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Shaky Ground
Science and Trade Institute Caldari State
4
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Posted - 2012.05.01 12:00:00 -
[1] - Quote
Does it work? Looking to step up from my C3 into something a little bigger, talking fleet logistics. |
Sarina Berghil
Adhocracy Incorporated Adhocracy
32
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Posted - 2012.05.01 12:16:00 -
[2] - Quote
All NPCs can be jammed, but in many cases it's not worth the trouble. In cases where NPCs are weak and numerous, jamming them is an ineffecient use of ressources.
Sleepers are sometimes worthwhile to jam and it can significantly reduce incoming damage. It depends on the actual fleet setup. |
Shaky Ground
Science and Trade Institute Caldari State
4
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Posted - 2012.05.01 12:20:00 -
[3] - Quote
That's the answer I needed. Cheers |
Daniel Plain
Science and Trade Institute Caldari State
121
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Posted - 2012.05.01 12:30:00 -
[4] - Quote
hm, when flying a drake solo in a c3, a jammer might be very useful against the neuting BS's... if it works somewhat reliably that is |
Hathrul
DEEP-SPACE CO-OP LTD Exhale.
86
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Posted - 2012.05.01 13:44:00 -
[5] - Quote
Daniel Plain wrote:hm, when flying a drake solo in a c3, a jammer might be very useful against the neuting BS's... if it works somewhat reliably that is
doubtfull. the scanner strenght is rather high on sleepers. a single unbonussed jam wont do anything |
Daniel Plain
Science and Trade Institute Caldari State
121
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Posted - 2012.05.01 14:15:00 -
[6] - Quote
Hathrul wrote:Daniel Plain wrote:hm, when flying a drake solo in a c3, a jammer might be very useful against the neuting BS's... if it works somewhat reliably that is doubtfull. the scanner strenght is rather high on sleepers. a single unbonussed jam wont do anything is there any hard data on sleeper scanner strength? |
Bernie Nator
Talocan Hive Talocan United
277
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Posted - 2012.05.01 14:24:00 -
[7] - Quote
Daniel Plain wrote:Hathrul wrote:Daniel Plain wrote:hm, when flying a drake solo in a c3, a jammer might be very useful against the neuting BS's... if it works somewhat reliably that is doubtfull. the scanner strenght is rather high on sleepers. a single unbonussed jam wont do anything is there any hard data on sleeper scanner strength? Not as far as I know. Let me go get some rifters and blackbirds and we can find out. |
Rroff
The Xenodus Initiative.
7
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Posted - 2012.05.01 15:38:00 -
[8] - Quote
I believe that with the latest update sleeper frigs have 10 strength, cruisers have 20 points and BS have 30 points - all racial ECM modules work just as well against them regardless of race so use them don't bother with multispec jammers. IIRC in the past the BS had between 20 and 24 for normal BS and 30 for elites but seems its the same for all types now.
When I last experimented with it different types of sleeper had different responses to being jammed - some would burn straight for the person jamming them and others would burn for range which meant you could take advantage of their behavior to do things like lower transversal against them for hitting with arty/x-l turrets with a bit of practise. |
Mr Majestyk
Merchants Trade Consortium The Last Chancers.
5
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Posted - 2012.05.01 15:41:00 -
[9] - Quote
Jamming tends to draw a lot of aggro from sleeper ships. It is useful under certain circumstances. |
AdZc
Legio Prima Victrix Imperius Legio Victrix
5
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Posted - 2012.05.01 16:21:00 -
[10] - Quote
We used to do our C4s with a jamming scorp....man they hated it! |
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Messoroz
AQUILA INC Verge of Collapse
219
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Posted - 2012.05.01 20:52:00 -
[11] - Quote
Bernie Nator wrote:Daniel Plain wrote:Hathrul wrote:Daniel Plain wrote:hm, when flying a drake solo in a c3, a jammer might be very useful against the neuting BS's... if it works somewhat reliably that is doubtfull. the scanner strenght is rather high on sleepers. a single unbonussed jam wont do anything is there any hard data on sleeper scanner strength? Not as far as I know. Let me go get some rifters and blackbirds and we can find out.
Dear nubs,
The NPC scanner strengths are in the eve database.
Signed, Messoroz
For example: Sleepless Guardian http://games.chruker.dk/eve_online/item.php?type_id=30199
Strength: Gravimetric: 30 points Ladar: 30 points Magnetometric: 30 points Radar: 30 points |
RC Denton
Wages Of Sin
10
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Posted - 2012.05.01 21:06:00 -
[12] - Quote
We used a three ship setup of 2 tempests and a scorp with RR for c4s and it worked out pretty good for things like barracks where there's not alot of big stuff on the field at once. The problem is you need very long ranged ships because jammed sleepers will retreat out to the edge of the jamming range ~150km or so with a scorp. |
Jack Miton
Bite Me inc Exhale.
