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Dethis
Caldari Queens of the Stone Age Rote Kapelle
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Posted - 2009.04.22 17:13:00 -
[1]
Whats the fastest way to 1 bil in level 4's? How long would it take generally?
They will be run in a normal raven setup as such
6x cruise II 1x drone link 1x X-l II 1x SBA 3x hardener 1x cap injector 3x BCU 1x PDU 1x Co proc
2x CCC and i am thinking of buying a rigor for it
Now what changes could i make to make this faster? also loot and salvage or not? Keep in mind going for the fastest route to 1b |
Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.04.22 17:22:00 -
[2]
high grade crystal set, faction mids and free up room for damage mods in the lows?
but you would need several billion in the first place to do this.
i dont know
might get the discussion going for you though
1bill doesnt take that long to get if you dont go on spending sprees.
what do you want 1b for?
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Gavin DeVries
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Posted - 2009.04.22 17:37:00 -
[3]
Your mileage may vary quite a lot, depending on the quality of the agent, security status of the system, your appropriate skills, and random generation of the missions you're given. That said, I started running L4 missions just a couple of days ago. I've completed 9 level 4 missions so far, killing all ships and fully looting and salvaging. Any module worth selling has been sold, with everything else melted down into minerals which were then sold. I've done nothing with loyalty points so far, so that's not figured in. I'm up 180 million ISK from 9 missions. |
Traska Gannel
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Posted - 2009.04.22 17:42:00 -
[4]
If you want to run Level 4 missions in the shortest length of time then maximize your DPS. With appropriate skills I don't think you will need the co-processor. Adding a 4th BCS will add about 7 to 10% to DPS. Pick up the cruise missile damage implant if you don't have it already.
Looting and salvaging bring in roughly about as much ISK as bounties and mission rewards. If you can run missions faster than you can loot/salvage them then it isn't worth looting/salvaging unless you can use the minerals and components for production. I haven't included income from LPs in this. If you can find the right products for converting LP-> ISK at a rate of about 1000ISK/LP then the mission rewards are more time efficient. (The exception to this is a marauder where you can loot as you go along). In any case, if you will be looting/salvaging - bookmark the mission and come back after it has been turned in with a dedicated loot/salvage destroyer/battle cruiser with a decent sized cargo hold, and a mix of tractors/salvagers - include salvage tackle rigs and train the salvaging skill.
Next, if you want to maximize the mission rewards - train the relevant connections skills for the agent you are working with - this will maximize the LP rewards. Also train up negotiation since it will increase the ISK reward. However, mission bounties will typically exceed ISK rewards.
Finally, you need to choose the right agent and corporation to work with. If you are stuck in a 0.9 security system mission running hub with hundreds of others - it isn't the best place to be. The best rewards will come from the highest quality agent in the lowest security space - ideally a system which is not adjacent to lo-sec so that you won't have to turn down lo-sec missions. There are optimal agents for each faction which can be found either by searching the forums since I have seen most of them mentioned or by using the agent search tool at http://eveinfo.com/agents/ For mostly combat missions - you will want agents from Command, Security, Internal Security, Intelligence, and Surveillance (there may be others). You will probably have to work up your standing with the correct corp to use their agents - the faction navy corporation is often not the best choice.
As far as how long it will take ... that is entirely dependent on your skills, your ship and how much you play. Pesonally, I can probably do 25 to 30 million ISK/hr (it might be higher) ... others claim a lot more. At that rate a billion only takes 40 hours of play time ... for some that is 2 days - for other 2 months ... so you will have to judge for yourself.
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Wet Ferret
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Posted - 2009.04.22 17:45:00 -
[5]
Your setup is fine. How long it will take depends on how much time you're willing to put into it, and who you're working for. For 2-3 hours a day you are looking at probably a month average. Better if you have a good method, but that is where agent choice and playstyle comes into play. You will have to decide what's best to loot / salvage, what missions to decline and what to do with your LPs.
