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Celticjim
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Posted - 2004.08.20 23:20:00 -
[1]
How are you finding the projectiles after all the skills are trained to lvl 5?
Is the damage still relatively light in comparison to other weaponry types, or does it appear to start levelling up?
Curious as I am finally approaching my last lvl 5 skill, and have been doing mounds of reading on the tracking/dmg output on Projectiles. My thought is with the additional skill training, they might become somewhat viable.
Responses appreciated. I am trying to map out my character and would like to know if this will help.
Thanks CJ
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Celticjim
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Posted - 2004.08.20 23:20:00 -
[2]
How are you finding the projectiles after all the skills are trained to lvl 5?
Is the damage still relatively light in comparison to other weaponry types, or does it appear to start levelling up?
Curious as I am finally approaching my last lvl 5 skill, and have been doing mounds of reading on the tracking/dmg output on Projectiles. My thought is with the additional skill training, they might become somewhat viable.
Responses appreciated. I am trying to map out my character and would like to know if this will help.
Thanks CJ
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Kaylona Tso
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Posted - 2004.08.20 23:33:00 -
[3]
Large Lasers and Hybrids are viable at lvl 3, Large Proj at lvl 4 can't even compare to cruiser sized and some frigate sized guns at their easy to train level 4 skill. Level 5 Large Projectiles still suck even with Lvl 5 on the other skills like trajectory analysis, surgical strike and rapid firing at lvl 5. Only ship that becomes somewhat less of an asshat is the Tempest because of its bonus. Typhoon is still an utter waste with Large projectiles because the guns outgrow the ships targeting range at lvl 4. ACs are for the fool when you can mount 4 neutron blasters and get better damage for the money. When TomB brings them up to par then they will be viable. -----
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Kaylona Tso
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Posted - 2004.08.20 23:33:00 -
[4]
Large Lasers and Hybrids are viable at lvl 3, Large Proj at lvl 4 can't even compare to cruiser sized and some frigate sized guns at their easy to train level 4 skill. Level 5 Large Projectiles still suck even with Lvl 5 on the other skills like trajectory analysis, surgical strike and rapid firing at lvl 5. Only ship that becomes somewhat less of an asshat is the Tempest because of its bonus. Typhoon is still an utter waste with Large projectiles because the guns outgrow the ships targeting range at lvl 4. ACs are for the fool when you can mount 4 neutron blasters and get better damage for the money. When TomB brings them up to par then they will be viable. -----
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Siddy
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Posted - 2004.08.20 23:56:00 -
[5]
i got Minmatar BS lvl 5 got L projektile lvl 5 motion prediction, surgical p00 and other suplementary skills at lvl 4 or 5
then i got Conorolled burst at lvl 2 and Large energy weapons at lvl 3
and gues what im using in my typhoon -------------------------------------------
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Siddy
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Posted - 2004.08.20 23:56:00 -
[6]
i got Minmatar BS lvl 5 got L projektile lvl 5 motion prediction, surgical p00 and other suplementary skills at lvl 4 or 5
then i got Conorolled burst at lvl 2 and Large energy weapons at lvl 3
and gues what im using in my typhoon -------------------------------------------
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Kashre
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Posted - 2004.08.21 01:01:00 -
[7]
I second Kaylona... the tempst Im ok with having level 4 in all the relavent skills... although you can barely take an armageddeon 1 on 1 with 1400's with those skills and you cant take an apoc (or I cant take an apoc) without a bunch of named autocannons cause of their armor tanking... but the phoon is pretty useless for any kind of 1 on 1 situation regardless of your projectile skills.
Doesnt mean its totally useless... for everything, just hunting NPCs and going toe to toe with the bad guys. +++
It's called "low security space" for a reason. |
Kashre
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Posted - 2004.08.21 01:01:00 -
[8]
I second Kaylona... the tempst Im ok with having level 4 in all the relavent skills... although you can barely take an armageddeon 1 on 1 with 1400's with those skills and you cant take an apoc (or I cant take an apoc) without a bunch of named autocannons cause of their armor tanking... but the phoon is pretty useless for any kind of 1 on 1 situation regardless of your projectile skills.
Doesnt mean its totally useless... for everything, just hunting NPCs and going toe to toe with the bad guys. +++
It's called "low security space" for a reason. |
Selim
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Posted - 2004.08.21 02:54:00 -
[9]
Laser, Hybrid or Missile skills at level 5 > Projectile skills at level 5. Poor me.
