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Vordak Kallager
Autocannons Anonymous Late Night Alliance
234
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Posted - 2012.05.09 09:24:00 -
[511] - Quote
Chimaira wolf wrote:Check your mail Hans fark
Hans needs some wife-time, he'll be back in a day or two, lol. Sa souvraya niende misain ye. |
Kade Jeekin
Kinda'Shujaa
12
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Posted - 2012.05.09 09:28:00 -
[512] - Quote
Julius Foederatus wrote:Station lockouts would be fine if they would stop neutrals from being able to dock in the warzone as well, if their standings were low enough. If neutrals get to share the benefits of FW system upgrades, then they should share the penalties as well. Frankly I don't think CCP has the balls to do something like that so this will probably be easily gamed. I think it's a good idea in principle though.
But for christ's sake CCP, give us something actually worth upgrading a system for like cyno jammers.
Personally I didn't think that CCP had the balls to implement station lockout at all. So, there is hope that they'll ask neutral players also to HTFU and implement standings-based station access, expel opposing factions from empire hisec, and conquerable militia stations.
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X Gallentius
Quantum Cats Syndicate Villore Accords
193
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Posted - 2012.05.09 09:29:00 -
[513] - Quote
Julius Foederatus wrote:But for christ's sake CCP, give us something actually worth upgrading a system for like cyno jammers. Only people in 0.0 are allowed cynojammers for sov upgrades. Only out there is it not game breaking. Apparently it's ok to get cut off from traveling with your supercap out there (where they were intended to be used), but it's not ok to get cut off from your traveling with your supercap through low sec (where they were not intended to operate).
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Cearain
Imperial Outlaws
403
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Posted - 2012.05.09 11:53:00 -
[514] - Quote
Mutnin wrote:X Gallentius wrote: Sorry, thought you were talking about station lockout. We concluded months ago that station lockout was stupid.
If you read back through old forums topics there were loads of people that seemed to think for some reason that plexing should matter. Many complained about enemies docking in their stations.. In fact prior to you Gals deciding to start plexing 5 or 6 months ago it was often a common line from Gal general militia saying they didn't plex because it didn't mean anything. Sadly, those whom wished for these changes seem to now have disappeared, and the rest of us get the result of the squeaky wheel getting the oil. CCP has just done what all those guys whom whined about plexing not mattering wanted.
Everyone wanted some consequences this is true.
The station lock out idea was also suggested by a few. After all it doesn't take much in the way of creativity to say "Hey lets just apply this null sec idea to faction war" Just like the idea that the side that is losing the faction war should have incursion style losses to to armor armor and shield resistances was proposed. Lots of stupid ideas that make it so the losing side is prevented from effectively continuing the fight were suggested. This is true.
However X Gallentius is correct that these proposals were routinely rejected due to the fact they are bad on many levels.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
403
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Posted - 2012.05.09 11:57:00 -
[515] - Quote
Lord Azeroth wrote:Never mind let's just see.
As for people saying "lets just wait and see." This makes very little sense. I know how often I dock in enemy controled stations. It happens pretty much everytime I roam or even take damage from rats in plexes during a roam. I typically just keep roaming through enemy space until I either die or have to go and then dock up.
This will mean I can not play eve unless I can make sure I have that extra uninterrupted time set aside. I often will just sign on for a half hour and roam to find a system busy with wts and pop open a plex hoping for fight. Now I am going to have to go jumping several jumps back to and from base everytime. These sorts of roams will be very limitted or likely even non-existant. When I am with a gang I usually can not stay online for the entire roam before I have to quit for the night. So this change means I will need to leave the gang even earlier so I can go several jumps back to base. So for me, I know this means less eve.
These are the facts of my real life schedule. This is also one reason why I don't roam in sov null sec. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Kade Jeekin
Kinda'Shujaa
12
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Posted - 2012.05.09 12:10:00 -
[516] - Quote
Cearain wrote:This will mean I can not play eve unless I can make sure I have that extra uninterrupted time set aside. I often will just sign on for a half hour and roam to find a system busy with wts and pop open a plex hoping for fight. Now I am going to have to go jumping several jumps back to and from base everytime. These sorts of roams will be very limitted or likely even non-existant. When I am with a gang I usually can not stay online for the entire roam before I have to quit for the night. So this change means I will need to leave the gang even earlier so I can go several jumps back to base. So for me, I know this means less eve.
Sorry I don't undestand this arguement. You don't have to dock-up before you log off.
