Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Chiralos Chiralos](https://images.evetech.net/characters/150389477/portrait?size=64)
Chiralos
Epitoth Guard
|
Posted - 2009.04.01 01:15:00 -
[1]
The Prophecy seems to be completely overshadowed by the Harbinger. The Harbi should be bigger, tougher and with more DPS - but the Harbi has 2 more lows, an extra mid, bigger dronebay, and at least matches the Proph in all other stats (well, the Proph has a launcher slot). The Prophecy has the armour resist bonus - but with the Harbi's additional lows and powergrid this doesn't differentiate them much. I can think of any situation where you'd want a Proph over a Harbi. The Proph is only slightly cheaper, so I almost never see it these days, which is a pity because I like the old parrot.
Maybe focus the Proph on the gang support role and the Harbi on gank ? Swap the mids around (4 for Proph, 3 for Harbi) and give the Proph more CPU ? Make the Proph slightly faster and more agile and the Harbi a bit slower ?
I don't know if the other race T1 battlecruisers have a similar problem or not. Amarr Victor. |
![Nnamuachs Nnamuachs](https://images.evetech.net/characters/115970419/portrait?size=64)
Nnamuachs
Caldari Kiith Paktu Veneratio Venator Alliance
|
Posted - 2009.04.01 01:49:00 -
[2]
all the races suffer this... imo the quickest fix is to switch the prophecy (harb as laser boat) to a missile boat, give the ferox more strengths in hybrids (Since drake is a missile boat), pull one or two of the gun slots off the myrm (since myrm is mostly a drone boat).. and well i haven't really flown a hurricane or cyclone so i cant comment on the last.
|
![ShadowMaster56 ShadowMaster56](https://images.evetech.net/characters/526365539/portrait?size=64)
ShadowMaster56
|
Posted - 2009.04.01 02:19:00 -
[3]
The Ferox needs another turret, that would help with its DPS problem, also the vulture should have 6 gun slots to match the the ferox upgrade, the Prophecy instead of the tracking bonus could get a range or damage mod for it, that would give it a better edge, not so sure about gall or minmatar.
theirs my 2 cents
|
![Sir Substance Sir Substance](https://images.evetech.net/characters/550056828/portrait?size=64)
Sir Substance
Minmatar MagiTech Alliance Inc. MagiTech Corp
|
Posted - 2009.04.01 04:03:00 -
[4]
Originally by: Nnamuachs all the races suffer this... imo the quickest fix is to switch the prophecy (harb as laser boat) to a missile boat, give the ferox more strengths in hybrids (Since drake is a missile boat), pull one or two of the gun slots off the myrm (since myrm is mostly a drone boat).. and well i haven't really flown a hurricane or cyclone so i cant comment on the last.
the minmatar could use a good missileboat.
|
![Icarus Flame Icarus Flame](https://images.evetech.net/characters/1055911460/portrait?size=64)
Icarus Flame
Amarr The Tuskers
|
Posted - 2009.04.01 04:42:00 -
[5]
Edited by: Icarus Flame on 01/04/2009 04:45:44 The Proph ought to be a missile boat IMO. Give it a 5% bonus to Heavy Missile and HAM rate of fire per level, and keep the resist bonus. It could be like a mini-damnation! Or an Armor Drake! Now give it one more lowslot - 7, to set it apart from the Harbi as a better tanker. So now we have a tanky missile ship and a tanky laser ship. Don't say that the Proph would be overpowered with 7 lows, because tanks can't really overpower ships. And missiles are fairly low damage to begin with.
EDIT: Re the other tier 1 battlecruisers, they at least do something different from their tier 2 counterparts. The Prophecy tries to do the exact same thing as the Harbinger, and fails miserably (WAY less damage, significantly lower base armor HP). The Ferox is a rail sniper, and the Brutix a blaster gank ship. The Cyclone could certainly use some looking at (active tanking ftl, generally), but at least it does something different from the Hurricane. The Proph is just awful.
|
![Abrazzar Abrazzar](https://images.evetech.net/characters/431543462/portrait?size=64)
Abrazzar
|
Posted - 2009.04.01 10:58:00 -
[6]
The tier 1 BCs need a more significant distinction between their tier 2 counterparts. This is best achieved better with a stronger focus on a role than with changing fitting and other ship stats, or even equaling both out in that regard. Here are some ideas:
Prophecy: Dropping the cap usage bonus for either a cap recharge (more general cap use), optimal range (laser sniper) or maybe even a armored warfare link bonus (command focus and unique to T1 BCs)
Ferox: Dropping the resistance bonus for a damage or RoF bonus. Or even go exotic and add some cloaking bonus so that the Ferox could go camouflaged sniper.
Cyclone: One could go for a missile line of ships, making the Bellicose missile focused and the Cyclone, too, dropping the projectile RoF for a missile RoF bonus. Or drop the tanking bonus for a speed bonus, though speed tanking on a BC may be a futile undertaking.
Brutix: It's a gank boat, so dropping the repair bonus for a RoF or tracking bonus might be a good emphasis on this. Also a MWD cap reduction bonus might be useful, at least for PvP.
I'd love to see ships become more unique, not only inside their class but especially between the races. It usually boils down to damage vs tank and while it may be easier to balance it makes the game more bland with everything just painted in different shades of the same color. -------- Ideas for: Mining
|
![Tykkis Tykkis](https://images.evetech.net/characters/1177836382/portrait?size=64)
Tykkis
|
Posted - 2009.04.01 11:09:00 -
[7]
Prophecy into a missile boat? no
no no no no, ok if ferox gets laser bonus ![Laughing](/images/icon_lol.gif)
Prophecy either into sniper(mini apoc) or tank&spank(mini abaddon). Only need to change ship bonuses.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |