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FFSsss
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Posted - 2009.05.04 21:23:00 -
[1]
I am going to be flying a roqual soon and I was wondering about the seige mode and a couple other things to make sure its life span will be a long one.
First question is.. If I deploy can I still use all other modules? If I am deployed can I cloak? use tractor beams?
second question is about how to defend from attackers. I plan to sit far out from the belt while the cap tractor beam can reach cans and fleetmates can warp to me, if a group of people intending to kill me warp in.. 1. Would a small team dedicated to webbing all hostile vessles from reaching me give me time to undeploy and warp out? 2. Can hostiles warp to me?
Third is, can the Rorqual dock at stations?
Now about the fitting I should be using. I plan to use each type of shield hardener along with damage control and capital shield booster keeping it at a stable cap. high slots have clone vat bay, cloak, 2 tractors, gang link and industeral core. I am nervous that a bad fitting would end up making me lose my ship. I used EFT and also looked at battleclienic and I seem that I am missing something or am I just over reacting?
I also read in the wiki that I should stick at the POS and have haulers warp to me instead of being at the belt. |
Lui Kai
Logistics Incorporated
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Posted - 2009.05.04 22:28:00 -
[2]
First - Yes, you can still use modules, but no - not a cloak. You also can not cyno out.
Second - webbing before they reach you. Depends where you're located, where the attackers are located, how many webbers, et cetera ad nausium. Short answer - probably not. They can warp to you as much as they can warp to any other ship.
Third - Yes.
Fitting - A cap shield booster/appropriate hardeners will keep you up for a good while, but no matter what a rorq will melt like butter under a concentrated attack.
POS - Yes, this is the smartest way to use a Rorq. Anything else will eventually get you unwanted attention. Because the i-core prevents cloaking or cynoing, your only prayer for survival if jumped is to have a sufficient defense force to kill the attackers before they can tackle you. Alternatively, by sitting in a POS, you can compress away and use far less people as haulers than you'd have used as defense. Plus, the Rorq can carry a small pos and plenty of fuel quite easily. Cyno into a system, deploy the pos, start mining. When done, pack the pos and cyno out. ---------------- Ambulation Answers
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Agent Known
Apotheosis of Virtue
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Posted - 2009.05.04 22:59:00 -
[3]
Problem with the POS tactic: It takes so damn long for everything to anchor
I saw a Rorq once on SiSi that could tank over 1M damage. It eventually DID die, but not until pretty much everyone in FD-MLJ brought in a dread and started shooting at it. Of course, this is probably with a 60M+ SP character + the best implants and modules money can buy.
However, the POS method is your only safe bet considering one of those ships is a juicy target that can and will attract pirates from all around.
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Lady Sharow
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Posted - 2009.05.04 23:02:00 -
[4]
When using a rorqual please remember at all times that it's a large, slow, expensive capital ship and that if you put it in a position where it can be attacked, most hostiles will try their hardest to get that killmail.
1. Activating the industrial core is similar to going into siege mode for a dreadnought - you're effectively locked in place until the 5 minute industrial core cycle has completed. While I can't say for sure, my guess would be that you wouldn't be able to activate a cloak.
2. You want the Rorqual at a POS where it's nice and safe. Sitting at a belt, even far away from the warp in point is bordering on suicide, engaging the industrial core at a belt is definite suicide - you can't move, you can't warp, you can't jump - you've tackled yourself, all hostiles need to do is bring ships to blow you up.
2a. Would a dedicated webbing / tackling group help?
Not really. If a hostile arrived as you finished deploying tacklers might buy you enough time to escape, but that's still a big slow ship stuck on a belt which needs to either warp or organise an emergency cyno. If you have the industrial core deployed they can just call in heavier ships - you're not going anywhere for a few minutes.
The first time a group of hostiles spots your mining op they might rush it and blow their chances, but "next week" if you're sitting outside with the industrial core deployed all they need to do is get a covert ops ship into the system to watch when you deploy and then call in the heavies.
2b. Can hostiles warp directly to you?
Potentially. You can only warp directly to gang mates, celestials and other basic objects (containers, asteroids, corpses etc) so it's not just right-click, "warp to juicy target". If the hostiles had a covert ops ship insystem they could use that to find out where you are and provide a warp-in point on vulnernable ships in your fleet.
3. Yes, the rorqual can dock at stations - currently the only ships which can't are "super capitals"; motherships and titans. |
Tranka Verrane
Public Venture Enterprises
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Posted - 2009.05.05 01:09:00 -
[5]
Can I just ask; if you are going to be flying a rorqual soon why are you posting this question in New Citizens?
I've been here three years (nearly) and I'm way off a Rorqual yet.
Ingame Help: Channels&Mailing lists>Channels>Join>Mentors>OK |
Renarla
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Posted - 2009.05.05 02:10:00 -
[6]
Originally by: Tranka Verrane Can I just ask; if you are going to be flying a rorqual soon why are you posting this question in New Citizens?
I've been here three years (nearly) and I'm way off a Rorqual yet.
I always post simple questions in this forum. Very few flamers, usually quick and helpful replies. BECAUSE OF FALCON! |
FFSsss
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Posted - 2009.05.05 20:30:00 -
[7]
Thanks for the help everyone |
Liz Laser
Outland Research and Development Sc0rched Earth
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Posted - 2009.05.05 22:18:00 -
[8]
Questions like this also help real newbies in their plans. The more they know about each ship, the better career decisions they'll make early on.
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