothing has changed.
GǪso we can safely add the word GÇ£sandboxGÇ¥ to the list of terms you are unfamiliar with, alongside GÇ£shardGÇ¥ and GÇ£instanceGÇ¥. Any other word you'd like to add while we're at it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Lyron-Baktos
Selective Pressure Rote Kapelle
139
|
Posted - 2012.04.27 20:18:00 -
[65] - Quote
If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers? On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
Dbars Grinding
Garoun Investment Bank Gallente Federation
483
|
Posted - 2012.04.27 20:22:00 -
[66] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
That they are from Walmart and the discount bin. I have more space likes than you.-á |
Thomas Kreshant
Republic Military School Minmatar Republic
5
|
Posted - 2012.04.27 20:23:00 -
[67] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
It says the servers that normally handle this number of ships and people in one place are normally hosting 0.0 space systems and do fine as they don't have to deal with the overhead that high sec rules brings to the crimewatch system.
And don't forget Crimewatch is being re-factored currently to clean up the horrible spagetti code that it currently is so no doubt that affects performance currently also. |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 20:34:00 -
[68] - Quote
Mongo Travler wrote:Last night I was in Jita the population was at ~2k and at 95% time dilation. Sitting in station was more or less fine and dandy but undocking and doing anything was miserably slow and choppy. From a layman's perspective it appeared the performance degradation was anything but smooth.
I believe thats called Time compression or dilation or something., Its not lag, its a feature
Mining is the "Deadliest Catch" in this game |
THE L0CK
Denying You Access
289
|
Posted - 2012.04.27 20:34:00 -
[69] - Quote
Look at the tears flowing! Mission accomplished goons.
Carry on peasants. Do you smell what the Lock's cooking? |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 20:35:00 -
[70] - Quote
Jonah Gravenstein wrote:Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
To give you a real life comparison on how dumb this statement actually is consider this, If Jita was a football stadium (american football, or what the rest of the world considers to be football and americans call soccer, it doesn't matter) and was filled to capacity would you still expect to get in to see the game? The answer is no, it's a single location (shard) that just happens to be jam packed to capacity. If you got to the gates and it was full and the stewards sent you to another stadium to watch the same game with the same teams at the same time then that would be an instanced location. Its probably a completely batshit comparison but it works for me.
So whats what the US called football everywhere else?
Mining is the "Deadliest Catch" in this game |
|
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 20:36:00 -
[71] - Quote
stupid too many quotes crap
Tippia wrote:Xenuria wrote:Beekeeper Bob wrote:It's not a sandbox when you deny access to it.... Correct. Not really, no. It's still a sandbox, because it still gives you the tools to shape your own game world. Just because they limit how many can go into a system (a limit that has been there since roughly forever) doesn't mean those tools are gone. Quote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.) EVE had walls since the very start and was a sandbox anyway, because the existence of walls is not a factor in it being a sandbox. EVE is still a sandbox now because nothing has changed. GǪso we can safely add the word GǣsandboxGǥ to the list of terms you are unfamiliar with, alongside GǣshardGǥ and GǣinstanceGǥ. Any other word you'd like to add while we're at it?
Minecraft is still a sandbox even when the server you wanna get on is full
Mining is the "Deadliest Catch" in this game |
THE L0CK
Denying You Access
289
|
Posted - 2012.04.27 20:37:00 -
[72] - Quote
Sigurd Sig Hansen wrote:Jonah Gravenstein wrote:Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
To give you a real life comparison on how dumb this statement actually is consider this, If Jita was a football stadium (american football, or what the rest of the world considers to be football and americans call soccer, it doesn't matter) and was filled to capacity would you still expect to get in to see the game? The answer is no, it's a single location (shard) that just happens to be jam packed to capacity. If you got to the gates and it was full and the stewards sent you to another stadium to watch the same game with the same teams at the same time then that would be an instanced location. Its probably a completely batshit comparison but it works for me. So whats what the US called football everywhere else?
Hand egg is the term I see most.
