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Saia Tae Arragosa
Pator Tech School Minmatar Republic
121
|
Posted - 2012.05.07 18:16:00 -
[511] - Quote
Malcanis wrote:Saia Tae Arragosa wrote:How ironic is it that CCP talks about risk-vs-reward yet allows players to skill up throw away alts, that can easily get into one of the cheapest ships in the game, where upon they can fly in high sec and blow up a ship 300 times the value of the ship they are flying?
Price a catalyst. Price a hulk.
People in low and null sec scream that there is a huge imbalance in regions and that high sec players don't take the kind of risk people in low sec and null sec take.
Bulldung...complete and utter bulldung.
People in high sec are at just as much risk, if not more, than people in null sec and low sec. There is zero risk involved when a player can easily skill up an alt to fly a destroyer that only cost around 2 mil to buy and arm it. So tell me people of null and low sec with your camped gates and well protected play areas - how is where you play any different than the people that play in high sec?
Anyone that has played the snooze fest that is 0.0 knows that this risk - vs - reward is total BS. If anything the average pilots that do fly hulks and orcas in high sec take bigger risk than anyone playing in null sec. Especially when a person can so easily get into a cheap ship and blow the crap out of them any time they please.
CCP allows this - calls it game play when in actuality it is them laughing at you for thinking you are safe. People in high sec are the least safe people playing EVE. Yes it is griefing...it is griefing because it is so easily done. CCP doesn't care. The people that use the tactic do not care.
They are trolling you and all you do is - go get another tube of lube and say - "please sir...may I have some more."
If you want this to stop it is up to us high sec players to unite. Demand justice! Demand that this form of griefing be stopped. Unite under one flag and declare war on CCP. Stop being a victim. Start being assertive! Demand your rights as a player that CCP fix this unabashed exploit and bring some sense of fair game play to an area of space that is suppose to be the lesser of three evils. As it is now that is not the case - high sec is the most dangerous place for players to play EVE.
So...it's up to you. You the pilots, traders, industrialist, miners and salvagers of high sec to take a stand if you wish to see high sec become less of the killing grounds that they are. Bring balance back to this region of space by petitioning CCP to stop trolling you and to provide the game of EVE that is fair to all who play it and not just a chosen few.
That's some good ranting. What a shame that CCP Diagoras released that actual numbers a few months ago: 0.0 sees ~twelve times* as many ships lost per capita population as high-sec. Call me when hi sec gets 13 times as violent as it is now, sweetheart. Until then, shush. *Twelve is a conservative estimate; the real figure is probably about 14x
Malcanis, yes this is true, more ships are destroyed in 0.0 and low sec than in high sec, but it is simply because that is what 0.0 and low sec is all about - war. High sec was suppose to be an alternative to war 24/7.
Anyway, the people of high sec and 0.0 space need to come together and work this out. Find a solution. One that is amiable to all. We know that EVE is driven by the destruction of ships - we can have that - but does it have to be at the cost of new players?
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Darth Gustav
Sons Of 0din Fatal Ascension
532
|
Posted - 2012.05.07 18:32:00 -
[512] - Quote
If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Saia Tae Arragosa
Pator Tech School Minmatar Republic
121
|
Posted - 2012.05.07 18:38:00 -
[513] - Quote
Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place.
Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't.
And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible? |
Darth Gustav
Sons Of 0din Fatal Ascension
532
|
Posted - 2012.05.07 18:48:00 -
[514] - Quote
Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't. And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible? There is more risk than you know in ganking:
First, there's the chance that the target will run, leaving you with zero fun for your investment. Kind of like getting ganked does for a miner, I would imagine.
Second, there is the risk that you will be identified in local prior to the gank. Many a time have I been made. Again, no fun derived from my investment.
Third, the risk that nothing good will drop. This leaves my investment wanting in the returns area. Much like a miner who arrives at a belt to find all the good ore is gone already.
Fourth, the miner may actually survive. Then my ship is thrown away for nothing. At this point the miner gets a feeling very akin to the one the ganker was seeking: A thrill. This turn of fortunes can be especially problematic, as it removes all of the ganker's derived enjoyment and transfers it to the miner.
The rewards are usually pretty paltry compared to the risks to be honest.