263
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Posted - 2012.05.01 21:21:00 -
[13] - Quote
An extra DPS ship is always more useful than an ECM ship in PVE. |
Bernie Nator
Talocan Hive Talocan United
277
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Posted - 2012.05.01 22:07:00 -
[14] - Quote
Jack Miton wrote:An extra DPS ship is always more useful than an ECM ship in PVE. No no, someone said it, now we have to do it. With glorious traps action. Rifters and blackbirds. |
Substantia Nigra
NFI industrial
720
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Posted - 2012.05.02 00:19:00 -
[15] - Quote
When I was trying to work out how to solo C5 sites IGÇÖd head into SiSi and play around with my DPS-ship options and jamming to isolate sleepers as I became familiar with the sites. I used a falcon with some armour for tank and pretty high jamming strength across the modes.
My memory of that effort is that the sleepers were very unreliable when it came to being jammed. It was a setup that would pretty reliably permajam anyone / anything else, but they kept breaking through and retargeting at inconvenient times. I also learned that it didnGÇÖt take long at all for an elite sleeper battleship to reduce a falcon to space dust GǪ and would probably use a tankier scorp if I tried that approach GÇ£for realGÇ¥ in TQ.
At around that time I was told that people were using jammers to run some C5 sites (?mag/radar), in that theyGÇÖd kill the sleepers to a mid-point where there was only one (?BS) on the field and then jam that sleeper while they brought in their can-opening ship to grab the stuff from the cans. I understood that this approach had since been nerfed somehow, but never actually tested it myself.
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |
Rroff
The Xenodus Initiative.
7
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Posted - 2012.05.02 02:11:00 -
[16] - Quote
If your running armor setups then in a C5/6 armor tanked PVP ECM tengus (yes there is actually a viable fit tho its not the cheapest) are far easier to keep alive than scorpions or falcons - even if they don't jam quite as well.
I don't really see much value in jamming sleepers other than for experimental/learning purposes myself tho there are a lot more effective setups. |
Mr Majestyk
Merchants Trade Consortium The Last Chancers.
5
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Posted - 2012.05.02 03:13:00 -
[17] - Quote
Jack Miton wrote:An extra DPS ship is always more useful than an ECM ship in PVE.
When doing tri/quad escalations being able to tell the sleepers who to attack is invaluable.
Trying to be sneaky but if I get bored I may just post an explanation/video of Tri escalations, Quad is only done for giggles no real benefit to it. |
Frau Leinsmarch
Merchants Trade Consortium The Last Chancers.
29
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Posted - 2012.05.02 03:31:00 -
[18] - Quote
Mr Majestyk wrote:Jack Miton wrote:An extra DPS ship is always more useful than an ECM ship in PVE. When doing tri/quad escalations being able to tell the sleepers who to attack is invaluable. Trying to be sneaky but if I get bored I may just post an explanation/video of Tri escalations, Quad is only done for giggles no real benefit to it.
Indeed, doing Tri escalations allows us to bring the site run time down to below 10 minutes, including a full clearance. |
Jack Miton
Bite Me inc Exhale.
263
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Posted - 2012.05.02 05:04:00 -
[19] - Quote
Frau Leinsmarch wrote:Mr Majestyk wrote:Jack Miton wrote:An extra DPS ship is always more useful than an ECM ship in PVE. When doing tri/quad escalations being able to tell the sleepers who to attack is invaluable. Trying to be sneaky but if I get bored I may just post an explanation/video of Tri escalations, Quad is only done for giggles no real benefit to it. Indeed, doing Tri escalations allows us to bring the site run time down to below 10 minutes, including a full clearance.
quad escalations are worth a lot more than tri escalations over time. means you get 8 more BSs without needing to move your caps which is far more efficient than moving on to the next site with 3 caps. |
Mr Majestyk
Merchants Trade Consortium The Last Chancers.
5
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Posted - 2012.05.02 05:08:00 -
[20] - Quote
Jack Miton wrote:Frau Leinsmarch wrote:Mr Majestyk wrote:Jack Miton wrote:An extra DPS ship is always more useful than an ECM ship in PVE. When doing tri/quad escalations being able to tell the sleepers who to attack is invaluable. Trying to be sneaky but if I get bored I may just post an explanation/video of Tri escalations, Quad is only done for giggles no real benefit to it. Indeed, doing Tri escalations allows us to bring the site run time down to below 10 minutes, including a full clearance. quad escalations are worth a lot more than tri escalations over time. means you get 8 more BSs without needing to move your caps which is far more efficient than moving on to the next site with 3 caps.
What I mean by tri/quad escalation is spawning 20 or 28 battleships at once instead of 6/8 at a time. |
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