Do you smell what the Lock's cooking? |
Xython
Merch Industrial Goonswarm Federation
741
|
Posted - 2012.04.27 20:40:00 -
[73] - Quote
Xenuria wrote:Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
There has always been pop caps. You are misinformed. |
Beekeeper Bob
Beekeepers Anonymous
104
|
Posted - 2012.04.27 20:40:00 -
[74] - Quote
Completely locked to new traffic CCP?
This is fail on an epic scale... Did you consider this when you held the Bee's up as a shining example of what EVE is about?
Looking to stamp out apiphobia in my lifetime..... |
Jonah Gravenstein
222
|
Posted - 2012.04.27 20:41:00 -
[75] - Quote
American Football is called American Football or hand egg everywhere that isn't the US War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Serge Bastana
GWA Corp
418
|
Posted - 2012.04.27 20:41:00 -
[76] - Quote
Xenuria wrote:Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct. Second Life is a sandbox with walls (island limits, prim limits, caps, etc) Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
Suggestion: go play Second Life, please. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Ranger 1
Ranger Corp
1686
|
Posted - 2012.04.27 21:07:00 -
[77] - Quote
Xenuria wrote:Beekeeper Bob wrote:Zaxix wrote:Midge Mo'yb wrote:i see no reason for the cap as it currently is... Everything is permitted; nothing is forbidden. Welcome to the sandbox. It's not a sandbox when you deny access to it.... Correct. Second Life is a sandbox with walls (island limits, prim limits, caps, etc) Eve WAS a sandbox without walls (no caps as long as they reinforced the node.)
It's called Traffic Control, it always has been, and yes you can experience it in Null as well... it just generally has a higher threshold of players than a heavy commerce system like Jita. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
TRUE ZER0
Perkone Caldari State
3
|
Posted - 2012.04.27 21:09:00 -
[78] - Quote
In before lock In before lock. |
Serge Bastana
GWA Corp
419
|
Posted - 2012.04.27 21:10:00 -
[79] - Quote
Beekeeper Bob wrote:Completely locked to new traffic CCP? This is fail on an epic scale... Did you consider this when you held the Bee's up as a shining example of what EVE is about?
Missing out on those epic industrial kills on the 4-4 undock to keep your efficiency at 100% there Lucy? WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Meryl SinGarda
Belligerent Underpayed Tactical Team
484
|
Posted - 2012.04.27 21:12:00 -
[80] - Quote
adam smash wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. What happened to HUGE fleet battles blah blah all your promo **** about 1 world... no instances. Capping the system = instance. Lowering the cap... is just epic lulz.
Nearly 2000 people isn't huge?
|
|
Koby Botick
Eighty Joule Brewery Goonswarm Federation
80
|
Posted - 2012.04.27 21:22:00 -
[81] - Quote
Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers?
It's less about the hardware and far more about using a scripting language for heavy lifting stuff. It may have been a great choice back in the day but nowadays the fact it still has a single global lock for certain things is seriously eating a huge amount of performance right out by killing concurrency gains (and frequency of CPUs does not go up significantly, but concurrency/core count does).
So they have to run many seperate processess in parallel to be able to use up the hardware and while this gives concurrency gains, it's an increased cost in communication between those processes again. |
THE L0CK
Denying You Access
290
|
Posted - 2012.04.27 21:24:00 -
[82] - Quote
TRUE ZER0 wrote:In before lock
Too late, I already beat you beeeoootch! Do you smell what the Lock's cooking? |
non judgement
Without Fear Flying Burning Ships Alliance
769
|
Posted - 2012.04.27 21:32:00 -
[83] - Quote
Has anyone said anything about how when goons started killing things in Jita. Population was about 2100 and TiDi was at 20%.
|
adam smash
University of Caille Gallente Federation
54
|
Posted - 2012.04.27 22:06:00 -
[84] - Quote
CCP can say they have the data all they want...
The bugs Server reboots Server deaths Fails
They all kinda show us no matter what CCP has they still have no idea what is going on.
Ya you have crime watch and concord and all other kinds of things running in HS vs null... ya some of these people can't understand that.
Your lag feature... is not even on right now... so either A it does not work in HS or B your BSing us what one is it?
