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Thread Statistics | Show CCP posts - 7 post(s) |
Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.24 18:48:00 -
[1]
VERY nice
Please do something with the kitsune too. A speed bonus and a bit of cap would be hilarious for example (small zooming jamming thingy for inty gangs)
The scorp doesn't need to lose the range bonus completely. It would be perfect if it would still be viable as a glass cannon ecm sniper platform for sniper fleets if he sacrifices lows for sdas
Also, add some cheap-ass sensor strength rigs that give a fixed increase so they can be used on tacklers
Source: http://scrapheap-challenge.com/viewtopic.php?t=24063
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 08:46:00 -
[2]
LOVE THE NEW ROOK!
Suggestion for Scorp: don't remove his ecm optimal bonus completely so he can still be used in sniping ranges with 2-3 SDAs fitted (which kill his tank, but that is the idea).
Also, if the scorp is to be used as a short range brawler, he would need another low so he can fit a 5-slot tank (dc II, 2x eanm II, 2x 1600mm plate)
Suggestion for kitsune: remove it's ecm range bonus which is useless and give it a speed or mwding signature radius bonus (small zooming jamming thingie )
Falcon the blaster boat is an interesting idea, the rook as being the combat recon among them would be my first guess for a switch to hybrid, but this is good too, moar diversity in fittings moar diversity on overview ftw
Btw, will overloading jammers now give proper bonuses? (ecm overloading bonuses used to stack with sdas and pda rigs)
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 09:23:00 -
[3]
Originally by: TZeer Edited by: TZeer on 26/03/2009 09:21:28 Could you also please fix the overheat bug?
No point in overheating as it stacks with SDA, rigs and ganglinks.
Another thing, are SDA and rig`s supposed to stack with ganglinks on commandships?
Seem to remember that the ganglinks for speed, agility etc dont have a stacking penalty towards mods and rigs on your ship.
Afaik, overheating, modules, implants/hardwirings, boosters and gang bonuses don't stack with each other
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 09:37:00 -
[4]
Originally by: AntonioBanderas **** you whiners and go to hell, pussies ohmoez my falcon is losing it's i-win button!!!1!!!eleven! morons if amar and (toa degree) minmatar can have cloaking brawler, why wouldn't caldari? and don't give me 'tank' ****, try to 'tank' rapier
Let me de-internetize this:
Originally by: AntonioBanderas It seems unreasonable to complain about Falcon's loss of the range bonus because other recons don't have a range bonus, you will just have to fit a lse tank to go with it.
Sure, it sounds like a great idea, especially if falcon got drones too and it's dps and scanres in line with the rapier or pilgrim so it can be used as a solo roaming ship.
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 10:45:00 -
[5]
Edited by: Rumpelstilski on 26/03/2009 10:46:27
Originally by: Sebea Yes kind sir, but the falcon and rook are the only RECONS that can do it. ALL the rest of the recons have to get relatively close
All other recons have the ability to do some dps, all have drone bays for soloing and tackler killing, all are nanoable (except pilgrim possibly) and get to choose between secondary ewar (tps, damps, tds) or a lse tank without gimping them to perform their primary role.
Originally by: Jalif Whats the diffrence between 230km and 80km? There is notting that can shoot that far before it gets jammed. + that bloody thing can shoot now! - Beside that, my corpmember who flies a falcon ones in a while fits a 1600mm plate. THis is going to be a buff to a falcon if you just know to fly one.
You're right sir, it's not like sniper hacs are abundant these days
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 13:03:00 -
[6]
BALANCING vs RR GANGS and LOGIS
One other thing to have in mind is keeping the rr gangs in check. Up to now the only viable defense against a short range bs heavy rr gang is another short range bs heavy rr gang or a sniper blob capable of near-alpha of triple plated triple trimarked, gang bonused battleships.
Ecm worked as the only viable force multiplier (thus reducing the need of overwhelming alphablobbing) against such gangs because it had limited success in jamming multi-eccmed bses and remote eccmed logistics.
Any reduction of ecm strength across the board at over sniper-hac ranges will make an impact on fighting those gangs that are pretty fotm as it is and don't need any more buffs in terms of nerfing their only real paper-scissor-rock counter.
