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Thread Statistics | Show CCP posts - 1 post(s) |
alambar
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Posted - 2009.04.28 13:33:00 -
[61]
Sig sour i have an idea: do what the Walmart CEO does in the real world, give some of your money to lesser players trying to move up in the cosmic structure. You can make your 1st donation to my character "alambar" born date 3/9/09. I could use a cool 25 mil in isk. In return i will keep you posted on my progress thru the game, and will pump your name up through out the galaxies. A sort of mentor relationship. Know that if you should grant me my wish, you will have helped a lesser player move through the game with great pleasure, thanks for your post Sig....
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Sig Sour
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Posted - 2009.04.28 16:01:00 -
[62]
Originally by: Malcanis You're equating teamwork with being a sheep. If being a sheep has been your only experience with working in a team, then there is either a problem with your team or a problem with you, or perhaps both.
In essence your post is one long complaint that organized groups outmatch individuals. Duh.
No. My complaint is to CCP about the imbalance in the game. There is no amount of team work, organization or strategy that can break these superpowers. Goonswarm proves this by their many many years of trying. It was not their lack of organization, teamwork or tactics. It is broken game mechanics that prevented them from taking Delve for so long. Yes they finally did succeed at taking Delve. It took someone within Bob to undo the broken game mechanics for goonswarm to take bob on.
It is beautiful to watch so many of you go off on simply reading the title of the thread and go no further before you click reply. There is a game mechanic that is causing an enormous game imbalance. Read, then reply.
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Plutonian
Intransigent
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Posted - 2009.04.29 02:15:00 -
[63]
Originally by: Sig Sour It is beautiful to watch so many of you go off on simply reading the title of the thread and go no further before you click reply. [...] Read, then reply.
Read your replies and have come to the conclusion that you're a rude, self-centered piece of trash who, whether because Mommy told you you were special or perhaps due to some sort of brain dysfunction, demands that people reply to you the way you want them too (even when we agree with your point of view).
Sorry... Mommy lied. You're really not that special (or impressive in any way). And we'll respond as we choose. You don't like it... **** off.
Have a nice day.
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DigitalCommunist
November Corporation
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Posted - 2009.04.29 02:29:00 -
[64]
Being rich is counterproductive to your entertainment as an EVE player, because it removes any notion of consequence. Without that, PVP is a gentlemanly sport. And goddamn if cordial relations doesn't ruin a good griefing..
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Sir Substance
Minmatar Deep Black Industries House of Mercury
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Posted - 2009.04.29 02:38:00 -
[65]
Originally by: DigitalCommunist Being rich is counterproductive to your entertainment as an EVE player, because it removes any notion of consequence. Without that, PVP is a gentlemanly sport. And goddamn if cordial relations doesn't ruin a good griefing..
surely you jest, good sir. is there no greater pleasure then facing your adversary on the honorable field of combat, to best him with true skill and then shame him with forgiveness?
(god damn, this forum needs an emote of a guy with a monocle and an epic British army Sargent mustache.)
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Plutonian
Intransigent
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Posted - 2009.04.29 03:20:00 -
[66]
Originally by: DigitalCommunist Being rich is counterproductive to your entertainment as an EVE player, because it removes any notion of consequence. Without that, PVP is a gentlemanly sport.
My god... you are absolutely right.
Thank you.
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The Riddik
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Posted - 2009.04.29 03:45:00 -
[67]
Edited by: The Riddik on 29/04/2009 03:46:53 let me get this straight.
you re too lazy, too anti-social and too intimidated to hook up with people that have fun, enjoy the game and get rich?
cause seriously thats what you are saying OP.
you are whats wrong with the gaming industry of today
you are the result of years of being led thru the nose, you dont know how to think for yourself.
i pity you
time for you to fade away
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Jer Bu
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Posted - 2009.04.29 04:01:00 -
[68]
The solution seems pretty simple.
Congrats, you have beaten Eve. You've played for 3 or 4 years? You win. Time to move on.