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Selim
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Posted - 2004.08.21 02:54:00 -
[10]
Laser, Hybrid or Missile skills at level 5 > Projectile skills at level 5. Poor me.
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Kaylona Tso
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Posted - 2004.08.21 03:37:00 -
[11]
No the phoon isn't totally worthless. Like I said you can mount the hybrid blasters, the medium neutron blaster - named even, 3 siege and 1 rocket/w defenders and try to tank its armor. It can do damage but... thats a pretty much makes it a big thorax. Not that is a bad thing... but its not what makes me go MMMMMM especially with the righteous bonus it gets... but its targeting range makes it worthless with L proj. -----
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Kaylona Tso
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Posted - 2004.08.21 03:37:00 -
[12]
No the phoon isn't totally worthless. Like I said you can mount the hybrid blasters, the medium neutron blaster - named even, 3 siege and 1 rocket/w defenders and try to tank its armor. It can do damage but... thats a pretty much makes it a big thorax. Not that is a bad thing... but its not what makes me go MMMMMM especially with the righteous bonus it gets... but its targeting range makes it worthless with L proj. -----
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Shia Dai
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Posted - 2004.08.21 04:42:00 -
[13]
wow when the phoon uses lasers u know there is a prob.
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Shia Dai
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Posted - 2004.08.21 04:42:00 -
[14]
wow when the phoon uses lasers u know there is a prob.
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Gariuys
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Posted - 2004.08.21 05:27:00 -
[15]
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Gariuys
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Posted - 2004.08.21 05:27:00 -
[16]
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Kaylona Tso
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Posted - 2004.08.21 07:03:00 -
[17]
Originally by: Gariuys
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot.
My CEO with about 17mil SP is using a geddon with 7 mega pulses over his tempest with 6 1400mm because its at best a NPC hunter on par with a dominix. Quality of pilot arguments don't work here. Medium lasers and hybrids deal more DoT atm. -----
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Kaylona Tso
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Posted - 2004.08.21 07:03:00 -
[18]
Originally by: Gariuys
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot.
My CEO with about 17mil SP is using a geddon with 7 mega pulses over his tempest with 6 1400mm because its at best a NPC hunter on par with a dominix. Quality of pilot arguments don't work here. Medium lasers and hybrids deal more DoT atm. -----
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Xiliath
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Posted - 2004.08.21 08:36:00 -
[19]
Typhoons are not totally worthless, You can do good in one with a nice armor tank setup. i.e.
Hi: 2 - 425mm Autos(cruiser), 2 - Dual 425mm Autos, 4 - Seige Launchers. Med: 4 named Cap chargers or Cap charger IIs. Lows: 2 - Large Armor Repairers, 1 - Explosive armor hardener, 4 - Adaptive Nano armor hardeners. (or remove 2 of the Adaptive nanos and use 2 Ballistic controllers)
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Xiliath
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Posted - 2004.08.21 08:36:00 -
[20]
Typhoons are not totally worthless, You can do good in one with a nice armor tank setup. i.e.
Hi: 2 - 425mm Autos(cruiser), 2 - Dual 425mm Autos, 4 - Seige Launchers. Med: 4 named Cap chargers or Cap charger IIs. Lows: 2 - Large Armor Repairers, 1 - Explosive armor hardener, 4 - Adaptive Nano armor hardeners. (or remove 2 of the Adaptive nanos and use 2 Ballistic controllers)
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Grim Vandal
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Posted - 2004.08.21 09:16:00 -
[21]
well what sucks is that IN THEORY:
the 1400mm (tempest) does the same dmg as 425mm rails (mega) and tachyons (apoc) ...
... so if you fit a 1400mm on your apoc it will do up to 50% less dmg compared to your tachyon and the 425mm rail will do up to 25% less dmg as your tachyon ...
... so it wont matter at all that you do all sorts of dmg cuz no way in hell can you compensate for the -50% dot for a 1400mm or -25% dot with your rail ...