General guidelines: Don't loot or salvage guristas / serpentis Salvage sansha's / blood / angels Do loot EOM / rogue drones Salvage AND loot any empire-faction or mercs |
Argent Lansing
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Posted - 2009.04.22 17:59:00 -
[6]
Originally by: Dethis Whats the fastest way to 1 bil in level 4's? How long would it take generally?
They will be run in a normal raven setup as such
6x cruise II 1x drone link 1x X-l II 1x SBA 3x hardener 1x cap injector 3x BCU 1x PDU 1x Co proc
2x CCC and i am thinking of buying a rigor for it
Now what changes could i make to make this faster? also loot and salvage or not? Keep in mind going for the fastest route to 1b
This setup may work better for you: Lows: 3x BCU 2x Capacitor Flux Coil II Meds: 1x Large Shield Booster II 2x Shield Boost Amplifier II 3x Mission Specific Hardener II Highs: 6x Cruise Missile Launcher II 2x Drone Link Augmentor Rigs: 3x CCC
This lets you be cap stable with 600-700 dps tanked (depending on the mission faction) and still have pretty good dps. You wont have to deal with cap booster charges. Your setup requires cap booster 800 charges which you can only carry about 20 of in your ship. If any fight lasts longer than about 4-5 minutes, you will be out of charges and have to go get refills which wastes time. The above setup can tank indefinitely, just bring enough missiles to get the job done. |
SleepingJocko
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Posted - 2009.04.22 18:15:00 -
[7]
I thought I would add my two penneth worth here. It took me three weeks to make my first billion in a stock Raven setup similar to yours. It then took me three HOURS to spend that billion on a twin small pith b-type CNR with Caldari Navy this that and the other. It then took me a couple of weeks or so to make that billion back.
It can be the luck of the draw and the resistance to spend. But saying that, what happens to that billion when you are dead? There are no wills in Eve as far as I know.
Happy hunting.
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Terminus Vindictus
Caldari
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Posted - 2009.04.22 19:48:00 -
[8]
You should be able to make 1 billion running L4's without too much trouble every couple of weeks without killing yourself playing. |
Mike Gallente
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Posted - 2009.04.22 19:55:00 -
[9]
Edited by: Mike Gallente on 22/04/2009 19:56:45 1) Create several new accounts, say 4. 2) Take a month and a half to train them up and get then into Domis with Drone V and basic mechanic and engineering skills. 3) Set all domis to assist your primary character and release the Drone army. 4) Watch drone army cut through BS in under 30 seconds.
Alternatively you can have 1 Character go Myr or Eos for ganglink bonuses.
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FT Diomedes
Gallente Titan Industries Technology Team Zenith Affinity
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Posted - 2009.04.22 21:23:00 -
[10]
Originally by: Dethis Whats the fastest way to 1 bil in level 4's? How long would it take generally?
They will be run in a normal raven setup as such
6x cruise II 1x drone link 1x X-l II 1x SBA 3x hardener 1x cap injector 3x BCU 1x PDU 1x Co proc
2x CCC and i am thinking of buying a rigor for it
Now what changes could i make to make this faster? also loot and salvage or not? Keep in mind going for the fastest route to 1b
Fastest route to 1 Billion ISK: 2 characters ratting for 12-16 hours straight in good true sec drone space. The 12-16 hours includes the time to prune the system. Disadvantage here is that if hostiles show up, all that time spent pruning can be wasted. Despite that, when I lived in P3X (dead end system, -.91 true sec, bubbles on the gate, 19 belts), I could easily make a billion a day (12-16 hours) ratting with 2 marauders. That was after paying a 15% refinery tax to alliance and selling minerals to corp at 5% under Jita price.
