Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 .. 38 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Alex Harumichi
Gallente Gradient Electus Matari
|
Posted - 2009.03.25 08:22:00 -
[451]
Edited by: Alex Harumichi on 25/03/2009 08:22:35
Originally by: Sanfrey Statolomy Currently, fleet formation goes something like this. "Bring a Falcon, if you can't, then fly something else". "Oh, can I bring an Arazu?" .."What for?" .. "Yeah point taken. Ok I'll bring a Falcon, how many do we have?" .. "Seven".. "Ok make that eight."
Falcons are FOTM and I think everyone who knows Eve and CCP has been just watching for a "The Falcon Nerf is Coming" post. No excuses to be surprised here.
Precisely. The whiners are either amazingly ignorant of the game they are playing, have never flown any other form of ewar but ECM (and have no idea what others have to deal with), or know they are wrong but want to desperately keep their "I win" buttons. Game over, sorry no bonus.
A Falcon nerf has been a 100% certainty for a long time now. The amazing thing is that CCP is following ideas that we've also come up with, with other corpmates. That "drop the range bonus" has been our "best way to fix Falcon" for a while now.
Even our Falcon pilots have been saying that the ship is obviously overpowered, ffs.
|
Yakov Draken
Minmatar Tides Of War
|
Posted - 2009.03.25 08:24:00 -
[452]
On the whole these sound like quality changes which will up the fun factor in eve.
The age of Falcons uncloaking at 200k and jamming people out of the fight/fun needs to end.
Like the Scorpian post changes - nasty ship.
|
Princess Kiki
|
Posted - 2009.03.25 08:28:00 -
[453]
ALL HAIL TO ECM NERF!!!...thank u CCP, enough said, im out!
|
TooNu
Caldari 22nd Black Rise Defensive Unit
|
Posted - 2009.03.25 08:36:00 -
[454]
CCP is the goverment that gives in to terrorist demands.
You whiners are the same limp wristed idiots that would have all ships reduced to innefective junk.
What ship will you whine about next? Sentry drone boats perhaps? Assault frigate resistances perhaps? Who knows what it will be, a few months ago it was nano ships, this time it is ECM. Oh well, keep crippling guys keep crippling.
|
HCMan
|
Posted - 2009.03.25 08:39:00 -
[455]
Originally by: SixSloths Sick ideas to be honest, caldari recons are very vulnerable to everything but have only one real defense (btw 200km range is not enough for full safety) and i don't think that it can be changed somehow, because everyone primaries them even now.
Rook needs boost to be able to do something, falcon is fine now (if you don't know how to counter it - it is your troubles and not falcon's :) ).
Don't change falcons in any way and leave rooks for semi-close combat with 25m3 drone bay and 5 launchers, plus some tanking abilities.
The scorpion changes are nice though.
Agreed.
|
Solid Prefekt
Sebiestor tribe
|
Posted - 2009.03.25 08:41:00 -
[456]
Edited by: Solid Prefekt on 25/03/2009 08:43:30 The reason Falcons are primaried is because they are so crippling. So how about make it so it is not a threat so great that it must be killed first.
Since we are thinking outside the box why not change ECM completely. Instead of it being chanced based where it completely prevents a ship from shooting. Make it hit every time, but make it 60% effective (like webs) to the DPS of the ship (so you lose 60% of your dps). Then reduce the range so it is in line with Webs/Neuts. The value of the Falcons will still be nice as it can damp the DPS of 1-2 larger ships yet it won't be so crippling where it will be automatic primary.
|
Karlemgne
Tides Of War
|
Posted - 2009.03.25 08:45:00 -
[457]
Originally by: Sertan Deras The change to the Scorpion really is the biggest "what the hell are you thinking" here.
Let me think of the last time I used a BS up close.
...
Yah, I've got nothing. Nearly every BS fight I've been in, in the last year, has been at long range. Making the Scorpion close range may be great for low sec ganking and empire wars, but for the really big battles, it would be useless and unused.