Therefore I propose changing eccm bonuses and/or sensor strengths to favor tacklers and recons over battleships and logistics. One possibility is to exchange large and small ship sensor strengths, the other is to make eccm modules give fixed increases in sensor strength instead of relative ones (and possibly introduce a cheap rig of +5 or +10 bonus to sensor strength for use on tacklers)
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 16:18:00 -
[7]
Originally by: Batnaso thank you for losing one year of my life and maybe more to somebody else
WOW hold your horses matey, repeat after me:
"I am not my main in RL, I am not my main in RL, I am not my..."
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 16:23:00 -
[8]
Originally by: Hesperius I would like to see these changes: Bring the Falcon in a little closer - 140k maxed out Pulling its max jamming strength down from 15 down to say 13 Give ECCM a fixed strength. Signal distortion amps modified to effect all ewar
Something like this?
http://scrapheap-challenge.com/viewtopic.php?t=24063
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.26 19:42:00 -
[9]
Edited by: Rumpelstilski on 26/03/2009 19:45:24
Originally by: Lord Eremet When not having a visual/scan of all enemies in a hostile group we always assume they are in a falcon and eight times of ten that has so far been true. I see very little of other races recons. That should tell you something. I know they are somewhat broken and need to be fixed, but the falcon is to good.
Falcons fit a very special role in gangs, like rapier before the nano nerf and rapier and arazu now. Just because every gang has an inty doesn't mean inties are broken, same is applied to ecm boats.
You can tell where ecm boats in general are broken when you look at the fact that all other ecm boats are ****. Kitsune is a short range paper tanked slow frig, rook is a dps+jammer platform that does no dps and does that almost in scorch L range that can't fit a t2 fit, scorp is wannabe rr option but just not good enough for it and really not such clear an option to bring over a blackbird for sniper fleets, never mind the falcon.
CCP is addressing that, I say hooray
New fotm, everybody please start training immediately:
Predicting all falcon alts now training for basilisk and guardian now that they are practically unjammable.
Any change to ecm strength across the board should be followed by a reduction of sensor strength on battleships, carriers and logistics ships.
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.27 09:35:00 -
[10]
TO ALL PEEPS COMPARING FALCON WITH OTHER RECONS
When falcon will have the agility, speed, drone bay, two bonused ewars and some dps to speak of + the ability to do well in different roles in solo roaming, small gangs, mid gangs and huge fleets, then we can start comparing falcon to other recons.
Until then, any comparison between falcon and rapier, pilgrim + arazu is misplaced.
All other recons are flexible pwn machines with good agility, speed, drone bays, two ewars and some dps, falcon is a highly specialized beast that can only do one thing under specific conditions and shines/overpowers in small to mid sized gangs.
Frankly, I don't think any of other races' pilots want to trade flexibility of their recons with falcon's specialization.
Basically, ccp is going in that direction. They are giving caldari recons more maneuverability, dps and tank thus reducing a bit of diversity in the recon class but making caldari recons easier to balance against other recon types.
The only thing troubling me now is all those falcon alts starting training logistics V now that there is no effective counter to logi/rr gangs other then another logi/rr gang or an overwhelming sniping alpha-strike blob
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.27 13:46:00 -
[11]
Edited by: Rumpelstilski on 27/03/2009 13:56:47
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Rumpelstilski
Caldari Divine Retribution Sons of Tangra
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Posted - 2009.03.28 12:51:00 -
[12]
My concern is that all small gang pvp will eventually turn into previous years alliance tournament matches look-a-likes. Ecm at 100-150km that can't cloak effectively gets blown out of the sky fast (or is useless against multi eccmed ships) and dual logistic setups on each side try to fool each other into repping the wrong target for 15 minutes.
I like flying rr bs gangs and what everyone defending them says about their fun factor is absolutely true. Every one needs to be on the ball and the feeling of looking your armor going up and down like a yoyo is awesome.
But if there is no cruiser-sized ranged counter (on average 40% ecm strength reduction currently proposed, not worth it against multi eccmed logis, rr bses and carriers) and if outsmarted / outgunned rr gangs can just disappear due to lousy aggro mechanics fitting only them really, never mind the insurance payouts, there will be little other gangs around and that is not good for my eve because I like my hacs too.
The least painful way for rr to settle that imbalance is to buff the counters, namely ecm and damps or (much better!) make rr ships more susceptible to the effects of those. The alternative is nerfing rr itself which will not make me happy and will make all of us VERY unhappy if ccp doesn't remember to nerf poses and cyno jammers too while they're at it.
Logistic setups are next in the nerfline
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