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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jimmy Nickson
The Lucky Star
6
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Posted - 2012.05.07 04:47:00 -
[331] - Quote
Amarrian Slavetrader wrote:Jimmy Nickson wrote:I'm fine with not going to high-sec because I'm pirate thats fine, but locking me out of station because I'm on the loosing side, I'm not gonna go rat in null-sec for 5 day straight, only to come back and make it go down to -5 again whilst still being miltiia. I'll just straight up and leave miltiia like many others. I don't recall FW ever being intended to cater to flashy pirates, so I don't see the issue with flashies leaving militia. Actions should have consequences and this is an excellent example of how you can't always have your cake and eat it too.
Have my cake and eat it to, wtf I'll just get more cake and eat it, CAKE FOR ALL! lol, but srsly what you just said makes no sense, the hole point of having cake is to eat it Fire ze missiles! |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
78
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Posted - 2012.05.07 04:48:00 -
[332] - Quote
Amarrian Slavetrader wrote:I'm confused as to why people think it'll make such a big difference. Years ago the public amarr fleets staged out of Tuomuta (in highsec). Nothing here will stop anyone from basing out of highsec and that's a worst case scenario.... By 'years ago' I take it you mean the first 6 months of the war or so because that was the extent of it. Considering that most of us were "scared" of the big bad low-sec when we joined the duration was surprisingly short. Being able to base out of high-sec is a great option especially for new-comers, but creating a system where it becomes the only option in case of a side being outblobbed for a shortish period of time ..
My Wishful Thinking for summer: - Supers lose their immunity when away from null. - Titans lose ability to bridge to a location not in null. - Links are on-grid. - Most if not all sec. gain is moved to low-sec. - FW stations lockout enemy until enemy gains a foothold (ie. 10-15% VP) with services becoming available as system goes deeper and deeper into a contested state. - Defensive plexing is removed or made so fast as to be non-existent (biggest damn waste of time and counter intuitive thing around!). - NPC's are tweaked so that all sides have approximately same level of difficulty dealing with them. - NPC's do not interfere when not 'needed' (probably stupidly hard to code without opening door to exploitation). - Bunker grinds are replaced with live EHP akin to Incursion end 'boss'. - Pirate hulls are classified as 'one size up' in regards to plex access. - Missions get poison pills and elite frigs/cruisers included in target pool. - POS are modular and with security less like a circus tent.
Off to work, toodles. |
Amarrian Slavetrader
University of Caille Gallente Federation
0
|
Posted - 2012.05.07 04:49:00 -
[333] - Quote
Jimmy Nickson wrote:[quote=Amarrian Slavetrader]Have my cake and eat it to, wtf I'll just get more cake and eat it, CAKE FOR ALL! lol, but srsly what you just said makes no sense, the hole point of having cake is to eat it
Fascinating. |
Liamn
Atrum Deus Vult
0
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Posted - 2012.05.07 04:50:00 -
[334] - Quote
Just about done moving all my stuff out of FW low sec. Looking for a small-scale non-null sec PVP loc. Anyone have good suggestions? Seriously though, consider this: my character is both carebear and PVP. Station lockout caters to my carebear side GÇô I really donGÇÖt need any more of that; while limiting my PVP side, especially when belonging to an underdog faction. So the idea of service / agent lockout (NOT station lockout) seems to be a win GÇô win for both of my sides: it caters to the carebear (there is incentive on keeping those types of agents and services), while not affecting my PVP side (even as a PVP pilot, I really donGÇÖt give a rip if I donGÇÖt know where Bahamut is hiding).
IGÇÖve said it before, and I say it again: station lockout will result in the following: 1. Most, if not all veteran FW PVP pilots will leave. 2. Many new pilots will be attracted initially, leading to 3. Blob warfare (seems like this is familiar GÇô o yeah, this is where my null sec cup of tea shattered) 4. After everyone gets tired of this new type of 0.0 lite, they will leave 5. There will be no more targets to shoot GÇô the faction with the biggest blob will always have the upper hand, controlling most, if not all systems.