If you want to fiddle with jam strength and the Rook and Falcon, that's fine, Leave the Scorpion alone. It's the only viable, and insurable, fleet EWar platform currently.
Let me think of the last time *I*, a low-sec pirate, used a battleship up close.
Oh yeah, every fracking day practically. The game does NOT revolve around you 0.0 dwelling e-peen waving douches.
K, thanks, bye.
-Karlemgne My sig don't fracking work. |
Insig
Dark Knights of Deneb Against ALL Authorities
|
Posted - 2009.03.25 08:45:00 -
[458]
*Insert generic whine about removing my favorite method of risk-free killmail whoring here.*
With that out of the way,
Originally by: CobaltSixty :words:
This man, who I have never spoken with before nor have any affiliation with, might be onto something.
|
Karlemgne
Tides Of War
|
Posted - 2009.03.25 08:48:00 -
[459]
I support these changes. Falcons, and the current ECM mechanic are just as broken as nanos were.
Those *****ing and whining about *talking* about fixing the problem are the people who utilize the broken mechanic FoM.
And yeah, Falcon pilots are safe 200k away... as long as you aren't alt-tabbing between your main and your Falcon alt.
-Karlemgne My sig don't fracking work. |
Samiloth Justinian
Evolution Band of Brothers Reloaded
|
Posted - 2009.03.25 08:49:00 -
[460]
Originally by: Alex Harumichi
Nonsense. Forcing (some) ECM ships to get in closer just puts then vaguely in the same ballpark as the rest. Guess what? Other races have had to deal with limited range on ewar since forever.
Yes, but A) The other recons really need a buff, nerfing the falcon will not magically fix other ships. B) All do better damage then the falcon. Some of them are specialized in either increasing the damage on the ships they affect, or holding them in place, preventing them from escaping. Someone jammed by a falcon can always flee if necessary.
Originally by: Alex Harumichi "Falcons don't have tank" because people don't fit tank on their Falcons. I'm forced to fit tank on my Lachesis and Arazu, same goes for our Rapier/Huginn/Curse pilots. Those ships don't have any more actual tanking ability than the Falcon does. Why should the Caldari ECM boats be the only ones being able to play in "safe mode"?
But the ships you are talking about have mods that affect all races equally, no? It isn’t like you need a specific webber for each race.
Originally by: Alex Harumichi Sure, if you give Gallente 200+km range damps, Minmatar 200+km ranged webs, and Amarr 200+km range tracking disruptors, then we can talk.
Buffing the other recons is needed IMO. Just keep away from buffing warp scrambler range since that actually will cause people to die horribly with little chance of escaping. A jammer will always leave them the option to flee. You surely must understand (I hope) that making the falcon useless will in no way make your ships better, right?
Originally by: Alex Harumichi Before that: welcome to the club the rest of us are in. Tank or die. The Flavor of the Month Express has left the station.
And that is what this game is slowly turning into. DPS, tank and F-button up the primary. PvP get less and less options. Dim-witted players that can’t figure out how to deal with things that require more then ctrl-click and F-button the primary whine and whine until a nerf make more of the game into a game for simpletons.
If people can’t figure out how to deal with falcons, then they shouldn’t really involve themselves in PvP. It should be player vs player, not dps/tank vs dps/tank. Soon we will be able to play Eve in EFT, just clicking auto-resolve on make-believe battles and see who wins.
No poster in this thread is to be blamed for that sad direction, it is CCP’s fault. And the tragedy of it all is that they will sit there and scratch their heads, wondering why people only blob more and more, and be oblivious to the fact that the options how to wage war have been taken away over the years just to please players that can’t be bothered with figuring out different tactics to deal with problems on the battlefield.
|
|
Sue Cheng
|
Posted - 2009.03.25 08:49:00 -
[461]
Edited by: Sue Cheng on 25/03/2009 08:51:00 Dear CCP,
instead of trying to fix something that is not broken: ECM is working well, there are viable countertactics, plus ist is the defining role of Caldari in PvP etc. So instead of fixing that, by making ECM as useless as Sensor Dampeners/Tracking Disruptors, you should rethink and possibly fix the other parts of Ewar first. To give you a hint: Sensor Dampeners and Tracking Disruptors are useless as is (making for example the Pilgrim a useless ship) etc. and Sensor Damps are only the beginning.... you figure it out. Just look at how many people actually fly Sensor Dampening or Tracking Disruptor Ships in Fleets? (You can easily check in the Delve Region, large Fleets there...)
