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Jarem Sothra
Rock Ballz INC. From Uranus To Wormhole Ouch
0
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Posted - 2012.04.28 23:41:00 -
[1] - Quote
Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole?
Acceleration Gates fling ships into a deeper space in various systems that sometimes require a second acceleration gate to get out because warp is no longer available. So, why can't wormhole dwellers have the same thing; a gate that is inside the -1.0 space, that allows them to be flung to another gate that is residing outside.
A static exit/entrance would just be, I think, a brilliant addition to the wormhole lifestyle; it would be the poor man's jump bridge.
Of course, there would be security safeguards; corporation only, passwords, etc, etc.
Could be worth considering. |
Daniel Plain
Science and Trade Institute Caldari State
121
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Posted - 2012.04.28 23:43:00 -
[2] - Quote
...what? |
Malkev
GRUMPS RESEARCH TEAM
47
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Posted - 2012.04.28 23:44:00 -
[3] - Quote
Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole? There's one method to enter, and two to leave.
More than enough in my opinion. |
Messoroz
AQUILA INC Verge of Collapse
219
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Posted - 2012.04.29 00:16:00 -
[4] - Quote
Only if the Stargate has 1mil hp, is destroyable, costs 4bil in tech goo to build, requires stront to keep running and can be camped. Also shiny killmail. |
Katja Faith
Republic Military School Minmatar Republic
105
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Posted - 2012.04.29 00:29:00 -
[5] - Quote
Why does everybody always want an EASY button?!?!?! I truly don't get it. This ain't Hello Kitty Online... grow a pair. Don't like it? Quit. |
Katja Faith
Republic Military School Minmatar Republic
105
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Posted - 2012.04.29 00:30:00 -
[6] - Quote
Messoroz wrote:Only if the Stargate has 1mil hp, is destroyable, costs 4bil in tech goo to build, requires stront to keep running and can be camped. Also shiny killmail.
And I will personally dedicate all my accounts to killing as many of those "EASY button" gates as I can manage. |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
427
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Posted - 2012.04.29 00:31:00 -
[7] - Quote
Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole?
Acceleration Gates fling ships into a deeper space in various systems that sometimes require a second acceleration gate to get out because warp is no longer available. So, why can't wormhole dwellers have the same thing; a gate that is inside the -1.0 space, that allows them to be flung to another gate that is residing outside.
A static exit/entrance would just be, I think, a brilliant addition to the wormhole lifestyle; it would be the poor man's jump bridge.
Of course, there would be security safeguards; corporation only, passwords, etc, etc.
Could be worth considering. Is *not* worth considering...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
discordigant
Doomheim
34
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Posted - 2012.04.29 00:43:00 -
[8] - Quote
LOL you may as well say yes to WH stabilizers while your at it.
So your answer is NO. |
Jarem Sothra
Rock Ballz INC. From Uranus To Wormhole Ouch
0
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Posted - 2012.04.29 00:45:00 -
[9] - Quote
Katja Faith wrote:Messoroz wrote:Only if the Stargate has 1mil hp, is destroyable, costs 4bil in tech goo to build, requires stront to keep running and can be camped. Also shiny killmail. And I will personally dedicate all my accounts to killing as many of those "EASY button" gates as I can manage.
Wow, never thought I'd be gang raped about my thoughts and ideas.
If you dedicate all your accounts to killing, then I'll just have to do the same.
See you in game. |
Bernie Nator
Talocan Hive Talocan United
277
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Posted - 2012.04.29 01:12:00 -
[10] - Quote
One way in; two ways out!
Unless you forgot a scanner.
Then only one way out. |
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Nemo deBlanc
Phoibe Enterprises
28
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Posted - 2012.04.29 01:17:00 -
[11] - Quote
Troll? If not, I sure wish it was. Go live in nullsec if you want static gates, and occasional probing. None of us want that shi-¡t. |
Katja Faith
Republic Military School Minmatar Republic
105
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Posted - 2012.04.29 01:44:00 -
[12] - Quote
Nemo deBlanc wrote:Troll? If not, I sure wish it was. Go live in nullsec if you want static gates, and occasional probing. None of us want that shi-¡t.
This. +1 |
Frau Leinsmarch
Merchants Trade Consortium The Last Chancers.
29
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Posted - 2012.04.29 04:32:00 -
[13] - Quote
Daniel Plain wrote:...what?
