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Nafri
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Posted - 2004.08.21 22:01:00 -
[61]
Originally by: Gariuys
Originally by: Nafri *snip* alone that most of the PvPer agree that projectiles suck deep atm should give you somethign to think about
dont know you, or your corp, so i cant tell what your into, but i can tell you that you didnt used projectiles latly
Well like I said, it did give me something to think about, it in no way corresponds to what I've seen tempest do, or with what I ( or aleast one of my chars ) can do in a tempest. I can honestly say I've done my best to find something horribly wrong with projectiles, and found nothing that supports that idea. Yeah 1400s miss at short range. They're not short range guns, but once you get some range, they don't hurt a little, they freaking HURT big time.
Maybe i'm weird, but if everyone tells me that the sun is blue, I don't assume the sun is blue. I go look at the sun. And unfortunately for you, your statement that I don't use projectiles and haven't used them lately is quite untrue.
And what does knowing me or my corp have to do with anything. This is my voice. It's my oldest char. Call me weird, but when I say something I don't do it with 2nd acounts or alts.
One thing I'll give you, the 1400 today, ain't the 1400 of yesterday ( not to be taken literally ) it is exactly what people say it is not. A really long range gun. Try using antimatter in a 425 at 50-60km. Now do the same with EMP and 1400s. Now try to get the damage output of the 1400s with rails at that 50-60km. i can make this little test very short, you won't do it. The days of one turret to do it all are gone. Do you miss em? I sure don't. Use guns for the things they're good at.
seems like you dont understand... Wanna fly with me?
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Nafri
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Posted - 2004.08.21 22:01:00 -
[62]
Originally by: Gariuys
Originally by: Nafri *snip* alone that most of the PvPer agree that projectiles suck deep atm should give you somethign to think about
dont know you, or your corp, so i cant tell what your into, but i can tell you that you didnt used projectiles latly
Well like I said, it did give me something to think about, it in no way corresponds to what I've seen tempest do, or with what I ( or aleast one of my chars ) can do in a tempest. I can honestly say I've done my best to find something horribly wrong with projectiles, and found nothing that supports that idea. Yeah 1400s miss at short range. They're not short range guns, but once you get some range, they don't hurt a little, they freaking HURT big time.
Maybe i'm weird, but if everyone tells me that the sun is blue, I don't assume the sun is blue. I go look at the sun. And unfortunately for you, your statement that I don't use projectiles and haven't used them lately is quite untrue.
And what does knowing me or my corp have to do with anything. This is my voice. It's my oldest char. Call me weird, but when I say something I don't do it with 2nd acounts or alts.
One thing I'll give you, the 1400 today, ain't the 1400 of yesterday ( not to be taken literally ) it is exactly what people say it is not. A really long range gun. Try using antimatter in a 425 at 50-60km. Now do the same with EMP and 1400s. Now try to get the damage output of the 1400s with rails at that 50-60km. i can make this little test very short, you won't do it. The days of one turret to do it all are gone. Do you miss em? I sure don't. Use guns for the things they're good at.
seems like you dont understand... Wanna fly with me?
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Gariuys
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Posted - 2004.08.21 22:14:00 -
[63]
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Gariuys
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Posted - 2004.08.21 22:14:00 -
[64]
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Siddy
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Posted - 2004.08.21 22:21:00 -
[65]
Originally by: Gariuys
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand.
yes - indeed you dont, and i dont understand a reason of you trolling abaut every post in here
go try Projektiles for a week and then try lasers -------------------------------------------
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Siddy
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Posted - 2004.08.21 22:21:00 -
[66]
Originally by: Gariuys
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand.
yes - indeed you dont, and i dont understand a reason of you trolling abaut every post in here
go try Projektiles for a week and then try lasers -------------------------------------------
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Kaylona Tso
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Posted - 2004.08.21 23:08:00 -
[67]
Originally by: Gariuys
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand.
Go get yourself a typhoon and temepst if you don't still have them.
For close range megapulses on those ship, respectively.
For Long range use 425mm Rails with Irridium L.
