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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP TerrorShark
C C P C C P Alliance
2
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Posted - 2012.05.02 15:46:00 -
[1] - Quote
Hello,
My name is CCP TerrorShark and I have been working day and night alongside my super talented team to bring you a fully functional revised missile system. The new effects are visually so good that the developers here at CCP have been suffering eyesplosions! (eyes exploding at the epic nature of the explosions) So I hope you can all handle it because today we are bringing this to you, the faithful players of EVE.
This thread is devoted to all the feedback and issues you can muster in and around the smokey haze of detonated warheads. What we ask from you all is to use and view the missiles in every situation possible and take keen notes.
When you find something please try and be as specific as possible, the more information the faster we can get to the source of the issue. As you can imagine the possible combinations of ships, launchers and ammunition is vast so note them in your defect. Screen shots are also excellent and encouraged.
If you could all prefix the title of your submitted bug reports with GÇÿMissile:GÇÖ so it would read GÇÿMissile: Heavy Launchers on the Nighthawk changed my life for the betterGÇÖ for example. Well maybe not but you get the idea and I will be able to filter them faster.
Above that have a great fight, keep your eyes peeled for the unexpected and get in the mood for some GÇÿsplosions!! |
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Thomas Gallant
Eyes In The Dark Lunar Industries Partnership
2
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Posted - 2012.05.02 16:24:00 -
[2] - Quote
Nice, I'll be sure to test the missiles on my drake well and offer feedback/bug reports, been looking forward to this :) |
Lapine Davion
Outer Ring Applied Logistics
310
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Posted - 2012.05.02 17:02:00 -
[3] - Quote
I look forward to seeing how the missile launchers on the drake are positioned now. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
104
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Posted - 2012.05.02 17:03:00 -
[4] - Quote
yeeeey! awesome!!!! |
Grukni
Shimai of New Eden
49
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Posted - 2012.05.02 17:14:00 -
[5] - Quote
what is the ETA? |
Morgan North
The Wild Bunch Electus Matari
75
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Posted - 2012.05.02 17:18:00 -
[6] - Quote
never! :o
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craidie
Tolerance Training Academy En Garde
4
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Posted - 2012.05.02 17:28:00 -
[7] - Quote
Grukni wrote:what is the ETA?
SoonGäó |
000Freedom Fighter000
Red Federation RvB - RED Federation
1
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Posted - 2012.05.02 17:28:00 -
[8] - Quote
Grukni wrote:what is the ETA?
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Altrue
Exploration Frontier inc
3
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Posted - 2012.05.02 18:23:00 -
[9] - Quote
I'm waiting for this since your vid+¬o on youtube !
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Ocih
Space Mermaids Somethin Awfull Forums
158
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Posted - 2012.05.02 18:33:00 -
[10] - Quote
Just when we thought they couldn't make the Damnation look any smexier? |
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varoc506
Team Airdash
0
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Posted - 2012.05.02 18:42:00 -
[11] - Quote
the next masstest, IT WILL BE A MISSILE FEST!
HALO TIME DILATION |
Father Snuggles
GoonWaffe Goonswarm Federation
20
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Posted - 2012.05.02 19:05:00 -
[12] - Quote
So, any specific ETA we can work with for the changes on sisi going live tonight? |
Xyfu
Love From Above
6
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Posted - 2012.05.02 19:50:00 -
[13] - Quote
Alx Warlord wrote:yeeeey! awesome!!!! let's try all possible bugs!!! I wonder how a abbadon using a citadell would looks like... Can't undock and hasn't been able to for like a year. Kill yourself pls. |
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1065
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Posted - 2012.05.02 20:12:00 -
[14] - Quote
Xyfu wrote:Alx Warlord wrote:yeeeey! awesome!!!! let's try all possible bugs!!! I wonder how a abbadon using a citadell would looks like... Can't undock and hasn't been able to for like a year. Kill yourself pls.
It could use normal torps though.....WHICH I WILL USE AS AN ARGUMENT TO MAKE AN ENTIRE LINE OF T2 KHANID BATTLESHIPS.
