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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Col Arran
Crimson Raven Knights
9
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Posted - 2012.04.27 18:33:00 -
[1] - Quote
This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load. |
ElQuirko
Gravit Negotii Rogue Elements.
619
|
Posted - 2012.04.27 18:35:00 -
[2] - Quote
While I agree with the valid point, CRY SUM MOAR
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |
Morganta
Peripheral Madness The Midget Mafia
1049
|
Posted - 2012.04.27 18:37:00 -
[3] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
so you want ccp to ban people or otherwise prevent them from playing in jita so you can? you'd have to ban yourself too since you would then be contributing to the load The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
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CCP Goliath
C C P C C P Alliance
229
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Posted - 2012.04.27 18:39:00 -
[4] - Quote
Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. CCP Goliath | QA Director | @CCP_Goliath |
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Golar Crexis
the boltzmann experience Confederation of xXPIZZAXx
24
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Posted - 2012.04.27 18:40:00 -
[5] - Quote
Ohhh **** off.
If that comes accross as me not caring then fine. You are experiencing the Lag that some of us have to put up with anytime we try and have large scale fleet battles. If this really bothers you then encourage ccp to continue the war on lag. |
Pantheon Lea
Farmer Boyz
3
|
Posted - 2012.04.27 18:41:00 -
[6] - Quote
Just logged my trade alt on in Jita, no problems at all, you just have to be creative about what Try Again Later means... |
adam smash
University of Caille Gallente Federation
51
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Posted - 2012.04.27 18:41:00 -
[7] - Quote
But CCP sold us on one world with no instances...
You just made jita an instance... and a lower one than it was yesterday.
Sounds like we need less fail pointless expansions and more fixing of your fail ass code. |
Golar Crexis
the boltzmann experience Confederation of xXPIZZAXx
24
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Posted - 2012.04.27 18:44:00 -
[8] - Quote
adam smash wrote:But CCP sold us on one world with no instances...
You just made jita an instance... and a lower one than it was yesterday.
Sounds like we need less fail pointless expansions and more fixing of your fail ass code.
Sounds like you need to htfu.
Seriously can't deal with lag of people dying and spamming each other? |
Serge Bastana
GWA Corp
415
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Posted - 2012.04.27 18:44:00 -
[9] - Quote
And the point of the Goons attacking Jita is just this. Carry on raging Cybil WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
gfldex
493
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Posted - 2012.04.27 18:45:00 -
[10] - Quote
My cat is sad too. When someone burns down your sandcasle, bring sausages. |
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silens vesica
Corsair Cartel
42
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Posted - 2012.04.27 18:45:00 -
[11] - Quote
Ah, the whiny cries of the self-entitled and self-important.
Who ever thought that CCP would be the ones driving the gears of the tear-machines?
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |
Jonah Gravenstein
215
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Posted - 2012.04.27 18:46:00 -
[12] - Quote
It's not the first time people haven't been able to log into Jita, it won't be the last. Just be grateful that the node it runs on is still up and working. There's 3 other major hubs, trade in them for a week until the load on Jita drops, the prices are generally better anyway.
@ the people who are in Jita, especially CFC+ friends and their opposition+ friends, keep it up folks, I'm making ISK hand over fist and you're doing a fine job of stress testing the hardware which I believe is some uber secret server tech from a major player in the server world.
Without people stressing the hardware CCP and the server makers would see no need to improve their product. Improved hardware is good for everybody, and it's especially good for the game in terms of future performance and the influx of new players/targets the media coverage will bring in.
Player run events like HulkaJitageddon are what makes Eve unique in the MMO world, nobody does it better because nobody else allows stuff like this. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Kriegman
Raging Ducks Goonswarm Federation
28
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Posted - 2012.04.27 18:47:00 -
[13] - Quote
Hey looksy here, market and spam bots are hurting now. JITA purge is in full swing, soon we will replace local population with goon and friends alts only. |
Zaxix
Gods of Freight The Toy Box
76
|
Posted - 2012.04.27 18:47:00 -
[14] - Quote
CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. Does Jita still do loike in the old days and give me the option to be moved to another system? If not, why not? Red Frog--Hisec Courier Black Frog--Losec/Nosec Courier
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Perramas
Pan Caldarian Ventures
47
|
Posted - 2012.04.27 18:52:00 -
[15] - Quote
I was smart and moved all my sell/buy orders from Jita earlier in the week to one of the other trade hubs. If you knew this was coming and did not make alternate plans you were flat out dumb or just looking for an excuse to cry like a little *****. |
Jacob Stiller
The Scope Gallente Federation
1285
|
Posted - 2012.04.27 18:54:00 -
[16] - Quote
I only look askance at this because it provides a loophole to get cargo out of Jita without actually risking an undock in Jita. Jump in your freighter, log out, log back in and accept relocation to a nearby system.
As for the OP, too bad you didn't train remote trading skills, sucker. |
War Kitten
Panda McLegion
779
|
Posted - 2012.04.27 18:58:00 -
[17] - Quote
No one user is placing a disproportionately large load on the system. The system is experiencing a high volume of equally shared and fair load.
Try misinterpreting another section of the EULA for your next post. This is fun. Here's your sign... |
Ana Vyr
Vyral Technologies
230
|
Posted - 2012.04.27 19:01:00 -
[18] - Quote
What the heck did folks think would happen? Jita's always had a pop cap in place. Every once in a while on a weekend, the gates are shut.
Burn Jita is going to be renamed: "Wait in Sobeseki". |
Radelix Cisko
The Adjustment Team
70
|
Posted - 2012.04.27 19:01:00 -
[19] - Quote
Go to perimeter and trade there. You will still have access to the Jita market. Logistics might be difficult tho.
Also if you havent heard Jita is a sh*t show right now. and for RP purposes it would be entirely understandable that the police would shut down access to area.