There are WAY too many other good games out there to spend time paying for a game you only like a little bit. If you don't get 100% enjoyment from this game, move on.
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Gneeznow
North Eastern Swat Pandemic Legion
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Posted - 2009.04.29 04:02:00 -
[69]
Originally by: The Riddik Edited by: The Riddik on 29/04/2009 03:46:53 let me get this straight.
you re too lazy, too anti-social and too intimidated to hook up with people that have fun, enjoy the game and get rich?
cause seriously thats what you are saying OP.
you are whats wrong with the gaming industry of today
you are the result of years of being led thru the nose, you dont know how to think for yourself.
i pity you
time for you to fade away
you sound angry, perhaps you should CLAM DOWN!
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Baron Aethon
Ostium Orci
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Posted - 2009.04.29 05:43:00 -
[70]
Edited by: Baron Aethon on 29/04/2009 05:43:09 I am actually amazed that every other post here is not a "can I haz your stuffz" and "omg eve is dying go play wow"
I entirely agree with the op. There seems to be a lack of direction and multitude of unfinished ideas from CCP as well. The whole Jove plot abandoned, the lack of counters for certain pvp mechanics. Blob warfare out of control.
I think this game suffers from a desertion of elder players selling their characters off to new, undeveloped individuals.
I for one am looking forward to Jumpgate: Evolution coming out in June. I also have had fun going back to X3 and games like Total War. This game is not about teamwork, its about an elite class getting the middle class (high sp, sheeplike people) to do their bidding so the elite class can keep the resources they hold dear. This usually happens at the expense of the lower class, new or pve only players. All under the guise of "eve is harsh, dont like it? go play wow"
We have truly lost what makes eve special I think, its nothing more than a cross between WOW and Counter Strike.
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Neo Omni
Gallente
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Posted - 2009.04.29 05:53:00 -
[71]
Edited by: Neo Omni on 29/04/2009 05:54:32
Originally by: Baron Aethon Edited by: Baron Aethon on 29/04/2009 05:43:09 I am actually amazed that every other post here is not a "can I haz your stuffz" and "omg eve is dying go play wow"
I entirely agree with the op. There seems to be a lack of direction and multitude of unfinished ideas from CCP as well. The whole Jove plot abandoned, the lack of counters for certain pvp mechanics. Blob warfare out of control.
I think this game suffers from a desertion of elder players selling their characters off to new, undeveloped individuals.
I for one am looking forward to Jumpgate: Evolution coming out in June. I also have had fun going back to X3 and games like Total War. This game is not about teamwork, its about an elite class getting the middle class (high sp, sheeplike people) to do their bidding so the elite class can keep the resources they hold dear. This usually happens at the expense of the lower class, new or pve only players. All under the guise of "eve is harsh, dont like it? go play wow"
We have truly lost what makes eve special I think, its nothing more than a cross between WOW and Counter Strike.
I agree. I'm a noob....was a noob anyway, I quit. But when looking into the future to see where I could go with this game...I saw none for the very reasons you stated. The final straw was seeing that even the contracts where against me (spam of scams) and CCP did not see fit to fix it because it's not broken to them. The final word was --adapt or die--. So I left.
I do hope EVE becomes a better game someday.
Im looking forward to KOTOR MMO. Hope it's worth the wait.
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ShadowGod56
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Posted - 2009.04.29 06:03:00 -
[72]
Originally by: Baron Aethon Edited by: Baron Aethon on 29/04/2009 05:43:09 I am actually amazed that every other post here is not a "can I haz your stuffz" and "omg eve is dying go play wow"
I entirely agree with the op. There seems to be a lack of direction and multitude of unfinished ideas from CCP as well. The whole Jove plot abandoned, the lack of counters for certain pvp mechanics. Blob warfare out of control.
I think this game suffers from a desertion of elder players selling their characters off to new, undeveloped individuals.