Also, I think I'll be the first to ask to please nerf missiles so that existing missile boats like the raven could fit 8 of them and be win without being OP.
VOTE FOR T2 KHANID ABBY The Drake is a Lie |
IronXs
The Forgotten Navy Gentlemen's Agreement
3
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Posted - 2012.05.02 20:25:00 -
[15] - Quote
So is the Sisi sever actually online yet? Haven't been able to log on all day. |
Missile War
Vita Aequitas Veritas The Paganism Alliance
24
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Posted - 2012.05.02 20:30:00 -
[16] - Quote
IronXs wrote:So is the Sisi sever actually online yet? Haven't been able to log on all day.
not yet... *getting impatient...playing supreme commander didn't take long enough*(now i actually know how to win quickly xD) |
ThisGamesHard Arg
TenTon Inc Malicious Rage
0
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Posted - 2012.05.02 20:33:00 -
[17] - Quote
Also, I think I'll be the first to ask to please nerf missiles so that existing missile boats like the raven could fit 8 of them and be win without being OP
I'm hoping they're more powerful because im getting annoyed that i cant deal enough dps with my missile boats in PVP. They could just let you fit 8 without weakening them. |
Kai LienChow
PREDATORS S E D I T I O N
1
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Posted - 2012.05.02 21:01:00 -
[18] - Quote
I think the missle launchers, explosions and realistic flight paths for missles will be a great improvement over the mysterious puff of smoke below my ship when I unleash the fury on my prey.
something else that would be rather neat *(yep i said neat), is IF the number of missle launcher spots were not dictated by the size of the ship, rather that the size of the launcher somehow adjusted the number of launchers a ship can handle. If there was some ratio that said for instance, if a Raven - can handle 8 Cruise, perhaps it could handle 15 heavy, if so desired to fit to your Raven. Or turn that around, a Drake could fit 3 or 4 perhaps 6 Cruise or Torps vs the 7 or 8 Heavies. Now that would be cool.
Limited Quantities, Results may vary, In participating stores only while supplies last |
Xonus Calimar
CaeIum Incognitum
4
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Posted - 2012.05.02 21:04:00 -
[19] - Quote
Looking forward to trying out rockets and new stealth bombers. Will update this post with feedback. |
Mayda Junichiro
Vascerum Maximus Inc.
4
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Posted - 2012.05.02 21:19:00 -
[20] - Quote
Kai LienChow wrote:I think the missle launchers, explosions and realistic flight paths for missles will be a great improvement over the mysterious puff of smoke below my ship when I unleash the fury on my prey.
something else that would be rather neat *(yep i said neat), is IF the number of missle launcher spots were not dictated by the size of the ship, rather that the size of the launcher somehow adjusted the number of launchers a ship can handle. If there was some ratio that said for instance, if a Raven - can handle 8 Cruise, perhaps it could handle 15 heavy, if so desired to fit to your Raven. Or turn that around, a Drake could fit 3 or 4 perhaps 6 Cruise or Torps vs the 7 or 8 Heavies. Now that would be cool.
Limited Quantities, Results may vary, In participating stores only while supplies last
Thumbs up for Ravens fitted with a bajillion rocket launchers! |
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Markus Reese
Debitum Naturae ROMANIAN-LEGION
156
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Posted - 2012.05.02 21:24:00 -
[21] - Quote
Posting for being able to list bugs consecutively. Logging into sisi now. All bugs I will report in this threads as edits with date and time, as well as report ID if any comes up. Really looking forward to this.
2012/04/02 21:26 Sisi is down, so no testing XD |
Kai LienChow
PREDATORS S E D I T I O N
1
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Posted - 2012.05.02 21:25:00 -
[22] - Quote
Markus Reese wrote:Posting for being able to list bugs consecutively. Logging into sisi now. All bugs I will report in this threads as edits with date and time, as well as report ID if any comes up. Really looking forward to this.