Would you whine to the police in your town that you can't get to a certain block when there is a riot there and they closed it off?
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I Love Boobies
All Hail Boobies
96
|
Posted - 2012.04.27 19:07:00 -
[20] - Quote
OP's first mistake was logging off in Jita to begin with... ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o )
The world would be a better place if boobies ran the world instead of boobs. |
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Hung TuLo
Universal Fleet Operations
37
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Posted - 2012.04.27 19:10:00 -
[21] - Quote
He's got to be trolling.
Not the brightest star in the sky. "In space all warriors are cold warriors" ----á General Chang-á Star Trek VI |
Tippia
Sunshine and Lollipops
6319
|
Posted - 2012.04.27 19:26:00 -
[22] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience. So? Go somewhere else and have your experience there. You accepted this situation when you agreed to the EULA.
adam smash wrote:But CCP sold us on one world with no instances... GǪand it doesn't have any. If it had instances, people would be able to go into Jita as much as they wanted. So the current situation proves beyond any doubt that the game isn't instanced. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Coldfire Trilogy
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.04.27 19:45:00 -
[23] - Quote
Tippia wrote:Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience. So? Go somewhere else and have your experience there. You accepted this situation when you agreed to the EULA. adam smash wrote:But CCP sold us on one world with no instances... GǪand it doesn't have any. If it had instances, people would be able to go into Jita as much as they wanted. So the current situation proves beyond any doubt that the game isn't instanced.
Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only ONE instance OF Jita. Not sure how you get instanced = as many of the same as you want. Its separate, cordoned off, limited in player population. An uninstanced world would allow limitless people into that one area, due to there not being any restriction blocking or "instancing" the area off from others. It may be one world, but eve is separated into systems each one being a small separate instance, hence the reason why someone in in a system adjacent cant hypothetically use sublightspeed to fly from one area to the other, it requires a warp, and a loading screen ... to a new instance. |
Tippia
Sunshine and Lollipops
6321
|
Posted - 2012.04.27 19:49:00 -
[24] - Quote
Coldfire Trilogy wrote:Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only one instance OF Jita. GǪwhich means it isn't instanced. Instancing happens when you duplicate a location to let more people be in it than the population cap (be it hardwired or dynamically load-balanced) would allow.
If only a single copy of a location exists, then it is not instanced. EVE does not support instancing GÇö it doesn't exist in the code. There is only one of every system; one of every grid; one of every location, no matter what. The reason we have the current situation is because there is no instancing: no copies of Jita can be made to allow more people to be in that system.
The day they start duplicating systems and give us a drop-down to let us select which version of the system we want to be in we can start to talk about instances. Until then, the fact remains: instancing does not exist in EVE. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Pohbis
Neo T.E.C.H.
34
|
Posted - 2012.04.27 19:54:00 -
[25] - Quote
Used car salesmen must love the OP.
The ability to read, does not imply the ability the comprehend.
Read those terms again, then please come back to us and tell us were you went wrong.
|
Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
120
|
Posted - 2012.04.27 19:59:00 -
[26] - Quote
CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. This is good. I can see other businesses trying this.
"We took your money, so just keep trying to get in the game!" Tears will be shed and pants will need to be changed all round. |
MotherMoon
Native Freshfood Minmatar Republic
573
|
Posted - 2012.04.27 20:05:00 -
[27] - Quote
ccp should fix the issue with the log in window. you have to restart the clinet and try again.... why? why can't you fix something so simple yet it effects 1000s of people a day?
is it just really old code? |
Jonah Gravenstein
221
|
Posted - 2012.04.27 20:05:00 -
[28] - Quote
Chokichi Ozuwara wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. This is good. I can see other businesses trying this. "We took your money, so just keep trying to get in the game!"
3rd party facepalm
Jita isn't the only system in the game, if it was then you'd have a point, but it's not.
War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
MotherMoon
Native Freshfood Minmatar Republic
573
|
Posted - 2012.04.27 20:05:00 -
[29] - Quote
Chokichi Ozuwara wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. This is good. I can see other businesses trying this. "We took your money, so just keep trying to get in the game!" /that is what other mmos do idiot. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1106
|
Posted - 2012.04.27 20:17:00 -
[30] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience. File a petition. I am sure that some friendly GM will be able to teleport you and your freighter right outside 4-4 to start you day. This thing is caused by nasty bug in jita specific space time code anyway.
Get |
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Riley Moore
Sentinum Research
437
|
Posted - 2012.04.27 20:18:00 -
[31] - Quote
Rich traders get priority. I logged in without issues. Suck it up. Large volumes of highly researched Ammo, drones, charges and ship bpo's. Biggest BPO store in EVE! https://forums.eveonline.com/default.aspx?g=posts&m=445524#post445524 |
Tore Vest
297
|
Posted - 2012.04.27 20:26:00 -
[32] - Quote
Cool... Its easy to pop haulers stuck on Jita gate... No troll. |
Sigurd Sig Hansen
Hedion University Amarr Empire
67
|
Posted - 2012.04.27 20:29:00 -
[33] - Quote
http://s144.photobucket.com/albums/r188/buddahcjcc/?action=view¤t=JitaBurns.jpg
that is why lol
Mining is the "Deadliest Catch" in this game |
Coldfire Trilogy
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.04.27 20:35:00 -
[34] - Quote
Tippia wrote:Coldfire Trilogy wrote:Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only one instance OF Jita. GǪwhich means it isn't instanced. Instancing happens when you duplicate a location to let more people be in it than the population cap (be it hardwired or dynamically load-balanced) would allow. If only a single copy of a location exists, then it is not instanced. EVE does not support instancing GÇö it doesn't exist in the code. There is only one of every system; one of every grid; one of every location, no matter what. The reason we have the current situation is because there is no instancing: no copies of Jita can be made to allow more people to be in that system. The day they start duplicating systems and give us a drop-down to let us select which version of the system we want to be in we can start to talk about instances. Until then, the fact remains: instancing does not exist in EVE.