Perhaps because I've RP'd the station lock-out concept myself as long as I've been playing FW that simply logging off in space seems natural.
There's plenty of options: POS, safe-spot logging, cloaking. I really don't understand your problem. |
Cearain
Imperial Outlaws
403
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Posted - 2012.05.09 12:36:00 -
[517] - Quote
Kade Jeekin wrote:Cearain wrote:This will mean I can not play eve unless I can make sure I have that extra uninterrupted time set aside. I often will just sign on for a half hour and roam to find a system busy with wts and pop open a plex hoping for fight. Now I am going to have to go jumping several jumps back to and from base everytime. These sorts of roams will be very limitted or likely even non-existant. When I am with a gang I usually can not stay online for the entire roam before I have to quit for the night. So this change means I will need to leave the gang even earlier so I can go several jumps back to base. So for me, I know this means less eve. Sorry I don't undestand this arguement. You don't have to dock-up before you log off. Perhaps because I've RP'd the station lock-out concept myself as long as I've been playing FW that simply logging off in space seems natural. There's plenty of options: POS, safe-spot logging, cloaking. I really don't understand your problem.
You may be right about logging off. But I thought they changed the mechanics so your ship stays in space for longer if you are aggressed even by npcs. Is this the case? If I am wrong on this mechanic then this might be a good solution.
As for fitting cloaks on all my ships yeah I thought of that. I already posted about how I think this will be a almost a requirement for anyone who wants to roam deep in enemy space. But I think they are expensive (at least the tech 2 ones that help you do the mwd trick to get past gate camps) and they just needlessly take up a high slot that I would prefer to put somehting else in. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Ahazu Sagam
ZERO HEAVY INDUSTRIES 24eme Legion Etrangere
4
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Posted - 2012.05.09 13:36:00 -
[518] - Quote
An attempt to get usefull system upgrades:
https://forums.eveonline.com/default.aspx?g=posts&t=106903&find=unread |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2321
|
Posted - 2012.05.09 17:35:00 -
[519] - Quote
The long-awaited Dev Blog is up!!
http://community.eveonline.com/devblog.asp?a=blog&nbid=28659
Vice Secretary of the 7th Council of Stellar Management.
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Fleet Warpsujarento
State Protectorate Caldari State
88
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Posted - 2012.05.09 17:37:00 -
[520] - Quote
Says things we already knew. Doesn't answer the question of sov reset. |
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Amadeus3
Nasranite Watch Caldari State Capturing
2
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Posted - 2012.05.09 18:05:00 -
[521] - Quote
"Please note such LP is split for all eligible members that meet all capture criteria; as such, 2 Amarr enlisted pilots capturing a Minor site would only receive 5,000 LPs each."
Wont this create a load of 'leech' alts that jump into plexes that other [layers have nearly finished before moving onto the next?
Will the reward be spit equally between a player who has completed 99% of the plex with a player who comes in for the last 1%?
Some clarification is needed here I think
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
82
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Posted - 2012.05.09 18:30:00 -
[522] - Quote
So the blog has finally arrived .. and dare I say it .. "I told you so".
Mistress Doom'n'Gloom takes the win .. no contest.
*Sadness* |
Ahazu Sagam
ZERO HEAVY INDUSTRIES 24eme Legion Etrangere
9
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Posted - 2012.05.09 18:35:00 -
[523] - Quote
I know it, CCP is trolling us. And the most important question's are still not answered:
Will sov stay sov or will occupancy becomme sov?
What happens if no one upgrades the sytem (i know it's unlikely with this nice benefits ), will plexing still give LP?
At least capturing a sytem will mean somthing than, cause we can upgrade them, no to mention preventing our enemy's from docking. But everything is fine everybody will like the extra production slot or the 10% reduced market taxes; everything we do in low sec is trading and producing that much that all station slots are used.
I know there is a NDA but can u get awnser for us hans. |
Dirk Smacker
Inglorious-Basterds
28
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Posted - 2012.05.09 18:36:00 -
[524] - Quote
Amadeus3 wrote:"Please note such LP is split for all eligible members that meet all capture criteria; as such, 2 Amarr enlisted pilots capturing a Minor site would only receive 5,000 LPs each."
Wont this create a load of 'leech' alts that jump into plexes that other [layers have nearly finished before moving onto the next?
Will the reward be spit equally between a player who has completed 99% of the plex with a player who comes in for the last 1%?