Seriously - SISI works, but the Singularity server that is another story all together. |
Markus Reese
Debitum Naturae ROMANIAN-LEGION
156
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Posted - 2012.05.02 21:27:00 -
[23] - Quote
Yeah, just noticed that when logging in. Oh well, time to stare at the forums and hit refresh/connect button |
Kai LienChow
PREDATORS S E D I T I O N
1
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Posted - 2012.05.02 21:55:00 -
[24] - Quote
While I am sitting here unable to connect to the SINGuLARity server, My mind wanders to things i wish could be. Like Missles that deploy warp disruption bubbles. Perhaps missles that explode, zero out a ships capacitor. How about damage specific DPS, for instance- you are not just shooting shields, armor and infrastructure...perhaps you could as a result of getting a hit - randomize the area damaged. OH NO you took out my Microwarpdrive, or Dern, 3 of my turrets are damaged.
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Tarn Kugisa
Space Mongolian Pinked
75
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Posted - 2012.05.02 22:04:00 -
[25] - Quote
Finally my Tengu will be as awesome as the Raingu I Endorse this Product and/or Service [url]https://forums.eveonline.com/default.aspx?g=posts&t=16580[/url] |
Missile War
Vita Aequitas Veritas The Paganism Alliance
24
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Posted - 2012.05.02 22:10:00 -
[26] - Quote
Kai LienChow wrote:While I am sitting here unable to connect to the SINGuLARity server, My mind wanders to things i wish could be. Like Missles that deploy warp disruption bubbles. Perhaps missles that explode, zero out a ships capacitor. How about damage specific DPS, for instance- you are not just shooting shields, armor and infrastructure...perhaps you could as a result of getting a hit - randomize the area damaged. OH NO you took out my Microwarpdrive, or Dern, 3 of my turrets are damaged.
I've noticed several times now that when your structure gets hit your modules take damage sometimes.(I nearly lost my damage control because of that on my hull tanked moros last mirror) |
Russell4
Moonshine Industries The Last Chancers.
3
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Posted - 2012.05.02 22:13:00 -
[27] - Quote
Missile War wrote: I've noticed several times now that when your structure gets hit your modules take damage sometimes.(I nearly lost my damage control because of that on my hull tanked moros last mirror)
Its always happened as far as I know, the more time you spend in structure the more chance the next hit will damage a module. although if your hull is barely anything, you wont notice the damage as you will probably be in a pod by then ^^ |
Kai LienChow
PREDATORS S E D I T I O N
1
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Posted - 2012.05.02 22:31:00 -
[28] - Quote
Russell4 wrote:Missile War wrote: I've noticed several times now that when your structure gets hit your modules take damage sometimes.(I nearly lost my damage control because of that on my hull tanked moros last mirror)
Its always happened as far as I know, the more time you spend in structure the more chance the next hit will damage a module. although if your hull is barely anything, you wont notice the damage as you will probably be in a pod by then ^^
I will need to pay attention - next time. I have never noticed that I always thought mod damage came from overheating only. But like you said, if you are that far gone, probably in a pod - modules are gone anyhoo.
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Kai LienChow
PREDATORS S E D I T I O N
1
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Posted - 2012.05.02 22:32:00 -
[29] - Quote
Singularity is ONLINE - shows 32 on. |
Russell4
Moonshine Industries The Last Chancers.
4
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Posted - 2012.05.02 22:33:00 -
[30] - Quote
Kai LienChow wrote:Russell4 wrote:Missile War wrote: I've noticed several times now that when your structure gets hit your modules take damage sometimes.(I nearly lost my damage control because of that on my hull tanked moros last mirror)
Its always happened as far as I know, the more time you spend in structure the more chance the next hit will damage a module. although if your hull is barely anything, you wont notice the damage as you will probably be in a pod by then ^^ I will need to pay attention - next time. I have never noticed that I always thought mod damage came from overheating only. But like you said, if you are that far gone, probably in a pod - modules are gone anyhoo.
I think module damage happens around 40% structure, could be wrong though |
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