That's what WoW made instances mean, that's not what the WORD instance means... don't get the two confused. Even GW cities were instanced. Even if there was only one INSTANCE of each one, it was still an instance that multiple people not in a group could all join at the same time, too many people join and it would make a second instance. Eve doesn't allow that second instance and restricts each game area to one singular instance, its still broken up into segments per system ... aka an instance aka not seamless open world hence loading screens between warps etc. : | Not sure how hard that is to comprehend. |
Ranger 1
Ranger Corp
1683
|
Posted - 2012.04.27 20:43:00 -
[35] - Quote
Coldfire Trilogy wrote:Tippia wrote:Coldfire Trilogy wrote:Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only one instance OF Jita. GǪwhich means it isn't instanced. Instancing happens when you duplicate a location to let more people be in it than the population cap (be it hardwired or dynamically load-balanced) would allow. If only a single copy of a location exists, then it is not instanced. EVE does not support instancing GÇö it doesn't exist in the code. There is only one of every system; one of every grid; one of every location, no matter what. The reason we have the current situation is because there is no instancing: no copies of Jita can be made to allow more people to be in that system. The day they start duplicating systems and give us a drop-down to let us select which version of the system we want to be in we can start to talk about instances. Until then, the fact remains: instancing does not exist in EVE. That's what WoW made instances mean, that's not what the WORD instance means... don't get the two confused. Even GW cities were instanced. Even if there was only one INSTANCE of each one, it was still an instance that multiple people not in a group could all join at the same time, too many people join and it would make a second instance. Eve doesn't allow that second instance and restricts each game area to one singular instance, its still broken up into segments per system ... aka an instance aka not seamless open world hence loading screens between warps etc. : | Not sure how hard that is to comprehend.
It's easy to comprehend, you are the one that seems to be having trouble in that regard.
Is this seriously the first time you have seen traffic control in the game?
Just because your entrance is delayed slightly does not mean you are locked out, it simply means you need to wait your turn.
You can still go anywhere you wish in EVE and only in rare circumstances will your journey experience any delay, whatever you do in any location can be seen and interacted with by every other player in the game, and there are no seperate identical mirrors for other groups of players (outside of China, but thats a legal issue not a game design issue).
Stop parroting what trolls are saying in other threads. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Nephilius
Knights of Athena Star Council
366
|
Posted - 2012.04.27 20:48:00 -
[36] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
Goon alt complains about not being able to log in due to Goon shenanigans. Story at 6. I love flying titans in Jita, setting bubbles in Rens,-áor firing off bombs from my stealth bomber-áin Dodixie!-á Just think, if Eve wasn't a sandbox, none of this would be possible! |
silens vesica
Corsair Cartel
42
|
Posted - 2012.04.27 20:53:00 -
[37] - Quote
I bet the OP whines to the cops and city council when he gets stuck in traffic, too. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |
Ranger 1
Ranger Corp
1686
|
Posted - 2012.04.27 20:57:00 -
[38] - Quote
silens vesica wrote:I bet the OP whines to the cops and city council when he gets stuck in traffic, too.
Yes, because that means someone has instanced the real world, which is grossly unfair. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Josef Djugashvilis
121
|
Posted - 2012.04.27 21:01:00 -
[39] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
You have being playing Eve long enough to not post utter tosh like this.
Please stop. You want fries with that? |
TRUE ZER0
Perkone Caldari State
3
|
Posted - 2012.04.27 21:01:00 -
[40] - Quote
No OP is right if Eve can't handle the volume they should stop selling subscriptions. Maybe spend a little less time on the forums harassing customers and a little more time fixing the game.
And don't give that shat about GM's not being Devs or whatever. If they can't fix the game fire them and fire someone who can. |
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Coldfire Trilogy
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.04.27 21:02:00 -
[41] - Quote
Ranger 1 wrote:Coldfire Trilogy wrote:Tippia wrote:Coldfire Trilogy wrote:Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only one instance OF Jita. GǪwhich means it isn't instanced. Instancing happens when you duplicate a location to let more people be in it than the population cap (be it hardwired or dynamically load-balanced) would allow. If only a single copy of a location exists, then it is not instanced. EVE does not support instancing GÇö it doesn't exist in the code. There is only one of every system; one of every grid; one of every location, no matter what. The reason we have the current situation is because there is no instancing: no copies of Jita can be made to allow more people to be in that system. The day they start duplicating systems and give us a drop-down to let us select which version of the system we want to be in we can start to talk about instances. Until then, the fact remains: instancing does not exist in EVE. That's what WoW made instances mean, that's not what the WORD instance means... don't get the two confused. Even GW cities were instanced. Even if there was only one INSTANCE of each one, it was still an instance that multiple people not in a group could all join at the same time, too many people join and it would make a second instance. Eve doesn't allow that second instance and restricts each game area to one singular instance, its still broken up into segments per system ... aka an instance aka not seamless open world hence loading screens between warps etc. : | Not sure how hard that is to comprehend. It's easy to comprehend, you are the one that seems to be having trouble in that regard. Is this seriously the first time you have seen traffic control in the game? Just because your entrance is delayed slightly does not mean you are locked out, it simply means you need to wait your turn. You can still go anywhere you wish in EVE and only in rare circumstances will your journey experience any delay, whatever you do in any location can be seen and interacted with by every other player in the game, and there are no seperate identical mirrors for other groups of players (outside of China, but thats a legal issue not a game design issue). Stop parroting what trolls are saying in other threads.
another person who doesnt understand what "instanced" means. I never mentioned a lock out, but the fact that an area can even have crowd control means there is something unique about it, and each system is its own entity separate from the rest. Im not even arguing for or against whats happening, I was merely pointing out how somehow at some point, everyone got this notion in their head that "instance" means separate area for a few people that can be duplicated as many times for multiple parties each identical to the last. All an instance is is a zone segregated (which each system is) from the rest, each one can have its own rules, its own load ins, everything that happens in one instance doesn't carry over to the next (sans economy). You cant fire a missile from one system and 3000 years from now have it hit another system Just like in wow you cant swim from Azeroth to Whatever other continent they have in that game. Each area, although a whole, is segregated from the rest by not only loading screens but also completely independent areas of influence which can be manipulated by CCP to fit stressors placed upon it by the community. I mean heck, CCP even mentioned themselves that they bolstered the hardware Jita is sitting on in preparation for this event ... I give up, fine whatever, the word instance now = WoWs limited scope of the word. Call each system what you want, its still the same thing in spirit. |
Morganta
Peripheral Madness The Midget Mafia
1057
|
Posted - 2012.04.27 21:02:00 -
[42] - Quote
use auto pilot
it bypasses traffic control The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Serge Bastana
GWA Corp
419
|
Posted - 2012.04.27 21:05:00 -
[43] - Quote
He probably thinks that everywhere is instanced when he has to queue up outside, only one instance mind you, but still an instance obviously because that's how it works dontcha know, yes.
Quote:Oh noez, I have to wait in line to get in, instanced coffee conspiracy!!!! WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Serge Bastana
GWA Corp
419
|
Posted - 2012.04.27 21:08:00 -
[44] - Quote
Coldfire Trilogy wrote: another person who doesnt understand what "instanced" means.
I think that's you, as we keep pointing out. Get the message yet Daphne? WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Blobber NL
G-Spot industries
0
|
Posted - 2012.04.27 21:12:00 -
[45] - Quote
i passed trough goon blockade, whit a ibis whit 4 caldari navy ballistic control systems, 1 pith A type shield booster, and 1 C type shield amplifier.
They obviously dont check rookie ships. |
Ranger 1
Ranger Corp
1686
|
Posted - 2012.04.27 21:13:00 -
[46] - Quote
Coldfire Trilogy wrote:Ranger 1 wrote:Coldfire Trilogy wrote:Tippia wrote:Coldfire Trilogy wrote:Actually, the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instanced...but, there is only one instance OF Jita. GǪwhich means it isn't instanced. Instancing happens when you duplicate a location to let more people be in it than the population cap (be it hardwired or dynamically load-balanced) would allow. If only a single copy of a location exists, then it is not instanced. EVE does not support instancing GÇö it doesn't exist in the code. There is only one of every system; one of every grid; one of every location, no matter what. The reason we have the current situation is because there is no instancing: no copies of Jita can be made to allow more people to be in that system. The day they start duplicating systems and give us a drop-down to let us select which version of the system we want to be in we can start to talk about instances. Until then, the fact remains: instancing does not exist in EVE. That's what WoW made instances mean, that's not what the WORD instance means... don't get the two confused. Even GW cities were instanced. Even if there was only one INSTANCE of each one, it was still an instance that multiple people not in a group could all join at the same time, too many people join and it would make a second instance. Eve doesn't allow that second instance and restricts each game area to one singular instance, its still broken up into segments per system ... aka an instance aka not seamless open world hence loading screens between warps etc. : | Not sure how hard that is to comprehend. It's easy to comprehend, you are the one that seems to be having trouble in that regard. Is this seriously the first time you have seen traffic control in the game? Just because your entrance is delayed slightly does not mean you are locked out, it simply means you need to wait your turn. You can still go anywhere you wish in EVE and only in rare circumstances will your journey experience any delay, whatever you do in any location can be seen and interacted with by every other player in the game, and there are no seperate identical mirrors for other groups of players (outside of China, but thats a legal issue not a game design issue). Stop parroting what trolls are saying in other threads. another person who doesnt understand what "instanced" means. I never mentioned a lock out, but the fact that an area can even have crowd control means there is something unique about it, and each system is its own entity separate from the rest. Im not even arguing for or against whats happening, I was merely pointing out how somehow at some point, everyone got this notion in their head that "instance" means separate area for a few people that can be duplicated as many times for multiple parties each identical to the last. All an instance is is a zone segregated (which each system is) from the rest, each one can have its own rules, its own load ins, everything that happens in one instance doesn't carry over to the next (sans economy). You cant fire a missile from one system and 3000 years from now have it hit another system Just like in wow you cant swim from Azeroth to Whatever other continent they have in that game. Each area, although a whole, is segregated from the rest by not only loading screens but also completely independent areas of influence which can be manipulated by CCP to fit stressors placed upon it by the community. I mean heck, CCP even mentioned themselves that they bolstered the hardware Jita is sitting on in preparation for this event ... I give up, fine whatever, the word instance now = WoWs limited scope of the word. Call each system what you want, its still the same thing in spirit.
Yes, different area's can have differing conditions, entry points and methods, etc. That does not, and never has (by any definition used in the gaming industry) mean they are "instanced". When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Ai Shun
778
|
Posted - 2012.04.27 21:22:00 -
[47] - Quote
Coldfire Trilogy wrote:another person who doesnt understand what "instanced" means.
Quote:I was merely pointing out how somehow at some point, everyone got this notion in their head that "instance" means separate area for a few people that can be duplicated as many times for multiple parties each identical to the last. All an instance is is a zone segregated (which each system is) from the rest ...
Probably because the word "Instance" does not mean what you think it means.
in-+stance/-êinst+Öns/ Noun: An example or single occurrence of something: "an instance of corruption". A particular case: "in this instance".