Some clarification is needed here I think
If it had anything to do with who ran the button, you would have a hard time getting close range ships to guard the warp-in.
There was talk of only giving it to the one who started running the timer. That would have been awful.
Of course there's the leaching thing, but that provides opportunities for the enemy to camp the warp-in.
I guess once you have a signature, you cannot have a blank one. |
BolsterBomb
Four Horsemen of the Apocalypse
45
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Posted - 2012.05.09 18:41:00 -
[525] - Quote
Ahazu Sagam wrote:I know it, CCP is trolling us. And the most important question's are still not answered: Will sov stay sov or will occupancy becomme sov? What happens if no one upgrades the sytem (i know it unlikely with this nice benefits), will plexing still give LP? At least capturing a sytem will mean somthing than, cause we can upgrade them, no to mention preventing our enemy's from docking. But everything is fine everybody will like the extra production slot or the 10% reduced market taxes; everything we do in low sec is trading and producing that much that all station slots are used. I know there is a NDA but can u get awnser for us hans.
Ill try not to troll you too bad for this post
Please read the blog again:
Sovereignty control (system control) does not impact the LP rewards the WAR ZONE Control does. Taking sovereignty /upgrading sovereignty increase war zone control. Was the war zone control increases so does the rewards. From what the blog said the hub upgrades, etc improve station services.
Plexing gives LP Kills Give LP and finally missions will give LP
From the sounds of it fw missions will be greatly reduced for LP payout, they want people to fight not farm.
Their reasoning for allowing Neuts come in is spot on unless you want to have your own FW marketeers seeding lowsec (which I think occurs already)
The good this they did say is that this will be moitored and may change if it doesnt work the way they intend it to.
WHoever OWNS the system now will keep control (no sov reset), so IE if Rakapas is a Gallente captured system the Gallente will control it on patch day and you will be locked out of the station if your a Cal. Lt. Colonel of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
Dirk Smacker
Inglorious-Basterds
28
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Posted - 2012.05.09 18:42:00 -
[526] - Quote
Ahazu Sagam wrote:I know it, CCP is trolling us. And the most important question's are still not answered: Will sov stay sov or will occupancy becomme sov? What happens if no one upgrades the sytem (i know it's unlikely with this nice benefits ), will plexing still give LP? At least capturing a sytem will mean somthing than, cause we can upgrade them, no to mention preventing our enemy's from docking. But everything is fine everybody will like the extra production slot or the 10% reduced market taxes; everything we do in low sec is trading and producing that much that all station slots are used. I know there is a NDA but can u get awnser for us hans. Read the comments thread to the dev blog.
- No reset.
- LP payout is 10k minor, 17.5k medium, 25k major, 30k major stronghold, 40k infrastructure hub (bunker). This is shared equally by all those eligible (i.e. in the plex when it is capped).
- If you have LP upgrades in the I-Hub, half the amount of LP rewarded through plexing by the attackers gets deducted from the I-Hub.
I guess once you have a signature, you cannot have a blank one. |
Ahazu Sagam
ZERO HEAVY INDUSTRIES 24eme Legion Etrangere
11
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Posted - 2012.05.09 19:00:00 -
[527] - Quote
BolsterBomb wrote:
Please read the blog again:
Sovereignty control (system control) does not impact the LP rewards the WAR ZONE Control does. Taking sovereignty /upgrading sovereignty increase war zone control. Was the war zone control increases so does the rewards. From what the blog said the hub upgrades, etc improve station services. .
You know what the "improved" station services are?! Thats the troll. Why should you upgrade your system? To get more empty production slots? Or do u want a reduced market tax that saves maybe 1 mil while u pay much more in LP? |
BolsterBomb
Four Horsemen of the Apocalypse
46
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Posted - 2012.05.09 19:19:00 -
[528] - Quote
Ahazu Sagam wrote:BolsterBomb wrote:
Please read the blog again:
Sovereignty control (system control) does not impact the LP rewards the WAR ZONE Control does. Taking sovereignty /upgrading sovereignty increase war zone control. Was the war zone control increases so does the rewards. From what the blog said the hub upgrades, etc improve station services. .
You know what the "improved" station services are?! Thats the troll. Why should you upgrade your system? To get more empty production slots? Or do u want a reduced market tax that saves maybe 1 mil while u pay much more in LP?
Because in order to get faster warzone control or increase it past a certain point you need system upgrades.
War Zone Control is the thing that dictates the LP rewards from my understanding Lt. Colonel of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
Mutnin
SQUIDS.
