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Chenrezig
Caldari School of Applied Knowledge
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Posted - 2009.04.18 02:58:00 -
[1]
The Future of EVE Online
1. How long do you think EVE will maintain a strong player base? 2 years? 5 years? 10 years? 20 years?
2. How do you see the game evolving? For example, walking in stations, planetary interaction, complete overhauls to the UI or character development theme, etc. The future may bring some dramatic changes to the way we play games. Do you think EVE will evolve into a new market or eventually become the Zork or Tradewars of yesteryear.
3. How do you think CCP/White Wolf perceives the future of the game? Do you think they plan on investing deeply into the future of EVE? If so, on what time frame and what scale?
Thanks!
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Valeronx
Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.04.18 02:59:00 -
[2]
The futures so bright, I gotta wear shades.
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.18 03:16:00 -
[3]
1. I believe we'll have EvE around for at least another five years, and seriously doubt our numbers will drop below their current line. In about six years, EvE's population has continued to push the limits of server technology and game concept, and I feel that it'll continue to do so for some time to come. In fact, I honestly think CCP will lose interest and decrease development WELL before it's playerbase begins to noticeably decline.
2. I honestly feel that if CCP keeps their nose on the future as they have been, we're going to see a revolution in the scale an MMO can be. One year from now, we'll most likely be walking in stations, and the majority of the playerbase will have started to acclimatize to the concept that EvE is more than spaceships. Five years from now, we might actually have planetary interaction, joystick flight, and large-scale planetary warfare. EvE has the chance to be the ultimate galactic science fiction simulation, instead of 'just another space game', and I feel that this mindset, along with it's adherence to a rougher, more violent game management philosophy, will be the proof of it's success.
3. I'm not sure. I know what I hope, but I also feel that CCP is steadily growing from the down-to-earth gamers-turned-programmers that made EvE a masterpiece, into a corporate entity that changes it's focus from the product, to the returns of said product. This could take a couple years, or it could take ten. It could also never happen. I just hope that CCP completes its expansive goals for EvE before this happens, because when it does, I doubt we'll ever see true innovation from them ever again. Innovation and ingenuity doesn't work hand-in-hand with marketing and mainstream political correctness.
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.18 03:27:00 -
[4]
remember the into movie? "for you are immortal". Eve is forever.
On a more serious note, i think 10 years. That is a good lifespan, and remember that a lot of weird and (maybe) wonderful changes may come that will greatly alter the game. For example, ambulation idea and planetary flight.
This game has a lot of staying power. Also, the eve player base will continue to grow at this rate forever.
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But Sects
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Posted - 2009.04.18 03:49:00 -
[5]
I give it 3 more months, 5 max.
Eve is dying, haven't you heard?
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.04.18 04:06:00 -
[6]
EVE doesn't work like other games. EVE has been updated far beyond what any other game, EVER, has been. I seriously cannot think of a single game that has gone through so much change/evolution over its lifetime.
I'd be thinking in decades unless CCP kills it somehow.
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.18 04:11:00 -
[7]
Originally by: Kahega Amielden EVE doesn't work like other games. EVE has been updated far beyond what any other game, EVER, has been. I seriously cannot think of a single game that has gone through so much change/evolution over its lifetime.
I'd be thinking in decades unless CCP kills it somehow.
like the NGE patch in galaxies
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Mirana Niranne
Rabid Ninja Space Monkey Inc. Total Comfort
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Posted - 2009.04.18 04:13:00 -
[8]
I've been here since the early days. People who played in 2004 would barely recognize eve as it is today. I think 5 years from now, if you quit today and came back then you would hardly recognize the game.
I know of no other MMO that has completely revamped it's graphics engine to keep things looking up to date like eve has....
Honestly, as long as CCP stays on top of it, keeps eve current and cutting edge, this game could still be here in 20 years, though we might not recognize it as what we know today.
Phear the PHAIL |
cnuchavez
Caldari Clearspace Operations Libertas Fidelitas
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Posted - 2009.04.18 04:31:00 -
[9]
Edited by: cnuchavez on 18/04/2009 04:33:31 If developers continue to make MMOS where the entire focus is you grinding for gear so you can grind for more gear when the next patch comes out EvE will never die. My favorite part about EvE is that they focus on actual content rather than slapping out teir 3 4 5 6 7 8 9 ships for every patch.
Now if a game comes out exactly like eve except you can fly the ships rather than clicking then CCP might have to worry.
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Tag Heuer
Gallente
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Posted - 2009.04.18 04:57:00 -
[10]
It'll be around until Eve Online 2 gets released. An even playing field @ Day One will draw a millions of new players.