In gaming terms this is the most commonly accepted usage of instances. Are you not thinking of "zones"? EVE Ambulation and Avatars as a separate game - see here |
|
ISD LoneLynx
Community Communications Liaisons
4
|
Posted - 2012.04.27 21:34:00 -
[48] - Quote
Deleted some trolling and personal attacks
While I understand what's currently going on, keep your discussions civil, thanks ISD LoneLynx Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|
Col Arran
Brutor Tribe Minmatar Republic
11
|
Posted - 2012.04.27 21:46:00 -
[49] - Quote
ISD LoneLynx wrote:Deleted some trolling and personal attacks
While I understand what's currently going on, keep your discussions civil, thanks
But that was the whole reason I made this thread, to see the forum PvP :( |
Kalpel
KBM
6
|
Posted - 2012.04.27 21:50:00 -
[50] - Quote
CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there.
NO NO, not according to Jon Lander, senior producer of Eve Online. " "Last night I got an email - Jita was at 2100. Time dilation kicked in at 15 per cent. And there were people just watching the sh*t that was going down. It was brilliant. It was absolutely great." So this is how CCP wants EvE to play out , logging in or out!
read on .... https://forums.eveonline.com/default.aspx?g=postmessage&t=101940&f=258&q=1204635 You failed to target nothing!-áGëívGëí online |
|
Tippia
Sunshine and Lollipops
6326
|
Posted - 2012.04.27 22:42:00 -
[51] - Quote
Coldfire Trilogy wrote:That's what WoW made instances mean, that's not what the WORD instance means... don't get the two confused. GǪbut the problem here is that people are using the WORD to mean what it always means in MMO circles, which is the WoW meaning. You are confusing the two when you object to us correcting people who claim that just because they lowered the cap on Jita, the game is suddenly instanced.
No, EVE is still not instanced.
Quote:I never mentioned a lock out You mean aside from saying that GÇ£the fact that there's a limited number of people allowed while one system over the restriction ceases to exist means it IS instancedGÇ¥. That's pretty much a description of a lock out.
Quote:I was merely pointing out how somehow at some point, everyone got this notion in their head that "instance" means separate area for a few people that can be duplicated as many times for multiple parties each identical to the last GǪbecause that's what the word means in the context of MMOs. It's the meaning people are referring to when, like the idiots they are, are up in arms about how EVE is somehow GǣinstancedGǥ just because the Jita pop cap is lowered; when they are complaining that CCP's promise of a non-instanced game is broken; and when they bleat about how EVE is now suddenly like all other MMOs. Even setting aside that nothing has actually changed, the meaning of the word is the same: GǣinstancedGǥ as in duplicated/copyable locations to work around population limitations and/or to create private rooms.
None of the sort has happened, of course, since EVE does not support instancing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Sidrat Flush
EntroPrelatial Industria
12
|
Posted - 2012.04.27 23:40:00 -
[52] - Quote
Perramas wrote:I was smart and moved all my sell/buy orders from Jita earlier in the week to one of the other trade hubs. If you knew this was coming and did not make alternate plans you were flat out dumb or just looking for an excuse to cry like a little *****.
Do you think Rens could evolve in to the new Jita? Why didn't I think about doing this? Oh yes because well it's a good idea to be close to the pvp action when you next re-seed the market.
|
Raneru
Euphoria Released Verge of Collapse
47
|
Posted - 2012.04.27 23:49:00 -
[53] - Quote
Col Arran wrote:CCP had more than enough time to sufficiently reinforce the Jita node and they did not.
You can't reinforce a node that is already reinforced permanently...
Its not like you didn't have warning that this was going to happen
|
Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
122
|
Posted - 2012.04.28 16:36:00 -
[54] - Quote
Jonah Gravenstein wrote:Jita isn't the only system in the game, if it was then you'd have a point, but it's not. If Jita is where you and your ships are, it is the only system in the game to login at. Tears will be shed and pants will need to be changed all round. |
Sister Rhode
Wildly Inappropriate Goonswarm Federation
30
|
Posted - 2012.04.28 17:50:00 -
[55] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
Controlling YOUR game. |
Demon Azrakel
Garoun Investment Bank Gallente Federation
83
|
Posted - 2012.04.28 20:06:00 -
[56] - Quote
Radelix Cisko wrote:Go to perimeter and trade there. You will still have access to the Jita market. Logistics might be difficult tho.
Also if you havent heard Jita is a sh*t show right now. and for RP purposes it would be entirely understandable that the police would shut down access to area.
Would you whine to the police in your town that you can't get to a certain block when there is a riot there and they closed it off?
If I wanted to join the riot...yes :P |
MadMuppet
Kerguelen Station
288
|
Posted - 2012.04.28 20:22:00 -
[57] - Quote
Took four whole tries to get in. (less than two minutes total).
mmmm. warm popcorn. I don't always finish my commentary, but when I do |
Tallian Saotome
Fractured Core Fatal Ascension
634
|
Posted - 2012.04.28 22:32:00 -
[58] - Quote
Chokichi Ozuwara wrote:If Jita is where you and your ships are, it is the only system in the game to login at. Sounds like someone failed to plan for something they knew was going to happen.
Sounds like ALOT of people failed to plan. Inappropriate signature removed, CCP Phantom. |
Jacob Stiller
The Scope Gallente Federation
1296
|
Posted - 2012.04.28 22:49:00 -
[59] - Quote
Chokichi Ozuwara wrote:Jonah Gravenstein wrote:Jita isn't the only system in the game, if it was then you'd have a point, but it's not. If Jita is where you and your ships are, it is the only system in the game to login at.
False. If you try to log into a toon located in Jita at a time when Jita is "full," you and the ship you logged out in will be given the option to spawn in a neighboring system.
|
Malcanis
Vanishing Point. The Initiative.
3536
|
Posted - 2012.04.28 23:09:00 -
[60] - Quote
Chokichi Ozuwara wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. This is good. I can see other businesses trying this. "We took your money, so just keep trying to get in the game!"
You realise that server queues are normal practice? And that the OP is perfectly able to log in, just not into one specific place in the game out of ~7500 systems.