... on top of that many BS's pilots tank each of their resistances to the same level e.g. 50% em 55,5% therm 62,5% kinetic and 60% exp
since you cant switch to ONE SPECIFIC DMG TYPE WITH THE PROJECTILES (like missiles) I DONT SEE HOW THIS SHOULD HAVE ANY NOTICEABLE ADVANTAGE, ON TOP OF THAT IT HAS THE WORST TRACKING AND ON TOP OF THAT IT IS THE WORST GUN WIHTOUT THE SHIP BONUSES
Suggested lub for the projectile:
give the 1400mm a higher DMG modifier 6,25 instead of 5 (+25%)!!!!!! exactly this would make it usefull again! I came to the conclusion that tracking isnt soo bad (well it is compared to the other weapons)
So what would we have:
Apoc with one tach I would do the same dmg as a typhoon with one 1400mm howitzer I and a dom or mega with 425 rails.
The Armageddon with one tach would do the same dmg as the tempest with one 1400mm but both would do more dmg as a dom or mega with 425mm rails ...
QUOTE FROM TOMB:
425mm rails have the highest dot for lange range guns ingame!
WRONG!!!!11111oneoneoneeleven
ONE TACH ON AN ARMA HAS A 25% HIGHER DOT AS A MEGA WITH ONE 425mm RAIL. AND THIS IS ON TQ!!!!!!!!!!
So lets assume we changed the dmg mod of the 1400mm howitzer I to 6,25 instead of 5 (+25%).
We would have what: a tempest with 6 1400mm compared to a mega with 7 425mm rails compared to an apoc with 8 tachs!!!
k the tempest could fit another 2 cruise launchers and the mega as well with some rcu's but they dont get any bonus.
... sounds overpowered? well dont forget the 1400mm still has the worst tracking!!!
And for all 425mm rail users out there: I suggest a raw +5% dmg mod boost as well ...
So in the end what do we have:
A railgun which is slightly more powerfull (5%) compared to an apoc with a tach. A tempest with one 1400mm which does as much dot as an arma with one tach. A phoon with one 1400mm which does as much dot as an apoc with one tach BUT the phoon has only 4 turret slots right!!!!! And overall the tempest with one 1400mm does more dot as an apoc with one tach or a mega with one 425mm rail.
And plz dont forget the the 1400mm rail WILL STILL HAVE THE WORST TRACKING AND WORST ROF which will prolly have quite an impact cuz
... if a 1400mm misses it does have way more of an impact on the dot as compared to a 425mm rail which has the highest rof!
Greetings Grim |
Grim Vandal
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Posted - 2004.08.21 09:16:00 -
[22]
well what sucks is that IN THEORY:
the 1400mm (tempest) does the same dmg as 425mm rails (mega) and tachyons (apoc) ...
... so if you fit a 1400mm on your apoc it will do up to 50% less dmg compared to your tachyon and the 425mm rail will do up to 25% less dmg as your tachyon ...
... so it wont matter at all that you do all sorts of dmg cuz no way in hell can you compensate for the -50% dot for a 1400mm or -25% dot with your rail ...
... on top of that many BS's pilots tank each of their resistances to the same level e.g. 50% em 55,5% therm 62,5% kinetic and 60% exp
since you cant switch to ONE SPECIFIC DMG TYPE WITH THE PROJECTILES (like missiles) I DONT SEE HOW THIS SHOULD HAVE ANY NOTICEABLE ADVANTAGE, ON TOP OF THAT IT HAS THE WORST TRACKING AND ON TOP OF THAT IT IS THE WORST GUN WIHTOUT THE SHIP BONUSES
Suggested lub for the projectile:
give the 1400mm a higher DMG modifier 6,25 instead of 5 (+25%)!!!!!! exactly this would make it usefull again! I came to the conclusion that tracking isnt soo bad (well it is compared to the other weapons)
So what would we have:
Apoc with one tach I would do the same dmg as a typhoon with one 1400mm howitzer I and a dom or mega with 425 rails.
The Armageddon with one tach would do the same dmg as the tempest with one 1400mm but both would do more dmg as a dom or mega with 425mm rails ...
QUOTE FROM TOMB:
425mm rails have the highest dot for lange range guns ingame!
WRONG!!!!11111oneoneoneeleven
ONE TACH ON AN ARMA HAS A 25% HIGHER DOT AS A MEGA WITH ONE 425mm RAIL. AND THIS IS ON TQ!!!!!!!!!!