This will effectively kill FW. If that is CCPGÇÖs objective, then move forward; otherwise, they need to seriously reconsider the possible repercussions. Oh wait GÇô but there is a dev blog hope on the horizon? Station lockout is already on Sisi; so I am not holding my breath.
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Hidden Snake
Inglorious-Basterds
116
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Posted - 2012.05.07 04:54:00 -
[335] - Quote
Liamn wrote:Just about done moving all my stuff out of FW low sec. Looking for a small-scale non-null sec PVP loc. Anyone have good suggestions? Seriously though, consider this: my character is both carebear and PVP. Station lockout caters to my carebear side GÇô I really donGÇÖt need any more of that; while limiting my PVP side, especially when belonging to an underdog faction. So the idea of service / agent lockout (NOT station lockout) seems to be a win GÇô win for both of my sides: it caters to the carebear (there is incentive on keeping those types of agents and services), while not affecting my PVP side (even as a PVP pilot, I really donGÇÖt give a rip if I donGÇÖt know where Bahamut is hiding).
IGÇÖve said it before, and I say it again: station lockout will result in the following: 1. Most, if not all veteran FW PVP pilots will leave. 2. Many new pilots will be attracted initially, leading to 3. Blob warfare (seems like this is familiar GÇô o yeah, this is where my null sec cup of tea shattered) 4. After everyone gets tired of this new type of 0.0 lite, they will leave 5. There will be no more targets to shoot GÇô the faction with the biggest blob will always have the upper hand, controlling most, if not all systems.
This will effectively kill FW. If that is CCPGÇÖs objective, then move forward; otherwise, they need to seriously reconsider the possible repercussions. Oh wait GÇô but there is a dev blog hope on the horizon? Station lockout is already on Sisi; so I am not holding my breath.
Dev blog is just rag of paper ... Sisi is hard code
Well if u can carebear only in low u can become one side interested pirate.
IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free>>>free ****>>>????
Public ch.: Basterds on vacation-á |
Silence iKillYouu
KA POW POW Inc Late Night Alliance
164
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Posted - 2012.05.07 05:01:00 -
[336] - Quote
Shalee Lianne wrote:To be clear. I think that a system reset isn't necessary if they do not implement station lockouts.
Station lockouts are whats going to make FW not worth playing, because it will be much easier to leave FW and go pirate on the wartargets than to have to deal with being locked out of stations. I've been hearing a lot of people say that their corps are going to pull out if that happens. Even on this thread, one of the main Amarrian corps and Caldari corps have stated it, they will pull out of FW.
I am all for making occupancy mean something. If the enemy owns a system then they should have some sort of upgrades certainly. They should be rewarded for their efforts, that is something everyone wants. No one is disputing that.
So make it mean something other than nearly impossible for the losing side to fight back. Make it so the pilots can't access services or use agents. But completely locking people out of stations is going to cause people to leave FW and maybe those who only have time for casual pvp that FW typically brings will leave EVE.
Corps will leave Corps will join
It will shake it up alot and be exciting on all sides http://fw-frontline.blogspot.com/ |
Shalee Lianne
Imperial Outlaws
83
|
Posted - 2012.05.07 05:02:00 -
[337] - Quote
Amarrian Slavetrader, it would be much more productive to post your insight on your main character instead of a trolling alt.
Don't blame militia for being 'pirate'. Do we have some? Sure. But some of us wouldn't be negative if we didn't have to take sec standings and GCC for shooting neutral alts of the enemies. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Shalee Lianne
Imperial Outlaws
83
|
Posted - 2012.05.07 05:05:00 -
[338] - Quote
Silence, I doubt it will be exciting if everyone on the losing sides leave. http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
Amarrian Slavetrader
University of Caille Gallente Federation
0
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Posted - 2012.05.07 05:05:00 -
[339] - Quote
Shalee Lianne wrote:Amarrian Slavetrader, it would be much more productive to post your insight on your main character instead of a trolling alt.