Also: People ITT who have no idea what an "instance" in an MMO is. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
|
|
CCP Explorer
C C P C C P Alliance
333
|
Posted - 2012.04.28 23:21:00 -
[61] - Quote
CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. The current population cap on Jita (2200 pilots) and the "Jita-customised" Time Dilation parameters on the Jita node are intended to keep Jita playable. We are actively monitoring Jita and we are trying to keep it right on the edge with as high a population cap as possible. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Dr Slaughter
Coreli Corporation Naraka.
1
|
Posted - 2012.04.28 23:25:00 -
[62] - Quote
adam smash wrote:But CCP sold us on one world with no instances...
You just made jita an instance... and a lower one than it was yesterday.. you just made jita an instance.
You realize that each grid is essentially a discrete limited 'instance' ed area within the game right? That each solar system is exactly the same again but made up of a number of 'instances' of grids etc. etc.
The *point* is that they all share the same database. You can't have, and never will have, all the players and ships in CCPs giant sandbox live in one place.
get over it already
|
Malcanis
Vanishing Point. The Initiative.
3537
|
Posted - 2012.04.28 23:29:00 -
[63] - Quote
Dr Slaughter wrote:adam smash wrote:But CCP sold us on one world with no instances...
You just made jita an instance... and a lower one than it was yesterday.. you just made jita an instance. You realize that each grid is essentially a discrete limited 'instance' ed area within the game right? That each solar system is exactly the same again but made up of a number of 'instances' of grids etc. etc. The *point* is that they all share the same database. You can't have, and never will have, all the players and ships in CCPs giant sandbox live in one place. get over it already
That's not instancing, that's zoning.
An instance is where a location in an MMO is duplicated for each player that wants to access it. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
96
|
Posted - 2012.04.28 23:41:00 -
[64] - Quote
It took me a only couple of tries and less than a minute to log into Jita each time I tried. Of course, that is probably enough to be scanned and designated a viable ganking target. Fun thing is, though, the Niyabainen gate is completely deserted last time I checked. On both sides.
But I guess for an industrial to use any other gate but the Perimeter one to get into Jita is some kind of unwritten exploit..... Forum-unbanned since 2011.10.20. |
Dr Slaughter
Coreli Corporation Naraka.
1
|
Posted - 2012.04.28 23:46:00 -
[65] - Quote
that's why I used quotes around the word 'instance'. |
Malcanis
Vanishing Point. The Initiative.
3539
|
Posted - 2012.04.29 01:04:00 -
[66] - Quote
Dr Slaughter wrote:that's why I used quotes around the word 'instance'.
I could use quotes round the word 'unicorn' to describe my brother's cat; it would still be the wrong word. Instance has a specific meaning within the context of MMOs, as does zoning. Quote marks won't turn one into the other. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
MadMuppet
Kerguelen Station
288
|
Posted - 2012.04.29 02:37:00 -
[67] - Quote
Jacob Stiller wrote:Chokichi Ozuwara wrote:Jonah Gravenstein wrote:Jita isn't the only system in the game, if it was then you'd have a point, but it's not. If Jita is where you and your ships are, it is the only system in the game to login at. False. If you try to log into a toon located in Jita at a time when Jita is "full," you and the ship you logged out in will be given the option to spawn in a neighboring system.
Yeah, neat trick. Log in to Jita, steal some wreck loot, dock, log out, log back in and get bounced to an adjacent system, fly to Rens and sell the loot. Instant 100 million isk. My buddy is rubbing my nose in it now (I got popped). I don't always finish my commentary, but when I do |
Dr Slaughter
Coreli Corporation Naraka.
1
|
Posted - 2012.04.29 08:14:00 -
[68] - Quote
Malcanis wrote:Dr Slaughter wrote:that's why I used quotes around the word 'instance'. I could use quotes round the word 'unicorn' to describe my brother's cat; it would still be the wrong word. Instance has a specific meaning within the context of MMOs, as does zoning. Quote marks won't turn one into the other. I liked your definition of zoning. Perhaps I have also made some sort of additional punctuation errors you can correct for me thus showing how clever you are on internet forums?
|
Alavaria Fera
GoonWaffe Goonswarm Federation
520
|
Posted - 2012.04.29 08:25:00 -
[69] - Quote
CCP Explorer wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. The current population cap on Jita (2200 pilots) and the "Jita-customised" Time Dilation parameters on the Jita node are intended to keep Jita playable. We are actively monitoring Jita and we are trying to keep it right on the edge with as high a population cap as possible. Wow. Can you tell us anything about what makes Jita-customised TiDi different from fleet fight Tidi?
Does it help prevent those chaps from making it really hard to load the Jita 4-4 undock grid? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Francisco Bizzaro
65
|
Posted - 2012.04.29 08:34:00 -
[70] - Quote
Just curious, does the architecture allow them to put the Jita 4-4 station onto a separate cluster node?
The in-station and in-space games are disconnected enough that this would be a natural place to split the work, and allow for an effective doubling of the local population (maybe more for the in-station node, if it is less cpu hungry).
I've never heard of them doing this, so I assume it would require some significant re-engineering. |
|
Malcanis
Vanishing Point. The Initiative.
3542
|
Posted - 2012.04.29 08:37:00 -
[71] - Quote
Dr Slaughter wrote:Malcanis wrote:Dr Slaughter wrote:that's why I used quotes around the word 'instance'. I could use quotes round the word 'unicorn' to describe my brother's cat; it would still be the wrong word. Instance has a specific meaning within the context of MMOs, as does zoning. Quote marks won't turn one into the other. I liked your definition of zoning. Perhaps I have also made some sort of additional punctuation errors you can correct for me thus showing how clever you are on internet forums?
Sure. I'll get back to you after breakfast if that's OK. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Rico Minali
Sons Of 0din Fatal Ascension
578
|
Posted - 2012.04.29 08:37:00 -
[72] - Quote
Col Arran wrote: CFC are stopping me playing how I want to play, please ban them all!