178
|
Posted - 2012.05.09 20:07:00 -
[529] - Quote
Just gonna say told yea so on the reset.. lol just trolling, but CCP has never reset null sec after changes so there really should have been no reasonable expectation that it would happen for FW.
As far as the LP for plexing.. It's obviously not very well thought out.
It encourages pilots to fly solo while capturing and not work as a team. In fact I can see it know, there will be arguments among people in their own Militia about guys stealing friendly LPs. Added to this there is no way to stop alts in your own Militia from farming guys LP's that are actually doing the work.
If Gals are taking Caldari systems and we don't happen to have numbers to stop them, then the best way to harass them is to use alts in Gal Militia to steal the LP's they get from running the plexes. Which of course I'm sure they will do the same as they already have more alts in Caldari Militia to farm Missions/Spy than Caldri has active players.. (ok maybe not that many but close)
While there is a mechanic in place to discourage blobbing of plexing on the attacking side. (split LP) there is no mechanic to discourage the blobing on the defending side. If we take out a small gang of 2 or 3 guys to attack Gal sites so we still make a decent amount of LPs in the process there is nothing to encourage the opposing side fight us with even numbers, being they get no LP for defending.
On the docking issues I wont beat a dead horse but honestly as a CEO of a decent sized FW corp that is growing daily.. I see this as a potential reason to eventually pull our corp out of FW.
The direction CCP is taking this by cutting mission rewards/splitting LP's ect is just giving everything to the side that happens to be winning "NOW". FW has always been a back and forth because over time each side of any war front would have it's ups and downs. The key factor is there was ability for them to always come back.
With system flips times now going to be about 35 hours with "ZERO" opposition, it's going to make capturing systems as rare as unicorns in space. Meaning we are likely to see a big push on systems Now up til patch day then it's done. CCP is basically giving everything to the sides that happen to have upper hand at the moment and then creating a playing field to take it back that will require 10 times the effort to take back what was taken with very little effort.
This means which ever sides end the day with the upper hand on patch day will likely stay that way because corps on the losing side will just go do something else as what we get for our effort will not be worth the time needed to be invested. |
BolsterBomb
Four Horsemen of the Apocalypse
46
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Posted - 2012.05.09 20:36:00 -
[530] - Quote
I disagree Mutinin,
1) If you want to plex / pay for / not play on your primary to put an fw alt in with the other blobs, fine you earned it. If you really are that bored have at it.
2) Makes sense for the defensive plex (dont worry about blob) why should you penalize people for defending their system?
3) You forgot about all those kills that will add in with the pelx capturing
4) We get paid to fight "hoo raaah drill sargent!"
5) Time for the corps to come together and populate 2-3 systems and defend it till the death. Again IMO its not about stringing out 1-2 ships over 20 systems. (again I understand the vie I just disagree)
6) Remember how we talked about blob warefare will not work with these changes, I stand by that we will see multi hit-and run coordinated attacks now.
7)LP split, what else could they do for this? They have to do something and this is the only logical way if implementing it.
8) Im really excited
edit because of mutin's edit
9) Most people didnt plex because it didnt matter. You cant say that it will stay the same when now it matters. Ill plex now. Lt. Colonel of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
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Neo Gabriel
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
2
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Posted - 2012.05.09 20:39:00 -
[531] - Quote
ALRIGHT IT IS DONE FULL ****** MODE ENGAGED
ITS SO GREAT TO KNOW THAT CCP REYARDED DEVS WITH NO CLUE ABOUT SOMETHING DECIDE YET AGAIN TO CCPEE ON ANOTHER GAME NICHE WITHOUT ANY THOUGHT INTO THE CONSEQUENCES OF THEIR ACTIONS
STATION LOCKOUT MEANS THAT -10 PILOTS THAT LOSE THEIR STATIONS WILL HAVE TO QUIT FW OR MOVE 20 JUMPS TO THE MIDDLE OF NOWHERE
YOU KNOW WHAT, I AM NOT GOING TO EXPLAIN WHY THIS IS GOING TO BE THE FINAL NAIL ON THE FW COFFIN.
WHAT WILL HAPPEN IN 3 MONTHS IS THERE WILL ONLY BE 2 MILITIAS LEFT AND THE LOSING SIDES WILL NEVER RECOVER
>>>WHY HOW COULD THEY, AT THEIR WORST THIER LP REWARDS WILL COST 4X AS MUCH, THEY CANT DOCK ANYWHERE IN LOWSEC, THEY CANT RETREIVE THEIR SHIPS/ITEMS/REPAIR/RELOAD... WHO IN THEIR RIGHT FUQUING MIND WOULD STAY ANCHORED BY SUCH RESTRICTIONS???????????