For missions, it depends a lot on social skills and how savvy you are about spending your LP. If you get good LP:ISK conversion, it doesn't take that long. If you figure 7500 LP per mission, which is perfectly manageable with a high sec Level 4 agent, and a minimum of 1000 ISK:LP (you can usually do better than this with market research), then it takes about 133 missions to make 1 billion ISK worth of LP. That many Level 4 missions will of course also net you a ton of rewards, bounties, loot, etc. So, figure it only takes 75 missions to get 1 billion ISK (being very conservative here, might be less than that). Some missions are worth looting, others not - knowledge comes with experience.
How many missions can you solo in an hour? It will depend on the missions of course, but with my two good mission runner accounts (one Navy Mega/Kronos/Domi + one CNR/Golem/NH), I'd count on being able to do 75 missions in 25 hours (not consecutively - I'd be suicidal). For solo mission running, with a bog-standard Raven, I'd say more like 50 hours minimum. The advantage of two accounts is that you have more missions to choose from so you can skip the bad ones, in addition to the immense amount of time you save by faster killing and never having to warp out at all.
Timing is also important. Prior to Apocrypha, I piled up close to a million SOE LP on my various characters. I turned that into over 3 billion ISK (conservatively) within a couple of days. That market is no longer nearly as good as it was then, but with some careful planning, absurd returns on mission running time are possible.
Note that all of these ISK-making ventures require serious investments of time, energy, SP and capital. ------------ Improvize. Adapt. Overcome.
Offering Pos deploying standings in Gallente and Minmatar high sec. 150m. Current standings: 9.95 Gallente, 9.69 Minmatar - 8 corps at above 8.0 (for JCs). |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.22 22:57:00 -
[11]
it should take you about 50 hours of level 4 running assuming 20mil per hour. running good missions you can hit this on bounties alone. some missions will require looting/salvaging/blitzing/declining. of course higher isk/hour is possible.
finding good ways to cash in lp will speed it up even more.
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Boydsan DeZinj
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Posted - 2009.04.22 23:43:00 -
[12]
Edited by: Boydsan DeZinj on 22/04/2009 23:46:12
I have the scientific answer for....
"How long is 1 billion Isk."
If an ISK, in currency form, is 6 inches then 1 billion Isk side to side is...
Equator = 24,901.5 miles Isk bill = 6 inches
1 mile = 63360 inches
63360 x 24901.5 = 1,577,759,040
1577759040 / 6 = 262,959,840
262,959,840 bills = 1 equatorial distance
Another way to figure this out is: 1 billion isk x 6 inches per dollar = 6 billion inches / 63360 inches per mile = 94,636.97 miles coverd by 1 billion bills. (The distance they cover would be the same at the equator or not, the way the question is worded it's looking for the total distance the bills would cover as opposed to how many equatorial revolutions they would make.) Answer = 94,636.97 miles
(I like to acknowledge yahoo and Mr. Know-it-all).
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Mara Rinn
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Posted - 2009.04.23 03:13:00 -
[13]
I make 600-700M ISK a month just running level 4 missions relatively casually.
Remember that you can also make ISK by pursuing research agents. Even better, they help you make money while you're not even playing the game. About 2.4 datacores/day from each agent, each core worth about 300k ISK on the market, up to 6 agents if you train Research Project Management 5. So about 4M ISK per day, up to 8M if you run missions for those research agents too.
Only a year to raise a billion ISK, not too shabby ;)
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Tyllie
Sebiestor tribe
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Posted - 2009.04.23 03:21:00 -
[14]
Step 1) $68 USD Step 2) A trip to Shattered Crystal Step 3) A posting Here.
10 mins later Vwa'la. 1.2B
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Dwayne Dibly
ANZAC Knights
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Posted - 2009.04.23 06:40:00 -
[15]
Originally by: Mara Rinn I make 600-700M ISK a month just running level 4 missions relatively casually.
Remember that you can also make ISK by pursuing research agents. Even better, they help you make money while you're not even playing the game. About 2.4 datacores/day from each agent, each core worth about 300k ISK on the market, up to 6 agents if you train Research Project Management 5. So about 4M ISK per day, up to 8M if you run missions for those research agents too.