Fixed your post for you, see? You didnt need all those words after all. Trust me, I almost know what I'm doing. |
|
CCP Explorer
C C P C C P Alliance
335
|
Posted - 2012.04.29 09:23:00 -
[73] - Quote
Alavaria Fera wrote:CCP Explorer wrote:CCP Goliath wrote:Jita has a population cap in place to solve the very issue of server load. If you keep trying to log in you will eventually get there. The current population cap on Jita (2200 pilots) and the "Jita-customised" Time Dilation parameters on the Jita node are intended to keep Jita playable. We are actively monitoring Jita and we are trying to keep it right on the edge with as high a population cap as possible. Wow. Can you tell us anything about what makes Jita-customised TiDi different from fleet fight Tidi? Does it help prevent those chaps from making it really hard to load the Jita 4-4 undock grid? Time Dilation was born from the need to better support large-scale fleet fights in 0.0. While we have had Time Dilation kick in in low-sec then this is the first time that Time Dilation kicks in for any sustained periods* in high-sec and frankly speaking this is a technical gold mine for us.
* Time Dilation is not always active in Jita right now, it only kicks in when there is significant activity. Most of the time right now then it is at 95-100% CPU and TiDi at 100% with TiDi bursting occasionally to 50-33%.
The CPU profile and general usage profile of Jita has always been very different from the rest of the universe. There are 4 large groups of profiles: 0.0 fights, mission hubs, market hubs, general solar system.
We configured TiDi to deal with 0.0 fights and those parameters mostly work for Jita but not quite. As a specific example then TiDi has to kick in very aggressively and very quickly during large fleet jump-ins. This use case doesn't apply to Jita but rather we have to deal with Crime Watch monitoring (which also applies to low-sec but not 0.0) and CONCORD response (which doesn't apply to low-sec or 0.0) for short-burst smaller engagements (but potentially multiple such activities). Different code and different usage profile and so we are having TiDi delay the activation until it's clear that the engagement is going to be sustained (e.g., parties in high-sec war in Jita) or that there are multiple suicide ganks on-going at the same time. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
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CCP Explorer
C C P C C P Alliance
336
|
Posted - 2012.04.29 09:27:00 -
[74] - Quote
Francisco Bizzaro wrote:Just curious, does the architecture allow them to put the Jita 4-4 station onto a separate cluster node?
The in-station and in-space games are disconnected enough that this would be a natural place to split the work, and allow for an effective doubling of the local population (maybe more for the in-station node, if it is less cpu hungry).
I've never heard of them doing this, so I assume it would require some significant re-engineering. From an architectural standpoint then it's possible to split stations from solar systems. This is how it was in the beginning of EVE but over time dependencies have been added and it's a fair amount of work to split them again. As a part of multi-player Incarna then we were working on splitting them up again.
The CPU profile differs between different types of systems. In most systems then stations comparatively consume almost no CPU with CPU cycles being spent on in-space simulation and damage tracking, whereas Jita is inventory-operation heavy and the stations (4-4 in particular) consume a lot of CPU. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Mallak Azaria
Dominus Nex Angelus
73
|
Posted - 2012.04.29 09:47:00 -
[75] - Quote
Yet another butthurt OP.
Your tears would be ruining my forums immersion, if they weren't so tasty. |
RDevz
GoonWaffe Goonswarm Federation
84
|
Posted - 2012.04.29 10:07:00 -
[76] - Quote
Col Arran wrote: 1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
I'm in Jita. Occasionally I shoot something. I can't help that one hundred of my closest friends and associates have also decided to be in Jita, occasionally shooting something. I especially can't help that hundreds of vultures, alts, and associated hangers-on that are completely unaffiliated to my alliance have decided to follow me around and try to loot my wrecks and ***** on my killmails.
~10,058~ |
Dr Slaughter
Coreli Corporation Naraka.
1
|
Posted - 2012.04.29 12:38:00 -
[77] - Quote
CCP Explorer wrote:Francisco Bizzaro wrote:Just curious, does the architecture allow them to put the Jita 4-4 station onto a separate cluster node?
The in-station and in-space games are disconnected enough that this would be a natural place to split the work, and allow for an effective doubling of the local population (maybe more for the in-station node, if it is less cpu hungry).
I've never heard of them doing this, so I assume it would require some significant re-engineering. From an architectural standpoint then it's possible to split stations from solar systems. This is how it was in the beginning of EVE but over time dependencies have been added and it's a fair amount of work to split them again. As a part of multi-player Incarna then we were working on splitting them up again. The CPU profile differs between different types of systems. In most systems then stations comparatively consume almost no CPU with CPU cycles being spent on in-space simulation and damage tracking, whereas Jita is inventory-operation heavy and the stations (4-4 in particular) consume a lot of CPU. I remember there was a time when most of the SOL services had been implemented in a monolithic way and you worked hard splitting them up (with some successes such as market etc.). That was back when the GIL was causing you scalability problems and the x86 architecture had run out of an ever increasing number of Ghz.
There was talk about making each SOL service distributable and using Infiniband RDMA to keep everything in sync. What happened to the HPC cell and this work?
|
|
CCP Explorer
C C P C C P Alliance
337
|
Posted - 2012.04.29 14:25:00 -
[78] - Quote
Dr Slaughter wrote:CCP Explorer wrote:Francisco Bizzaro wrote:Just curious, does the architecture allow them to put the Jita 4-4 station onto a separate cluster node?
The in-station and in-space games are disconnected enough that this would be a natural place to split the work, and allow for an effective doubling of the local population (maybe more for the in-station node, if it is less cpu hungry).