Thank god I am not flying Caldari, I really would think about emo-rage-quit hehe
|
Vir Hellnamin
Gradient Electus Matari
|
Posted - 2009.03.25 08:51:00 -
[462]
Edited by: Vir Hellnamin on 25/03/2009 08:51:46 That Pilgrim comparison fails hard, but I like the idea of a ECM-brawler (closer range ECMer) - not brawler with ECM. Word play, but still ;)
Let's see what happens.
Btw, SDA; give need stats nao! (affects all EWAR modules?) -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
|
Alex Harumichi
Gallente Gradient Electus Matari
|
Posted - 2009.03.25 09:01:00 -
[463]
Edited by: Alex Harumichi on 25/03/2009 09:02:43
Originally by: Samiloth Justinian
But the ships you are talking about have mods that affect all races equally, no? It isnÆt like you need a specific webber for each race.
No, though the effect of ECM is vastly more powerful than the other forms or ewar, of course. Which is part of the problem; it's just such a total effect.
That said: many of our Falcon pilots actually tend to use mostly multispecs, if they don't know what they are facing. One of them (who is a researcher in real life and good with statistical math) did the maths on that and came to the conclusion that only-or-mostly multispecs is the way to go (unless you know what you are facing).
... so ECM pilots do have the "affects everyone" option, and the maths say it's often also a very good choice.
(naturally you choose racials if you know the enemy fleet, that's a different matter)
Added: Samiloth, thanks for a reasoned reply, amidst all this shouting and screaming it's very welcome.
|
Scarlet Pimpernel
Clan Eshin
|
Posted - 2009.03.25 09:02:00 -
[464]
Since this is CCP is pretty likely you are just going ahead with this and it will be terrible and heavyhanded
That said...
I remember a dec comment regarding the last bout of ECM changes that stated that range was an ECM ship tank (specifically regarding the change to the griffins bonuses) yet here you are proposing to remove the range but strangely not adding any tank to these ship as SDA's will still be needed (otherwise ECM starts going back on everyship with a spare mid slot)
I don't have time right now for a point by point post on why these proposals are terrible but here's what immediately came to mind as I read the post.
If either recon was to become a close range brawled it should have been the Rook since it has better resists and way more damage - there's little point having that damage if your primary role (ECM) puts you way outside missile range.
You simple cannot compare the Pilgrim to either Caldari recon since it gets a decent damage bonus, can effectively avoid most turret fire in favourable engagements, can fit a tank and can shut down the opponents cap in addition to warping cloaked. Neither Caldari recon comes close because it's all traded for ECM strength and range. We're losing range but not getting anything in return.
Looks like we are heading back to the dark age of ECM again all because people refuse to fit ECCM/sensor backups which begs the question do the devs actually fly these ships?
Good job I can fly a Pilgrim as well I guess (right up until all the complaineds move on to tracking disruptors as that the only E-war yet to be nerfed)
|
Orion GUardian
Caldari
|
Posted - 2009.03.25 09:06:00 -
[465]
So Now we awill be getting "boost Falcon" whines all over?
Damn close range Falcon will be dead in a second because it has to think "hmm tank or ECM or both and suck at both" They are shield tankers trying to Ewar and thats why they cant do both.
Now going for close range is suicidal if you cannot fit a proper tank.
The Problem is: They cannot do good DPS anyway, they cannot fit a proper tank [lack of low slots for armor] if they want to ECM anyway. They are primaried in EVERY fight.
Range was their only defense. While 200km seems obscene it was the way to survive. All other Recons got the ability to tank or dont have the need to fit 8 ewar mods. BUT Ecm needs it.