Don't blame militia for being 'pirate'. Do we have some? Sure. But some of us wouldn't be negative if we didn't have to take sec standings and GCC for shooting neutral alts of the enemies.
Why? If your arguments are sound, then they should address my arguments, not my person. The identity of my 'main' is irrelevant if your arguments have a sound basis. |
Shalee Lianne
Imperial Outlaws
83
|
Posted - 2012.05.07 05:14:00 -
[340] - Quote
Because it looks like you're trolling. :) http://amarrian.blogspot.com/ -á~ Roleplay blog.http://sovereigntywars.wordpress.com/ ~ Faction War blog. |
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Amarrian Slavetrader
University of Caille Gallente Federation
0
|
Posted - 2012.05.07 05:17:00 -
[341] - Quote
Shalee Lianne wrote:Because it looks like you're trolling. :)
Saying thus does not make it so. |
Silence iKillYouu
KA POW POW Inc Late Night Alliance
164
|
Posted - 2012.05.07 05:29:00 -
[342] - Quote
there will always be Amarr. Your lil group is only lil.
Anyway we are pirates we will always have targets. And stations to dock in
We will sell u huola ? http://fw-frontline.blogspot.com/ |
Schalac
Apocalypse Reign
42
|
Posted - 2012.05.07 05:54:00 -
[343] - Quote
Station lockouts are a good thing. I will advocate for those, but there also has to be a complete reset of occupied territory and more FW based stations in all of the FW constellations. There also needs to be a mechanic in place to make these stations wanted and needed.
One idea I came up with while I thought about it was that enemy controlled stations should offer level 5 FW missions once you gain occupancy that are used for furthering your occupancy. If they made these missions much like Incursions I think it would be a great mechanic in the FW system. That would cause conflict and create the feel of a real warzone as both sides would have NPCs fighting along with the fleets you would need to complete the missions. Complete so many missions and a new line opens up for the next level of occupancy, until eventually you are fighting faction capitals/supers/titans to raise your constellation to the last level of occupancy.
So you would plex to get the system contested, flip the system to your control and then send the constellation into an incursion like state where you would run missions out of the flipped systems station for the rest of the constellation and raised levels in occupancy. |
IbanezLaney
The Church of Awesome
14
|
Posted - 2012.05.07 06:01:00 -
[344] - Quote
Personally I'm looking forward to the changes. Spent the weekend taking my ships to high sec from low in preparation. I expect the people who plex will find that they are actually getting rewards now and stay in FW. The people who are mission runners and never plex will leave militia - that's a good thing.
They only change I would like that isn't coming is the complete removal of NPC Navys.
I'm glad the militias will actually be like proper military forces with the ability to control and own a system. Many are comparing the upcoming changes to Null Sov. This is nowhere near the boring structure grinding that Null sec is. Fix this **** See Sea Pea. |
Hrett
Quantum Cats Syndicate Villore Accords
73
|
Posted - 2012.05.07 06:06:00 -
[345] - Quote
Veshta Yoshida wrote:Amarrian Slavetrader wrote:I'm confused as to why people think it'll make such a big difference. Years ago the public amarr fleets staged out of Tuomuta (in highsec). Nothing here will stop anyone from basing out of highsec and that's a worst case scenario.... By 'years ago' I take it you mean the first 6 months of the war or so because that was the extent of it. Considering that most of us were "scared" of the big bad low-sec when we joined the duration was surprisingly short. Being able to base out of high-sec is a great option especially for new-comers, but creating a system where it becomes the only option in case of a side being outblobbed for a shortish period of time .. My Wishful Thinking for summer: - Supers lose their immunity when away from null. - Titans lose ability to bridge to a location not in null. - Links are on-grid. - Most if not all sec. gain is moved to low-sec. - FW stations lockout enemy until enemy gains a foothold (ie. 10-15% VP) with services becoming available as system goes deeper and deeper into a contested state. - Defensive plexing is removed or made so fast as to be non-existent (biggest damn waste of time and counter intuitive thing around!). - NPC's are tweaked so that all sides have approximately same level of difficulty dealing with them. - NPC's do not interfere when not 'needed' (probably stupidly hard to code without opening door to exploitation). - Bunker grinds are replaced with live EHP akin to Incursion end 'boss'. - Pirate hulls are classified as 'one size up' in regards to plex access. - Missions get poison pills and elite frigs/cruisers included in target pool. - POS are modular and with security less like a circus tent. Off to work, toodles.