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Zora Xen
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Posted - 2009.04.18 05:08:00 -
[11]
Originally by: Tag Heuer An even playing field @ Day One will draw a millions of new players.
It's a shame so many potential players are intimidated by the long training times. I know I was when I started.
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2009.04.18 05:12:00 -
[12]
Difficult to see, always in motion the future is.
There are 2 major problems for EVE right now.
1. The economic recession.
I know many of players who currently are unemployed, and of these several have had to leave EVE for varying amounts of time, some are still gone.
The longer it remains the more we will probably lose and the fewer that will join to replace them.
Hopefully the economy recovers by next year and things begin to look brighter.
2. Technological Limitations
At some point a game engine becomes to ancient to work on current technology. While we have seen some upgrading of the visual effects most likely the underlying game code cannot be advanced sufficiently to meet tomorrow's technology.
As such we'll hit a technological bubble at some point.
I'm not sure the current engine can ever fully realize the devs vision of planetary combat, etc. Some of that might have to wait for EVE 2.
Now with those 2 problems out EVE currently is a very healthy MMO and remains so compared to its competition. It is I believe the only MMO that has more numbers now after almost 6 years than it had in the beginning. It probably has a shelf life of at least another 5 years of healthy subscriptions. Depending on how well the code can be changed/updated and material released it could easily last another decade.
If I were the devs I'd concentrate more on expanding the horizons rather than perhaps new ships etc.
I'd make a goal to double 0.0 space within the next 2 years. I'd work on the stated viceroy states of low sec. I'd revamp the POS/Sov mechanics within 2 years.
Obviously at the same time I'd continue to flesh out t1, t2, and t3 items. There are several areas that we can expand upon. The next t3 I'd probably work on is Battleships, then Frigates. (For example perhaps a t3 propulsion that allows a battleship to jump on its own....). Some sort of tug (t1 destroyer hull, or perhaps t2) would be a good direction too. And then perhaps t2 capitals should be on the near horizon.
Perhaps work on t4 in the background for release in 5 years.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
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Cors
It's A Trap
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Posted - 2009.04.18 05:13:00 -
[13]
Originally by: Tag Heuer It'll be around until Eve Online 2 gets released. An even playing field @ Day One will draw a millions of new players.
Thing is, theres no REASON for an EVE 2, unless it was set in a completely different universe. Maybe doing the area "Back home" before they came to the eve region.
Even if CCP decided to do a complete ground up redo of eve, they could just publish it as the next "expansion" of EVE.
I mean they've replaced almost all the art in the game, some of it twice.
What's so hard to imagine them decideing that the current code isn't up to snuff, and either moving 100% to a newer/better code and just rewriteing everything. I mean, redoing all the art probobly takes them what.. a year now? Redoing the whole code would probobly only take them what.. 3 years? just take a 1/3 of the current CCP employees, move them into their own offices, hire 200 new people, and BOOM! New DEV Team. Keeping the rest with the current EVE code base. Then when the EVE 2 is complete, just merge the 2 teams into one...
Hell, knowing CCP, they've already got full notes from a weeks worth of meetings detailing pro's and cons of updated EVE or starting from scratch and doing an EVE 2.
I have a feeling that the only reason they would do an EVE 2 is if the current software code couldn't perfom well enough, and another one could. But it'd have to be a pretty damned big preformance increase to justify doing an EVE 2.
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Slimo
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Posted - 2009.04.18 05:34:00 -
[14]
Originally by: Mecinia Lua
1. The economic recession.
I know many of players who currently are unemployed, and of these several have had to leave EVE for varying amounts of time, some are still gone.
The longer it remains the more we will probably lose and the fewer that will join to replace them.
Hopefully the economy recovers by next year and things begin to look brighter.
The reverse is actually true, yes the game will lose a few players who can't afford the relatively small monthly cost but will gain many many more who will find it cheaper to stay in than go out. This has already been noticed in the DVD rental, console game markets for instance. Staying in is the new going out! Let's face it if you're going out for the night drinking or for a meal you probably spend the equivalent of the monthly eve cost just getting to where you're going or on the first round of drinks!
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.04.18 07:02:00 -
[15]
Originally by: Tag Heuer It'll be around until Eve Online 2 gets released. An even playing field @ Day One will draw a millions of new players.
Technically we are playing eve 6 right now.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 6Apr09 |
Mirana Niranne
Rabid Ninja Space Monkey Inc. Total Comfort
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Posted - 2009.04.18 07:39:00 -
[16]
Originally by: Mecinia Lua
2. Technological Limitations
At some point a game engine becomes to ancient to work on current technology. While we have seen some upgrading of the visual effects most likely the underlying game code cannot be advanced sufficiently to meet tomorrow's technology.