Unlike others I understand it is likely not THAT clear cut but it has to fall into one or the other. |
Thomas Kreshant
Republic Military School Minmatar Republic
5
|
Posted - 2012.04.27 22:10:00 -
[85] - Quote
Don't like it feel free to go find yourself another game. |
Josef Djugashvilis
122
|
Posted - 2012.04.27 22:15:00 -
[86] - Quote
Xenuria wrote:The point I am trying to make is that if ANY system ANYWHERE in EVE prevents users from jumping in because of how many people are in there already or how much stuff is going on then the game is no longer single shard.
It becomes single shard under specific circumstances instead of being single shard under ever circumstance.
This is a caveat.
EVE ONLINE
SINGLE SHARD WORLD.....
Except when Jita is getting swarmed... CCP~
And you wanted to be on the CSM....dear god almighty... You want fries with that? |
Mara Villoso
Big Box The Toy Box
74
|
Posted - 2012.04.27 22:31:00 -
[87] - Quote
THE L0CK wrote:TRUE ZER0 wrote:In before lock Too late, I already beat you beeeoootch! Its good to see you occasionally get some use out of your meme. |
Masterofone
1
|
Posted - 2012.04.27 23:44:00 -
[88] - Quote
OK, i don't know why i picked this topic to pop this characters forum cherry in but here goes.......
Jita server: 0 Belts 33 Moons 8 Planets 7 Gates 14 Stations 14 Stations of peoples stuff to track Major market hub xxx,xxx transactions to serve and track xxx,xxx contracts to serve and track xxx,xxx,xxx chat spambots that need to be jettisoned xxx,xxx,xxx market and contract searches to serve Concord systems The whole host of HiSec Security rules to track and monitor every pilot and ship (can't have caps jumping in, can't use bombs, that character has too low standings to be here send concord after him, concord can pop your ship but not your pod, and on and on and on................)
NullSec Space (a system picked at random) 7 Belts 48 Moons 6 Planets Maybe 3 gates 1 Outpost Minimal population storage Minimal Market activity The sounds of space crickets (ok, belt rats)
Now add 2500 people in various ships, 2500 skill sets, tens of thousands of modules and ship variables, thousands of drones, tens of thousands of rounds of ammunition flying about, wrecks, extra comm traffic, people warping all about, concord not knowing which call to answer first.
If it had been any other system in the game, probably even a lot of hisec systems, they could conceivably raised it as high as 5,000 pilots in system with the "Hamster Colony 4000 Server" (patent pending).
Blame the choice of location, the physical limits of technology or your entitlement complex, imagine how pissed you would be if they did let you jump into jita and the session change took 5 minutes and you couldn't move when you did appear on the other end. I personally feel sorry for the people that are trying to keep the Jita server from going up in a poof of smoke. And no it probably doesn't help that some of the underlying code is so old it's was written using hieroglyphics (thinking of market, corp interface, pos interface for a few). How much of the system can they update without having to gut it and start over, how much spaghetti can you have in one program and expect it to work? Just think of the tears when you have to download the whole client again, and the game (yes it's really a game) is offline for several days due to a major code replacement, database overhaul, translation and migration, aka whole system rework.
For the people that think population limits means not a sandbox...... Really, you want to stick the entire population of eve on one node? You were never in one of the big fleet fights in days of old were you? Your ship gets poped but no one knew it for like five minutes because of lag? Or the way people used local and missiles to slow down nodes? This isn't a playstation game, the level of complexity far outweighs that of most mmo's even, and the fact that they have been around as long as they have without completely caving in to the 'it's too hard' crowd or going to pay to win like so many other is a huge credit to them.
I'm on no ones side - everyoneGÇÖs interpretation of fair is just that, theirs, and it will be different than mine.
Fly fast and shoot straight, find peace when you need it, war when you want it, love always and turn up the music. |
supr3m3justic3
Imperium Technologies F0RCEFUL ENTRY
25
|
Posted - 2012.04.27 23:51:00 -
[89] - Quote
Isnt this a rant? Why isnt this topic closed? |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
141
|
Posted - 2012.04.27 23:57:00 -
[90] - Quote
Masterofone wrote: Alot of good stuff
CCP showed post TiDi battle server load for the 2k peeps, and they said it wasn't even sweating after that. So your estimates of 4/5k battles out in null are more than possible they showed. Also right on jita. It has to run it's own dedicated node for regular traffic, let alone this.