I dont agree with all of this (no defensive plexing? Why?) but the vast majority of these are long overdue. |
Damar Rocarion
Nasranite Watch Caldari State Capturing
174
|
Posted - 2012.05.07 06:11:00 -
[346] - Quote
Hidden Snake wrote:Well as many mentioned one of the scenarios is to become pie .... If they will implement gcc changes ... But amarr/caldari will probably loose, because some litlle prick in ccp wants ...hurray
It's the little prick frenchie you can see in fanfest video. But hey, CCP is totally unbiased, they only have a dev working on game feature which mainly benefits the side aforementioned dev is playing for.
Oh and CCP Soundwave (or whoever the AT commentator was) basicly calling whole caldari miltiia a bunch of non-talented carebears while simultaneously performing fellatio for gallente militia and then bitching and moaning when caldari miltiia outperformed gallentes in AT.
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2317
|
Posted - 2012.05.07 06:14:00 -
[347] - Quote
Hrett wrote: I dont agree with all of this (no defensive plexing? Why?)
Those that watched the Fan Fest presentation will recall that the idea is that your LP that is invested in the Infrastructure Hub is what is used to pay for the offensive plexing rewards. Thus, when attackers invade your space they are actually stealing your hard-earned LP, and causing your system upgrades to be slowly stripped away unless you do something about it.
So the reward for defensive plexing is that you continue to enjoy your system upgrades. Oh yeah, and still be able to dock. That should be a pretty big motivator to chase off the enemy without needing to paid on top of that.
Some of this may not be very testable on the server if there arent enough of you taking space, upgrading it, fighting each other, gaining LP rewards, contesting systems, etc. It's extremely difficult to test an ongoing static war on SiSi, and thats exactly why there's so many assumptions, misinformation, and panic flying about the individual changes when not in the context of a living, breathing, conflict on Tranquility.
Vice Secretary of the 7th Council of Stellar Management.
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2317
|
Posted - 2012.05.07 06:19:00 -
[348] - Quote
I thought this would be a great time to pause, take a breath, and listen to the developers talk about the expansion in their own words.
Eve Online: the controversy, the economy and the coming Inferno Vice Secretary of the 7th Council of Stellar Management.
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Vine Naroo
Roth Financial Services
0
|
Posted - 2012.05.07 06:24:00 -
[349] - Quote
I'd like to see decreased penalties for killing non-FW neuts in a FW contested low sec system and the removal of militia chat. The use of neuts and troll spies, while it may be a 'fact' of warfare is not well reflected in the game logic. Let militia pilots establish their own system of trust in lieu of chat as we see in other play models in the game. A CCP sponsored militia chat is pvp welfare, let the griefers work for it like in other parts of the game. Shooting neuts w/little to no sec status hit should also be considered. Neut alts dont really capture the engaging spirit of fw imo or the sandbox intentionality of pvp.
Those two items ideas enhance proposed changes which are long overdue. |
Jill Igan
Necessary Technologies
0
|
Posted - 2012.05.07 06:26:00 -
[350] - Quote
Meh.
I don't have a problem with neutral alts, I can deal with uninvolved parties reaping the fruits of my labors, lockouts don't worry me. Pies, powerblocks, caps and spies, FW folk have had to deal with since it's inception and have adapted, more or less. What worries me is that the game design of FW continues to be focused on plexing with no iteration on the plexing mechanics themselves, while the repercussions are being made far more severe.