Only a year to raise a billion ISK, not too shabby ;)
Say I have 6 accounts and 3 characters on all accounts which gives me a total of 18 Characters.
Now the Math bit
4mil * 365 days = 1.46 Bil * 18 Chars = 26.2 Bil approx
Are you sure the 4 mil a day is right ?
If so I need to start grinding those missions. Daddy needs a third Mom **********
Level 5 Mission Database Returns!!
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Komatose
Caldari Deep Core Mining Inc.
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Posted - 2009.04.23 09:22:00 -
[16]
Originally by: Wet Ferret Your setup is fine. How long it will take depends on how much time you're willing to put into it, and who you're working for. For 2-3 hours a day you are looking at probably a month average. Better if you have a good method, but that is where agent choice and playstyle comes into play. You will have to decide what's best to loot / salvage, what missions to decline and what to do with your LPs.
General guidelines: Don't loot or salvage guristas / serpentis Salvage sansha's / blood / angels Do loot EOM / rogue drones Salvage AND loot any empire-faction or mercs
Interesting. Why are these general guidelines? Seems supersticious.
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Wet Ferret
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Posted - 2009.04.23 09:34:00 -
[17]
Edited by: Wet Ferret on 23/04/2009 09:34:21
Originally by: Komatose
General guidelines: Don't loot or salvage guristas / serpentis Wrecks spread out 60km apart, not an efficient use of time Salvage sansha's / blood / angels Melted caps, armor plates, nuff said. Angels have alloyed trit and lots of close range ships make for easy and decent salvage Do loot EOM / rogue drones Alloys and large railguns Salvage AND loot any empire-faction or mercs Pointless to even kill these if not going to do this
Interesting. Why are these general guidelines? Seems supersticious.
Hope that explains it.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Komatose
Caldari Deep Core Mining Inc.
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Posted - 2009.04.23 09:39:00 -
[18]
Originally by: Wet Ferret Edited by: Wet Ferret on 23/04/2009 09:34:21
Originally by: Komatose
General guidelines: Don't loot or salvage guristas / serpentis Wrecks spread out 60km apart, not an efficient use of time Salvage sansha's / blood / angels Melted caps, armor plates, nuff said. Angels have alloyed trit and lots of close range ships make for easy and decent salvage Do loot EOM / rogue drones Alloys and large railguns Salvage AND loot any empire-faction or mercs Pointless to even kill these if not going to do this
Interesting. Why are these general guidelines? Seems supersticious.
Hope that explains it.
Yup. And thanks. <3 Love the name :)
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wenxiu
Gallente 3M Institute Sang Do Oligarchic Democracy
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Posted - 2009.04.23 12:55:00 -
[19]
Edited by: wenxiu on 23/04/2009 12:56:34 On a very conservative estimate, you can do about 10M a L4 mission and that's taking a very low average.
Lets say you make 40M a day (which is easy), just fast track your missions and don't stop to loot or salvage at all.
Multiply 40M by 30 days and you get 1.2bil income a month.
There were people who didn't believe me when I told them that until they tried it and haven't looked back since. WIth higher social and connections skills, you'll gain more rewards for each mission. By fast tracking them, you'll also get to more story lines and LPs that you can cash in.
I do find it hard these days to resist giving up the salvage though...
I would heed the advice about more DPS and also more missile precision and I use target painters to speed things up also.
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Ghoest
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Posted - 2009.04.23 14:38:00 -
[20]
If you get 6 lvl 4 research agents and have a lvl 5 research skill youll get a over a billion a year for just sitting in your station.
Wherever you went - Here you are.
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Hornet2060
Caldari
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Posted - 2009.04.23 15:25:00 -
[21]
I am a newer player with about 5mil in SP. I am currently running lvl 3's and after salvaging, the mission reward and bonus, bounties, and small amount of ore (when available in the mission), I average about 4 million isk, only running 2 missions.I ahve earned 1million in an hour salvaging rats in hi-sec. Now if i really put some hours in, I could make 10mil a day. Depends on how you want to earn and how much work you want to put in to earn the isk. As stated by the other players, lvl 4's is where the it's at for quick iskies.