You got 4 racial jammers working chance based. To jam a BS you'd need an verage of 2 jammers, 3 if he had an ECCM [dont pin me on that though] So you'd need 2-3 racial jammers for one ship to accomplish something [hmm I wonder how that is overpowered really] While the other recons are fine with fitting 2-4 EW modules overall and using midslots and lowslots for something different.
|
ddemec
ZER0.
|
Posted - 2009.03.25 09:06:00 -
[466]
AWESOME!!!!!!!11111 HAIL ECM NERF!
falcons are tooooooo overpowered now. changes are OMG that good. and at least i have perfect falcon alt, i approve the idea :D
|
Lyris Nairn
Caldari Empyrean Shipping
|
Posted - 2009.03.25 09:09:00 -
[467]
Originally by: Samiloth Justinian
Originally by: Alex Harumichi
Nonsense. Forcing (some) ECM ships to get in closer just puts then vaguely in the same ballpark as the rest. Guess what? Other races have had to deal with limited range on ewar since forever.
Yes, but A) The other recons really need a buff, nerfing the falcon will not magically fix other ships. B) All do better damage then the falcon. Some of them are specialized in either increasing the damage on the ships they affect, or holding them in place, preventing them from escaping. Someone jammed by a falcon can always flee if necessary.
Originally by: Alex Harumichi "Falcons don't have tank" because people don't fit tank on their Falcons. I'm forced to fit tank on my Lachesis and Arazu, same goes for our Rapier/Huginn/Curse pilots. Those ships don't have any more actual tanking ability than the Falcon does. Why should the Caldari ECM boats be the only ones being able to play in "safe mode"?
But the ships you are talking about have mods that affect all races equally, no? It isnÆt like you need a specific webber for each race.
Originally by: Alex Harumichi Sure, if you give Gallente 200+km range damps, Minmatar 200+km ranged webs, and Amarr 200+km range tracking disruptors, then we can talk.
Buffing the other recons is needed IMO. Just keep away from buffing warp scrambler range since that actually will cause people to die horribly with little chance of escaping. A jammer will always leave them the option to flee. You surely must understand (I hope) that making the falcon useless will in no way make your ships better, right?
Originally by: Alex Harumichi Before that: welcome to the club the rest of us are in. Tank or die. The Flavor of the Month Express has left the station.
And that is what this game is slowly turning into. DPS, tank and F-button up the primary. PvP get less and less options. Dim-witted players that canÆt figure out how to deal with things that require more then ctrl-click and F-button the primary whine and whine until a nerf make more of the game into a game for simpletons.
If people canÆt figure out how to deal with falcons, then they shouldnÆt really involve themselves in PvP. It should be player vs player, not dps/tank vs dps/tank. Soon we will be able to play Eve in EFT, just clicking auto-resolve on make-believe battles and see who wins.
No poster in this thread is to be blamed for that sad direction, it is CCPÆs fault. And the tragedy of it all is that they will sit there and scratch their heads, wondering why people only blob more and more, and be oblivious to the fact that the options how to wage war have been taken away over the years just to please players that canÆt be bothered with figuring out different tactics to deal with problems on the battlefield.
With all my Love, 'Little Cinnamon' |
S'vart Tseirgn
Caldari
|
Posted - 2009.03.25 09:11:00 -
[468]
Edited by: S''vart Tseirgn on 25/03/2009 09:14:24
Originally by: Sig Sour How this will effect the way I play Eve and you will not see on the test server:
- It will be even more difficult to resupply from high sec. - It will not be worth putting 150 mil isk at such a high risk to oversee low sec mining operations. - I will have to log out when extremely outnumbered instead of trying to break though enemy lines. - The fleets I fly in love to engage when the enemy fleet has up to 4X our numbers, will have to pass up on a lot of PVP when we are so heavily outnumbered.
Cause and Effect
A remote repair battleship (or logistics) gang with ECCM fit would requires a Flacon or Pilgram to brake it, both of which would not last long enough to do the job they were built to do.