As such we'll hit a technological bubble at some point.
Hate to be the one to break it to you, but we're on at least the 3rd engine. There was an engine they used in early development that they ended up scrapping for the engine they used in beta and release. Then when trinity came out, it wasn't just new art, that was an updated engine.
When eve first came out we didn't have shader 3 stuff to play with.
The codebase is constantly updated. That's why eve no longer runs on Windows 98, or on any graphics cards older than shader 2.... it's why people are complaining they can't play eve anymore on their dinosaur computers.
Eve =/= Other mmos.
Phear the PHAIL |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.18 07:48:00 -
[17]
Originally by: Mirana Niranne I've been here since the early days. People who played in 2004 would barely recognize eve as it is today. I think 5 years from now, if you quit today and came back then you would hardly recognize the game.
I know of no other MMO that has completely revamped it's graphics engine to keep things looking up to date like eve has....
Honestly, as long as CCP stays on top of it, keeps eve current and cutting edge, this game could still be here in 20 years, though we might not recognize it as what we know today.
Agreed. Thinking about it, I'd say that a major factor has been the single server. This means that everyone is playing the same game; that everything you do affects everyone else. It also lead to the "free updates" policy that in effect means that we're all playing, I dunno, something like EvE VI or EvE VII by now. Normally when a game company needs to release a new version to stay current, they charge everyone for it. Some buy it, many dont because they've become bored with the stale old version or simply can't face the prospect of starting all over again from scratch: continuity is broken.
Another aspect is that the devs are also the publishers. As Ruze put it, EvE will continue to be successful as long as the devs are interested in it. That's one reason that I'm very much in favour of CCP employees playing the game. I hope CCP continue their policy of recruiting from the playerbase.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.18 07:52:00 -
[18]
Originally by: Zora Xen
Originally by: Tag Heuer An even playing field @ Day One will draw a millions of new players.
It's a shame so many potential players are intimidated by the long training times. I know I was when I started.
Yeah a lot of potential players simply don't seem to realise how a skill-based system works. I find a good analogy is to tell them that there is a "level cap", but no limit to the number of classes you can acquire.
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Professor Jinmei
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Posted - 2009.04.18 09:14:00 -
[19]
Edited by: Professor Jinmei on 18/04/2009 09:16:46 Planet will decide the future. How?
Ground warfare on planets will introduce RTS element -> fresh batch of players from RTS side Squad/Company based ground combat -> another fresh batch from FPS community Multi-front intergalactic warfare i.e. Ground/Air/Naval/space combats to fight for a planet, system, constellation, then a whole region... and the whole industry, logistics, and hauling stuff.... This will bring EVE to a new level of MMO -> another fresh batch coz EVE will be awesome.
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mechtech
Entropy Industries
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Posted - 2009.04.18 09:38:00 -
[20]
I also agree, it will go until eve 2. I think there is a reason for eve 2, the move to fully real time combat.
This is 10+ years down the line, but it would all be real time. Interceptors would require fast flight, dodging in and out, ect ect. Carriers would be controlled from a control panel with AI or players on turrets, but it's still real time. Each projectile and missile would actually be tracked as it flies through space, essentially we'd have star wars battles.
And that simply can't be done in the current universe!
Who knows, since this is 10+ years out, the advent of quantum computing might REQUIRE a recode and an Eve 2 to take advantage of the 1000x fold in computational power.
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.04.18 09:39:00 -
[21]
Edited by: Ankhesentapemkah on 18/04/2009 09:39:58
Originally by: Kahega Amielden EVE doesn't work like other games. EVE has been updated far beyond what any other game, EVER, has been. I seriously cannot think of a single game that has gone through so much change/evolution over its lifetime.
Ultima Online, that's been 13 years now or something.
4 clients (and working on a fifth as far as I know), and so many changes to even the core game mechanics that it's quite a diferent game (for better or for worse).
I like the custom housing system but I think the Age of Shadows (2001) item system is totally unbalanced, and I don't like the quest system. Quests in UO, go away, it's a sandbox!
Anyway if UO can live for 13 years I see no reason why EVE can't. ---
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2009.04.18 09:43:00 -
[22]
Originally by: Mirana Niranne
Originally by: Mecinia Lua
2. Technological Limitations
At some point a game engine becomes to ancient to work on current technology. While we have seen some upgrading of the visual effects most likely the underlying game code cannot be advanced sufficiently to meet tomorrow's technology.
As such we'll hit a technological bubble at some point.