I for one am looking forward to Jumpgate: Evolution coming out in June. I also have had fun going back to X3 and games like Total War. This game is not about teamwork, its about an elite class getting the middle class (high sp, sheeplike people) to do their bidding so the elite class can keep the resources they hold dear. This usually happens at the expense of the lower class, new or pve only players. All under the guise of "eve is harsh, dont like it? go play wow"
We have truly lost what makes eve special I think, its nothing more than a cross between WOW and Counter Strike.
now that you mention it.....
can i have your stuff
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Neo Omni
Gallente
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Posted - 2009.04.29 06:17:00 -
[73]
Originally by: Baron Aethon
I for one am looking forward to Jumpgate: Evolution coming out in June.
I never heard of it so I went to the site to check it out. Looks interesting.
Here's the wiki.
It sounds just like EVE...so come this summer, EVE may have some competition coming.
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Gone'Postal
Void Engineers
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Posted - 2009.04.29 06:30:00 -
[74]
OP +1.
Originally by: masternerdguy
Officer mods arent spread out because the bpos are innacesible to 99% of eve.
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Baron Aethon
Ostium Orci
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Posted - 2009.04.29 06:32:00 -
[75]
Originally by: Neo Omni Edited by: Neo Omni on 29/04/2009 06:26:39
Originally by: Baron Aethon
I for one am looking forward to Jumpgate: Evolution coming out in June.
I never heard of it so I went to the site to check it out. Looks interesting.
Here's the wiki.
It sounds just like EVE...so come this summer, EVE may have some competition coming.
EDIT: Reading up on this they are boasting joystick support. I have yet to see an MMO work well with "twitch" inputs from the user. Have to see how this works out.
Actually looks like Privateer or Wing Commander or Tie Fighter Online... which in my opinion is 500% better than what we got here if they include a player run economy and a decent "clan" mechanic.
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Komen
Gallente Aliastra
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Posted - 2009.04.29 07:14:00 -
[76]
I'll just say one thing. I probed out a wormhole in a probe-fitted, more-or-less PvP fitted Ishtar. I jumped through. I scanned out a sleeper complex. I successfully defeated the original spawn, the reinforcement spawn, and then turned tail and ran when I battleship sleeper spawned.
I had to manage my cap closely, I was usually taking more damage than I could repair, I lost 4 T2 drones (the loot made up for those losses
Wow it was a blast. And I did it solo, nevermind that w-hole encounters are intended as group activities.
Damn the rules, and damn what everyone else 'knows' you can and can't do.
All you need is drive, determination, and the ability to say 'ah f-ck it' and go for broke.
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.04.29 07:16:00 -
[77]
already put in for beta.. looks sick! i loved x-wing vs tie & wingcommander..
thats my kind of pvp game..
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.04.29 07:18:00 -
[78]
Originally by: Komen I'll just say one thing. I probed out a wormhole in a probe-fitted, more-or-less PvP fitted Ishtar. I jumped through. I scanned out a sleeper complex. I successfully defeated the original spawn, the reinforcement spawn, and then turned tail and ran when I battleship sleeper spawned.
I had to manage my cap closely, I was usually taking more damage than I could repair, I lost 4 T2 drones (the loot made up for those losses
Wow it was a blast. And I did it solo, nevermind that w-hole encounters are intended as group activities.
Damn the rules, and damn what everyone else 'knows' you can and can't do.
All you need is drive, determination, and the ability to say 'ah f-ck it' and go for broke.
Yea! Yea! yea! from space dust our ships are made to space dust we go!
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baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.04.29 08:22:00 -
[79]
Originally by: Sig Sour
No. My complaint is to CCP about the imbalance in the game. There is no amount of team work, organization or strategy that can break these superpowers.
Why break them? I get more fun just shooting at them for the sake of it, you dont have to be a super power to live in 0.0 and have a blast.
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Herzog Wolfhammer
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Posted - 2009.04.29 08:30:00 -
[80]
Exploration is what keeps me here.