But what I find most telling is how you try to change the subject. You claim Hulkageddon costs CCP the subscriptions of "new players" but you are really just using a euphemism for "miner" - which is not very flattering at all to you or anybody else in the profession. You claim high-sec is supposed to be a place derived of war, but then you don't answer the tough questions - you just ask more questions - different questions - to hide that you don't have any reasonable argument at all.
I do. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
JitaPriceChecker2
State War Academy Caldari State
126
|
Posted - 2012.05.07 19:12:00 -
[515] - Quote
Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't. And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible?
I actually agree there should be more risk for suicide gankers, but mechanics of such are ok.
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Lapine Davion
Outer Ring Applied Logistics
415
|
Posted - 2012.05.09 04:10:00 -
[516] - Quote
Here is a whine thread posted by Saia. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Alxea
Trauma Ward Winmatar Republic
70
|
Posted - 2012.05.09 04:14:00 -
[517] - Quote
malaire wrote:Saia Tae Arragosa wrote:... So...it's up to you. You the pilots, traders, industrialist, miners and salvagers of high sec to take a stand if you wish to see high sec become less of the killing grounds that they are. ... I am highsec trader and I do not care how dangerous it is to fly here. I do not fly here, I just use courier contracts to outsource the risk of getting ganked. So for me there is nothing which needs to be fixed.
We help your ships get traded! Ships get bought and sold more because we help eve! |
Saia Tae Arragosa
Pator Tech School Minmatar Republic
169
|
Posted - 2012.05.09 04:19:00 -
[518] - Quote
Lapine Davion wrote:Here is a whine thread posted by Saia.
Your turnips are boiling. |
Alavaria Fera
GoonWaffe Goonswarm Federation
640
|
Posted - 2012.05.09 04:21:00 -
[519] - Quote
Alxea wrote:malaire wrote:Saia Tae Arragosa wrote:... So...it's up to you. You the pilots, traders, industrialist, miners and salvagers of high sec to take a stand if you wish to see high sec become less of the killing grounds that they are. ... I am highsec trader and I do not care how dangerous it is to fly here. I do not fly here, I just use courier contracts to outsource the risk of getting ganked. So for me there is nothing which needs to be fixed. We help your ships get traded! Ships get bought and sold more because we help eve! Keep up the good work in EVE, an internet spaceships sandbox game! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Lapine Davion
Outer Ring Applied Logistics
418
|
Posted - 2012.05.09 04:22:00 -
[520] - Quote
Saia Tae Arragosa wrote:Lapine Davion wrote:Here is a whine thread posted by Saia. Your turnips are boiling.
Are you trying to say I'm mad? How can I be mad when I have a bowl of ice cream with candy in it that I am enjoying? Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
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Alavaria Fera
GoonWaffe Goonswarm Federation
640
|
Posted - 2012.05.09 04:22:00 -
[521] - Quote
Lapine Davion wrote:Saia Tae Arragosa wrote:Lapine Davion wrote:Here is a whine thread posted by Saia. Your turnips are boiling. Are you trying to say I'm mad? How can I be mad when I have a bowl of ice cream with candy in it that I am enjoying? What kind of ice cream and what candy? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Aqriue
Center for Advanced Studies Gallente Federation
642
|
Posted - 2012.05.09 04:44:00 -
[522] - Quote
Pro-tip: Everytime you say hulks need to not failfit and put on a tank, you are making the case stronger that Titan's need to get their XL gun tracking bag. Just saying...if you belive the hulk pilot needs to be pro-active and prevent from being ganked, then **** yeah you failfit subcap battleship blob pilots should be pro-active and not fly those battleships that kept getting ganked by a Titan. I mean, if that battleship dies to overwhelming Titan Alpha DPS like a hulk to a destroyer, then yeah the XL guns need their tracking back so the sub cap pilots don't bring battleships when its obviously that a cap ship has way better tank. Its not the Titan pilot's fault the guys he was shooting at had crappy ships, its the guys flying crappy ships just as much the crappy fits on the hulk.