I believe this best sums up the thread tbh.... |
Nendail Smith
Lockheed Nighthawk
36
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Posted - 2012.04.29 04:48:00 -
[14] - Quote
Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole?
Acceleration Gates fling ships into a deeper space in various systems that sometimes require a second acceleration gate to get out because warp is no longer available. So, why can't wormhole dwellers have the same thing; a gate that is inside the -1.0 space, that allows them to be flung to another gate that is residing outside.
A static exit/entrance would just be, I think, a brilliant addition to the wormhole lifestyle; it would be the poor man's jump bridge.
Of course, there would be security safeguards; corporation only, passwords, etc, etc.
Could be worth considering.
I had a post to make, then I realized someone had already said exactly what I was thinking. So here it is
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Tikktokk Tokkzikk
Glorious Revolution The 99 Percent
79
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Posted - 2012.04.29 05:52:00 -
[15] - Quote
There are actually THREE ways out of w-space: probing your way out, dying, and and the third way out is by having your account inactive for six months. |
Kalel Nimrott
Wishful Desires Inc. Armada Assail
6
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Posted - 2012.04.29 06:31:00 -
[16] - Quote
Jc from your capital doesnt count? |
Nemo deBlanc
Phoibe Enterprises
28
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Posted - 2012.04.29 06:38:00 -
[17] - Quote
Kalel Nimrott wrote:Jc from your capital doesnt count?
You can't JC in or out of whspace. |
Darth Lytz
The Generic Pirate Corporation Fusion.
6
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Posted - 2012.04.29 07:01:00 -
[18] - Quote
i dont think there should be an easy way out or a damn stargate...
however, jump capible ships should be able to jump to other holes provided they are close enough and and have cyno avil...
the wormholes should be mapped in relation to known space... they themselvs dont move just the exits/destination...
that will make for some real cap ship blobbing...
better then an easy button its like a scary button |
discordigant
Doomheim
34
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Posted - 2012.04.29 07:29:00 -
[19] - Quote
Darth Lytz wrote:i dont think there should be an easy way out or a damn stargate... however, jump capible ships should be able to jump to other holes provided they are close enough and and have cyno avil... the wormholes should be mapped in relation to known space... they themselvs dont move just the exits/destination... that will make for some real cap ship blobbing... better then an easy button its like a scary button
Wait what? Why do you live in Wh space? |
Katja Faith
Republic Military School Minmatar Republic
105
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Posted - 2012.04.29 15:37:00 -
[20] - Quote
Darth Lytz wrote:i dont think there should be an easy way out or a damn stargate... however, jump capible ships should be able to jump to other holes provided they are close enough and and have cyno avil... the wormholes should be mapped in relation to known space... they themselvs dont move just the exits/destination... that will make for some real cap ship blobbing... better then an easy button its like a scary button
You're making the assumption that a WH system is readily accessible via ships with jump engines. If I recall ;-) jump engines require fuel, and given the "unknown" part of WH space (as in we don't know HOW FAR they are from your current position), I'm all for allowing caps to "jump" into wormholes given to possibilities: 1) You run out of fuel somewhere between point A and point B, stranding you forever in that location. You don't have any fuel, so you can't jump BACK and you can't jump FORWARD 2) You complete a jump with the chance of landing smack-dab in the middle of a Sleeper Capital outpost: 20-30 Sleeper capitals, a few super caps, 300-400 battleships, and a few thousand smaller ships.
You're assuming too much in your idea; perhaps refine that idea. And the idea of "mapping" all WHs is just bad in my mind. You're removing the Unknown part, which is most of the flavor of this (I never use cheat sites, either).
Edit: speeling |
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Caviar Liberta
Moira. Villore Accords
2
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Posted - 2012.04.29 17:06:00 -
[21] - Quote
Katja Faith wrote: You're making the assumption that a WH system is readily accessible via ships with jump engines. If I recall ;-) jump engines require fuel, and given the "unknown" part of WH space (as in we don't know HOW FAR they are from your current position), I'm all for allowing caps to "jump" into wormholes given to possibilities: 1) You run out of fuel somewhere between point A and point B, stranding you forever in that location. You don't have any fuel, so you can't jump BACK and you can't jump FORWARD
Here's some info on why its not possible to jump drive into a wh system.
Jump Drive Range
And POS use to show distance between 2 towers.