When that is lost, that is, when every WH system is developed, camped, and controlled by the sort of people who appear to never have a full time job, then I am done.
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Mutnin
Mutineers
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Posted - 2009.04.29 10:01:00 -
[81]
Edited by: Mutnin on 29/04/2009 10:02:28 On the solo fighting..
Lack of people willing to fight and lose ships with out blobs isn't just a EVE problem. One might think that if it were easier for the average player to make loads of ISK with out enormous time investments that solo PVP would happen more often. Well it likely wouldn't..
I used to play Aces High 2 which is a WW2 dog fighting game. The game was not really a MMO and the aircraft were free for the most part, yet it also suffered from the blob effect. Even with free aircraft it was hard to get a good 1 v 1 fight with out having 5 others jump in from one side or the other.
I dunno what it is, but it seems like regardless of the game, it's in the average players mentality to want to be part of the blob and pull the wings off some helpless fly. I honestly don't think there is much that can change that.
I'm a new player and I'm already somewhat disappointed in the fact that EVE tends to be pretty much a numbers race with "real" skill not making a major difference in the outcome of a fight. Fights just don't seem to have much outside influence once you get past the training time and fittings.
Sure if you know how to click on the screen better than the other guy and have a better understanding of the game you can win fights you shouldn't. However I'd still like to see more variables than a spread sheet numbers game.
On Sov..
I made a topic in here a week or so back that turned into a nice one about what would you do different if you owned EVE. Well surprising enough many others also agree that 0.0 Sov is broken. One can only hope that CCP can take a look at that topic and this one and the others that all say the same thing.
I can tell you as a new player I have zero interest in 0.0 other than quick runs in and out to grab a kill here or there.
They should tie Sov into population or some other mechanic that makes it very hard to control large spaces. POS spam for sov is fail IMHO from what I can see as it just favors the big alliances whom can wreck havoc on anyone new that starts to become a threat.
There should be more involved with holding space than just being big enough to take down the other guy's POS's and spam your own.
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Pan Crastus
Anti-Metagaming League
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Posted - 2009.04.29 10:17:00 -
[82]
Edited by: Pan Crastus on 29/04/2009 10:17:16
Originally by: DigitalCommunist Being rich is counterproductive to your entertainment as an EVE player, because it removes any notion of consequence. Without that, PVP is a gentlemanly sport. And goddamn if cordial relations doesn't ruin a good griefing..
- if you're rich, you can still fly damn expensive ships so it can be painful
- replacing ships is annoying even if you can afford it easily (the logistics, esp. from Jita to 0.0)
- the more you PVP, the more important it becomes to avoid an embarrassing killmail. Perhaps that's what you call "gentlemanly sport", but as the notion of consequence is very subjective, I don't think it makes a difference whether you're rich or not and why you want to avoid losses
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Jalif
Black Sinisters
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Posted - 2009.04.29 11:19:00 -
[83]
I feel with the op :(
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AmarrCitizen32897
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Posted - 2009.04.29 11:38:00 -
[84]
Originally by: Jonan Hannon
Originally by: AmarrCitizen32897
Originally by: Corr Armageddon Can I have your isk?
These comments should result in instant character deletion.
As should your constant "IBTL" spam. I know it's you, Sweaty Minge, even after your enforced name change.
o7
We have a deal. And please do not use that name, as it will get censored.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.29 11:58:00 -
[85]
Originally by: baltec1
Originally by: Sig Sour
No. My complaint is to CCP about the imbalance in the game. There is no amount of team work, organization or strategy that can break these superpowers.
Why break them? I get more fun just shooting at them for the sake of it, you dont have to be a super power to live in 0.0 and have a blast.
Yeah, this, pretty much.
OP kind of gives the impression that his problem is that HE isn't in the L337 dominating group. He has wealth, he has SP, he has ships, but what he really wants is power.