But who the **** cares, just buff hulks shield hitpoints so the ganker can't use a destroyer as a grief tool and then add skillpoint loss when your ship is blown up like a T3. **** yeah, I want to see miners start losing something of higher value when their ship blows up to the point they don't want to mine and when the ganker can't use a destroyer...well he his pretty much slashing his wrist at the same time. Plus when they go back to null....hehe ******* awesome when hundreds of pilots lose months if not years worth of time added together in just a matter of hours
I still vote for skill point loss when your ship blows up, should be the new metric beyond isk effiency . Gank enough miners, then they will no longer mine and the problem of ganking miners will have solved itself by there being no miners to gank |
Lapine Davion
Outer Ring Applied Logistics
420
|
Posted - 2012.05.09 04:46:00 -
[523] - Quote
Alavaria Fera wrote:Lapine Davion wrote:Saia Tae Arragosa wrote:Lapine Davion wrote:Here is a whine thread posted by Saia. Your turnips are boiling. Are you trying to say I'm mad? How can I be mad when I have a bowl of ice cream with candy in it that I am enjoying? What kind of ice cream and what candy?
Breyers vanilla with Toffee Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Alavaria Fera
GoonWaffe Goonswarm Federation
641
|
Posted - 2012.05.09 04:46:00 -
[524] - Quote
Aqriue wrote:Pro-tip: Everytime you say hulks need to not failfit and put on a tank, you are making the case stronger that Titan's need to get their XL gun tracking bag. Just saying.. That's fine. We have lots of titans now that can blap people.
Even less effort for the line member, it's hard for me to be too angry about this.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Lapine Davion
Outer Ring Applied Logistics
420
|
Posted - 2012.05.09 04:47:00 -
[525] - Quote
Aqriue wrote:Pro-tip: Everytime you say hulks need to not failfit and put on a tank, you are making the case stronger that Titan's need to get their XL gun tracking bag. Just saying...if you belive the hulk pilot needs to be pro-active and prevent from being ganked, then **** yeah you failfit subcap battleship blob pilots should be pro-active and not fly those battleships that kept getting ganked by a Titan. I mean, if that battleship dies to overwhelming Titan Alpha DPS like a hulk to a destroyer, then yeah the XL guns need their tracking back so the sub cap pilots don't bring battleships when its obviously that a cap ship has way better tank. Its not the Titan pilot's fault the guys he was shooting at had crappy ships, its the guys flying crappy ships just as much the crappy fits on the hulk. But who the **** cares, just buff hulks shield hitpoints so the ganker can't use a destroyer as a grief tool and then add skillpoint loss when your ship is blown up like a T3. **** yeah, I want to see miners start losing something of higher value when their ship blows up to the point they don't want to mine and when the ganker can't use a destroyer...well he his pretty much slashing his wrist at the same time. Plus when they go back to null....hehe ******* awesome when hundreds of pilots lose months if not years worth of time added together in just a matter of hours I still vote for skill point loss when your ship blows up, should be the new metric beyond isk effiency . Gank enough miners, then they will no longer mine and the problem of ganking miners will have solved itself by there being no miners to gank
You're right, everyone in nullsec just needs to own a titan. I'm sure that will solve all the problems. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Alavaria Fera
GoonWaffe Goonswarm Federation
641
|
Posted - 2012.05.09 04:54:00 -
[526] - Quote
Lapine Davion wrote:You're right, everyone in nullsec just needs to own a titan. I'm sure that will solve all the problems. Actually no
As long as our supercapital fleet is big enough, the rest of us can let them have fun while aspir----
wait a sec, that sounds like PL or NC.
(At least they can log in and shoot things.) Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Lapine Davion
Outer Ring Applied Logistics
420
|
Posted - 2012.05.09 04:56:00 -
[527] - Quote
Seriously, if the only way to counter a titan fleet is to bring your own fleet of titans, then everyone should get to buying a titan ASAP. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Alavaria Fera
GoonWaffe Goonswarm Federation
641
|
Posted - 2012.05.09 04:58:00 -
[528] - Quote
Lapine Davion wrote:Seriously, if the only way to counter a titan fleet is to bring your own fleet of titans, then everyone should get to buying a titan ASAP. The Mittani said to get titans, and we're cranking them out so no problem. Come on, we're the CFC, it isn't that hard to blob titans like blobbing maels, drakes, rifters etc etc. We're the most dishonorable blobbers you ever met, surely this is a doable challenge.
Give it uh let me see. One full supercap fleet a year maybe? Assuming 40ish titans, 200ish supercarriers and some subcaps for webbing, TP, command etc...
Of course we'd have to use turret titans, not leviathans, since those can't get the amazing instakills on rifters.