With these stats on the Rook, jamming Capital ships would be near impossible, about as worth while as target painting them. It would also make battleships, logistics and other recons with ECCM fit near impossible to jam. Bringing a ship that is already called primary in every fight, right into the middle of the fight will make it so nobody wastes their money on it.
ECM is commonly used in convoys thorough low sec. I have seen it and have used it. Fragile ECM ships are really effective at breaking up low sec gate camps. It is not a pirate tool because they can not survive under gate gun fire. This currently makes transition into low sec a little softer, making ECM less effective will make it a more harsh transition. I think it is already hard enough to get a lot of people go into low sec, why do you want to make it more difficult on them?
My suggestion to keep it simple - Give ECCM a base sensor strength boost instead of a percentage.
This would improve the chances of being able to keep a lock greatly for those willing to risk the slot for it accordingly. It would do a lot for frigs where the slots are extremely valuable, quite a bit for cruisers, decent with battle cruisers, ok with battleships and next to nothing to capitals.
See you on the test server.
Seconded!
Look at fixing up the other race's ewar as well please. Instead of just nerf-nerf-nerf-nerf.... (it kinda destroys motivation to keep playing) Could we please get blackops fixed too? Currently the Sin, Redeemer, and Panther have no ewar-type role, short of a cloaked velocity bonus and fitting covert cyno/jump generators....
EDIT: Ewar should be a long-range scenario imho. After all, every ship that's capable of using it well is paper-thin...therefore must rely on range to survive. You want them to fly into the middle of blobs? One word: Smartbombs.
------------------------------------------------ Alternatively, why not just force everyone to drive n00b ships. Then you'd have combat...no worries about ewar or other silly things like balance either!
|
Shadowsword
Epsilon Lyr Tau Ceti Federation
|
Posted - 2009.03.25 09:13:00 -
[469]
Even with those changes, ECM is still vastly superior to other racial EW. Not only in range (no other EW boat can operate even at partial effectiveness at 150km), but also in effect. Because it affect every boat, gun or missile, without a range limitation other than optimal/falloff, and castrate a ship more completely than a tracking disruptor or sensor dampener (or target lol painter)...
It need a bigger overhaul than this, imho.
And, if you want for the Scorpion to be more close range, you should give it at least a fifth launcher. ------------------------------------------
|
Alex Harumichi
Gallente Gradient Electus Matari
|
Posted - 2009.03.25 09:14:00 -
[470]
Edited by: Alex Harumichi on 25/03/2009 09:16:40
Originally by: Orion GUardian
You got 4 racial jammers working chance based. To jam a BS you'd need an verage of 2 jammers, 3 if he had an ECCM [dont pin me on that though] So you'd need 2-3 racial jammers for one ship to accomplish something [hmm I wonder how that is overpowered really] While the other recons are fine with fitting 2-4 EW modules overall and using midslots and lowslots for something different.
Well, on my Arazu I need 3+ damps one one target ship to do anything useful (drop its target range below 20km or so, depends). That's all that I'll be doing, ewar-wise: somewhat hindering one target ship.
So yeah, if you need 2-3 ECM modules to reliably shut down one ship, it's sounding quite balanced to me. It's still doing better than an Arazu, especially since damps won't hurt a close-range ship at all. Use the rest of the mids and lows for something different, like we do.
Can't jam 3-4 ships *and* tank? Well, neither can anyone else. Hell, a Lachesis/Arazu is lucky to shut down even *one* ship (but they do have the scramble ability to compensate).
...but guess what? If a Lach/Arazu wants to damp *and* scramble, there go the slots that it might otherwise use for tank. It's a choice.
I don't see the problem.
|
|
ISHKUR MASTER
Gallente
|
Posted - 2009.03.25 09:17:00 -
[471]
I am collecting falcons and scorps , trade to me, I will put them into a new role bonus after the changes get through, don't let them gather dust in hangars for nostaligia sake, send to me for reprocessing
|
Cpt Cosmic
|
Posted - 2009.03.25 09:21:00 -
[472]
Edited by: Cpt Cosmic on 25/03/2009 09:27:05 why does the rook gets a drone bay with an optimal bonus? O_o
1. to make rook a medium range ecm boat it needs: increase str bonus and give it a shield resist bonus & heavy missile bonus + the drone bay. increase speed and agility a bit.
