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Ivanna Nukya
Gallente Federal Navy Academy
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Posted - 2009.03.12 20:31:00 -
[1]
Cloaking can be quite an advantageous but boring aspect of the game. I want to propose a fun and interesting way to counter cloaking but at the same time not ruin cloaking. In modern naval warfare submarines are the silent service much like cloaking is to EVE. These ships hide from radar or sonar, unseen in order to spy, pry or poke as they please. To counter submarines, navies have anti submarine warfare ships and helicopters. Some ships are designed specifically for this purpose to assist bigger fleets or convoys. My idea is to take that naval strategy and dynamic put it into EVE for even more interesting game play. For example, Just as Stealth Bombers are designed specific to carry Bombs (no other ships can afford to carry them) or Battlecruisers are designed to carry command modules , modules that would cost far more powergrid on other ships. Well the same can be done for ACW modules on frigates and destroyers so that those ships have specific duties in a fleet ontop of ones they already can fill. Have a fleet to move? want to protect against scouts cloaking and shadowing your movement? Bring a ACW fitted destroyer or frigate that can scan the area for cloaked ships. This will also make things a bit more dangerous for cloakers, however if a cloaker gets scanned out only the ACW destroyer/frigate will see the cloaked ship blinking. Bigger ships can fit ACW modules but it should cost them tons of power because they are not designed for ACW activities and fitting for such would be a waste. In this way frigates and destroyers are the fast ACW boats mimicing naval strategy and just providing more game strategy options. Once the ACW ship spots a cloaker it can go uncloak it or sit ontop of it and fleet can warp ontop of it. Lets say there are a couple cloaking scouts around your system feeding intel to the enemy. In EVE cloakers can camp a system for 23 hours and you may never know if they are a threat or afk. Cloakers can go afk and cause stress for an entire system. Well with ACW, Fleet commanders and system owners can do something about it if they employ an some ACW ships. ACW ships scatter throughout the system and start pinging for cloakers. Doing so would be similar to using a scanner or prober to find ships. The caviot being that once ACW ships ping for cloakers, there is a chance cloakers can tell they are being pinged for. The ACW destroyer does not break the cloak of the enemy ship but it can see the cloaker and can warp to or speed toward it if the signal is strong enough. At that point a fast ACW ship This also opens up doors for more types of missions, lets say you are given a mission by an NPC agent to use an ACW ship to find a menacing cloaked ship in a system. Lets say also ACW equipment can also double for finding worm holes and plexes too? That way ACW ships become very versatile, useful and interesting ships to fly. Hmm but perhaps ACW equipment will be expensive to be effective? Not sure how you balance the cost/use part yet, any suggestions? So i thought this might be a new and interesting addition we could have for the future if the opportunity provides. Thanks for reading, see you in game o/ |
SSgt Sniper
Gallente legion of qui Southern Connection
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Posted - 2009.03.12 20:52:00 -
[2]
Do not want this. I don't feel there's anything wrong with cloaking mechanics, and won't feel there is until the day comes I can fire while cloaked. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.Poor PR in progress!
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.03.12 21:32:00 -
[3]
I do not support this. Every gatecamp would have these ships, and in 0.0 - they'd have them in addition to the bubbles.
Delayed mode local will hopefully come to all of 0.0 eventually and solve the "I get stressed out by afk-cloakers" problem. ~ Santiago Fahahrri Galactic Geographic |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.03.12 21:35:00 -
[4]
Cloaks have penalties that are more than adequate for current mechanics.
not supported. =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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Hyjinx McStagger
Gallente Elko Bail Bonds
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Posted - 2009.03.13 01:23:00 -
[5]
I cant support this either - it would change the dyanmics of gate-camping too much. |
Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2009.03.13 03:21:00 -
[6]
Originally by: Drake Draconis Cloaks have penalties that are more than adequate for current mechanics.
not supported.
this |
retro mike
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Posted - 2009.03.13 09:11:00 -
[7]
I agree with this idea - cloaking ships should not be able to stay cloaked in systems for hours on end with impunity. In warfare there is a counter to everything.
