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SokoleOko
Death Wish. Pure Madness.
17
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Posted - 2012.05.04 14:50:00 -
[1] - Quote
This spring we got "all new" (graphic-wise) rookie ships.
I doesn't change the fact there's very good reason we call them "n00bships". No Eve Online character that is more than a week old has any use of rookie ship.
They are inferior to even cheapest T1 frigs in any aspect of PvE. PvP in rookie ships is a joke. To turn a rookie ship into a cyno ship you need to use MAPC mod that is often more expensive than a T1 frig hull that doesn't need MAPC to run cyno. Even as a high-sec auto-pilot taxis rookie ships are slower than shuttles.
Right now, every time you dock in a pod on a station that you don't have any ship, you get a useless rookie ship. Also, which is even more annoying, you'll get a mail notification about that. You delete notification and you trash that ship to keep your mail and assets clean.
Let's end this:
- no rookie ships should be handed out automatically after first 30 days of game time (on par with "Rookie help" channel)
- a special button should be added to station services (push button, receive bacon.... I mean a rookie ship free of charge).
Plain and simple. Can we get it done for Inferno, please? |
L0rdF1end
Sicarius. When Hippos Attack
39
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Posted - 2012.05.04 14:53:00 -
[2] - Quote
I don't agree with ending the handout of Rookie ships.
But I do agree with ending that annoying evemail. Don't tell me I have one, I know it's there. TY.
Oh, and where on earth did you guys go? I saw you in Syndicate and Stain all in the same week :) |
SokoleOko
Death Wish. Pure Madness.
17
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Posted - 2012.05.04 15:04:00 -
[3] - Quote
L0rdF1end wrote:I don't agree with ending the handout of Rookie ships.
Nothing would be lost for you - whenever you'll feel like it, you can press button and receive a rookie ships.
But I don't want to be bothered with item I don't need.
PS. We are in Syndicate :)
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Blade M Howser
0........0 -Silicon Heaven-
2
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Posted - 2012.05.04 15:05:00 -
[4] - Quote
rookie ships are alot cheaper than buying a shuttle with a nice size cargo bay for picking up mods when fitting ships give me a rookie ship when i need it but please stop sending me a mail that i get one with a crap tritanium gift.
also can ccp make rookie ships so they can be reprocessed into minerals..lol |
SokoleOko
Death Wish. Pure Madness.
17
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Posted - 2012.05.04 15:18:00 -
[5] - Quote
Blade M Howser wrote: also can ccp make rookie ships so they can be reprocessed into minerals..lol
That would be a bad idea (stream of "free minerals" into economy).
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Kusum Fawn
State War Academy Caldari State
42
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Posted - 2012.05.04 15:21:00 -
[6] - Quote
actually they often salvage into a metal scrap. so its 501 tritanium you can get out of a noob ship.
I dont agree with ending noobship drops |
mxzf
Shovel Bros
1526
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Posted - 2012.05.04 15:26:00 -
[7] - Quote
I've got a counter-suggestion that actually makes more sense, just add in a checkbox in the escape menu with "No longer receive rookie ships in stations". Then everyone can be happy.
Personally, I don't really care that much though, and it's easier for the devs to leave them as-is, so I'd rather they stay as-is. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
100
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Posted - 2012.05.04 18:31:00 -
[8] - Quote
SokoleOko wrote:This spring we got "all new" (graphic-wise) rookie ships. I doesn't change the fact there's very good reason we call them "n00bships". No Eve Online character that is more than a week old has any use of rookie ship. They are inferior to even cheapest T1 frigs in any aspect of PvE. PvP in rookie ships is a joke. To turn a rookie ship into a cyno ship you need to use MAPC mod that is often more expensive than a T1 frig hull that doesn't need MAPC to run cyno. Even as a high-sec auto-pilot taxis rookie ships are slower than shuttles. Right now, every time you dock in a pod on a station that you don't have any ship, you get a useless rookie ship. Also, which is even more annoying, you'll get a mail notification about that. You delete notification and you trash that ship to keep your mail and assets clean. Let's end this:
- no rookie ships should be handed out automatically after first 30 days of game time (on par with "Rookie help" channel)
- a special button should be added to station services (push button, receive bacon.... I mean a rookie ship free of charge).
Plain and simple. Can we get it done for Inferno, please?
Seems to me if you don't like getting a rookie ship when your ship is blown maybe it is a good thing. Maybe that will make you think harder about getting killed lol. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Maabuss
Exiles of Chaos
1
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Posted - 2012.05.05 04:41:00 -
[9] - Quote
I disagree. Rookie ships can be extremely useful. I know a guy who kills Sleepers with his Ibis. Not to mention PVPers. So why end the handouts? |
SokoleOko
Death Wish. Pure Madness.
17
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Posted - 2012.05.06 19:51:00 -
[10] - Quote
Maabuss wrote:I disagree. Rookie ships can be extremely useful. I know a guy who kills Sleepers with his Ibis. Not to mention PVPers. So why end the handouts?
Had you took the time to read OP you would had known I was meaning to end MANTATORY handouts.
If you wish to have a rookie ship, you would just press button. But the difference would be that it won't happen automagically like now. |
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Thomas Gallant
Eyes In The Dark Lunar Industries Partnership
5
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Posted - 2012.05.06 22:24:00 -
[11] - Quote
Perhaps have two options: auto receive rookie ships, and "on request only" |
SandKid
Gateway Mining Division
135
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Posted - 2012.05.07 02:29:00 -
[12] - Quote
Just wanted to throw out there that CCP Soundwave has discussed the fact that with the frigate rebalancing Inferno will address (Tech I that is), they are looking at rebalancing rookie ships to be a lot more utilitarian.
They still won't quite compare to Tech I - at least for now - but they'll be more useful.
That said...
+1 to making rookies optional - going through assets and trashing the 30 some-odd rookies I spawned during my Hulkageddon travels really sucked, and there's many more to go as the month progresses. |
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