I've never heard of them doing this, so I assume it would require some significant re-engineering. From an architectural standpoint then it's possible to split stations from solar systems. This is how it was in the beginning of EVE but over time dependencies have been added and it's a fair amount of work to split them again. As a part of multi-player Incarna then we were working on splitting them up again. The CPU profile differs between different types of systems. In most systems then stations comparatively consume almost no CPU with CPU cycles being spent on in-space simulation and damage tracking, whereas Jita is inventory-operation heavy and the stations (4-4 in particular) consume a lot of CPU. I remember there was a time when most of the SOL services had been implemented in a monolithic way and you worked hard splitting them up (with some successes such as market etc.). That was back when the GIL was causing you scalability problems and the x86 architecture had run out of an ever increasing number of Ghz. There was talk about making each SOL service distributable and using Infiniband RDMA to keep everything in sync. What happened to the HPC cell and this work? We eventually went a different route since that technology didn't fit what we needed.
We have in the past few years moved services off the location nodes that don't pertain to the solarsystems. Early examples of that were the market and corp/alliance services. We implemented new things such as the EVE Voice service, EVE Gate Service, Fleet Finder, Bulk Data Delivery Service, Incursions Service and Planetary Interaction Manager in this manner and then moved all character-related services to different nodes, services such as character lookup, mail, calendar, contracts, etc.
We then replaced the network layer with a new (multi-threaded) layer in C++ (called CarbonIO), which then avoids the GIL. We used in features in CarbonIO for synchronising Time Dilation timestamps between each node and the clients on that node. Using CarbonIO we also made improvements to how the space simulation sends update packets to all clients.
With significant simplification then the location nodes now handle the space simulation (Destiny), damage tracking (Dogma), aggressions (Crime Watch) and inventory operations (Inventory). Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Audix
Rayn Enterprises Test Alliance Please Ignore
1
|
Posted - 2012.04.29 14:57:00 -
[79] - Quote
Col Arran wrote:This is unacceptable, I am not able to log into the Jita system because it is unable to accept new connections. This is 100% unacceptable and is affecting my experience.
I wanted to log into Jita to get some trading done in these times of trouble but guess what? I can't. I expect a resolution immediately, CCP had more than enough time to sufficiently reinforce the Jita node and they did not. Also I do not care if it is merely a political statement, for the lulz or whatever.
6. CONDUCT
A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Stated here plain and clear if the system is unable to accept new connections then I would say that is an unreasonable or disproportionately large load.
QQ o7o7o7o7o7oo7o7o7o7oo7o7o7 m8m8m8m8m8mm8m8m8m8mm8m8 |
Lapine Davion
Outer Ring Applied Logistics
276
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Posted - 2012.04.30 04:10:00 -
[80] - Quote
Hey man, you're down with the clown, aren't you? Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
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Son IamaDerp
Federal Navy Academy Gallente Federation
5
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Posted - 2012.04.30 04:20:00 -
[81] - Quote
Lapine Davion wrote:Hey man, you're down with the clown, aren't you? You're insulting clowns. He's a Juggalo, whoopwhoopmagnets. |
Dr Slaughter
Coreli Corporation Naraka.
1
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Posted - 2012.04.30 08:52:00 -
[82] - Quote
CCP Explorer wrote:We eventually went a different route since that technology didn't fit what we needed.
We have in the past few years moved services off the location nodes that don't pertain to the solarsystems. Early examples of that were the market and corp/alliance services. We implemented new things such as the EVE Voice service, EVE Gate Service, Fleet Finder, Bulk Data Delivery Service, Incursions Service and Planetary Interaction Manager in this manner and then moved all character-related services to different nodes, services such as character lookup, mail, calendar, contracts, etc.
We then replaced the network layer with a new (multi-threaded) layer in C++ (called CarbonIO), which then avoids the GIL. We used in features in CarbonIO for synchronising Time Dilation timestamps between each node and the clients on that node. Using CarbonIO we also made improvements to how the space simulation sends update packets to all clients.
With significant simplification then the location nodes now handle the space simulation (Destiny), damage tracking (Dogma), aggressions (Crime Watch) and inventory operations (Inventory). Thanks for the catch-up Explorer! While you're showing us what's under the hood I'm going to ask a couple more questions :)
Has all of this impacted the proxies at all? I assume you simply limit the number of clients that can be connected to each proxy node rather than operate them in a NLBS fashion?
What's CCP Warlock up to now?
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CCP Explorer
C C P C C P Alliance
343
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Posted - 2012.04.30 16:59:00 -
[83] - Quote
Dr Slaughter wrote:CCP Explorer wrote:We eventually went a different route since that technology didn't fit what we needed.
We have in the past few years moved services off the location nodes that don't pertain to the solarsystems. Early examples of that were the market and corp/alliance services. We implemented new things such as the EVE Voice service, EVE Gate Service, Fleet Finder, Bulk Data Delivery Service, Incursions Service and Planetary Interaction Manager in this manner and then moved all character-related services to different nodes, services such as character lookup, mail, calendar, contracts, etc.
We then replaced the network layer with a new (multi-threaded) layer in C++ (called CarbonIO), which then avoids the GIL. We used in features in CarbonIO for synchronising Time Dilation timestamps between each node and the clients on that node. Using CarbonIO we also made improvements to how the space simulation sends update packets to all clients.
With significant simplification then the location nodes now handle the space simulation (Destiny), damage tracking (Dogma), aggressions (Crime Watch) and inventory operations (Inventory). Has all of this impacted the proxies at all? I assume you simply limit the number of clients that can be connected to each proxy node rather than operate them in a NLBS fashion? These changes reduced the CPU load on the proxies but also changed the profile to be slightly non-linear. The overall gain was that at 100% CPU load then approx. 5% more clients could be connected to each proxy but at the target 80% CPU load then approx. 25% more clients could be connected. We then bought better hardware for the proxies and eventually reduced the number of proxies significantly, from 24-27 proxies (on 11-12 blades) to 16 proxies (on 4 blades) today. The load balancer operates on "fewest number of connections" and there is a safe-guard limit on each proxy. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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