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Grigo
M. Corp Mostly Harmless
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Posted - 2009.03.13 10:10:00 -
[8]
Originally by: retro mike cloaking ships should not be able to stay cloaked in systems for hours on end with impunity. In warfare there is a counter to everything.
this but im not that ok whit the idea... there should be a counter to cloking but it just dosent feel like this is the solution RO
Originally by: Avernus ...some kudos to using your main to post like an asshat though... doesn't really take balls though, you're on the internet.
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.03.13 18:35:00 -
[9]
Here's an alternate fix to cloaking: Remove local in 0.0.... oh wait.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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UnseenChaos
Gallente b.b.k Fidelas Constans
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Posted - 2009.03.14 14:46:00 -
[10]
Im not for this idea entirly, Perhaps cloaks have more of a proximity mechanic? If they are spying on ships for to long slowly their cloak degrades, say they can hang around a fleet for 5mins before the enemy ships start to detect you? also the closer you are the faster your cloak degrades? This would mean that you could still sit in system and go afk for hours, but if your activly spyin on ppl at gates your operational time is reduced and you have to warp for periods of time to allow your cloak to strengthen.... just an idea... but im happy with cloak as it is... just throwing it out there.. =)
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Isaac Starstriker
Amarr Imperial Shipment
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Posted - 2009.03.14 19:38:00 -
[11]
No support. Currently cloaking penalties and such are fine as it is. Unless CCP sees a reason to change how cloaking works, I don't see why we need a counter. Also, why does everyone get "stressed out" by the afk cloaker? Just don't rat/mine on your own and you'll be fine.
--Isaac Isaac's Haul*Mart
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.03.14 19:55:00 -
[12]
Originally by: Isaac Starstriker No support. Currently cloaking penalties and such are fine as it is. Unless CCP sees a reason to change how cloaking works, I don't see why we need a counter. Also, why does everyone get "stressed out" by the afk cloaker? Just don't rat/mine on your own and you'll be fine.
--Isaac
Or you can ignore them... that works too.
Terrorism is powerful when you give it attention. =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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Arpad Elo
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Posted - 2009.03.15 15:45:00 -
[13]
I really don't want to see decloaking happen other than by current mechanics.
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Cyprus Black
Caldari Elitist Jerks Dara Cothrom
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Posted - 2009.03.16 02:22:00 -
[14]
Edited by: Cyprus Black on 16/03/2009 02:24:34 Sort of agree.
Yes for prototype cloaking device. Difficult to detect improved cloaking device. Impossible to detect covert ops cloaking device.
I would like to see a cloak jammer similar to how a cyno jammer works. But only if the cloak jammer shows up like a beacon on the overview for everyone to see. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |
ecto seven
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Posted - 2009.03.21 13:03:00 -
[15]
i agree with your topic/idea.
as stated before, warfare has counter measures for everything, and there should be some kind of counter measure against cloaking.
i want to know when 'BIG BROTHER' is watching me. i think the ones who don't want this ACW must be afraid of equality.
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Mister Xerox
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Posted - 2009.03.21 13:11:00 -
[16]
They need another T2 destroyer hull: Anti-Covert Warfare.
It can only do it while cloaked, and it takes a long, long time (10 mins or so) of just... sitting there.
After X-minutes you can pick up the ship with your directional (it's there, but not where). After another X-minutes you can get a range, and finally after the full scan has completed you get a range and direction. The ship appears on the ACW ship's overview... but it's cloaked, it can't be targeted. The ACW ship needs to either run over to the cloaker... or launch some ship-specific probe/missile/whatever that decloaks the target (ofc, using it causes the ACW to decloak).
The ACW will also be able to probe for ships (including cloaked ships), but once it gets to where they think the cloaker is they have to run through the 'sit and watch' routine.
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.03.21 13:49:00 -
[17]
Yes, because clearly this wouldn't be yet another nail in the coffin of stealth bombers/gallente recons.
Essentially you want to add an I-win ship that allows you to completely counter 6 different classes of ships (and more if you include ships which can fit a proto-cloak [all of them]). EVERY gang in eve would need one of these ships to be competitive, and as such covops ships would become completely useless except for the possible exception of falcons (ECM) and covops (probing).
Also, by 'fun and interesting' I assume you mean 'click button - wait 30 seconds - warp your whole gang on top of that lone recon'.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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