Now to the haters.
Traffic cap being not eve? What would you want to do about it. Lets go back to 700 jita peeps being amazing when I started, and the load so bad I would have to restart the client just to clear the cache. If you went jita, you shut off graphics, no arguements and tons of other things just to be able to operate. Traffic control seems perfectly reasonable. Cannot bypass hardware. |
|
IIS PRIMARY
Science and Trade Institute Caldari State
0
|
Posted - 2012.04.28 00:18:00 -
[91] - Quote
I get nothing but a black screen when undocking from 4/4 now, and have to relog to fix it. This issue just started in the last 30 minutes and was not present at all yesterday.
So it would seem that all is not well with the server at the moment. |
Sigurd Sig Hansen
Hedion University Amarr Empire
68
|
Posted - 2012.04.28 00:38:00 -
[92] - Quote
Koby Botick wrote:Lyron-Baktos wrote:If Jita, which is on it's own node/server gets locked down at 1900 people, what does that say about the rest of the servers? It's less about the hardware and far more about using a scripting language for heavy lifting stuff. It may have been a great choice back in the day but nowadays the fact it still has a single global lock for certain things is seriously eating a huge amount of performance right out by killing concurrency gains (and frequency of CPUs does not go up significantly, but concurrency/core count does). So they have to run many seperate processess in parallel to be able to use up the hardware and while this gives concurrency gains, it's an increased cost in communication between those processes again.
I think its CCPs way to minimize the damage you guys do to the stupid ppl willing to run stuff through Jita
Mining is the "Deadliest Catch" in this game |
Sigurd Sig Hansen
Hedion University Amarr Empire
70
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Posted - 2012.04.28 00:58:00 -
[93] - Quote
supr3m3justic3 wrote:Isnt this a rant? Why isnt this topic closed?
https://forums.eveonline.com/default.aspx?g=posts&t=101626&find=unread
same question. 19 post OP rant in fact
Mining is the "Deadliest Catch" in this game |
Seamus MacMartin
Republic Military School Minmatar Republic
4
|
Posted - 2012.04.28 02:55:00 -
[94] - Quote
CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:Midge Mo'yb wrote:CCP Goliath wrote:We raise and lower the cap based on technological factors - if the system is getting hammered repeatedly, sometimes it has to be lowered to ensure performance. Simple as that. isnt that what tidi is for... gracreful degradation of the service i dont see our fleet fights in 0.0 being locked at 1850 lame excuse You just aren't considering all of the angles. TiDi helps, but consider that the pop cap was 1028 when it was first introduced in 2008, was 1500 during the Jita riots of last year, and has now risen considerably (and is constantly being altered as things spike or smooth out). Jita, and high sec systems in general, are far more complex in terms of load than nullsec systems. the limits were introduced when the servers didnt degrade gracefully, i fail to see how this is any different to massive fight of nullsec - when we have to just deall with it when we hit the limits the server seems quite content at the limit, that imo says that the limit is too low. Due respect, but you don't have any information at hand except anecdotal, and I have the server technical information open on a page in front of me, as do people far more well versed in these matters who actually control the cap, so while you are entitled to your opinion, in this case it is inapplicable.
CCP, definitely better to not feed the trolls, especially when they seem to lack understanding of the technology involved. "Rudeness is the weak man's imitation of strength." --áEric Hoffer
"A warrior may choose pacifism. Others are condemned to it." - Unknown |
Morganta
Peripheral Madness The Midget Mafia
1059
|
Posted - 2012.04.28 03:35:00 -
[95] - Quote
supr3m3justic3 wrote:Isnt this a rant?
how you figure?
pointing out an adjustment to pop caps when higher pop and more action resulted in tdi doing its thing without the need for pop caps is hardly a rant.
more pointing out the failure of tdi (and gcc apparently)
it would seem that tdi is simply a bandage for a bit of server strain and not the blobfest cure-all it was vaunted as seeing as though SOP today has been to prevent tdi from kicking in at over 50%
pointing that out is fully in line with GD rules and it has nothing to do with jita access per-se. you might consider actually reading the thread before adding your feeble 2 pesos The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
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