Cool beans, he can do that. It's doable. It's a big, difficult goal, to be sure, but not impossible.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.29 12:02:00 -
[86]
Originally by: Pan Crastus
- the more you PVP, the more important it becomes to avoid an embarrassing killmail. Perhaps that's what you call "gentlemanly sport", but as the notion of consequence is very subjective, I don't think it makes a difference whether you're rich or not and why you want to avoid losses
LOL really? Since by far the greatest cause of ship loss is "stupid mistake", then to a first approximation all killmails are "embarassing". My latest one was because I forgot which planet I was aligned to, suddenly realised I was in tackle range, panicked, and chose - at random - the wrong planet.
Dead Zealot. Eh, it happens. I went and got another one, and fitted an agility rig to it.
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Cutie Chaser
Gallente Federal Navy Academy
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Posted - 2009.04.29 14:00:00 -
[87]
Originally by: Sig Sour Summary: I am bored, there is nothing left I want to do
Sounds like you either need to quit or examine what it is possible to do in EVE.
Go spend time exploring the new W-space, or go do lowsec/0.0 exploration.
Go read the market forum for a few weeks and get a good idea on how to run a successful scam to get into the next tear of wealth, or just to enjoy the tears of those who's money you've stole.
Figure out which corp is your least favorite and go infiltrate it, then steal there stuff and reprocess it all, and turn all the minerals into carbonized lead s.
Go flip cans and kill people who try to make a living as a miner.
Full fit estamal's mods to a CNR.
Try to make a crack team of pilots for next years alliance tourny.
Round up 30 noobs out of the noob corps and teach them how to play; give them each 10mil to get started after you do.
Figure out the key points of what it took you to get to where you are today and write an article for the new evewiki.
Start the worlds first all-osprey elite pvp fleet (caldari navy osprey of course.... unless you want a real challenge).
..etc etc
*** Thats a Templar, the amarr fighter. Its a combat drone used by carriers. |
Sig Sour
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Posted - 2009.04.29 15:48:00 -
[88]
Ok, lots to read here.
I was just informed about Jumpgate last night, looks awesome and I will be able to pull my flight controls off the shelf. I did run across a thread in the Jumpgate forums started by the people who ruined this game... Yes goons have plans for Jumpgate. I don't think they will be able to smear their fecal matter all over the wall of that game also because of the server sizes seem to be smaller than their fleets in Eve.
Back on topic. The problem is, I can get my friends together and grind away at someones POS network. If that someone is one of these superpowers, they will respond in appropriate force. If you hit a high end moon, you will see immediate response, and they would be willing to take high losses to keep that moon. This is because they can replace every single one of those losses from the high end moons they hold. Any loss you or I take is much much more difficult to replace. If you are not one of the current superpowers in place, it is highly unlikely that under the current game mechanics that you will EVER hold a high end moon.
Adding some small mechanics to break the stale situation down a bit would be nice. In the long run sov mechanics need to change 100% to be more lively. There is a rumor floating around that sov mechanics will be changing soon, however the thread from CCP that I believe is stirring this rumor up is from November of 2007.
CCP does not know how to tweak. Look at every adjustment they have made. They take a LONG time to do and they do not tweak them, they change them. Lets take Relic Entertainments methods of balancing 2 completely different armies in their title Company of Heroes. When they recognized a problem, they went into the code and changed it, a little bit, tested it, then released the change. Relic worked very hard at balancing their game that they sold for $50, then the expansion for another $50. CCP gets $35 a month out of me and they drag their feet to balance anything. By every appearance of the time I have spent on the test server and witnessed the game as it releases, they have no test team. They have taken on volunteers (that still have to pay for the game) to hunt for bugs.
No Eve is not dead. However the learning curve graph needs an adjustment to show that its actually a plateau and on the side you don't see there is a bridge built for AAA, Pandemic Legion, Ken and Blobby that take them across to the next plateau.
Originally by: Cutie Chaser Round up 30 noobs out of the noob corps and teach them how to play; give them each 10mil to get started after you do.