Plexing is the only game mechanic which requires you to do pretty much nothing but wait provided the enemy don't want to/can't force you to stop....waiting. For 20 min. Even mining is more interactive ffs. There's a damn good reason why most of FW doesn't plex, it's boring as hell. More than that it is damn frustrating at times. The only thing gayer than a falcon decloaking and jamming to deny you a kill is a little red cross doing the same thing. ECM is too large a force multiplier to allow NPCs to wield in PVP. I stay the hell away from Caldari plexes for just this reason, I'd LIKE to fight in a semi-arena environment occasionally but I know the odds say I'll be jammed at some point in the fight which allows my target to escape. Add to this that NPC ewar mechanics are fuzzy at best and it quickly becomes an overwhelming deterrent that encourages Gallente to bring +1 to tank the jams. Then there are the obvious agro and standings bugs with the rats but I'll let Damar beat that horse as he's so fond of doing so.
The last time I plexed feverishly was for the nomination for AT6 team captain. I know that might irk some and cause them to think I haven't given plexing a fair try. However, the mechanics never changed, and I felt I had seen enough to not be bothered again. From what those I've talked to, most of the Gallente old guard feel the same way. Personally, I might get back into FW to see the new system (left last April) and might even try to flip a system 'for the Federation' but I'll continue to think that engaging an equal force with in a Caldari plex is an exercise in futility.
tl;dr And now, when FW finally gets looked at, the NPC imbalance isn't, nor are the plexing mechanics themselves getting looked at, despite becoming (apparently) a more integral part of the system. Does no one else see a problem with this?!
PS: Hanz, militia teams in the AT. Tell CCP to bring them back, you know you want to see it |
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2317
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Posted - 2012.05.07 07:13:00 -
[351] - Quote
Jill Igan wrote: tl;dr And now, when FW finally gets looked at, the NPC imbalance isn't, nor are the plexing mechanics themselves getting looked at, despite becoming (apparently) a more integral part of the system. Does no one else see a problem with this?!
I do!! NPC balance has been a big part of the feedback I've given CCP. I think its important to remind everyone that Inferno will likely be rolled out in phases, much like every other expansion in the last couple of years, and on top of that there is a team of Dev's working on FW upgrades all the way into the next expansion. There's all kinds of things to work on, improve, add, and change, and lots of time to do it. If there's something you'd like to see in Faction Warfare that isn't in this very first round of Inferno, CCP might be working on it and just hasn't said so yet.
Jill Igan wrote: PS: Hanz, militia teams in the AT. Tell CCP to bring them back, you know you want to see it
Militia teams in the AT are already here. Alliances are now enlisted in Faction Warfare, so there is absolutely nothing stopping any militia members from enlisting a team in the coming tournament. I hope to see you all there, give them hell and show the 0.0 dudes what the militias are really made of! Vice Secretary of the 7th Council of Stellar Management.
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Mike Whiite
Progressive State State Section 9
44
|
Posted - 2012.05.07 07:59:00 -
[352] - Quote
Could we please tek personal standing with an agent in acount.
I'm a single toon player, to young to have several characters trained to a level that would make a useful alt, I do run anomalies, missions and PI operations in several lowsec area's to pay for the PvP and to do something different every now and then.
I've build up standing with several agents in those stations. it would be nice to have those let you in to there stations. |
Andiedeath
Sefem Velox
83
|
Posted - 2012.05.07 08:01:00 -
[353] - Quote
IbanezLaney wrote:Personally I'm looking forward to the changes. Spent the weekend taking my ships to high sec from low in preparation. I expect the people who plex will find that they are actually getting rewards now and stay in FW. The people who are mission runners and never plex will leave militia - that's a good
.