2. falcon. half the optimal bonus and decrease the ecm bonus.
3. the scorpion has it uses in fleet battles & sometimes in sniper fest and many prefer it because it is insurable but to make it an "ecm brawler" it needs more tank, it is made out of paper compared to other bs (after mwd and ecm there are not many slots left for a tank). if you go this route, swap the optimal for a shield resist bonus & and increase the sensor str bonus like on the rook. it isnt heavy armed or very tanky, it has hi tech equip, I dont see why we should not give the scorpion an improved drone bay, lets say 125m¦ with 100m¦ bandwith.
|
Cash Loki
|
Posted - 2009.03.25 09:23:00 -
[473]
Edited by: Cash Loki on 25/03/2009 09:26:22 you know what, this is about as constructive as I can get, go screw yourself CCP. Put a warning at character creation, Caldari suck.
P.S. First my missles, and now ecm, give me a break CCP.
|
Samiloth Justinian
Evolution Band of Brothers Reloaded
|
Posted - 2009.03.25 09:32:00 -
[474]
Originally by: Alex Harumichi
That said: many of our Falcon pilots actually tend to use mostly multispecs, if they don't know what they are facing. One of them (who is a researcher in real life and good with statistical math) did the maths on that and came to the conclusion that only-or-mostly multispecs is the way to go (unless you know what you are facing).
... so ECM pilots do have the "affects everyone" option, and the maths say it's often also a very good choice.
I can’t agree with that math. It is not only a matter of strength, but also range. With racials I get a range of 213+38 (240 targeting range with 1 SB), with a multi I get 142+25. At 167 km range the majority of the enemy BS fleet + support snipers can shoot me down if they want to, and since people actually want to shoot falcons down (I always want that when I face them), they will take the chance when they get it.
Originally by: Alex Harumichi
(naturally you choose racials if you know the enemy fleet, that's a different matter)
Well, it is often a good bet that all races are involved in a fleet (Amarr more then the rest), and it never hurt to have extra Caldari jamming power to deal with those ECM loving bastards.
The thing with this thread is that the posters are talking about different kind of fights. I think that those who believe the falcon is balanced are talking about 0.0 fleet battles, some even about small 0.0 battles. Those who like the nerf are probably those who are working in small gangs (less then a dozen) often in low sec. From a fleet perspective, the prospect of being within shooting range of 200+ BS when entering fighting range for a falcon is just not a useful feature for the ship, because those who notice the falcon popping up on the overview will lock and fire.
I think that this nerf will basically make the falcon useless in fleet battles, but it may still have a role to fill in gang fights, most likely in a more balanced way.
Originally by: Alex Harumichi
Added: Samiloth, thanks for a reasoned reply, amidst all this shouting and screaming it's very welcome.
It’s good to read that my posting was taken as it was intended :)
|
Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.03.25 09:34:00 -
[475]
Edited by: Zeba on 25/03/2009 09:34:45 Ok thread tl;dr so right to the money shot.
Overall I like the new ecm changes in general. However the ships need some tweaking.
Thus:
Quote: Summary Falcon changes
- ECM Strength Bonus increased from 20 to 25% per level - ECM Optimal Range Bonus removed (52km optimal / 81km falloff w/ 2*SDA IIs) - Increase in general manoeuvrability (might give agility bonus to it to replace the ECM optimal range bonus)
The rook operates at longer ranges, able to attack at distance and whilst having a weaker ECM strength but longer ECM range than the falcon can lay some real damage on its target gaining a heavy/heavy assault and standard missile velocity bonus in addition to a small drone bay for additional utility.
Falcon needs a tank now so it needs to free up low and mid slots so an agility bonus is much less useful than a 25m3 drone bay for 5 light ecm.