>>>SPECIALLY WHEN A MUCH SIMPLER SOLUTION IS AVAILABLE: ---QUIT FW--- AND BEHOLD, YOU ARE FREE AGAIN!
LONG LIVE LOWSEC, LONG LIVE THE FEDERATION (as long as until my home stations are not locked out) LONG LIVE -10,
HERE COMES INFERO, HERALDING A NEW AGE OF LOWSEC PIRACY |
BolsterBomb
Four Horsemen of the Apocalypse
46
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Posted - 2012.05.09 20:43:00 -
[532] - Quote
Neo Gabriel wrote:ALRIGHT IT IS DONE FULL ****** MODE ENGAGED
ITS SO GREAT TO KNOW THAT CCP REYARDED DEVS WITH NO CLUE ABOUT SOMETHING DECIDE YET AGAIN TO CCPEE ON ANOTHER GAME NICHE WITHOUT ANY THOUGHT INTO THE CONSEQUENCES OF THEIR ACTIONS
STATION LOCKOUT MEANS THAT -10 PILOTS THAT LOSE THEIR STATIONS WILL HAVE TO QUIT FW OR MOVE 20 JUMPS TO THE MIDDLE OF NOWHERE
YOU KNOW WHAT, I AM NOT GOING TO EXPLAIN WHY THIS IS GOING TO BE THE FINAL NAIL ON THE FW COFFIN.
WHAT WILL HAPPEN IN 3 MONTHS IS THERE WILL ONLY BE 2 MILITIAS LEFT AND THE LOSING SIDES WILL NEVER RECOVER
>>>WHY HOW COULD THEY, AT THEIR WORST THIER LP REWARDS WILL COST 4X AS MUCH, THEY CANT DOCK ANYWHERE IN LOWSEC, THEY CANT RETREIVE THEIR SHIPS/ITEMS/REPAIR/RELOAD... WHO IN THEIR RIGHT FUQUING MIND WOULD STAY ANCHORED BY SUCH RESTRICTIONS???????????
>>>SPECIALLY WHEN A MUCH SIMPLER SOLUTION IS AVAILABLE: ---QUIT FW--- AND BEHOLD, YOU ARE FREE AGAIN!
LONG LIVE LOWSEC, LONG LIVE THE FEDERATION (as long as until my home stations are not locked out) LONG LIVE -10,
HERE COMES INFERO, HERALDING A NEW AGE OF LOWSEC PIRACY
BECAUSE MY CAPS LOCK KEY GOT STUCK RIGHT?
Not everyone is a pie in militia and there are actually very few corps that are militia that are -10. Slapd went sole pirate and then joined fw again? If you were so pie hungry why did you come back to fw. You cant make a valid point when your own logic you disobey.
Lt. Colonel of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |
Hrett
Quantum Cats Syndicate Villore Accords
77
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Posted - 2012.05.09 20:47:00 -
[533] - Quote
Yeah - the most important part is the warzone control it seems. Will make LP store prices 4x cheaper or more expensive than they currently are...
That is a pretty good carrot and stick.
I still don't agree with the neutral docking thing, but frankly I'm excited about the rest. I will keep an open mind. They obviously put a lot of work into this. If it sucks, they will change it.
And Neo - the caps lock button. Sheesh. |
Cearain
Imperial Outlaws
404
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Posted - 2012.05.09 21:45:00 -
[534] - Quote
"First, the offer requirements in the respective faction LP store will decrease. As such, at the lowest tier, LP store offers will be 4x times more expensive as they are now, while at the highest tier, they will be 4 times as cheap. This only applies to ISK and LP requirements for offers, not tags or items. It also only counts for the 4 Factional Warfare militia LP stores; no other corporation will be affected."
I think I must have this wrong.
A navy micro auxillary power core now cost 1500 lp.
If I am fighting for a losing faction and therefore have the lowest tier it will be 4xs more expensive or 6000 lp.
If I am fighting for the winning faction and therefore have the highest tier it be "4xs as cheap" or 375 lp.
If that is correct then for the majority of items in the lp store the winning side effectively gets 16xs the lp for a pvp kill.