So lets assume we changed the dmg mod of the 1400mm howitzer I to 6,25 instead of 5 (+25%).
We would have what: a tempest with 6 1400mm compared to a mega with 7 425mm rails compared to an apoc with 8 tachs!!!
k the tempest could fit another 2 cruise launchers and the mega as well with some rcu's but they dont get any bonus.
... sounds overpowered? well dont forget the 1400mm still has the worst tracking!!!
And for all 425mm rail users out there: I suggest a raw +5% dmg mod boost as well ...
So in the end what do we have:
A railgun which is slightly more powerfull (5%) compared to an apoc with a tach. A tempest with one 1400mm which does as much dot as an arma with one tach. A phoon with one 1400mm which does as much dot as an apoc with one tach BUT the phoon has only 4 turret slots right!!!!! And overall the tempest with one 1400mm does more dot as an apoc with one tach or a mega with one 425mm rail.
And plz dont forget the the 1400mm rail WILL STILL HAVE THE WORST TRACKING AND WORST ROF which will prolly have quite an impact cuz
... if a 1400mm misses it does have way more of an impact on the dot as compared to a 425mm rail which has the highest rof!
Greetings Grim |
Grim Vandal
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Posted - 2004.08.21 09:20:00 -
[23]
ohohohohoh on top of the above post ...
... I forgot that the highest dmging projectile ammo (emp) does 4 points less dmg as a multi frequency crystal or anitmatter ammo!!!
Greetings Grim |
Grim Vandal
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Posted - 2004.08.21 09:20:00 -
[24]
ohohohohoh on top of the above post ...
... I forgot that the highest dmging projectile ammo (emp) does 4 points less dmg as a multi frequency crystal or anitmatter ammo!!!
Greetings Grim |
Sarinas
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Posted - 2004.08.21 11:07:00 -
[25]
Originally by: Gariuys
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot.
Bull. Siddy is an old pilot and he found he makes more damage on his Typhoon with energy guns and crappy/average energy turret skills than with proj turrets and optimized proj skills. It's a fact, it's got nothing to do with anything else. Projectile turrets suck right now, especially large ones. --- I bring you joy, I bring you pain, I bring you some sunshine And some rain. |
Sarinas
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Posted - 2004.08.21 11:07:00 -
[26]
Originally by: Gariuys
Originally by: Shia Dai wow when the phoon uses lasers u know there is a prob.
Nope, doesn't say a damn thing about the projectiles, it says something about the quality of the pilot.
Bull. Siddy is an old pilot and he found he makes more damage on his Typhoon with energy guns and crappy/average energy turret skills than with proj turrets and optimized proj skills. It's a fact, it's got nothing to do with anything else. Projectile turrets suck right now, especially large ones. --- I bring you joy, I bring you pain, I bring you some sunshine And some rain. |
SwitchBl4d3
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Posted - 2004.08.21 11:41:00 -
[27]
2 words close range, 2 more words transversal velocity.
learn how to use the second 2 words and u can conquer all. "Teh lord of Nonni"
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SwitchBl4d3
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Posted - 2004.08.21 11:41:00 -
[28]
2 words close range, 2 more words transversal velocity.
learn how to use the second 2 words and u can conquer all. "Teh lord of Nonni"
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Siddy
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Posted - 2004.08.21 12:04:00 -
[29]
Hig: 4x Dual Havy pulse lasers (named) 3x Siegelaunchers 1x Missile defence (Defenders)
Med: 4x Cap recharger tech 2
Low: 3x Armor hardeners (Thermal/kinetick/Explosiv) 2x Cap power relays 1x Large repairer (named) 1x Medium repairer tech 2
this is my PVP
in PVE i swap sieges for heavylaunchers and strap in tachs and megapulses
works wonders on typhoon
-------------------------------------------
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Siddy
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Posted - 2004.08.21 12:04:00 -
[30]
Hig: 4x Dual Havy pulse lasers (named) 3x Siegelaunchers 1x Missile defence (Defenders)
Med: 4x Cap recharger tech 2
Low: 3x Armor hardeners (Thermal/kinetick/Explosiv) 2x Cap power relays 1x Large repairer (named) 1x Medium repairer tech 2
this is my PVP
in PVE i swap sieges for heavylaunchers and strap in tachs and megapulses
works wonders on typhoon
-------------------------------------------
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