What exactly are ANY of the benefits to using Projectiles again? Oh yes... Damage or RoF bonus. Do those bonuses do justice to the gun... yeah compared to the guns on other ships... but they still are underclassed compared to Cruiser Sized guns. Lesson is... they suck on minny ships... they suck even more if your not on a minny ship. Yet.. energy L and hybrid L guns DO work better on minny ships than projectles. With less skill invested.
Fact is that compared to the other guns Projectiles DO NOT have a role anymore. Hybrid with ranged low cap ammo take their long range role. Ion Cannons with high range low cap ammo even make 800mm worthless on paper besides the fact they suck too.
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Kaylona Tso
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Posted - 2004.08.21 23:08:00 -
[68]
Originally by: Gariuys
Originally by: Nafri seems like you dont understand...
That could very well be it, actually I think your right I don't understand.
Go get yourself a typhoon and temepst if you don't still have them.
For close range megapulses on those ship, respectively.
For Long range use 425mm Rails with Irridium L.
What exactly are ANY of the benefits to using Projectiles again? Oh yes... Damage or RoF bonus. Do those bonuses do justice to the gun... yeah compared to the guns on other ships... but they still are underclassed compared to Cruiser Sized guns. Lesson is... they suck on minny ships... they suck even more if your not on a minny ship. Yet.. energy L and hybrid L guns DO work better on minny ships than projectles. With less skill invested.
Fact is that compared to the other guns Projectiles DO NOT have a role anymore. Hybrid with ranged low cap ammo take their long range role. Ion Cannons with high range low cap ammo even make 800mm worthless on paper besides the fact they suck too.
-----
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Kaylona Tso
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Posted - 2004.08.21 23:20:00 -
[69]
Originally by: Neon Genesis no m8 my 'argument' is that part of balancing is that all ships have their weaknesses, ive fought sum v decent proj setups from minmatar ships recently, they arnt just straight up suxor.
Been flying Minm ships almost a year m8... even on my gallente char. Used Tempest when I had better megathron skill. On my mega I used 5 1400mm only 4 months ago. I have been thru ever setup since patch on my phoon. 1200mm/800mm/1400mm/dualX50 and none of them are worth it compared to megapulse/Medium Hybrid Blasters/Medium Modulated Heavy Beams/Large Electron Blasters/425mm Rail.
Fact is that the Role of Projectile is broke... not just the gun. We can EASILY FIX projectiles. But at the cost of other game mechanics. You want a 425mm range nerf ? Cause that might happen. You want to boost sentry guns range to 250km if they gave better range to minny bs's. Wouldn't that make all the empire pirate nubs mad! I just don't see a scenario that the projectiles fit in their role. These new falloff/tracking system isn't bad... its jut bad for projectiles. Ship stats need changing... ammo bonus need changing... damage mods need changing... but I say again AT WHAT COST would the rest of eve have to pay for the fixing of Projectiles. Cause 425mm Rails work too damn good at distance compared to the 1400mm. Low cap high damage isn't the case for the 1400mm anymore. -----
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Kaylona Tso
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Posted - 2004.08.21 23:20:00 -
[70]
Originally by: Neon Genesis no m8 my 'argument' is that part of balancing is that all ships have their weaknesses, ive fought sum v decent proj setups from minmatar ships recently, they arnt just straight up suxor.
Been flying Minm ships almost a year m8... even on my gallente char. Used Tempest when I had better megathron skill. On my mega I used 5 1400mm only 4 months ago. I have been thru ever setup since patch on my phoon. 1200mm/800mm/1400mm/dualX50 and none of them are worth it compared to megapulse/Medium Hybrid Blasters/Medium Modulated Heavy Beams/Large Electron Blasters/425mm Rail.
Fact is that the Role of Projectile is broke... not just the gun. We can EASILY FIX projectiles. But at the cost of other game mechanics. You want a 425mm range nerf ? Cause that might happen. You want to boost sentry guns range to 250km if they gave better range to minny bs's. Wouldn't that make all the empire pirate nubs mad! I just don't see a scenario that the projectiles fit in their role. These new falloff/tracking system isn't bad... its jut bad for projectiles. Ship stats need changing... ammo bonus need changing... damage mods need changing... but I say again AT WHAT COST would the rest of eve have to pay for the fixing of Projectiles. Cause 425mm Rails work too damn good at distance compared to the 1400mm. Low cap high damage isn't the case for the 1400mm anymore. -----
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