Personally I think blobbing tons of dreadnaughts is easier, but there's programs for both so yeah do whichever works for you <3 Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Antisocial Malkavian
Federal Navy Academy Gallente Federation
74
|
Posted - 2012.05.09 05:29:00 -
[529] - Quote
Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't. And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible?
Risk vs reward only comes in when its an argument against miners. Gankers cant ever have it used against them. Time-space shattering and vortices that destroy the universe and all that
lotta red bars there too lol http://www.bioone.org/doi/abs/10.2317/JKES0811.17.1 Bees That Drink Human Tears -- ITS SCIENCE!!! |
Malcanis
Vanishing Point. The Initiative.
3712
|
Posted - 2012.05.09 05:58:00 -
[530] - Quote
Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting?
I suppose the risk is that people will stop putting zero tank on a 300M ISK ship and then leaving it sitting in space while going AFK
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
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Alavaria Fera
GoonWaffe Goonswarm Federation
641
|
Posted - 2012.05.09 06:02:00 -
[531] - Quote
Malcanis wrote:Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? I suppose the risk is that people will stop putting zero tank on a 300M ISK ship and then leaving it sitting in space while going AFK It's highsec, they should be able to. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Lapine Davion
Outer Ring Applied Logistics
420
|
Posted - 2012.05.09 06:03:00 -
[532] - Quote
Antisocial Malkavian wrote:Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't. And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible? Risk vs reward only comes in when its an argument against miners. Gankers cant ever have it used against them. Time-space shattering and vortices that destroy the universe and all that lotta red bars there too lol
You're right, there isn't a whole lot of risk involved in school a high sec miner. But then, the only reward is more tearful posts on the forums. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |
Malcanis
Vanishing Point. The Initiative.
3714
|
Posted - 2012.05.09 06:23:00 -
[533] - Quote
Alavaria Fera wrote:Malcanis wrote:
I suppose the risk is that people will stop putting zero tank on a 300M ISK ship and then leaving it sitting in space while going AFK
It's highsec, they should be able to.
I'm in hi-sec, I deserve free money! Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Darth Gustav
Sons Of 0din Fatal Ascension
619
|
Posted - 2012.05.09 06:24:00 -
[534] - Quote
Lapine Davion wrote:Antisocial Malkavian wrote:Saia Tae Arragosa wrote:Darth Gustav wrote:If high-sec is supposed to be an alternative to 24/7 war, WTF ARE THERE WAR MECHANICS IN-GAME AND WHY IS CCP REVISITING THESE RULES?
The people of null and high-sec come together all the time to work this out. Usually it involves Tornadoes and Thrashers.
If new players can't handle losing ships when they're new (you can't fly a Hulk as a new pilot anyway - claiming otherwise is simpering) they won't be able to handle a loss when they're established due to the onset of hubris.
In short, they want us as little as we want them. The players you so caringly worry about losing were never meant to play this game in the first place. Yes, but where is the risk vs reward CCP and 0.0 pilots are always touting? How is it a risk for a player to skill up an alt and use it for one reason, to grief. There is 0 risk involved in that and easily done. The game would work as it was intended if this was balanced properly. At the time it isn't. And stop trying to make it seem like you and the others are all hardcore. Blah...we're suppose to be playing a game. One we can all enjoy. Wouldn't it be better if we worked out a solution where this is possible? Risk vs reward only comes in when its an argument against miners. Gankers cant ever have it used against them. Time-space shattering and vortices that destroy the universe and all that lotta red bars there too lol You're right, there isn't a whole lot of risk involved in school a high sec miner. But then, the only reward is more tearful posts on the forums. People sometimes talk about tears like they're gold. This is wrong. They are more like technetium. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Darth Gustav
Sons Of 0din Fatal Ascension
619
|
Posted - 2012.05.09 06:25:00 -
[535] - Quote
Malcanis wrote:Alavaria Fera wrote:Malcanis wrote:
I suppose the risk is that people will stop putting zero tank on a 300M ISK ship and then leaving it sitting in space while going AFK
It's highsec, they should be able to. I'm in hi-sec, I deserve free money! I'm totally sending ISK now...all you had to do was ask. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Herzog Wolfhammer
Sigma Special Tactics Group
1449
|
Posted - 2012.05.09 07:08:00 -
[536] - Quote
I was mining with a Wreathe once just for ***** and giggles.
Nobody bothered me.
True story.
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