I started doing just this about 7 months ago, I even fired up another account to train up a Titan pilot. The point I realized what I was up against is when I stopped training the titan and stopped trying to maintain order amongst the noobs. There is no strategy to taking a superpower on. There is no way to defeat them on the battlefield. The only way you could conquer one of them is by removing the game mechanics that protect them, the way Goons did with BoB.
The rest of the suggestions that have been made are nothing new. For some reason games of territory control always seem to be fun to me. The game of people docking up and running away gets old fast.
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Cutie Chaser
Gallente Federal Navy Academy
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Posted - 2009.04.29 16:04:00 -
[89]
Originally by: Sig Sour There is no strategy to taking a superpower on. There is no way to defeat them on the battlefield. The only way you could conquer one of them is by removing the game mechanics that protect them, the way Goons did with BoB.
For some reason games of territory control always seem to be fun to me.
Looking at the SOV maps for the last year, id say there are some who would disagree with that. There are tons of people losing and gaining space.
It sounds like what you want is to be able to grab 4 or 5 friends and go knock down alliances towers to put up your own personal moon mining op and hunker down and hold a system. Sorry, isn't going to happen. Do the work to put together a group of sufficient size to accomplish your goal, or quit.
If you want to conquer territory, do it. It is happening every day. You cannot knock out the oldest and most established alliances from day 1, but there is a lot of territory held by smaller alliances, groups you could call the 'B' Team.
There are a lot of 'B Team' alliances. Many of them are held together with gaffer tape and chewing gum, so get some people and push them out. It won't be the best space in the world, but it will give you a step up towards begin able to get the space you desire.
And by the time you've gotten to this point CCP will probably have changed SOV mechanics anyways :P
Oh yeah, and if you are just going to shrug and be all :effort about this, then it is your own fault that you are bored. Not a good leader? Find someone who is to help you start, PAY them if you need, or find someone who shared similar goals.
*** Thats a Templar, the amarr fighter. Its a combat drone used by carriers. |
PaddyPaddy Nihildarnik
Gallente H A V O C
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Posted - 2009.04.29 16:07:00 -
[90]
Re Anti-Blob whiners: I dont know why so many people are saying blob warfare is out of control. Its the best its been in years. Its probably the best its ever been- and thats coming from a 2005 player. More stable server- interesting counter blob weapons out there.
Re too much isk: Fit faction fits- that ups the anti plenty when you jump into a bunch of ships in a faction BS
Re Sov Mechanics: If you truly think that sov mechanics are broken (I agree that they could use alterations) perhaps suggest alternatives.
Re teamwork is meh: Find a decent corp. Dont join a GS style blob if you dont like it. I see plenty of people doing some pretty extraordinary things and making names for themselves by thinking outside the box. Try thinking something up yourself or perhaps join one of the already established corps. Find a corp whose goal isnt "rule the universe!!!"
Re eve is dying: I actually think that eve has always been 2yrs ahead of the technology to pull it off well. While we saw awesome fleet engagements with limited caps 2-3yrs ago, the servers couldnt handle the load. Now that so many people have elevated above that skill level and we see entire fleets of dreads, the opportunity for stable, extended fleet battles are over for the most part. Its unfortunate, but its not something that can be 'fixed'
Re Eve is Unfinished: I agree with the OP on this point. Lots of unfinished strings and ideas. COSMOS, Fac Warfare, the Jove, the list is pretty long, but perhaps thats the beauty of eve- its constantly evolving and as such there are often residue that is obsolete. Look at faction cruisers- outdated. COSMOS constellations- Meh. Faction Warfare- dying in the a$$. I would love for CCP to come to the community and say " We are going to do a tying up patch- what stuff has dropped under the radar that you want us to focus on?" That would be a really interesting patch/discussion, be it bugs, ideas or bloody jove shards
Re OP: Maybe its simply that you have outlived Eve. Its a finite experience. Some keep the interest longer then others. If its over for you and you have run out of ideas and toys to play with in the sandpit- go play on the swings
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