Project Compass
Preliminary Results
All Anoikis systems surveyed have been located in a cluster approximately 1250-1350 light years from the center of New Eden. This cluster is roughly located to the galactic southeast of New Eden, in approximately the same plane, though perhaps slightly lower than New Eden. Further analysis of the results are available here.
As you pointed out its a problem of not having enough fuel and not knowing where you will end up. |
Messoroz
AQUILA INC Verge of Collapse
219
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Posted - 2012.04.29 17:58:00 -
[22] - Quote
Lulz, I find project compass ridiculous given that you just run a single database query and you will get all distances between wspace systems and new eden.
Quote: You're assuming too much in your idea; perhaps refine that idea. And the idea of "mapping" all WHs is just bad in my mind. You're removing the Unknown part, which is most of the flavor of this (I never use cheat sites, either).
This too, the data is in the database dump, it's been mapped to **** and back.
But new eden systems are too far for jump drives to reach wspace, wspace to wspace however are often in range. In fact you can light a cyno in a system that is in range and it will appear in capital's jump to menu by being in range. However, you will get a nice "Destination Unknown" popup. |
Yellow Planet
Cold Moon Destruction
2
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Posted - 2012.04.30 03:39:00 -
[23] - Quote
Malkev wrote:Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole? There's one method to enter, and two to leave. More than enough in my opinion.
This !!! ... funny but true. |
Trinkets friend
Sudden Buggery
337
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Posted - 2012.04.30 04:03:00 -
[24] - Quote
I did a doody in my man nappy. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu localectomy.blogspot.com.au
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Bane Nucleus
The Kairos Syndicate Transmission Lost
52
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Posted - 2012.04.30 08:17:00 -
[25] - Quote
I like my w-space with as little similarity to null sec as possible. |
IIFraII
The Red Circle Inc.
0
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Posted - 2012.04.30 11:01:00 -
[26] - Quote
Malkev wrote:Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole? There's one method to enter, and two to leave. More than enough in my opinion.
This ^^ |
Drunein
Lockheed Nighthawk
9
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Posted - 2012.05.02 00:44:00 -
[27] - Quote
Jarem Sothra wrote:Don't get me wrong; scanning for a new exit/entrance every other day is not that time consuming, but what if there were another way to leave/enter the wormhole?
Acceleration Gates fling ships into a deeper space in various systems that sometimes require a second acceleration gate to get out because warp is no longer available. So, why can't wormhole dwellers have the same thing; a gate that is inside the -1.0 space, that allows them to be flung to another gate that is residing outside.
A static exit/entrance would just be, I think, a brilliant addition to the wormhole lifestyle; it would be the poor man's jump bridge.
Of course, there would be security safeguards; corporation only, passwords, etc, etc.
Could be worth considering.
Stay in hisec please. |
Royal Jedi
AQUILA INC Verge of Collapse
14
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Posted - 2012.05.02 01:44:00 -
[28] - Quote
Yet another thread filled with all kinds of awful... |
Invictra Atreides
Toward the Terra
90
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Posted - 2012.05.02 02:34:00 -
[29] - Quote
Darth Lytz wrote:i dont think there should be an easy way out or a damn stargate... however, jump capible ships should be able to jump to other holes provided they are close enough and and have cyno avil... the wormholes should be mapped in relation to known space... they themselvs dont move just the exits/destination... that will make for some real cap ship blobbing... better then an easy button its like a scary button With this you could build capitals in a C1 and jump them to C6 and out of W-space. Would be funny.
What if using a jump engine would take away your ships Shields + Armor, leaving you with the hulls HP only. It would be so much fun.
Unrelated thought: I would like to have a structure that you anchor which prevents ships from cloaking systemwide and reduces D-scan radius by 10x and scan probes strength by 4x. Structure shield HP 500.000. Can be anchored anywhere. (no AFK cloaking in WHs, but would make everyone short sighted :D) Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |
Nendail Smith
Lockheed Nighthawk
36
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Posted - 2012.05.02 02:59:00 -
[30] - Quote
Darth Lytz wrote:i dont think there should be an easy way out or a damn stargate... however, jump capible ships should be able to jump to other holes provided they are close enough and and have cyno avil... the wormholes should be mapped in relation to known space... they themselvs dont move just the exits/destination... that will make for some real cap ship blobbing... better then an easy button its like a scary button
Disagree. Wormholes, I think, were designed for up and coming corps. A step between highsec and nullsec with a twist. Personally I think you should take your capital blob fest dreams to null sec and keep them out of our wh's. |
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