The losing side would get effectively 1/16 the lp for a pvp kill with respect to the shared items. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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RougeOperator
Ice Fire Warriors Late Night Alliance
750
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Posted - 2012.05.09 22:50:00 -
[535] - Quote
Well its clear that CCP wants to basically kill FW. The goal being FW light.
I could put up with most of the other not well thought out and implemented stuff. But the station lockout is a deal breaker.
Maybe its just me but I tend to think the goal should be to make gameplay interesting and fun. That is not what the road ccp wants to go down in seems. They are in Punishment mindset and more high entry barriers.
Account canceled. Luckily i only paid 3 months in this time instead a year like last time. Was a wise move.
I dont even have the will to log in anymore. Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence"-á |
X Gallentius
Quantum Cats Syndicate Villore Accords
198
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Posted - 2012.05.09 22:52:00 -
[536] - Quote
Cearain wrote:
If that is correct then for the majority of items in the lp store the winning side effectively gets 16xs the lp for a pvp kill.
The losing side would get effectively 1/16 the lp for a pvp kill with respect to the shared items.
I'm glad I'm on the winning side. We will gladly accept your surrender and will take you into our militia if you agree to put down your arms and farm in peace. |
Tobiaz
Spacerats
382
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Posted - 2012.05.09 23:04:00 -
[537] - Quote
The new system service bonuses are so useless it's hilarious.
At level 5:
- 50% cost reduction of clones. Looks nice, but there really aren't that many medical services in FW zones and they aren't really spread out sensibly either.
- 50% reduction in market and contract fees. With all the reductions from skills and standings those fees are already close to neglible. And it's not like the FW systems located in low-sec will ever grow into a serious market hub.
- 5 more industry and science slots. As if the low sec industry slots are 100% occupied. Even in hubs, queues generally only take a few days to clear, and 5 more slots won't matter much there either. The science slots are a bit more useful, but it is still in a low-sec station.
Pathetic.
How about increasing all market fees substantially so FW reductions actually make a difference? How about making the benefits FW-only or at least require a good standing? How about taking a good look at the ridiculous distribution of stations and services, totally randomly generated over nine years ago and never adjusted or balanced. How about making the renting cost of industry and science slots depend on the local demand, so they become an actual price-factor so the production in empire, now mostly within a few jumps of Jita, will have to spread out, perhaps looking for the FW-benefits.
The problem with FW benefits is not that they are too meager, it's that the rest of the pilots in empire already have it very easy with negligible station fees and all the service capacity they require in the safety of high-sec, far away from insecure FW-space. Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
SigmaPi
Valkyr Industries Late Night Alliance
42
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Posted - 2012.05.09 23:06:00 -
[538] - Quote
RougeOperator wrote:... Maybe its just me but I tend to think the goal should be to make gameplay interesting and fun. That is not what the road ccp wants to go down in seems. They are in Punishment mindset and more high entry barriers. ...
The logistics involved with invading hostile space are some of the only really enjoyable aspects about nullsec. It's a damn challenge (as well it should be) and I'm honestly looking forward to it. Right now you just **** around all over the place with no care in the world, and now you actually have to consider where you're going and what you're doing? I guess I don't know 100% how I feel about the lock out, but I'm sure as hell gonna give it a try instead of ragequitting.
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X Gallentius
Quantum Cats Syndicate Villore Accords
198
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Posted - 2012.05.09 23:10:00 -
[539] - Quote
Tobiaz wrote:. The science slots are a bit more useful...
for neutrals to farm.... Can't believe they are allowing neutrals to siphon off rewards. |
RougeOperator
Ice Fire Warriors Late Night Alliance
750
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Posted - 2012.05.09 23:13:00 -
[540] - Quote
SigmaPi wrote:RougeOperator wrote:... Maybe its just me but I tend to think the goal should be to make gameplay interesting and fun. That is not what the road ccp wants to go down in seems. They are in Punishment mindset and more high entry barriers. ... The logistics involved with invading hostile space are some of the only really enjoyable aspects about nullsec. It's a damn challenge (as well it should be) and I'm honestly looking forward to it. Right now you just **** around all over the place with no care in the world, and now you actually have to consider where you're going and what you're doing? I guess I don't know 100% how I feel about the lock out, but I'm sure as hell gonna give it a try instead of ragequitting.
It should not go live until people have tested it thoroughly on sisi sigma. But they are steamrolling this crap out without much testing.
Once something is implemented its hard to take it back. Thats the problem. Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence"-á |
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