Well actually mission runners in FW usually only do them because they is no better way to make isk in low sec. I knowim keen to actually get something for Plexing and PVP. It will make a massive difference to the way I make iskies. It will be much more fun. |
Cpt Cosmic
Tribal Liberation Force Minmatar Republic
3
|
Posted - 2012.05.07 08:09:00 -
[354] - Quote
the station lockout does not even make sense. why should a station full of soldiers belonging to a ceratin faction suddenly shoot their own dudes just because some alt with cheap ships did some boring plexing and shoot a bunker?
some services denied and other services very expensive, that would make sense, but station lockout? suddenly the crew of the whole station gets magically replaced cause someone did boring PvE activity? |
Silence iKillYouu
KA POW POW Inc Late Night Alliance
164
|
Posted - 2012.05.07 08:18:00 -
[355] - Quote
Cpt Cosmic wrote:WAAAAAAAAAAAAAAAAAAAAAAAAAAA
http://fw-frontline.blogspot.com/ |
Hidden Snake
Inglorious-Basterds
116
|
Posted - 2012.05.07 11:12:00 -
[356] - Quote
Mike Whiite wrote:Could we please tek personal standing with an agent in acount.
I'm a single toon player, to young to have several characters trained to a level that would make a useful alt, I do run anomalies, missions and PI operations in several lowsec area's to pay for the PvP and to do something different every now and then.
I've build up standing with several agents in those stations. it would be nice to have those let you in to there stations.
I will impersonate ccp and csm and will answer u .... "our logs show we dont care about u, pay for subscription and stfu. I am ccp fw litlle prick and i will make u all nullbears, because i know what is best for you".
Honeslty i think it is time to show some middlefinger to ccp again .... Devbog is probably gonna be useless pile of empty words as it is usually.
Btw ccp did great job with crucible and they are going to masive fallback with inferno. IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free>>>free ****>>>????
Public ch.: Basterds on vacation-á |
Hidden Snake
Inglorious-Basterds
116
|
Posted - 2012.05.07 11:20:00 -
[357] - Quote
Andiedeath wrote:IbanezLaney wrote:Personally I'm looking forward to the changes. Spent the weekend taking my ships to high sec from low in preparation. I expect the people who plex will find that they are actually getting rewards now and stay in FW. The people who are mission runners and never plex will leave militia - that's a good
. Well actually mission runners in FW usually only do them because they is no better way to make isk in low sec. I knowim keen to actually get something for Plexing and PVP. It will make a massive difference to the way I make iskies. It will be much more fun.
It is funny how people think there are armies of mission runners. Reality is that there are only few now, because all isk farmers are now in Incursions business. CCP have u ever tried to check records of people who in reality run fw missions? Most of them went during first fw mission nerf reballance 1.5 year ago. Which comes to the guy who is responsible for fw in ccp ... Have u done ur homewrok? I am afraid no. IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free>>>free ****>>>????
Public ch.: Basterds on vacation-á |
marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
14
|
Posted - 2012.05.07 11:25:00 -
[358] - Quote
You seem mad snake, are you mad that we kicked you out of Rak forever? |
SigmaPi
Valkyr Industries Late Night Alliance
39
|
Posted - 2012.05.07 11:36:00 -
[359] - Quote
Hidden Snake wrote: Btw ccp did great job with crucible and they are going to masive fallback with inferno.
Couldn't disagree more. Just because there is one item (albeit a big item) that people don't agree on, the vast majority of the changes are things that everyone likes.
CCP are perfectly entitled to pursue their vision for their game - even though I personally don't like the station lock out, I can't argue that it will add some much needed spice to the arena. My one serious objection would be the combination of station lockout and reset - anything other than these two together I (and everyone else) can work around if they want to. Hell, even if both go through, I still will most likely stick with it, because FW is basically all I've known for the past few years. I can change with the times, and so can you.
Stop being a bunch of closed off and narrow viewed elitests and flex with the game. |
Alaekessa
Matari Combat Research and Manufacture Inc.
34
|
Posted - 2012.05.07 11:40:00 -
[360] - Quote
Shalee Lianne wrote:Amarrian Slavetrader, it would be much more productive to post your insight on your main character instead of a trolling alt.
Don't blame militia for being 'pirate'. Do we have some? Sure. But some of us wouldn't be negative if we didn't have to take sec standings and GCC for shooting neutral alts of the enemies.
: Shoot neutral alts of the enemies with your own neutral alts?
I know, that's some real revolutionary thinking there. I can fully understand why you didn't have that thought on your own, I mean you did choose to be Amarr after all. |
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