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Smokeyblood
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Posted - 2009.04.23 16:27:00 -
[22]
A big issue for me is LP i am sitting on 100k LP just because i don't have the slightest clue what to spend it on, done hours of research market wise and can only find that faction ammo might be the best bet.
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Gavin DeVries
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Posted - 2009.04.23 17:31:00 -
[23]
Faction ammo is always doable. Avoid the ships. The rest of it varies, as does the specific rate of LP/ISK in faction ammo based on the market at the time. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Ehranavaar
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Posted - 2009.04.23 21:42:00 -
[24]
Originally by: Tyllie Step 1) $68 USD Step 2) A trip to Shattered Crystal Step 3) A posting Here.
10 mins later Vwa'la. 1.2B
voila vwa'la was a char on a very bad sf show for kids.
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g0ggalor
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Posted - 2009.04.24 02:48:00 -
[25]
I just broke 3M sp and just started L4s. With the lows skills I can only fit named mods and I may have to warp out once in awhile.
I can run 1 or 2 missions an hour with salvaging. I get about 1-2M from rewards, and 3-5M from bounties. I save my lewt up and sell it once a week, and since I just started L4s I haven't had my first sell off yet, but I was pulling 50M a week easy when working L3s (and over 130M the week I farmed two AEs). That puts me at about 5-6 Mill per hour before LP and lewt. You can easily figure that loot doubles that to 10-12M an hour.
So at 10M an hour, I would need to run missions for 100 hours to make 1B.
Of course, my skills will improve over that 100 hours of game time, as will my fittings. By the end I might even be in a CNR, easily bought with LP by the time I get BS V. That will improve the isk/time ratio dramatically from the bare boned raven I'm flying today.
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Mahke
Aeon Of Strife Skunk-Works
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Posted - 2009.04.24 03:04:00 -
[26]
Originally by: Gavin DeVries Faction ammo is always doable. Avoid the ships. The rest of it varies, as does the specific rate of LP/ISK in faction ammo based on the market at the time.
BS are terrible lp/isk, but, when the tier 2 cruisers go above 90mil, thats, what, like 700isk/lp around. Not great, but, if you're going to spend over an hour figuring out how to get 1k/lp, you might as well just hand em in for the bpo. time = isk and all that. Also pretty effortless to sell. Quick sale on contracts nice and easy.
Other alternative, wait till you have more stored up so when you do your research your research time/effort acts on a bigger lp base. Way to do it if you dont need immediate cash.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.24 03:58:00 -
[27]
Originally by: g0ggalor
Of course, my skills will improve over that 100 hours of game time, as will my fittings. By the end I might even be in a CNR, easily bought with LP by the time I get BS V. That will improve the isk/time ratio dramatically from the bare boned raven I'm flying today.
you are better off buying it on the market mate.
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g0ggalor
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Posted - 2009.04.24 05:22:00 -
[28]
Originally by: Chainsaw Plankton
Originally by: g0ggalor
Of course, my skills will improve over that 100 hours of game time, as will my fittings. By the end I might even be in a CNR, easily bought with LP by the time I get BS V. That will improve the isk/time ratio dramatically from the bare boned raven I'm flying today.
you are better off buying it on the market mate.
Is that because I'm not getting a good isk/lp rate with it?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.24 05:28:00 -
[29]
Originally by: g0ggalor
Originally by: Chainsaw Plankton
Originally by: g0ggalor
Of course, my skills will improve over that 100 hours of game time, as will my fittings. By the end I might even be in a CNR, easily bought with LP by the time I get BS V. That will improve the isk/time ratio dramatically from the bare boned raven I'm flying today.
you are better off buying it on the market mate.
Is that because I'm not getting a good isk/lp rate with it?
exactly
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