Quote: Summary Rook Changes
- ECM strength bonus decreased to 15% per level - ECM Optimal Range bonus decreased to 15% per level (92km optimal / 81km falloff) - 5% Heavy/Heavy Assault missile velocity per recon ship level added (105km range with heavy missiles at max skills) - 25m3 drone bay / 25 mbit bandwidth added
Why do you need a drone bay on a jammer sniper? Give the Rook the agility bonus so it can get away from the real threats be it a sniping bs or a charging inty or sneaky cov ops/recon trying to bump you out of alignment. If you have to wait for 5 warrior II to drive off a bumping inty then you are already dead and just waiting for the grim reaper to pop out of warp.
Quote: Summary Scorpion Changes
- removed the ECM optimal range bonus - increased the ECM strength bonus to 20% per level - added a 5% RoF bonus to cruise & siege missile launchers per level.
Hmmm. This could be the winner of the batch tbh with the right changes. How about ECM gets 15% per level rof goes to 7.5 and it gets an additional launcher. I would love to fly that Scorp.
Yay! Got meh sig back! ♥ Weatherman |
Rordan D'Kherr
|
Posted - 2009.03.25 09:34:00 -
[476]
Originally by: Princess Kiki ALL HAIL TO ECM NERF!!!...thank u CCP, enough said, im out!
See you after the nerf here whining about being jammed still
|
Sir Corsi
Infinite Improbability Inc
|
Posted - 2009.03.25 09:39:00 -
[477]
suggestion: put the ecm modules to the high slots... then it could work.
|
Spurty
Caldari Amok. Minor Threat.
|
Posted - 2009.03.25 09:41:00 -
[478]
Edited by: Spurty on 25/03/2009 09:46:06 Awkward!
<?xml version="1.0" ?> <fittings> <fitting name="ecm nerf"> <description value=""/> <shipType value="Falcon"/> <hardware slot="low slot 2" type="1600mm Reinforced Rolled Tungsten Plates I"/> <hardware slot="med slot 6" type="ECM - White Noise Generator II"/> <hardware slot="med slot 1" type="Invulnerability Field II"/> <hardware slot="hi slot 0" type="Heavy Missile Launcher II"/> <hardware slot="hi slot 2" type="Cynosural Field Generator I"/> <hardware slot="med slot 3" type="ECM - Phase Inverter II"/> <hardware slot="med slot 4" type="ECM - Spatial Destabilizer II"/> <hardware slot="med slot 5" type="ECM - Ion Field Projector II"/> <hardware slot="low slot 0" type="Signal Distortion Amplifier II"/> <hardware slot="rig slot 0" type="Signal Disruption Amplifier I"/> <hardware slot="hi slot 1" type="Heavy Missile Launcher II"/> <hardware slot="med slot 0" type="Photon Scattering Field II"/> <hardware slot="low slot 1" type="Small Armor Repairer II"/> <hardware slot="med slot 2" type="Large Shield Extender II"/> <hardware slot="hi slot 3" type="Covert Ops Cloaking Device II"/> </fitting> </fittings>
Falcon with a hybrid tank! Something is screwy with module slot layout with this proposition.
Note: there is no MWD on this fit, have to sacrifice large chunk of tank to fit. Ugh
Originally by: Butter Dog
I think you'll find that 10 seconds > 1 month
|
Parsival
Minmatar The Avalon Foundation
|
Posted - 2009.03.25 09:47:00 -
[479]
Oh look, they are balancing ECM to be as bad as webs.
If you don't want people flying with this kit just delete it from the database, don't make it a joke.
|
FinalFlash84
Duty.
|
Posted - 2009.03.25 09:49:00 -
[480]
If you want to make the Scorp a Close Range ECM Plattform, give (additionally to the torp bonus) it a 125-175 m¦ drone bay with 125mbit drone bandwidth. This way, also Caldari Subcapital Pilots will have a ship that can field 5 heavies.
If you make my wish come true, i'll do anything you want, anything* !!!
* provided you're a lady ------------ Final Flash Rokhasm |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 .. 38 :: one page |
First page | Previous page | Next page | Last page |