Hate to be the one to break it to you, but we're on at least the 3rd engine. There was an engine they used in early development that they ended up scrapping for the engine they used in beta and release. Then when trinity came out, it wasn't just new art, that was an updated engine.
When eve first came out we didn't have shader 3 stuff to play with.
The codebase is constantly updated. That's why eve no longer runs on Windows 98, or on any graphics cards older than shader 2.... it's why people are complaining they can't play eve anymore on their dinosaur computers.
Eve =/= Other mmos.
EVE won't go on forever. It has proven more resilent than its competitors over time however at some point they'll get to the place where it is better to start completely over than trying to stack new code on top of old code.
They've probably got 5 more good years in it, and then probably 5 years of decline.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
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Y Berion
Minmatar
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Posted - 2009.04.18 09:48:00 -
[23]
Imo EVE, although being an old, is incredible robust MMO. It still has so much opportunities for future expansions, so many unused ideas and new frontiers to break. EVE can live for as long as CCP stays focused. Ofcourse, some day they will decide they are not interested any more, game will be sold and soon ruined to death.
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Jim McGregor
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Posted - 2009.04.18 10:09:00 -
[24]
It will be around as long as its profitable.
---
Originally by: Roguehalo Can you nano Titans?
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AkRoYeR
Amarr
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Posted - 2009.04.18 10:14:00 -
[25]
Originally by: Professor Jinmei Edited by: Professor Jinmei on 18/04/2009 09:18:10 Edited by: Professor Jinmei on 18/04/2009 09:16:46 Planet will decide the future. How?
Ground warfare on planets will introduce RTS element -> fresh batch of players from RTS side Squad/Company based ground combat -> another fresh batch from FPS community Multi-front intergalactic warfare i.e. Ground/Air/Naval/space combats to fight for a planet, system, constellation, then a whole region... and the whole industry, logistics, and hauling stuff on/under grounds and sea, in air and space.... This will bring EVE to a new level of MMO -> another fresh batch coz EVE will be awesome.
Let us only hope that CCP is not as stupid as this.
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.04.18 10:17:00 -
[26]
Originally by: Tag Heuer An even playing field @ Day One will draw a millions of new players.
No thats ******ed. Most players would hate waking up into a game with no market, no ships anywhere and no alliances to join.
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Chenrezig
Caldari School of Applied Knowledge
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Posted - 2009.04.18 19:22:00 -
[27]
Is CCP in the planning stages for planetary interaction?
I know walking in stations (ambulation) is on the way, but I haven't heard much about anything beyond that.
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Niccolado Starwalker
Shadow Templars
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Posted - 2009.04.18 19:25:00 -
[28]
Originally by: Chenrezig The Future of EVE Online
1. How long do you think EVE will maintain a strong player base? 2 years? 5 years? 10 years? 20 years?
2. How do you see the game evolving? For example, walking in stations, planetary interaction, complete overhauls to the UI or character development theme, etc. The future may bring some dramatic changes to the way we play games. Do you think EVE will evolve into a new market or eventually become the Zork or Tradewars of yesteryear.
3. How do you think CCP/White Wolf perceives the future of the game? Do you think they plan on investing deeply into the future of EVE? If so, on what time frame and what scale?
My answer to 1-3: CCP owns my arse
Thanks!
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL |
Niccolado Starwalker
Shadow Templars
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Posted - 2009.04.18 19:27:00 -
[29]
Originally by: Chenrezig The Future of EVE Online
1. How long do you think EVE will maintain a strong player base? 2 years? 5 years? 10 years? 20 years?
2. How do you see the game evolving? For example, walking in stations, planetary interaction, complete overhauls to the UI or character development theme, etc. The future may bring some dramatic changes to the way we play games. Do you think EVE will evolve into a new market or eventually become the Zork or Tradewars of yesteryear.
3. How do you think CCP/White Wolf perceives the future of the game? Do you think they plan on investing deeply into the future of EVE? If so, on what time frame and what scale?
Thanks!
1. 100 year minimum 2. Forever evolving. And always into something better! 3. Like the sun: Always shining. Always hot!
Summary: CCP owns my arse
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL |
Doctor Penguin
Amarr Celestial Ascension Tenth Legion
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Posted - 2009.04.18 19:28:00 -
[30]
Edited by: Doctor Penguin on 18/04/2009 19:33:18 In five years time, EVE Online will have expanded to allow people to walk in stations and interact with planets (including fighting on them). Beyond that? More space, more ships, more features.
(Also, EVE never need die. If a new version came out with entirely new architecture, CCP would likely keep the game constants the same - same Sov, same characters etc.) ________________________________________________
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